James R
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fdc1de357b
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Update appveyor.yml version
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2020-10-02 18:05:12 -07:00 |
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James R
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b1d59c6641
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Merge branch 'picfmt-pngfix' into 'next'
Fix uninitialized variable issue in patches with missing grAb chunks
See merge request STJr/SRB2!1171
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2020-10-02 20:24:10 -04:00 |
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James R
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27d96bb21c
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Merge branch 'fartification' into 'next'
Prevent Canarivore gas from teleporting up walls
See merge request STJr/SRB2!1154
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2020-10-02 20:23:36 -04:00 |
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James R
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8beee3761e
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Merge branch 'windows-console-go-brrr' into 'next'
Fix #178
Closes #178
See merge request STJr/SRB2!1112
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2020-10-02 20:23:20 -04:00 |
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James R
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c35c5ad568
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Merge branch 'remove-renderer-notice' into 'next'
Remove "The OpenGL renderer is incomplete" notice (closes #281)
Closes #281
See merge request STJr/SRB2!1169
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2020-10-02 20:22:38 -04:00 |
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James R
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a0759816e5
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Merge branch 'load-graphics-after-startuppwads' into 'next'
Fix graphics replacements not taking effect via -file
See merge request STJr/SRB2!1168
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2020-10-02 20:22:11 -04:00 |
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Jaime Passos
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ebf50aad44
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Use leftoffset and topoffset, not loffs and toffs
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2020-10-02 20:40:42 -03:00 |
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James R
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401508e9d4
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Update Srb2win.rc
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2020-10-02 16:11:39 -07:00 |
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James R
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c51a4c8fb1
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Update version to 2.2.8
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2020-10-02 16:10:21 -07:00 |
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James R
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1c6c51744c
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Update patch.pk3
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2020-10-02 16:07:15 -07:00 |
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Jaime Passos
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aaa9cff6ac
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Fix PNG issue in OpenGL + optimize PNG sprite loading
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2020-10-02 19:48:13 -03:00 |
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James R
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be4c5751f8
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Revert "Warn when going to OpenGL from the menu"
This reverts commit 569453ee93 .
And one line from b6089ccdaf .
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2020-10-02 15:37:23 -07:00 |
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Steel Titanium
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386db4b7a1
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Model fallback
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2020-10-02 15:45:43 -04:00 |
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James R
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8a8e0ceda2
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Move HU_LoadGraphics after startuppwads are loaded
This is needed for graphics replacements to take effect.
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2020-10-02 11:54:58 -07:00 |
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James R
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304e4bb1f9
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Merge branch 'netids-break-again-fuck-this' into 'next'
Fix net ids broken AGAIN (closes #310)
Closes #310
See merge request STJr/SRB2!1166
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2020-10-01 23:13:05 -04:00 |
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James R
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61cae79bd4
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Fix off by one
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2020-10-01 16:55:17 -07:00 |
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James R
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1cfb1f673b
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Add wads from the -file parameter after netvars are registered
This is so netvars registered by any lua scripts will load in the correct order.
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2020-10-01 16:50:31 -07:00 |
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sphere
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a9a0137d22
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Remove "RC3"
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2020-09-30 20:25:55 +02:00 |
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sphere
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d45d5b4e20
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Merge branch 'credits-changes' into 'next'
Credits changes
See merge request STJr/SRB2!1161
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2020-09-30 13:25:39 -04:00 |
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lachwright
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e715b2f01a
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Update ICNS icon for macOS
Replaced some of the lower resolution variants with some smoother downscales. The 16x16 one is even Sonic's 1-up icon from the game!
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2020-10-01 02:47:24 +10:00 |
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Snu
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bfd8bd7564
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comment typo
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2020-09-30 08:44:43 +01:00 |
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Snu
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8a00b47b38
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Make the function ACTUALLY work
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2020-09-30 08:40:21 +01:00 |
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Snu
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82ceddb2be
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god damnit
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2020-09-30 08:10:28 +01:00 |
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Snu
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feb011ee52
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Expose function to Lua
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2020-09-30 07:58:41 +01:00 |
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Snu
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ca88db00cd
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Create P_CeilingzAtPos function
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2020-09-30 07:56:57 +01:00 |
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Snu
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afcadb3232
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Remove all instances of PF_CANBUSTFLOORS
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2020-09-29 20:16:06 +01:00 |
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sphere
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2642df4c98
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Fix Arrietty's name being misspelled.
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2020-09-29 18:06:50 +02:00 |
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sphere
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2ebe731bd4
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Game design is a team effort.
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2020-09-29 17:23:44 +02:00 |
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Snu
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cd4f755e53
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Replace all instances of SF_CANBREAKWALLS and PF_CANBREAKFLOORS with SF_CANBUSTWALLS and PF_CANBUSTFLOORS, respectively.
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2020-09-29 13:52:35 +01:00 |
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Snu
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75042d781f
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Fix characters without SF_CANBREAKWALLS not being able to climb bustable walls.
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2020-09-29 13:47:48 +01:00 |
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Snu
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90fbb752fa
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Add functionality to PF_CANBREAKFLOORS
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2020-09-29 12:58:36 +01:00 |
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Snu
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04b749f1f9
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Remove SF_BUSTABLEBUSTER, change SF_CANBREAKFLOORS to a pflags; PF_CANBREAKFLOORS
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2020-09-29 11:05:04 +01:00 |
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Snu
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d07422bda1
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Change breaking walls requirement from CA_GLIDEANDCLIMB to SF_CANBREAKWALLS.
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2020-09-29 10:32:45 +01:00 |
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Snu
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07a57d0419
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Add SF_CANBREAKWALLS, SF_CANBREAKFLOORS and SF_BUSTABLEBUSTER
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2020-09-29 09:45:34 +01:00 |
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sphere
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2e172de6eb
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Merge Programming and Programming Assistance, and some other tweaks.
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2020-09-28 15:54:10 +02:00 |
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sphere
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a3d09ca625
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These people deserve to be in the credits proper, also formatting fixes.
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2020-09-28 14:48:55 +02:00 |
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Lachlan
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becc42920b
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Bump RC version
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2020-09-28 11:39:57 +08:00 |
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Lachlan
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5946b54a92
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Fix compiler warning
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2020-09-28 11:38:56 +08:00 |
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Lachlan
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7697553498
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Update patch.pk3 checksum
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2020-09-28 11:12:15 +08:00 |
|
Lachlan Wright
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09c83b43b1
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Merge branch 'fix-shoop-da-koop' into 'next'
Fix Eggmobile spawning Bowsers after hitting Fang with pinch phase laser
Closes #288
See merge request STJr/SRB2!1160
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2020-09-27 22:42:28 -04:00 |
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Lachlan Wright
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ca2eb78055
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Merge branch 'special-stage-respects-nextmapoverride' into 'next'
Make Special Stage map transitions respect nextmapoverride.
See merge request STJr/SRB2!1129
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2020-09-27 22:42:07 -04:00 |
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Lachlan Wright
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27b7b5efce
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Merge branch 'fix-noscalepatch-with-string-drawers' into 'next'
Fix string drawing functions so they account for V_NOSCALEPATCH effectively…
See merge request STJr/SRB2!1107
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2020-09-27 22:41:39 -04:00 |
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Monster Iestyn
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ddd59a6e9d
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A_Boss1Laser (pinch phase): Reset var1 to locvar1 each time so we don't accidentally spawn koopas (or something else) as a result of hitting enemies with the laser
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2020-09-26 17:31:49 +01:00 |
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SteelT
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060f46653d
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Merge branch 'ogl-model-uv-adjust' into 'next'
Re-adjust model UVs when sprite texture dimensions change
See merge request STJr/SRB2!1068
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2020-09-25 21:19:59 -04:00 |
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Steel Titanium
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9e036e6291
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Fix quotes appearing in product version string
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2020-09-25 18:55:37 -04:00 |
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Steel Titanium
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375d09c734
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Update patch.pk3 hash
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2020-09-25 18:15:52 -04:00 |
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Steel Titanium
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5d54c70bfa
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Change prerelease version suffix to RC2
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2020-09-25 17:58:02 -04:00 |
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SteelT
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966bf2c0d9
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Merge branch 'jeck' into 'next'
Add Jeck to the credits
See merge request STJr/SRB2!1159
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2020-09-25 17:47:33 -04:00 |
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James R
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057d765821
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Add Jeck to the credits
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2020-09-25 11:47:24 -07:00 |
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Lachlan Wright
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b4f9767b7b
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Merge branch 'sound-origin' into 'next'
Apply volume to sounds with origin too
See merge request STJr/SRB2!1156
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2020-09-25 10:04:46 -04:00 |
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