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Merge branch 'ocarina_of_time' into 'next'
Fix even more z-target bugs See merge request STJr/SRB2!2574
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commit
dc3b0f8a45
1 changed files with 17 additions and 4 deletions
21
src/g_game.c
21
src/g_game.c
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@ -1411,7 +1411,7 @@ void G_BuildTiccmd(ticcmd_t *cmd, INT32 realtics, UINT8 ssplayer)
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ticcmd_centerviewdown[forplayer] = true;
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}
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else if (ticcmd_centerviewdown[forplayer] || (leveltime < 5))
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else if (ticcmd_centerviewdown[forplayer])
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{
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if (controlstyle == CS_SIMPLE)
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{
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@ -1426,7 +1426,8 @@ void G_BuildTiccmd(ticcmd_t *cmd, INT32 realtics, UINT8 ssplayer)
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{
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if (
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P_MobjWasRemoved(ticcmd_ztargetfocus[forplayer]) ||
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(leveltime < 5) ||
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(cv_directionchar[forplayer].value != 2) ||
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(R_PointToDist2(player->mo->x, player->mo->y, ticcmd_ztargetfocus[forplayer]->x, ticcmd_ztargetfocus[forplayer]->y) > 3000<<FRACBITS) || // Locks on to the wrong mobj if too far away, so just cancel it
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(player->playerstate != PST_LIVE) ||
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player->exiting ||
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!ticcmd_ztargetfocus[forplayer]->health ||
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@ -1479,8 +1480,20 @@ void G_BuildTiccmd(ticcmd_t *cmd, INT32 realtics, UINT8 ssplayer)
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}
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}
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if (ticcmd_centerviewdown[forplayer] && controlstyle == CS_SIMPLE)
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controlstyle = CS_LEGACY;
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if (ticcmd_centerviewdown[forplayer] && chasecam)
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{
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if (controlstyle == CS_SIMPLE)
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controlstyle = CS_LEGACY;
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}
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else if (cv_directionchar[forplayer].value == 2)
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{
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if (P_MobjWasRemoved(ticcmd_ztargetfocus[forplayer]) || !chasecam)
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{
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P_SetTarget(&ticcmd_ztargetfocus[forplayer], NULL);
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CV_SetValue(&cv_directionchar[forplayer], 1);
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}
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}
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if (PLAYERINPUTDOWN(ssplayer, GC_CAMRESET))
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{
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