toasterbabe
844416855f
Smiles follow-mobj initial support! Still using a Lua hook to follow closely behind, but now it doesn't need to be a generic thinkframe. Woo!
2017-10-02 14:08:58 +01:00
Monster Iestyn
a6f830ddff
Add the "MapThingSpawn" hook to Lua
2017-04-15 21:41:22 +01:00
Monster Iestyn
e3ded1671c
Added MobjMoveBlocked Lua hook
...
Also slightly edited P_XYMovement to properly check the mobj still exists before checking its eflags for MFE_SPRUNG, while I was at it
2017-01-21 23:49:18 +00:00
Inuyasha
37c8ef6369
Merge branch 'public_next' of http://git.magicalgirl.moe/STJr/SRB2Internal
2016-12-22 17:46:39 -08:00
Louis-Antoine
db20bfb3c3
Generic mobj hooks are now run before mobjtype-specific mobj hooks, and player/linedef executor hooks now have their own lists
2016-12-15 21:05:54 +01:00
toasterbabe
85fb02aaf6
Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into shield-actions
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# Conflicts:
# src/p_inter.c
# src/p_user.c
# src/st_stuff.c
2016-11-20 16:44:38 +00:00
toasterbabe
0ee2937392
Adding ShieldSpecial hook. (Activates under different circumstances to the JumpSpinSpecial hook, and can be used to cancel existing shield actions.)
2016-10-24 13:52:52 +01:00
toasterbabe
59fccab8e5
Restructured things so nojumpdamage characters can use the elemental, bubblewrap and attract shields.
2016-10-20 20:55:15 +01:00
Monster Iestyn
0fb89c620d
Merge branch 'master' into damage-control
2016-09-30 21:05:44 +01:00
Monster Iestyn
ea65e9e54f
Add "damagetype" argument to functions for Lua hooks ShouldDamage, MobjDamage, MobjDeath and HurtMsg
2016-07-20 22:02:02 +01:00
toasterbabe
ac2ff5e386
CA_MELEE. Mostly complete.
...
* When moving slowly, P_InstaThrust at S_SKIN's maxdash forward, and set momz to S_SKIN's mindash upwards. Plays a tok noise (not thok). Hurts enemies/bosses, busts spikes/monitors/all types of bustable blocks.
* When moving quickly... doesn't do anything yet, but WILL do a slide.
Also, P_DoSpinDash is now renamed to P_DoSpinAbility, and CA_TWINSPIN users can bust all bustable blocks on collision too.
2016-07-17 21:31:15 +01:00
Inuyasha
f07585191b
copyright dates/statements updated and such
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(no actual SLOC changes)
2016-05-17 17:42:11 -07:00
Alam Ed Arias
b9eed02123
whitespace clean
2016-04-07 16:34:36 -04:00
wolfy852
5c9aaf2fe4
Move hook into G_SpawnPlayer
2016-02-25 22:28:19 -06:00
wolfy852
db3797fd35
Add PlayerSpawn hook
2016-02-14 06:10:20 -06:00
Yukita Mayako
ecdf3412c0
Rewrote the entirety of lua_hooklib.c
...
This _should_ solve some significant performance
issues Lua experiences. If not, I will be very
upset for having wasted so much time and effort.
There will be bugs, this kind of thing needs to
be thuroughly tested and this is just the first
iteration of it.
2015-06-10 07:28:09 -04:00
Alam Ed Arias
404b5f666c
SRB2 2.1.12 release
2014-11-11 19:55:07 -05:00
Alam Ed Arias
c028c83235
SRB2 2.1.9 release
2014-08-03 23:49:33 -04:00
RedEnchilada
37d3780458
Add hook for chat messages, including csays
2014-06-18 15:28:09 -05:00
Alam Ed Arias
b93cb1b65a
SRB2 2.1 release
2014-03-15 13:11:35 -04:00