Nev3r
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711c35970c
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Refactor an unholy piece of code.
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2020-04-13 14:31:19 +02:00 |
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Nev3r
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dbf0f14dc4
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Replace P_FindSectorFromLineTag() in p_floor.c
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2020-04-13 13:27:45 +02:00 |
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Nev3r
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909268d175
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Replace P_FindLineFromLineTag() instances with macros and remove its code.
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2020-04-13 13:10:38 +02:00 |
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Nev3r
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de07c04f5c
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Make the macros and their usage relatively cleaner.
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2020-04-13 13:09:58 +02:00 |
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Nev3r
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0d1f898869
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Added disabled test code in P_FindSectorFromTag().
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2020-04-13 13:09:04 +02:00 |
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Nev3r
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5e20e9e27e
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Fix typo involving the stringargs exposure.
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2020-04-13 10:21:32 +02:00 |
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James R
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4214397679
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Make the PACKETVERSION rule easier
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2020-04-12 17:05:18 -07:00 |
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Nev3r
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499c884501
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Add multitag support to FOF spawners.
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2020-04-12 18:52:47 +02:00 |
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Nev3r
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cb2571b12c
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Rename the macros, reshape them slightly to avoid mixed declarations, and add a finalizer.
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2020-04-12 18:42:42 +02:00 |
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Nev3r
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f7f9b68bb9
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Introduce tagged element iteration macros.
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2020-04-12 17:50:48 +02:00 |
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Nev3r
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07b4d0ee3d
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Add lookup tag tables construction.
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2020-04-12 15:16:04 +02:00 |
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Nev3r
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38e92aecfd
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Fix Tags_Compare() typo to Tag_Compare().
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2020-04-12 15:03:14 +02:00 |
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Nev3r
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64e2e7c12f
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Use Tags_Compare wrapper in the OpenGL renderer, as well.
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2020-04-12 13:16:33 +02:00 |
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Nev3r
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fe4ab5d29f
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Use Tags_Compare wrapper on software renderer to compare sector tags.
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2020-04-12 13:14:39 +02:00 |
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Nev3r
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bfd48c4c83
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add Tag_Compare()
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2020-04-12 13:05:21 +02:00 |
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Nev3r
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ab2619d538
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Wrap P_FindSectorFromLineTag() is now a wrapper for P_FindSectorFromTag().
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2020-04-12 13:04:15 +02:00 |
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Nev3r
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a7e99ab5cf
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Added static multitag read and storage on mapload.
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2020-04-12 11:56:36 +02:00 |
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Nev3r
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ca694c8c43
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Merge branch 'udmf-next' into udmf-thingargs
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2020-04-12 10:02:12 +02:00 |
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Nev3r
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4128f826b7
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2/ into udmf-next
# Conflicts:
# src/lua_hooklib.c
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2020-04-12 09:57:19 +02:00 |
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Nev3r
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21de33bd08
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Add mapthing arg support.
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2020-04-11 12:54:34 +02:00 |
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fickleheart
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be07a23e52
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Make a separate function instead of clogging up IdentifyVersion
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2020-04-09 20:56:27 -05:00 |
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fickleheart
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6845aca6e5
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Make chdir usage consistent with other source usage
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2020-04-09 20:52:23 -05:00 |
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fickleheart
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614449298e
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Merge remote-tracking branch 'upstream/master' into netgame-urls
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2020-04-09 20:48:52 -05:00 |
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James R
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d460e1e826
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Merge branch 'pk3-xtra-comm-fix' into 'next'
PK3: Proper ignorance for file comments/extra data
See merge request STJr/SRB2!761
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2020-04-09 21:25:11 -04:00 |
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James R
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efe74cfd8f
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Merge branch 'md2-rollangle' into 'master'
Fix MD2 rollangle in reverse gravity
See merge request STJr/SRB2!818
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2020-04-09 21:25:02 -04:00 |
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James R
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0313213c59
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Merge branch 'hw-horizon' into 'master'
OGL horizon lines
See merge request STJr/SRB2!861
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2020-04-09 21:24:41 -04:00 |
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James R
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e457b71e7e
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Merge branch 'execcfg-fixes' into 'master'
ExecCfg fixes
See merge request STJr/SRB2!821
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2020-04-09 21:24:12 -04:00 |
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Zachary McAlpin
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31b19f69a2
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2 into gamequit-hook
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2020-04-09 20:12:11 -05:00 |
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James R
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dc25177457
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You don't need to push the value twice, it's only used once
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2020-04-09 17:30:53 -07:00 |
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James R
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aca39d6210
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Merge remote-tracking branch 'origin/master' into next
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2020-04-09 17:04:04 -07:00 |
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James R
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b029ccff0d
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Merge branch 'hide-useless-1p-menu-options' into 'master'
Hide record & NiGHTS attack options if there are no available maps for them.
See merge request STJr/SRB2!868
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2020-04-09 19:57:27 -04:00 |
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James R
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40a74a6211
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Merge branch 'ra-emblemhints' into 'master'
Allow emblem hints (and radar) in record attack.
See merge request STJr/SRB2!820
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2020-04-09 19:56:17 -04:00 |
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James R
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5f7bd9a947
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Merge branch 'fix-256-brightness' into 'master'
Florida man fixes sectors with light level 256 blacking out OpenGL objects; mappers riot.
See merge request STJr/SRB2!840
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2020-04-09 19:53:40 -04:00 |
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James R
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2fda89f1c3
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Merge branch 'bot-respawn-hook' into 'next'
BotRespawn hook
See merge request STJr/SRB2!804
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2020-04-09 19:52:25 -04:00 |
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James R
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bd7d05fdf0
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Merge branch 'gtr-replace' into 'next'
Separate PvP damage from ringslinger
See merge request STJr/SRB2!831
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2020-04-09 19:51:52 -04:00 |
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James R
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2dfe276a73
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Merge branch 'sdlglcontext' into 'master'
Only initialise OpenGL if the user intends to load it (for real this time)
See merge request STJr/SRB2!796
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2020-04-09 19:51:20 -04:00 |
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James R
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b8d40a5783
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Merge branch 'dye' into 'next'
Expose colorization to mappers and SOC
See merge request STJr/SRB2!679
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2020-04-09 19:50:32 -04:00 |
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James R
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78613ec445
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Merge branch 'supergoldedit' into 'next'
Change SKINCOLOR_SUPERGOLD1-5
See merge request STJr/SRB2!805
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2020-04-09 19:50:06 -04:00 |
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James R
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4e7283c833
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Merge branch 'pk3-directory-start' into 'next'
Don't skip the first directory entry of PK3 if it's a file
See merge request STJr/SRB2!764
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2020-04-09 19:49:44 -04:00 |
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James R
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d4c08a8410
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Merge branch 'lightmemedata' into 'next'
Cvars returned by CV_FindVar did not work with userdataType
See merge request STJr/SRB2!754
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2020-04-09 19:48:39 -04:00 |
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James R
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e100f21dda
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Merge branch 'loop-patch' into 'next'
Let MUSICDEF set loop point
See merge request STJr/SRB2!762
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2020-04-09 19:47:43 -04:00 |
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James R
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aad225932d
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Merge branch 'SF_NONIGHTSSUPER' into 'next'
Skin flag for disabling super colors in NiGHTS
See merge request STJr/SRB2!782
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2020-04-09 19:47:20 -04:00 |
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James R
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673a842043
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Merge remote-tracking branch 'origin/next' into SF_NONIGHTSSUPER
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2020-04-09 16:47:52 -07:00 |
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James R
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1edc300d0c
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Merge branch 'lua-hook-cleanup' into 'next'
Lua hook cleanup
See merge request STJr/SRB2!851
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2020-04-09 19:40:09 -04:00 |
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James R
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a4fa4351d8
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Merge branch 'fix-consbackpic' into 'master'
Fix console backpic
See merge request STJr/SRB2!850
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2020-04-09 19:39:16 -04:00 |
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James R
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b4ab284d21
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Merge branch 'fixed2float-funcs' into 'master'
Turn FIXED_TO_FLOAT into a function
See merge request STJr/SRB2!869
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2020-04-09 19:37:22 -04:00 |
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Zachary McAlpin
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28de6b1f93
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Execute LUAh_GameQuit in 2 additional places in m_menu.c
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2020-04-03 17:44:57 -05:00 |
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Zachary McAlpin
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c629883afa
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2 into gamequit-hook
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2020-04-02 16:13:20 -05:00 |
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sphere
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806884a3f4
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Use M_GametypeHasLevels again (properly this time) to save memory.
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2020-04-02 17:59:56 +02:00 |
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sphere
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3074880ac1
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Actually check for available maps correctly. Whoops!
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2020-04-02 16:07:38 +02:00 |
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