Merge branch SRB2:next into ocarina_of_time

This commit is contained in:
candelavla 2025-02-27 19:41:37 +00:00
commit 6bbd84102b
61 changed files with 936 additions and 478 deletions

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@ -12,6 +12,7 @@ variables:
stages:
- build
- osxcross
default:
interruptible: true

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@ -12,7 +12,7 @@ Alpine 3 GCC Dedicated Makefile:
- - |
# apk_toolchain
echo -e "\e[0Ksection_start:`date +%s`:apk_toolchain[collapsed=true]\r\e[0KInstalling toolchain packages"
- apk add gcc g++
- apk add g++
- |
# apk_toolchain
echo -e "\e[0Ksection_end:`date +%s`:apk_toolchain\r\e[0K"

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@ -95,7 +95,7 @@ Alpine 3 GCC Makefile:
- - |
# apk_toolchain
echo -e "\e[0Ksection_start:`date +%s`:apk_toolchain[collapsed=true]\r\e[0KInstalling toolchain packages"
- apk add gcc g++
- apk add g++
- |
# apk_toolchain
echo -e "\e[0Ksection_end:`date +%s`:apk_toolchain\r\e[0K"

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@ -15,8 +15,8 @@ Alpine 3 GCC:
artifacts:
paths:
- "build.alpine3/bin/"
- "build.alpine3/src/config.h"
- "build.cmake/bin/"
- "build.cmake/src/config.h"
expose_as: "Apline-3"
name: "$CI_PROJECT_PATH_SLUG-$CI_COMMIT_REF_SLUG-$CI_COMMIT_SHORT_SHA-Apline-3"
@ -95,7 +95,7 @@ Alpine 3 GCC:
- - |
# apk_toolchain
echo -e "\e[0Ksection_start:`date +%s`:apk_toolchain[collapsed=true]\r\e[0KInstalling toolchain packages"
- apk add gcc g++
- apk add g++
- |
# apk_toolchain
echo -e "\e[0Ksection_end:`date +%s`:apk_toolchain\r\e[0K"
@ -111,7 +111,7 @@ Alpine 3 GCC:
- - |
# cmake
echo -e "\e[0Ksection_start:`date +%s`:cmake[collapsed=false]\r\e[0KBuilding Makefiles"
- cmake -B build.alpine3 -DSRB2_USE_CCACHE=YES -DSRB2_CONFIG_ERRORMODE=ON -DSRB2_CONFIG_EXECINFO=NO -G "Unix Makefiles"
- cmake -B build.cmake -DSRB2_USE_CCACHE=YES -DSRB2_CONFIG_ERRORMODE=ON -DSRB2_CONFIG_EXECINFO=NO -DSRB2_CONFIG_USE_GME:BOOL=ON
- |
# cmake
echo -e "\e[0Ksection_end:`date +%s`:cmake\r\e[0K"
@ -119,7 +119,7 @@ Alpine 3 GCC:
- - |
# make
echo -e "\e[0Ksection_start:`date +%s`:make[collapsed=false]\r\e[0KCompiling SRB2"
- make --directory=build.alpine3 --keep-going || make --directory=build.alpine3 --keep-going
- cmake --build build.cmake --parallel 1 --verbose
- |
# make
echo -e "\e[0Ksection_end:`date +%s`:make\r\e[0K"

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@ -16,7 +16,7 @@ batocera:arm64 Makefile:
- - |
# apt_toolchain
echo -e "\e[0Ksection_start:`date +%s`:apt_toolchain[collapsed=true]\r\e[0KInstalling toolchain packages"
- apt-get install gcc-aarch64-linux-gnu || apt-get install gcc
- apt-get install g++-aarch64-linux-gnu || apt-get install g++
- |
# apt_toolchain
echo -e "\e[0Ksection_end:`date +%s`:apt_toolchain\r\e[0K"

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@ -16,7 +16,7 @@ batocera:arm64:
- - |
# apt_toolchain
echo -e "\e[0Ksection_start:`date +%s`:apt_toolchain[collapsed=true]\r\e[0KInstalling toolchain packages"
- apt-get install gcc-aarch64-linux-gnu || apt-get install gcc
- apt-get install g++-aarch64-linux-gnu || apt-get install g++
- |
# apt_toolchain
echo -e "\e[0Ksection_end:`date +%s`:apt_toolchain\r\e[0K"
@ -32,7 +32,7 @@ batocera:arm64:
- - |
# cmake
echo -e "\e[0Ksection_start:`date +%s`:cmake[collapsed=false]\r\e[0KBuilding Makefiles"
- cmake -B build.cmake -DSRB2_USE_CCACHE=YES -DSRB2_CONFIG_ERRORMODE=ON -DSRB2_CONFIG_FORCE_NO_MS_BITFIELDS=ON -DSRB2_CONFIG_USE_GME=OFF -G "Unix Makefiles"
- cmake -B build.cmake -DSRB2_USE_CCACHE=YES -DSRB2_CONFIG_ERRORMODE=ON -DSRB2_CONFIG_FORCE_NO_MS_BITFIELDS=ON -DSRB2_CONFIG_USE_GME:BOOL=OFF
- |
# cmake
echo -e "\e[0Ksection_end:`date +%s`:cmake\r\e[0K"
@ -40,7 +40,7 @@ batocera:arm64:
- - |
# make
echo -e "\e[0Ksection_start:`date +%s`:make[collapsed=false]\r\e[0KCompiling SRB2"
- make --directory=build.cmake --keep-going || make --directory=build.cmake --keep-going
- cmake --build build.cmake --parallel 1 --verbose
- |
# make
echo -e "\e[0Ksection_end:`date +%s`:make\r\e[0K"

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@ -18,7 +18,7 @@ Debian oldstable:amd64 Makefile:
- - |
# apt_toolchain
echo -e "\e[0Ksection_start:`date +%s`:apt_toolchain[collapsed=true]\r\e[0KInstalling toolchain packages"
- apt-get install gcc-x86-64-linux-gnu || apt-get install gcc
- apt-get install g++-x86-64-linux-gnu || apt-get install g++
- |
# apt_toolchain
echo -e "\e[0Ksection_end:`date +%s`:apt_toolchain\r\e[0K"

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@ -18,7 +18,7 @@ Debian oldstable:amd64:
- - |
# apt_toolchain
echo -e "\e[0Ksection_start:`date +%s`:apt_toolchain[collapsed=true]\r\e[0KInstalling toolchain packages"
- apt-get install gcc-x86-64-linux-gnu || apt-get install gcc
- apt-get install ++-x86-64-linux-gnu || apt-get install g++
- |
# apt_toolchain
echo -e "\e[0Ksection_end:`date +%s`:apt_toolchain\r\e[0K"
@ -34,7 +34,7 @@ Debian oldstable:amd64:
- - |
# cmake
echo -e "\e[0Ksection_start:`date +%s`:cmake[collapsed=false]\r\e[0KBuilding Makefiles"
- cmake -B build.cmake -DSRB2_USE_CCACHE=YES -DSRB2_CONFIG_ERRORMODE=ON -DSRB2_CONFIG_USE_GME=OFF -G "Unix Makefiles"
- cmake -B build.cmake -DSRB2_USE_CCACHE=YES -DSRB2_CONFIG_ERRORMODE=ON -DSRB2_CONFIG_USE_GME:BOOL=ON
- |
# cmake
echo -e "\e[0Ksection_end:`date +%s`:cmake\r\e[0K"
@ -42,7 +42,7 @@ Debian oldstable:amd64:
- - |
# make
echo -e "\e[0Ksection_start:`date +%s`:make[collapsed=false]\r\e[0KCompiling SRB2"
- make --directory=build.cmake --keep-going || make --directory=build.cmake --keep-going
- cmake --build build.cmake --parallel 1 --verbose
- |
# make
echo -e "\e[0Ksection_end:`date +%s`:make\r\e[0K"

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@ -18,7 +18,7 @@ Debian oldstable:arm64 Makefile:
- - |
# apt_toolchain
echo -e "\e[0Ksection_start:`date +%s`:apt_toolchain[collapsed=true]\r\e[0KInstalling toolchain packages"
- apt-get install gcc-aarch64-linux-gnu || apt-get install gcc
- apt-get install g++-aarch64-linux-gnu || apt-get install g++
- |
# apt_toolchain
echo -e "\e[0Ksection_end:`date +%s`:apt_toolchain\r\e[0K"

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@ -18,7 +18,7 @@ Debian oldstable:arm64:
- - |
# apt_toolchain
echo -e "\e[0Ksection_start:`date +%s`:apt_toolchain[collapsed=true]\r\e[0KInstalling toolchain packages"
- apt-get install gcc-aarch64-linux-gnu || apt-get install gcc
- apt-get install g++-aarch64-linux-gnu || apt-get install g++
- |
# apt_toolchain
echo -e "\e[0Ksection_end:`date +%s`:apt_toolchain\r\e[0K"
@ -34,7 +34,7 @@ Debian oldstable:arm64:
- - |
# cmake
echo -e "\e[0Ksection_start:`date +%s`:cmake[collapsed=false]\r\e[0KBuilding Makefiles"
- cmake -B build.cmake -DSRB2_USE_CCACHE=YES -DSRB2_CONFIG_ERRORMODE=ON -DSRB2_CONFIG_FORCE_NO_MS_BITFIELDS=ON -DSRB2_CONFIG_USE_GME=OFF -G "Unix Makefiles"
- cmake -B build.cmake -DSRB2_USE_CCACHE=YES -DSRB2_CONFIG_ERRORMODE=ON -DSRB2_CONFIG_FORCE_NO_MS_BITFIELDS=ON -DSRB2_CONFIG_USE_GME:BOOL=ON
- |
# cmake
echo -e "\e[0Ksection_end:`date +%s`:cmake\r\e[0K"
@ -42,7 +42,7 @@ Debian oldstable:arm64:
- - |
# make
echo -e "\e[0Ksection_start:`date +%s`:make[collapsed=false]\r\e[0KCompiling SRB2"
- make --directory=build.cmake --keep-going || make --directory=build.cmake --keep-going
- cmake --build build.cmake --parallel 1 --verbose
- |
# make
echo -e "\e[0Ksection_end:`date +%s`:make\r\e[0K"

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@ -12,6 +12,7 @@ Debian stable:amd64 Makefile:
variables:
CC: x86_64-linux-gnu-gcc
CXX: x86_64-linux-gnu-g++
LDFLAGS: -Wl,-fuse-ld=gold
OBJCOPY: x86_64-linux-gnu-objcopy
OBJDUMP: x86_64-linux-gnu-objdump
@ -23,7 +24,7 @@ Debian stable:amd64 Makefile:
- - |
# apt_toolchain
echo -e "\e[0Ksection_start:`date +%s`:apt_toolchain[collapsed=true]\r\e[0KInstalling toolchain packages"
- apt-get install gcc-x86-64-linux-gnu || apt-get install gcc
- apt-get install g++-x86-64-linux-gnu || apt-get install g++
- |
# apt_toolchain
echo -e "\e[0Ksection_end:`date +%s`:apt_toolchain\r\e[0K"

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@ -12,6 +12,7 @@ Debian stable:amd64:
variables:
CC: x86_64-linux-gnu-gcc
CXX: x86_64-linux-gnu-g++
LDFLAGS: -Wl,-fuse-ld=gold
OBJCOPY: x86_64-linux-gnu-objcopy
OBJDUMP: x86_64-linux-gnu-objdump
@ -23,7 +24,7 @@ Debian stable:amd64:
- - |
# apt_toolchain
echo -e "\e[0Ksection_start:`date +%s`:apt_toolchain[collapsed=true]\r\e[0KInstalling toolchain packages"
- apt-get install gcc-x86-64-linux-gnu || apt-get install gcc
- apt-get install g++-x86-64-linux-gnu || apt-get install g++
- |
# apt_toolchain
echo -e "\e[0Ksection_end:`date +%s`:apt_toolchain\r\e[0K"
@ -39,7 +40,7 @@ Debian stable:amd64:
- - |
# cmake
echo -e "\e[0Ksection_start:`date +%s`:cmake[collapsed=false]\r\e[0KBuilding Makefiles"
- cmake -B build.cmake -DSRB2_USE_CCACHE=YES -DSRB2_CONFIG_ERRORMODE=ON -G "Unix Makefiles"
- cmake -B build.cmake -DSRB2_USE_CCACHE=YES -DSRB2_CONFIG_ERRORMODE=ON -DSRB2_CONFIG_USE_GME:BOOL=ON
- |
# cmake
echo -e "\e[0Ksection_end:`date +%s`:cmake\r\e[0K"
@ -47,7 +48,7 @@ Debian stable:amd64:
- - |
# make
echo -e "\e[0Ksection_start:`date +%s`:make[collapsed=false]\r\e[0KCompiling SRB2"
- make --directory=build.cmake --keep-going || make --directory=build.cmake --keep-going
- cmake --build build.cmake --parallel 1 --verbose
- |
# make
echo -e "\e[0Ksection_end:`date +%s`:make\r\e[0K"

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@ -14,6 +14,7 @@ Debian stable:arm64 Makefile:
variables:
CC: aarch64-linux-gnu-gcc
CXX: aarch64-linux-gnu-g++
LDFLAGS: -Wl,-fuse-ld=gold
OBJCOPY: aarch64-linux-gnu-objcopy
OBJDUMP: aarch64-linux-gnu-objdump
@ -24,7 +25,7 @@ Debian stable:arm64 Makefile:
- - |
# apt_toolchain
echo -e "\e[0Ksection_start:`date +%s`:apt_toolchain[collapsed=true]\r\e[0KInstalling toolchain packages"
- apt-get install gcc-aarch64-linux-gnu || apt-get install gcc
- apt-get install gg++-aarch64-linux-gnu || apt-get install g++
- |
# apt_toolchain
echo -e "\e[0Ksection_end:`date +%s`:apt_toolchain\r\e[0K"

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@ -14,6 +14,7 @@ Debian stable:arm64:
variables:
CC: aarch64-linux-gnu-gcc
CXX: aarch64-linux-gnu-g++
LDFLAGS: -Wl,-fuse-ld=gold
OBJCOPY: aarch64-linux-gnu-objcopy
OBJDUMP: aarch64-linux-gnu-objdump
@ -24,7 +25,7 @@ Debian stable:arm64:
- - |
# apt_toolchain
echo -e "\e[0Ksection_start:`date +%s`:apt_toolchain[collapsed=true]\r\e[0KInstalling toolchain packages"
- apt-get install gcc-aarch64-linux-gnu || apt-get install gcc
- apt-get install g++-aarch64-linux-gnu || apt-get install g++
- |
# apt_toolchain
echo -e "\e[0Ksection_end:`date +%s`:apt_toolchain\r\e[0K"
@ -40,7 +41,7 @@ Debian stable:arm64:
- - |
# cmake
echo -e "\e[0Ksection_start:`date +%s`:cmake[collapsed=false]\r\e[0KBuilding Makefiles"
- cmake -B build.cmake -DSRB2_USE_CCACHE=YES -DSRB2_CONFIG_ERRORMODE=ON -DSRB2_CONFIG_FORCE_NO_MS_BITFIELDS=ON -G "Unix Makefiles"
- cmake -B build.cmake -DSRB2_USE_CCACHE=YES -DSRB2_CONFIG_ERRORMODE=ON -DSRB2_CONFIG_FORCE_NO_MS_BITFIELDS=ON -DSRB2_CONFIG_USE_GME:BOOL=ON
- |
# cmake
echo -e "\e[0Ksection_end:`date +%s`:cmake\r\e[0K"
@ -48,7 +49,7 @@ Debian stable:arm64:
- - |
# make
echo -e "\e[0Ksection_start:`date +%s`:make[collapsed=false]\r\e[0KCompiling SRB2"
- make --directory=build.cmake --keep-going || make --directory=build.cmake --keep-going
- cmake --build build.cmake --parallel 1 --verbose
- |
# make
echo -e "\e[0Ksection_end:`date +%s`:make\r\e[0K"

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@ -9,8 +9,8 @@ Debian stable Clang:
artifacts:
paths:
- "build.clang/bin/"
- "build.clang/src/config.h"
- "build.cmake/bin/"
- "build.cmake/src/config.h"
expose_as: "clang"
name: "$CI_PROJECT_PATH_SLUG-$CI_COMMIT_REF_SLUG-$CI_COMMIT_SHORT_SHA-clang"
@ -41,7 +41,7 @@ Debian stable Clang:
- - |
# cmake
echo -e "\e[0Ksection_start:`date +%s`:cmake[collapsed=false]\r\e[0KBuilding Makefiles"
- cmake -B build.clang -DCPM_USE_LOCAL_PACKAGES:BOOL=ON -DSRB2_CONFIG_ENABLE_TESTS:BOOL=OFF -DSRB2_CONFIG_SYSTEM_LIBRARIES:BOOL=ON -DSRB2_USE_LIBGME:BOOL=OFF -G "Unix Makefiles"
- cmake -B build.cmake -DCPM_USE_LOCAL_PACKAGES:BOOL=ON -DSRB2_CONFIG_ENABLE_TESTS:BOOL=OFF -DSRB2_CONFIG_SYSTEM_LIBRARIES:BOOL=ON -DSRB2_USE_LIBGME:BOOL=OFF -DSRB2_CONFIG_USE_GME:BOOL=ON
- |
# cmake
echo -e "\e[0Ksection_end:`date +%s`:cmake\r\e[0K"
@ -49,7 +49,7 @@ Debian stable Clang:
- - |
# make
echo -e "\e[0Ksection_start:`date +%s`:make[collapsed=false]\r\e[0KCompiling SRB2"
- make --directory=build.clang --keep-going || make --directory=build.clang --keep-going
- cmake --build build.cmake --parallel 1 --verbose
- |
# make
echo -e "\e[0Ksection_end:`date +%s`:make\r\e[0K"

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@ -14,6 +14,7 @@ Debian stable:i386 Makefile:
variables:
CC: i686-linux-gnu-gcc
CXX: i686-linux-gnu-g++
OBJCOPY: i686-linux-gnu-objcopy
OBJDUMP: i686-linux-gnu-objdump
LD: i686-linux-gnu-ld
@ -23,7 +24,7 @@ Debian stable:i386 Makefile:
- - |
# apt_toolchain
echo -e "\e[0Ksection_start:`date +%s`:apt_toolchain[collapsed=true]\r\e[0KInstalling toolchain packages"
- apt-get install gcc-i686-linux-gnu || apt-get install gcc
- apt-get install g++-i686-linux-gnu || apt-get install g++
- |
# apt_toolchain
echo -e "\e[0Ksection_end:`date +%s`:apt_toolchain\r\e[0K"

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@ -14,6 +14,7 @@ Debian stable:i386:
variables:
CC: i686-linux-gnu-gcc
CXX: i686-linux-gnu-g++
OBJCOPY: i686-linux-gnu-objcopy
OBJDUMP: i686-linux-gnu-objdump
LD: i686-linux-gnu-ld
@ -23,7 +24,7 @@ Debian stable:i386:
- - |
# apt_toolchain
echo -e "\e[0Ksection_start:`date +%s`:apt_toolchain[collapsed=true]\r\e[0KInstalling toolchain packages"
- apt-get install gcc-i686-linux-gnu || apt-get install gcc
- apt-get install g++-i686-linux-gnu || apt-get install g++
- |
# apt_toolchain
echo -e "\e[0Ksection_end:`date +%s`:apt_toolchain\r\e[0K"
@ -39,7 +40,7 @@ Debian stable:i386:
- - |
# cmake
echo -e "\e[0Ksection_start:`date +%s`:cmake[collapsed=false]\r\e[0KBuilding Makefiles"
- cmake -B build.cmake -DSRB2_USE_CCACHE=YES -DSRB2_CONFIG_ERRORMODE=ON -G "Unix Makefiles"
- cmake -B build.cmake -DSRB2_USE_CCACHE=YES -DSRB2_CONFIG_ERRORMODE=ON -DSRB2_CONFIG_USE_GME:BOOL=ON
- |
# cmake
echo -e "\e[0Ksection_end:`date +%s`:cmake\r\e[0K"
@ -47,7 +48,7 @@ Debian stable:i386:
- - |
# make
echo -e "\e[0Ksection_start:`date +%s`:make[collapsed=false]\r\e[0KCompiling SRB2"
- make --directory=build.cmake --keep-going || make --directory=build.cmake --keep-going
- cmake --build build.cmake --parallel 1 --verbose
- |
# make
echo -e "\e[0Ksection_end:`date +%s`:make\r\e[0K"

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@ -18,13 +18,14 @@ Debian testing GCC Makefile:
variables:
CC: gcc
CXX: g++
LDFLAGS: -Wl,-fuse-ld=gold
script:
- - |
# apt_toolchain
echo -e "\e[0Ksection_start:`date +%s`:apt_toolchain[collapsed=true]\r\e[0KInstalling toolchain packages"
- apt-get install gcc
- apt-get install g++
- |
# apt_toolchain
echo -e "\e[0Ksection_end:`date +%s`:apt_toolchain\r\e[0K"

View file

@ -18,13 +18,14 @@ Debian testing GCC:
variables:
CC: gcc
CXX: g++
LDFLAGS: -Wl,-fuse-ld=gold
script:
- - |
# apt_toolchain
echo -e "\e[0Ksection_start:`date +%s`:apt_toolchain[collapsed=true]\r\e[0KInstalling toolchain packages"
- apt-get install gcc
- apt-get install g++
- |
# apt_toolchain
echo -e "\e[0Ksection_end:`date +%s`:apt_toolchain\r\e[0K"
@ -40,7 +41,7 @@ Debian testing GCC:
- - |
# cmake
echo -e "\e[0Ksection_start:`date +%s`:cmake[collapsed=false]\r\e[0KBuilding Makefiles"
- cmake -B build.cmake -DSRB2_USE_CCACHE=YES -DSRB2_CONFIG_ERRORMODE=ON -G "Unix Makefiles"
- cmake -B build.cmake -DSRB2_USE_CCACHE=YES -DSRB2_CONFIG_ERRORMODE=ON -DSRB2_CONFIG_USE_GME:BOOL=ON
- |
# cmake
echo -e "\e[0Ksection_end:`date +%s`:cmake\r\e[0K"
@ -48,7 +49,7 @@ Debian testing GCC:
- - |
# make
echo -e "\e[0Ksection_start:`date +%s`:make[collapsed=false]\r\e[0KCompiling SRB2"
- make --directory=build.cmake --keep-going || make --directory=build.cmake --keep-going
- cmake --build build.cmake --parallel 1 --verbose
- |
# make
echo -e "\e[0Ksection_end:`date +%s`:make\r\e[0K"

View file

@ -3,16 +3,13 @@ osxcross arm64:
stage: build
when: manual
allow_failure: true
artifacts:
paths:
- "build.osxcross/bin/"
- "build.osxcross/src/config.h"
- "build.arm64/bin/"
- "build.arm64/dist/arm64.h"
- "build.arm64/src/config.h"
expose_as: "Mac arm64"
name: "$CI_PROJECT_PATH_SLUG-$CI_COMMIT_REF_SLUG-$CI_COMMIT_SHORT_SHA-clang"
name: "$CI_PROJECT_PATH_SLUG-$CI_COMMIT_REF_SLUG-$CI_COMMIT_SHORT_SHA-arm64-apple-darwin21.4"
variables:
OSXCROSS_HOST: arm64-apple-darwin21.4
@ -22,7 +19,8 @@ osxcross arm64:
- - |
# apt_development
echo -e "\e[0Ksection_start:`date +%s`:macports_development[collapsed=true]\r\e[0KInstalling development packages"
- osxcross-macports install --arm64 curl libopenmpt libsdl2_mixer
- osxcross-macports install --arm64 libxmp wavpack libopenmpt opusfile || osxcross-macports install --arm64 libxmp wavpack libopenmpt opusfile
- osxcross-macports install --static --arm64 curl libsdl2_mixer libpng || osxcross-macports install --static --arm64 curl libsdl2_mixer libpng
- |
# apt_development
echo -e "\e[0Ksection_end:`date +%s`:macports_development\r\e[0K"
@ -30,7 +28,7 @@ osxcross arm64:
- - |
# cmake
echo -e "\e[0Ksection_start:`date +%s`:cmake[collapsed=false]\r\e[0KBuilding Makefiles"
- cmake -B build.osxcross --toolchain /osxcross/toolchain.cmake -DCPM_USE_LOCAL_PACKAGES:BOOL=ON -DOPENMPT_INCLUDE_DIR:PATH="/osxcross/macports/pkgs/opt/local/include" -DSDL2_INCLUDE_DIR:PATH="/osxcross/macports/pkgs/opt/local/lib" -DSRB2_CONFIG_ENABLE_TESTS:BOOL=OFF -DSRB2_CONFIG_SYSTEM_LIBRARIES:BOOL=ON -DSRB2_CONFIG_FORCE_NO_MS_BITFIELDS:BOOL=ON -DSRB2_CONFIG_USE_GME:BOOL=OFF -G "Unix Makefiles"
- cmake -B build.arm64 --toolchain /osxcross/toolchain.cmake -DCPM_USE_LOCAL_PACKAGES:BOOL=ON -DOPENMPT_INCLUDE_DIR:PATH="/osxcross/macports/pkgs/opt/local/include" -DSDL2_INCLUDE_DIR:PATH="/osxcross/macports/pkgs/opt/local/lib" -DSRB2_CONFIG_ENABLE_TESTS:BOOL=OFF -DSRB2_CONFIG_SYSTEM_LIBRARIES:BOOL=ON -DSRB2_CONFIG_FORCE_NO_MS_BITFIELDS:BOOL=ON -DSRB2_CONFIG_USE_GME:BOOL=OFF -DSRB2_SDL2_EXE_NAME=srb2_$CI_PIPELINE_ID
- |
# make
echo -e "\e[0Ksection_end:`date +%s`:make\r\e[0K"
@ -38,7 +36,16 @@ osxcross arm64:
- - |
# make
echo -e "\e[0Ksection_start:`date +%s`:make[collapsed=false]\r\e[0KCompiling SRB2"
- make --directory=build.osxcross --keep-going || make --directory=build.osxcross --keep-going
- cmake --build build.arm64 --parallel 1 --verbose
- |
# make
echo -e "\e[0Ksection_end:`date +%s`:make\r\e[0K"
- - |
# copy config.h
echo -e "\e[0Ksection_start:`date +%s`:copy[collapsed=false]\r\e[0KCopying config.h"
- mkdir --parents --verbose build.arm64/dist
- cp --reflink=auto --sparse=always --verbose build.arm64/src/config.h build.arm64/dist/arm64.h
- |
# make
echo -e "\e[0Ksection_end:`date +%s`:copy\r\e[0K"

View file

@ -29,10 +29,11 @@ osxcross x86_64:
artifacts:
paths:
- "build.osxcross/bin/"
- "build.osxcross/src/config.h"
- "build.x86_64/bin/"
- "build.x86_64/dist/x86_64.h"
- "build.x86_64/src/config.h"
expose_as: "Mac x86_64"
name: "$CI_PROJECT_PATH_SLUG-$CI_COMMIT_REF_SLUG-$CI_COMMIT_SHORT_SHA-clang"
name: "$CI_PROJECT_PATH_SLUG-$CI_COMMIT_REF_SLUG-$CI_COMMIT_SHORT_SHA-x86_64-apple-darwin21.4"
variables:
OSXCROSS_HOST: x86_64-apple-darwin21.4
@ -63,7 +64,8 @@ osxcross x86_64:
- - |
# apt_development
echo -e "\e[0Ksection_start:`date +%s`:macports_development[collapsed=true]\r\e[0KInstalling development packages"
- osxcross-macports install curl libopenmpt libsdl2_mixer
- osxcross-macports install libxmp wavpack libopenmpt opusfile || osxcross-macports install libxmp wavpack libopenmpt opusfile
- osxcross-macports install --static curl libsdl2_mixer libpng || osxcross-macports install --static curl libsdl2_mixer libpng
- |
# apt_development
echo -e "\e[0Ksection_end:`date +%s`:macports_development\r\e[0K"
@ -71,7 +73,7 @@ osxcross x86_64:
- - |
# cmake
echo -e "\e[0Ksection_start:`date +%s`:cmake[collapsed=false]\r\e[0KBuilding Makefiles"
- cmake -B build.osxcross --toolchain /osxcross/toolchain.cmake -DCPM_USE_LOCAL_PACKAGES:BOOL=ON -DOPENMPT_INCLUDE_DIR:PATH="/osxcross/macports/pkgs/opt/local/include" -DSDL2_INCLUDE_DIR:PATH="/osxcross/macports/pkgs/opt/local/lib" -DSRB2_CONFIG_ENABLE_TESTS:BOOL=OFF -DSRB2_CONFIG_SYSTEM_LIBRARIES:BOOL=ON -DSRB2_CONFIG_USE_GME:BOOL=OFF -G "Unix Makefiles"
- cmake -B build.x86_64 --toolchain /osxcross/toolchain.cmake -DCPM_USE_LOCAL_PACKAGES:BOOL=ON -DOPENMPT_INCLUDE_DIR:PATH="/osxcross/macports/pkgs/opt/local/include" -DSDL2_INCLUDE_DIR:PATH="/osxcross/macports/pkgs/opt/local/lib" -DSRB2_CONFIG_ENABLE_TESTS:BOOL=OFF -DSRB2_CONFIG_SYSTEM_LIBRARIES:BOOL=ON -DSRB2_CONFIG_USE_GME:BOOL=OFF -DSRB2_SDL2_EXE_NAME=srb2_$CI_PIPELINE_ID
- |
# make
echo -e "\e[0Ksection_end:`date +%s`:make\r\e[0K"
@ -79,11 +81,21 @@ osxcross x86_64:
- - |
# make
echo -e "\e[0Ksection_start:`date +%s`:make[collapsed=false]\r\e[0KCompiling SRB2"
- make --directory=build.osxcross --keep-going || make --directory=build.osxcross --keep-going
- cmake --build build.x86_64 --parallel 1 --verbose
- |
# make
echo -e "\e[0Ksection_end:`date +%s`:make\r\e[0K"
- - |
# copy config.h
echo -e "\e[0Ksection_start:`date +%s`:copy[collapsed=false]\r\e[0KCopying config.h"
- mkdir --parents --verbose build.x86_64/dist
- cp --reflink=auto --sparse=always --verbose build.x86_64/src/config.h build.x86_64/dist/x86_64.h
- |
# make
echo -e "\e[0Ksection_end:`date +%s`:copy\r\e[0K"
after_script:
- - |
# apt_clean

View file

@ -0,0 +1,67 @@
osxcross universal:
image: git.do.srb2.org:5050/stjr/srb2ci/srb2ci:stable
dependencies:
- osxcross arm64
- osxcross x86_64
needs:
- job: osxcross arm64
- job: osxcross x86_64
stage: osxcross
artifacts:
paths:
- "dist/bin"
- "dist/src"
expose_as: "Mac Universal"
name: "$CI_PROJECT_PATH_SLUG-$CI_COMMIT_REF_SLUG-$CI_COMMIT_SHORT_SHA-lipo-apple-darwin21.4"
script:
- - |
# mkdir
echo -e "\e[0Ksection_start:`date +%s`:mkdir[collapsed=true]\r\e[0KMaking dist folder"
mkdir --parents --verbose dist/src dist/bin
- |
# mkdir
echo -e "\e[0Ksection_end:`date +%s`:mkdir\r\e[0K"
- - |
# copy-config
echo -e "\e[0Ksection_start:`date +%s`:x86_64-config[collapsed=true]\r\e[0KCopying x86_64 config"
- cp --reflink=auto --sparse=always --verbose --target-directory=dist/src/ build.*/dist/*.h
- |
# x86_64-config
echo -e "\e[0Ksection_end:`date +%s`:x86_64-config\r\e[0K"
- - |
# copy-build
echo -e "\e[0Ksection_start:`date +%s`:copy-build[collapsed=true]\r\e[0KCopying ALL build"
- cp --reflink=auto --sparse=always --recursive --verbose --target-directory=dist/ build.*/bin/
- |
# copy-build
echo -e "\e[0Ksection_end:`date +%s`:copy-build\r\e[0K"
- - |
# link-build
echo -e "\e[0Ksection_start:`date +%s`:link-build[collapsed=true]\r\e[0KLinking universal build"
- lipo -create -output dist/bin/srb2_$CI_PIPELINE_ID.app/Contents/MacOS/srb2_$CI_PIPELINE_ID build.*/bin/srb2_$CI_PIPELINE_ID.app/Contents/MacOS/srb2_$CI_PIPELINE_ID
- |
# universal-build
echo -e "\e[0Ksection_end:`date +%s`:link-build\r\e[0K"
- - |
# arm64-verify
echo -e "\e[0Ksection_start:`date +%s`:arm64-verify[collapsed=true]\r\e[0KVerifying arm64"
- lipo dist/bin/srb2_$CI_PIPELINE_ID.app/Contents/MacOS/srb2_$CI_PIPELINE_ID -verify_arch arm64
- |
# arm64-verify
echo -e "\e[0Ksection_end:`date +%s`:arm64-verify\r\e[0K"
- - |
# x86_64-verify
echo -e "\e[0Ksection_start:`date +%s`:x86_64-verify[collapsed=true]\r\e[0KVerifying x86_64"
- lipo dist/bin/srb2_$CI_PIPELINE_ID.app/Contents/MacOS/srb2_$CI_PIPELINE_ID -verify_arch x86_64
- |
# x86_64-verify
echo -e "\e[0Ksection_end:`date +%s`:x86_64-verify\r\e[0K"

View file

@ -21,7 +21,7 @@ Windows x64 Makefile:
- - |
# apt_toolchain
echo -e "\e[0Ksection_start:`date +%s`:apt_toolchain[collapsed=true]\r\e[0KInstalling toolchain packages"
- apt-get install gcc-mingw-w64-x86-64-win32
- apt-get install g++-mingw-w64-x86-64-win32
- |
# apt_toolchain
echo -e "\e[0Ksection_end:`date +%s`:apt_toolchain\r\e[0K"

View file

@ -7,6 +7,30 @@ Windows x64:
allow_failure: true
cache:
- key: ccache-$CI_JOB_NAME_SLUG-$CI_COMMIT_REF_SLUG
fallback_keys:
- ccache-$CI_JOB_NAME_SLUG-$CI_DEFAULT_BRANCH
- ccache-$CI_JOB_NAME_SLUG-master
paths:
- build/ccache
- build/ccache_statslog
- key: apt-$CI_JOB_IMAGE
paths:
- build/apt-cache
unprotect: true
- key: vcpkg-root
paths:
- build/vcpkg-root
unprotect: true
- key: vcpkg-binary-cache-x64-mingw-static
paths:
- build/vcpkg-binary-cache
unprotect: true
artifacts:
paths:
- "build.cmake/bin/"
@ -16,12 +40,35 @@ Windows x64:
variables:
PREFIX: x86_64-w64-mingw32
CC: /usr/lib/ccache/x86_64-w64-mingw32-gcc
CXX: /usr/lib/ccache/x86_64-w64-mingw32-g++
script:
- |
# vcpkg
echo -e "\e[0Ksection_start:`date +%s`:vcpkg-root[collapsed=true]\r\e[0KUpdating vcpkg"
if [ -d "build/vcpkg-root" ]; then
pushd build/vcpkg-root
git fetch https://github.com/Microsoft/vcpkg master
git reset --hard FETCH_HEAD
popd
else
mkdir -p build
git clone https://github.com/Microsoft/vcpkg build/vcpkg-root
fi
export VCPKG_ROOT=$(pwd)/build/vcpkg-root
export VCPKG_BINARY_SOURCES="clear;files,/opt/vcpkg.bsources,read;files,$(pwd)/build/vcpkg-binary-cache,readwrite"
mkdir -p "build/vcpkg-binary-cache"
echo -e "\e[0Ksection_end:`date +%s`:vcpkg-root\r\e[0K"
- - |
# apt_toolchain
echo -e "\e[0Ksection_start:`date +%s`:apt_toolchain[collapsed=true]\r\e[0KInstalling toolchain packages"
- apt-get install gcc-mingw-w64-x86-64-win32
- apt-get install g++-mingw-w64-x86-64-win32
- |
# apt_toolchain
echo -e "\e[0Ksection_end:`date +%s`:apt_toolchain\r\e[0K"
@ -37,7 +84,7 @@ Windows x64:
- - |
# cmake
echo -e "\e[0Ksection_start:`date +%s`:cmake[collapsed=false]\r\e[0KBuilding Makefiles"
- cmake -B build.cmake -DSRB2_USE_CCACHE=YES -DSRB2_CONFIG_ERRORMODE=ON -DCMAKE_TOOLCHAIN_FILE=$VCPKG_ROOT/scripts/buildsystems/vcpkg.cmake -DVCPKG_TARGET_TRIPLET=x64-mingw-static -DVCPKG_CHAINLOAD_TOOLCHAIN_FILE=$VCPKG_ROOT/scripts/toolchains/mingw.cmake
- cmake -B build.cmake -DSRB2_USE_CCACHE=NO -DSRB2_CONFIG_ERRORMODE=ON -DCMAKE_TOOLCHAIN_FILE=$VCPKG_ROOT/scripts/buildsystems/vcpkg.cmake -DVCPKG_TARGET_TRIPLET=x64-mingw-static -DVCPKG_CHAINLOAD_TOOLCHAIN_FILE=$VCPKG_ROOT/scripts/toolchains/mingw.cmake -G "Unix Makefiles"
- |
# cmake
echo -e "\e[0Ksection_end:`date +%s`:cmake\r\e[0K"
@ -45,7 +92,37 @@ Windows x64:
- - |
# make
echo -e "\e[0Ksection_start:`date +%s`:make[collapsed=false]\r\e[0KCompiling SRB2"
- make --directory=build.cmake --keep-going || make --directory=build.cmake --keep-going
- cmake --build build.cmake --parallel 1 --verbose
- |
# make
echo -e "\e[0Ksection_end:`date +%s`:make\r\e[0K"
after_script:
- - |
# apt_clean
echo -e "\e[0Ksection_start:`date +%s`:apt_clean[collapsed=true]\r\e[0KCleaning of unneeded APT packages"
- apt-get autoclean
- |
# apt_clean
echo -e "\e[0Ksection_end:`date +%s`:apt_clean\r\e[0K"
- - |
# vcpkg_clean
echo -e "\e[0Ksection_start:`date +%s`:vcpkg_clean[collapsed=true]\r\e[0KCleaning vcpkg-root"
if [ -d "build/vcpkg-root" ]; then
pushd "build/vcpkg-root"
git clean -f
popd
fi
echo -e "\e[0Ksection_end:`date +%s`:vcpkg_clean\r\e[0K"
- - |
# ccache_stats
echo -e "\e[0Ksection_start:`date +%s`:ccache_stats[collapsed=true]\r\e[0Kccache statistics:"
- ccache --show-stats
- ccache --show-log-stats || true
- |
# ccahe_stats
echo -e "\e[0Ksection_end:`date +%s`:ccache_stats\r\e[0K"

View file

@ -21,7 +21,7 @@ Windows x86 Makefile:
- - |
# apt_toolchain
echo -e "\e[0Ksection_start:`date +%s`:apt_toolchain[collapsed=true]\r\e[0KInstalling toolchain packages"
- apt-get install gcc-mingw-w64-i686-win32
- apt-get install g++-mingw-w64-i686-win32
- |
# apt_toolchain
echo -e "\e[0Ksection_end:`date +%s`:apt_toolchain\r\e[0K"

View file

@ -3,10 +3,6 @@ Windows x86:
stage: build
when: manual
allow_failure: true
cache:
- key: ccache-$CI_JOB_NAME_SLUG-$CI_COMMIT_REF_SLUG
fallback_keys:
@ -33,15 +29,15 @@ Windows x86:
artifacts:
paths:
- "build/ninja-x86_mingw_static_vcpkg-debug/bin/"
- "build/ninja-x86_mingw_static_vcpkg-debug/src/config.h"
- "build.cmake/bin/"
- "build.cmake/src/config.h"
expose_as: "Win32"
name: "$CI_PROJECT_PATH_SLUG-$CI_COMMIT_REF_SLUG-$CI_COMMIT_SHORT_SHA-Win32"
variables:
PREFIX: i686-w64-mingw32
CC: /usr/bin/i686-w64-mingw32-gcc-posix
CXX: /usr/bin/i686-w64-mingw32-g++-posix
CC: /usr/lib/ccache/i686-w64-mingw32-gcc
CXX: /usr/lib/ccache/i686-w64-mingw32-g++
script:
- |
@ -59,7 +55,7 @@ Windows x86:
fi
export VCPKG_ROOT=$(pwd)/build/vcpkg-root
export VCPKG_BINARY_SOURCES="clear;files,$(pwd)/build/vcpkg-binary-cache,readwrite"
export VCPKG_BINARY_SOURCES="clear;files,/opt/vcpkg.bsources,read;files,$(pwd)/build/vcpkg-binary-cache,readwrite"
mkdir -p "build/vcpkg-binary-cache"
@ -68,7 +64,7 @@ Windows x86:
- - |
# apt_toolchain
echo -e "\e[0Ksection_start:`date +%s`:apt_toolchain[collapsed=true]\r\e[0KInstalling toolchain packages"
- apt-get install gcc-mingw-w64-i686-win32
- apt-get install g++-mingw-w64-i686-win32
- |
# apt_toolchain
echo -e "\e[0Ksection_end:`date +%s`:apt_toolchain\r\e[0K"
@ -84,9 +80,7 @@ Windows x86:
- - |
# cmake
echo -e "\e[0Ksection_start:`date +%s`:cmake[collapsed=false]\r\e[0KBuilding Makefiles"
# cmake
echo -e "\e[0Ksection_start:`date +%s`:cmake[collapsed=false]\r\e[0KBuilding Makefiles"
- cmake --preset ninja-x86_mingw_static_vcpkg-debug -G "Unix Makefiles" -DSRB2_USE_CCACHE=YES -DSRB2_CONFIG_ERRORMODE=ON -DCMAKE_TOOLCHAIN_FILE=$VCPKG_ROOT/scripts/buildsystems/vcpkg.cmake
- cmake -B build.cmake -DSRB2_USE_CCACHE=NO -DSRB2_CONFIG_ERRORMODE=ON -DCMAKE_TOOLCHAIN_FILE=$VCPKG_ROOT/scripts/buildsystems/vcpkg.cmake -DVCPKG_TARGET_TRIPLET=x86-mingw-static -DVCPKG_CHAINLOAD_TOOLCHAIN_FILE=$VCPKG_ROOT/scripts/toolchains/mingw.cmake -G "Unix Makefiles"
- |
# cmake
echo -e "\e[0Ksection_end:`date +%s`:cmake\r\e[0K"
@ -94,7 +88,7 @@ Windows x86:
- - |
# make
echo -e "\e[0Ksection_start:`date +%s`:make[collapsed=false]\r\e[0KCompiling SRB2"
- cmake --build --preset ninja-x86_mingw_static_vcpkg-debug --parallel 1 -- --keep-going || cmake --build --preset ninja-x86_mingw_static_vcpkg-debug --parallel 1 -- --keep-going
- cmake --build build.cmake --parallel 1 --verbose
- |
# make
echo -e "\e[0Ksection_end:`date +%s`:make\r\e[0K"

View file

@ -464,8 +464,13 @@ else()
endif()
if(TARGET miniupnpc::miniupnpc)
target_compile_definitions(SRB2SDL2 PRIVATE -DHAVE_MINIUPNPC)
target_link_libraries(SRB2SDL2 PRIVATE miniupnpc::miniupnpc)
if("${VCPKG_TARGET_TRIPLET}" MATCHES "-mingw-static$")
target_compile_definitions(SRB2SDL2 PRIVATE -DHAVE_MINIUPNPC -DMINIUPNP_STATICLIB)
target_link_libraries(SRB2SDL2 PRIVATE miniupnpc::miniupnpc -liphlpapi)
else()
target_compile_definitions(SRB2SDL2 PRIVATE -DHAVE_MINIUPNPC)
target_link_libraries(SRB2SDL2 PRIVATE miniupnpc::miniupnpc)
endif()
message(STATUS "miniupnpc Found")
else()
message(STATUS "No miniupnpc Found")

View file

@ -1,6 +1,7 @@
target_sources(SRB2SDL2 PRIVATE
lapi.c
lbaselib.c
ldblib.c
ldo.c
lfunc.c
linit.c

View file

@ -1,6 +1,7 @@
lapi.c
lbaselib.c
ldo.c
ldblib.c
lfunc.c
linit.c
liolib.c

310
src/blua/ldblib.c Normal file
View file

@ -0,0 +1,310 @@
/*
** $Id: ldblib.c,v 1.104.1.4 2009/08/04 18:50:18 roberto Exp $
** Interface from Lua to its debug API
** See Copyright Notice in lua.h
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#define ldblib_c
#define LUA_LIB
#include "lua.h"
#include "lauxlib.h"
#include "lualib.h"
static void settabss (lua_State *L, const char *i, const char *v) {
lua_pushstring(L, v);
lua_setfield(L, -2, i);
}
static void settabsi (lua_State *L, const char *i, int v) {
lua_pushinteger(L, v);
lua_setfield(L, -2, i);
}
static lua_State *getthread (lua_State *L, int *arg) {
if (lua_isthread(L, 1)) {
*arg = 1;
return lua_tothread(L, 1);
}
else {
*arg = 0;
return L;
}
}
static void treatstackoption (lua_State *L, lua_State *L1, const char *fname) {
if (L == L1) {
lua_pushvalue(L, -2);
lua_remove(L, -3);
}
else
lua_xmove(L1, L, 1);
lua_setfield(L, -2, fname);
}
static int db_getinfo (lua_State *L) {
lua_Debug ar;
int arg;
lua_State *L1 = getthread(L, &arg);
const char *options = luaL_optstring(L, arg+2, "flnSu");
if (lua_isnumber(L, arg+1)) {
if (!lua_getstack(L1, (int)lua_tointeger(L, arg+1), &ar)) {
lua_pushnil(L); /* level out of range */
return 1;
}
}
else if (lua_isfunction(L, arg+1)) {
lua_pushfstring(L, ">%s", options);
options = lua_tostring(L, -1);
lua_pushvalue(L, arg+1);
lua_xmove(L, L1, 1);
}
else
return luaL_argerror(L, arg+1, "function or level expected");
if (!lua_getinfo(L1, options, &ar))
return luaL_argerror(L, arg+2, "invalid option");
lua_createtable(L, 0, 2);
if (strchr(options, 'S')) {
settabss(L, "source", ar.source);
settabss(L, "short_src", ar.short_src);
settabsi(L, "linedefined", ar.linedefined);
settabsi(L, "lastlinedefined", ar.lastlinedefined);
settabss(L, "what", ar.what);
}
if (strchr(options, 'l'))
settabsi(L, "currentline", ar.currentline);
if (strchr(options, 'u'))
settabsi(L, "nups", ar.nups);
if (strchr(options, 'n')) {
settabss(L, "name", ar.name);
settabss(L, "namewhat", ar.namewhat);
}
if (strchr(options, 'L'))
treatstackoption(L, L1, "activelines");
if (strchr(options, 'f'))
treatstackoption(L, L1, "func");
return 1; /* return table */
}
static int db_getlocal (lua_State *L) {
int arg;
lua_State *L1 = getthread(L, &arg);
lua_Debug ar;
const char *name;
if (!lua_getstack(L1, luaL_checkint(L, arg+1), &ar)) /* out of range? */
return luaL_argerror(L, arg+1, "level out of range");
name = lua_getlocal(L1, &ar, luaL_checkint(L, arg+2));
if (name) {
lua_xmove(L1, L, 1);
lua_pushstring(L, name);
lua_pushvalue(L, -2);
return 2;
}
else {
lua_pushnil(L);
return 1;
}
}
static int auxupvalue (lua_State *L, int get) {
const char *name;
int n = luaL_checkint(L, 2);
luaL_checktype(L, 1, LUA_TFUNCTION);
if (lua_iscfunction(L, 1)) return 0; /* cannot touch C upvalues from Lua */
name = get ? lua_getupvalue(L, 1, n) : lua_setupvalue(L, 1, n);
if (name == NULL) return 0;
lua_pushstring(L, name);
lua_insert(L, -(get+1));
return get + 1;
}
static int db_getupvalue (lua_State *L) {
return auxupvalue(L, 1);
}
static char KEY_HOOK = 'h';
static void hookf (lua_State *L, lua_Debug *ar) {
static const char *const hooknames[] =
{"call", "return", "line", "count", "tail return"};
lua_pushlightuserdata(L, (void *)&KEY_HOOK);
lua_rawget(L, LUA_REGISTRYINDEX);
lua_pushlightuserdata(L, L);
lua_rawget(L, -2);
if (lua_isfunction(L, -1)) {
lua_pushstring(L, hooknames[(int)ar->event]);
if (ar->currentline >= 0)
lua_pushinteger(L, ar->currentline);
else lua_pushnil(L);
lua_assert(lua_getinfo(L, "lS", ar));
lua_call(L, 2, 0);
}
}
static int makemask (const char *smask, int count) {
int mask = 0;
if (strchr(smask, 'c')) mask |= LUA_MASKCALL;
if (strchr(smask, 'r')) mask |= LUA_MASKRET;
if (strchr(smask, 'l')) mask |= LUA_MASKLINE;
if (count > 0) mask |= LUA_MASKCOUNT;
return mask;
}
static char *unmakemask (int mask, char *smask) {
int i = 0;
if (mask & LUA_MASKCALL) smask[i++] = 'c';
if (mask & LUA_MASKRET) smask[i++] = 'r';
if (mask & LUA_MASKLINE) smask[i++] = 'l';
smask[i] = '\0';
return smask;
}
static void gethooktable (lua_State *L) {
lua_pushlightuserdata(L, (void *)&KEY_HOOK);
lua_rawget(L, LUA_REGISTRYINDEX);
if (!lua_istable(L, -1)) {
lua_pop(L, 1);
lua_createtable(L, 0, 1);
lua_pushlightuserdata(L, (void *)&KEY_HOOK);
lua_pushvalue(L, -2);
lua_rawset(L, LUA_REGISTRYINDEX);
}
}
static int db_sethook (lua_State *L) {
int arg, mask, count;
lua_Hook func;
lua_State *L1 = getthread(L, &arg);
if (lua_isnoneornil(L, arg+1)) {
lua_settop(L, arg+1);
func = NULL; mask = 0; count = 0; /* turn off hooks */
}
else {
const char *smask = luaL_checkstring(L, arg+2);
luaL_checktype(L, arg+1, LUA_TFUNCTION);
count = luaL_optint(L, arg+3, 0);
func = hookf; mask = makemask(smask, count);
}
gethooktable(L);
lua_pushlightuserdata(L, L1);
lua_pushvalue(L, arg+1);
lua_rawset(L, -3); /* set new hook */
lua_pop(L, 1); /* remove hook table */
lua_sethook(L1, func, mask, count); /* set hooks */
return 0;
}
static int db_gethook (lua_State *L) {
int arg;
lua_State *L1 = getthread(L, &arg);
char buff[5];
int mask = lua_gethookmask(L1);
lua_Hook hook = lua_gethook(L1);
if (hook != NULL && hook != hookf) /* external hook? */
lua_pushliteral(L, "external hook");
else {
gethooktable(L);
lua_pushlightuserdata(L, L1);
lua_rawget(L, -2); /* get hook */
lua_remove(L, -2); /* remove hook table */
}
lua_pushstring(L, unmakemask(mask, buff));
lua_pushinteger(L, lua_gethookcount(L1));
return 3;
}
#define LEVELS1 12 /* size of the first part of the stack */
#define LEVELS2 10 /* size of the second part of the stack */
static int db_errorfb (lua_State *L) {
int level;
int firstpart = 1; /* still before eventual `...' */
int arg;
lua_State *L1 = getthread(L, &arg);
lua_Debug ar;
if (lua_isnumber(L, arg+2)) {
level = (int)lua_tointeger(L, arg+2);
lua_pop(L, 1);
}
else
level = (L == L1) ? 1 : 0; /* level 0 may be this own function */
if (lua_gettop(L) == arg)
lua_pushliteral(L, "");
else if (!lua_isstring(L, arg+1)) return 1; /* message is not a string */
else lua_pushliteral(L, "\n");
lua_pushliteral(L, "stack traceback:");
while (lua_getstack(L1, level++, &ar)) {
if (level > LEVELS1 && firstpart) {
/* no more than `LEVELS2' more levels? */
if (!lua_getstack(L1, level+LEVELS2, &ar))
level--; /* keep going */
else {
lua_pushliteral(L, "\n\t..."); /* too many levels */
while (lua_getstack(L1, level+LEVELS2, &ar)) /* find last levels */
level++;
}
firstpart = 0;
continue;
}
lua_pushliteral(L, "\n\t");
lua_getinfo(L1, "Snl", &ar);
lua_pushfstring(L, "%s:", ar.short_src);
if (ar.currentline > 0)
lua_pushfstring(L, "%d:", ar.currentline);
if (*ar.namewhat != '\0') /* is there a name? */
lua_pushfstring(L, " in function " LUA_QS, ar.name);
else {
if (*ar.what == 'm') /* main? */
lua_pushfstring(L, " in main chunk");
else if (*ar.what == 'C' || *ar.what == 't')
lua_pushliteral(L, " ?"); /* C function or tail call */
else
lua_pushfstring(L, " in function <%s:%d>",
ar.short_src, ar.linedefined);
}
lua_concat(L, lua_gettop(L) - arg);
}
lua_concat(L, lua_gettop(L) - arg);
return 1;
}
static const luaL_Reg dblib[] = {
{"gethook", db_gethook},
{"getinfo", db_getinfo},
{"getlocal", db_getlocal},
{"getupvalue", db_getupvalue},
{"sethook", db_sethook},
{"traceback", db_errorfb},
{NULL, NULL}
};
LUALIB_API int luaopen_debug (lua_State *L) {
luaL_register(L, LUA_DBLIBNAME, dblib);
return 1;
}

View file

@ -20,6 +20,7 @@ static const luaL_Reg lualibs[] = {
{LUA_IOLIBNAME, luaopen_io},
{LUA_OSLIBNAME, luaopen_os},
{LUA_STRLIBNAME, luaopen_string},
{LUA_DBLIBNAME, luaopen_debug},
{NULL, NULL}
};

View file

@ -30,6 +30,9 @@ LUALIB_API int (luaopen_os) (lua_State *L);
#define LUA_STRLIBNAME "string"
LUALIB_API int (luaopen_string) (lua_State *L);
#define LUA_DBLIBNAME "debug"
LUALIB_API int (luaopen_debug) (lua_State *L);
/* open all previous libraries */
LUALIB_API void (luaL_openlibs) (lua_State *L);

View file

@ -2482,6 +2482,22 @@ static boolean CV_FilterVarByVersion(consvar_t *v, const char *valstr)
if (!CV_FilterJoyAxisVars(v, valstr))
return false;
}
if (GETMAJOREXECVERSION(cv_execversion.value) < 57) // 57 = 2.2.16
{
if (
(!stricmp(v->name, "movebob") && atoi(valstr) == FRACUNIT) ||
(!stricmp(v->name, "playersforexit") && atoi(valstr) == 4) || // 4 = all
(!stricmp(v->name, "advancemap") && atoi(valstr) == 1) || // 1 = next
(!stricmp(v->name, "cam_speed") && !stricmp(valstr, "0.3")) ||
(!stricmp(v->name, "cam2_speed") && !stricmp(valstr, "0.3")) ||
(!stricmp(v->name, "timerres") && atoi(valstr) == 0) || // 0 = classic
(!stricmp(v->name, "gr_modelinterpolation")) || // Force reset
(!stricmp(v->name, "fov") && atoi(valstr) == 90)
)
return false;
}
return true;
}

View file

@ -2,7 +2,7 @@
//-----------------------------------------------------------------------------
// Copyright (C) 1993-1996 by id Software, Inc.
// Copyright (C) 1998-2000 by DooM Legacy Team.
// Copyright (C) 1999-2024 by Sonic Team Junior.
// Copyright (C) 1999-2025 by Sonic Team Junior.
//
// This program is free software distributed under the
// terms of the GNU General Public License, version 2.
@ -47,13 +47,14 @@ typedef enum
SF_DASHMODE = 1<<11, // Sonic Advance 2 style top speed increase?
SF_FASTWAIT = 1<<12, // Faster wait animation?
SF_FASTEDGE = 1<<13, // Faster edge teeter?
SF_MULTIABILITY = 1<<14, // Revenge of Final Demo.
SF_NONIGHTSROTATION = 1<<15, // Disable sprite rotation for NiGHTS
SF_NONIGHTSSUPER = 1<<16, // Disable super colors for NiGHTS (if you have SF_SUPER)
SF_NOSUPERSPRITES = 1<<17, // Don't use super sprites while super
SF_NOSUPERJUMPBOOST = 1<<18, // Disable the jump boost given while super (i.e. Knuckles)
SF_CANBUSTWALLS = 1<<19, // Can naturally bust walls on contact? (i.e. Knuckles)
SF_NOSHIELDABILITY = 1<<20, // Disable shield abilities
SF_JETFUME = 1<<14, // Follow item uses Metal Sonic's jet fume behavior
SF_MULTIABILITY = 1<<15, // Revenge of Final Demo.
SF_NONIGHTSROTATION = 1<<16, // Disable sprite rotation for NiGHTS
SF_NONIGHTSSUPER = 1<<17, // Disable super sprites and colors for NiGHTS
SF_NOSUPERSPRITES = 1<<18, // Don't use super sprites while super
SF_NOSUPERJUMPBOOST = 1<<19, // Disable the jump boost given while super (i.e. Knuckles)
SF_CANBUSTWALLS = 1<<20, // Can naturally bust walls on contact? (i.e. Knuckles)
SF_NOSHIELDABILITY = 1<<21, // Disable shield abilities
// free up to and including 1<<31
} skinflags_t;

View file

@ -1,7 +1,7 @@
// SONIC ROBO BLAST 2
//-----------------------------------------------------------------------------
// Copyright (C) 1998-2000 by DooM Legacy Team.
// Copyright (C) 1999-2024 by Sonic Team Junior.
// Copyright (C) 1999-2025 by Sonic Team Junior.
//
// This program is free software distributed under the
// terms of the GNU General Public License, version 2.
@ -5260,6 +5260,7 @@ struct int_const_s const INT_CONST[] = {
{"SF_DASHMODE",SF_DASHMODE},
{"SF_FASTWAIT",SF_FASTWAIT},
{"SF_FASTEDGE",SF_FASTEDGE},
{"SF_JETFUME",SF_JETFUME},
{"SF_MULTIABILITY",SF_MULTIABILITY},
{"SF_NONIGHTSROTATION",SF_NONIGHTSROTATION},
{"SF_NONIGHTSSUPER",SF_NONIGHTSSUPER},

View file

@ -256,8 +256,8 @@ void HWR_DrawStretchyFixedPatch(patch_t *gpatch, fixed_t x, fixed_t y, fixed_t p
}
// positions of the cx, cy, are between 0 and vid.width/vid.height now, we need them to be between -1 and 1
cx = -1 + (cx / (vid.width/2));
cy = 1 - (cy / (vid.height/2));
cx = -1.0f + (cx / (vid.width / 2.0f));
cy = 1.0f - (cy / (vid.height / 2.0f));
// fwidth and fheight are similar
fwidth /= vid.width / 2;

View file

@ -2671,45 +2671,31 @@ fixed_t *hwbbox;
static void HWR_RenderBSPNode(INT32 bspnum)
{
node_t *bsp = &nodes[bspnum];
// Decide which side the view point is on
node_t *bsp;
INT32 side;
ps_numbspcalls.value.i++;
// Found a subsector?
if (bspnum & NF_SUBSECTOR)
while (!(bspnum & NF_SUBSECTOR)) // Found a subsector?
{
if (bspnum == -1)
{
//*(gl_drawsubsector_p++) = 0;
HWR_Subsector(0);
}
else
{
//*(gl_drawsubsector_p++) = bspnum&(~NF_SUBSECTOR);
HWR_Subsector(bspnum&(~NF_SUBSECTOR));
}
return;
}
bsp = &nodes[bspnum];
// Decide which side the view point is on.
side = R_PointOnSide(viewx, viewy, bsp);
// BP: big hack for a test in lighning ref : 1249753487AB
hwbbox = bsp->bbox[side];
// Recursively divide front space.
HWR_RenderBSPNode(bsp->children[side]);
// Possibly divide back space.
if (HWR_CheckBBox(bsp->bbox[side^1]))
{
// Decide which side the view point is on.
side = R_PointOnSide(viewx, viewy, bsp);
// BP: big hack for a test in lighning ref : 1249753487AB
hwbbox = bsp->bbox[side^1];
HWR_RenderBSPNode(bsp->children[side^1]);
hwbbox = bsp->bbox[side];
// Recursively divide front space.
HWR_RenderBSPNode(bsp->children[side]);
// Possibly divide back space.
if (!HWR_CheckBBox(bsp->bbox[side^1]))
return;
bspnum = bsp->children[side^1];
}
HWR_Subsector(bspnum == -1 ? 0 : bspnum & ~NF_SUBSECTOR);
}
// ==========================================================================
@ -5675,7 +5661,6 @@ void HWR_LoadLevel(void)
// ==========================================================================
static CV_PossibleValue_t glshaders_cons_t[] = {{0, "Off"}, {1, "On"}, {2, "Ignore custom shaders"}, {0, NULL}};
static CV_PossibleValue_t glmodelinterpolation_cons_t[] = {{0, "Off"}, {1, "Sometimes"}, {2, "Always"}, {0, NULL}};
static CV_PossibleValue_t glfakecontrast_cons_t[] = {{0, "Off"}, {1, "On"}, {2, "Smooth"}, {0, NULL}};
static CV_PossibleValue_t glshearing_cons_t[] = {{0, "Off"}, {1, "On"}, {2, "Third-person"}, {0, NULL}};
@ -5704,7 +5689,7 @@ consvar_t cv_glcoronasize = CVAR_INIT ("gr_coronasize", "1", CV_SAVE|CV_FLOAT, 0
#endif
consvar_t cv_glmodels = CVAR_INIT ("gr_models", "Off", CV_SAVE, CV_OnOff, NULL);
consvar_t cv_glmodelinterpolation = CVAR_INIT ("gr_modelinterpolation", "Sometimes", CV_SAVE, glmodelinterpolation_cons_t, NULL);
consvar_t cv_glmodelinterpolation = CVAR_INIT ("gr_modelinterpolation", "On", CV_SAVE, CV_OnOff, NULL);
consvar_t cv_glmodellighting = CVAR_INIT ("gr_modellighting", "Off", CV_SAVE|CV_CALL, CV_OnOff, CV_glmodellighting_OnChange);
consvar_t cv_glshearing = CVAR_INIT ("gr_shearing", "Off", CV_SAVE, glshearing_cons_t, NULL);

View file

@ -1062,15 +1062,11 @@ static boolean HWR_AllowModel(mobj_t *mobj)
static boolean HWR_CanInterpolateModel(mobj_t *mobj, model_t *model)
{
if (cv_glmodelinterpolation.value == 2) // Always interpolate
return true;
return model->interpolate[(mobj->frame & FF_FRAMEMASK)];
}
static boolean HWR_CanInterpolateSprite2(modelspr2frames_t *spr2frame)
{
if (cv_glmodelinterpolation.value == 2) // Always interpolate
return true;
return spr2frame->interpolate;
}

View file

@ -2,7 +2,7 @@
//-----------------------------------------------------------------------------
// Copyright (C) 1993-1996 by id Software, Inc.
// Copyright (C) 1998-2000 by DooM Legacy Team.
// Copyright (C) 1999-2024 by Sonic Team Junior.
// Copyright (C) 1999-2025 by Sonic Team Junior.
//
// This program is free software distributed under the
// terms of the GNU General Public License, version 2.
@ -4187,7 +4187,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
S_NULL, // painstate
0, // painchance
sfx_None, // painsound
S_NULL, // meleestate
S_JETFUMEFLASH, // meleestate
S_NULL, // missilestate
S_NULL, // deathstate
S_NULL, // xdeathstate

View file

@ -3166,7 +3166,10 @@ static int lib_rCheckTextureNumForName(lua_State *L)
{
const char *name = luaL_checkstring(L, 1);
//HUDSAFE
lua_pushinteger(L, R_CheckTextureNumForName(name));
INT32 num = R_CheckTextureNumForName(name, TEXTURETYPE_TEXTURE);
if (num == -1)
num = R_CheckTextureNumForName(name, TEXTURETYPE_FLAT);
lua_pushinteger(L, num);
return 1;
}

View file

@ -673,6 +673,7 @@ void D_QuitNetGame(void)
HSendPacket(servernode, true, 0, 0);
}
seenplayer = NULL;
D_CloseConnection();
ClearAdminPlayers();

View file

@ -163,12 +163,6 @@ typedef struct
// ack return to send (like sliding window protocol)
UINT8 firstacktosend;
// when no consecutive packets are received we keep in mind what packets
// we already received in a queue
UINT8 acktosend_head;
UINT8 acktosend_tail;
UINT8 acktosend[MAXACKTOSEND];
// automatically send keep alive packet when not enough trafic
tic_t lasttimeacktosend_sent;
// detect connection lost
@ -200,10 +194,9 @@ FUNCMATH static INT32 cmpack(UINT8 a, UINT8 b)
/** Sets freeack to a free acknum and copies the netbuffer in the ackpak table
*
* \param freeack The address to store the free acknum at
* \param lowtimer ???
* \return True if a free acknum was found
*/
static boolean GetFreeAcknum(UINT8 *freeack, boolean lowtimer)
static boolean GetFreeAcknum(UINT8 *freeack)
{
node_t *node = &nodes[doomcom->remotenode];
INT32 numfreeslot = 0;
@ -232,17 +225,8 @@ static boolean GetFreeAcknum(UINT8 *freeack, boolean lowtimer)
node->nextacknum++;
ackpak[i].destinationnode = (UINT8)(node - nodes);
ackpak[i].length = doomcom->datalength;
if (lowtimer)
{
// Lowtime means can't be sent now so try it as soon as possible
ackpak[i].senttime = 0;
ackpak[i].resentnum = 1;
}
else
{
ackpak[i].senttime = I_GetTime();
ackpak[i].resentnum = 0;
}
ackpak[i].senttime = I_GetTime();
ackpak[i].resentnum = 0;
M_Memcpy(ackpak[i].pak.raw, netbuffer, ackpak[i].length);
*freeack = ackpak[i].acknum;
@ -259,38 +243,6 @@ static boolean GetFreeAcknum(UINT8 *freeack, boolean lowtimer)
return false;
}
/** Counts how many acks are free
*
* \param urgent True if the type of the packet meant to
* use an ack is lower than PT_CANFAIL
* If for some reason you don't want use it
* for any packet type in particular,
* just set to false
* \return The number of free acks
*
*/
INT32 Net_GetFreeAcks(boolean urgent)
{
INT32 numfreeslot = 0;
INT32 n = 0; // Number of free acks found
for (INT32 i = 0; i < MAXACKPACKETS; i++)
if (!ackpak[i].acknum)
{
// For low priority packets, make sure to let freeslots so urgent packets can be sent
if (!urgent)
{
numfreeslot++;
if (numfreeslot <= URGENTFREESLOTNUM)
continue;
}
n++;
}
return n;
}
// Get a ack to send in the queue of this node
static UINT8 GetAcktosend(INT32 node)
{
@ -308,9 +260,9 @@ static void RemoveAck(INT32 i)
}
// We have got a packet, proceed the ack request and ack return
static int Processackpak(void)
static boolean Processackpak(void)
{
int goodpacket = 0;
boolean goodpacket = true;
node_t *node = &nodes[doomcom->remotenode];
// Received an ack return, so remove the ack in the list
@ -319,7 +271,7 @@ static int Processackpak(void)
node->remotefirstack = netbuffer->ackreturn;
// Search the ackbuffer and free it
for (INT32 i = 0; i < MAXACKPACKETS; i++)
if (ackpak[i].acknum && ackpak[i].destinationnode == node - nodes
if (ackpak[i].acknum && ackpak[i].destinationnode == doomcom->remotenode
&& cmpack(ackpak[i].acknum, netbuffer->ackreturn) <= 0)
{
RemoveAck(i);
@ -335,119 +287,32 @@ static int Processackpak(void)
{
DEBFILE(va("Discard(1) ack %d (duplicated)\n", ack));
duppacket++;
goodpacket = 1; // Discard packet (duplicate)
goodpacket = false; // Discard packet (duplicate)
}
else
{
// Check if it is not already in the queue
for (INT32 i = node->acktosend_tail; i != node->acktosend_head; i = (i+1) % MAXACKTOSEND)
if (node->acktosend[i] == ack)
{
DEBFILE(va("Discard(2) ack %d (duplicated)\n", ack));
duppacket++;
goodpacket = 1; // Discard packet (duplicate)
break;
}
if (goodpacket == 0)
// Is a good packet so increment the acknowledge number,
// Then search for a "hole" in the queue
UINT8 nextfirstack = (UINT8)(node->firstacktosend + 1);
if (!nextfirstack)
nextfirstack = 1;
if (ack == nextfirstack)
{
// Is a good packet so increment the acknowledge number,
// Then search for a "hole" in the queue
UINT8 nextfirstack = (UINT8)(node->firstacktosend + 1);
if (!nextfirstack)
nextfirstack = 1;
if (ack == nextfirstack)
{
UINT8 hm1; // head - 1
boolean change = true;
node->firstacktosend = nextfirstack++;
if (!nextfirstack)
nextfirstack = 1;
hm1 = (UINT8)((node->acktosend_head-1+MAXACKTOSEND) % MAXACKTOSEND);
while (change)
{
change = false;
for (INT32 i = node->acktosend_tail; i != node->acktosend_head;
i = (i+1) % MAXACKTOSEND)
{
if (cmpack(node->acktosend[i], nextfirstack) <= 0)
{
if (node->acktosend[i] == nextfirstack)
{
node->firstacktosend = nextfirstack++;
if (!nextfirstack)
nextfirstack = 1;
change = true;
}
if (i == node->acktosend_tail)
{
node->acktosend[node->acktosend_tail] = 0;
node->acktosend_tail = (UINT8)((i+1) % MAXACKTOSEND);
}
else if (i == hm1)
{
node->acktosend[hm1] = 0;
node->acktosend_head = hm1;
hm1 = (UINT8)((hm1-1+MAXACKTOSEND) % MAXACKTOSEND);
}
}
}
}
}
else // Out of order packet
{
// Don't increment firsacktosend, put it in asktosend queue
// Will be incremented when the nextfirstack comes (code above)
UINT8 newhead = (UINT8)((node->acktosend_head+1) % MAXACKTOSEND);
DEBFILE(va("out of order packet (%d expected)\n", nextfirstack));
if (newhead != node->acktosend_tail)
{
node->acktosend[node->acktosend_head] = ack;
node->acktosend_head = newhead;
}
else // Buffer full discard packet, sender will resend it
{ // We can admit the packet but we will not detect the duplication after :(
DEBFILE("no more freeackret\n");
goodpacket = 2;
}
}
node->firstacktosend = nextfirstack;
}
else // Out of order packet
{
// Don't increment firsacktosend, put it in asktosend queue
// Will be incremented when the nextfirstack comes (code above)
DEBFILE(va("out of order packet (%d expected)\n", nextfirstack));
goodpacket = false;
}
}
}
// return values: 0 = ok, 1 = duplicate, 2 = out of order
return goodpacket;
}
// send special packet with only ack on it
void Net_SendAcks(INT32 node)
{
netbuffer->packettype = PT_NOTHING;
M_Memcpy(netbuffer->u.textcmd, nodes[node].acktosend, MAXACKTOSEND);
HSendPacket(node, false, 0, MAXACKTOSEND);
}
static void GotAcks(void)
{
for (INT32 j = 0; j < MAXACKTOSEND; j++)
if (netbuffer->u.textcmd[j])
for (INT32 i = 0; i < MAXACKPACKETS; i++)
if (ackpak[i].acknum && ackpak[i].destinationnode == doomcom->remotenode)
{
if (ackpak[i].acknum == netbuffer->u.textcmd[j])
RemoveAck(i);
// nextacknum is first equal to acknum, then when receiving bigger ack
// there is big chance the packet is lost
// When resent, nextacknum = nodes[node].nextacknum
// will redo the same but with different value
else if (cmpack(ackpak[i].nextacknum, netbuffer->u.textcmd[j]) <= 0
&& ackpak[i].senttime > 0)
{
ackpak[i].senttime--; // hurry up
}
}
}
void Net_ConnectionTimeout(INT32 node)
{
// Don't timeout several times
@ -501,11 +366,6 @@ void Net_AckTicker(void)
// This is something like node open flag
if (nodes[i].firstacktosend)
{
// We haven't sent a packet for a long time
// Acknowledge packet if needed
if (nodes[i].lasttimeacktosend_sent + ACKTOSENDTIMEOUT < I_GetTime())
Net_SendAcks(i);
if (!(nodes[i].flags & NF_CLOSE)
&& nodes[i].lasttimepacketreceived + connectiontimeout < I_GetTime())
{
@ -519,37 +379,12 @@ void Net_AckTicker(void)
// (the higher layer doesn't have room, or something else ....)
void Net_UnAcknowledgePacket(INT32 node)
{
INT32 hm1 = (nodes[node].acktosend_head-1+MAXACKTOSEND) % MAXACKTOSEND;
DEBFILE(va("UnAcknowledge node %d\n", node));
if (!node)
return;
if (nodes[node].acktosend[hm1] == netbuffer->ack)
{
nodes[node].acktosend[hm1] = 0;
nodes[node].acktosend_head = (UINT8)hm1;
}
else if (nodes[node].firstacktosend == netbuffer->ack)
{
nodes[node].firstacktosend--;
if (!nodes[node].firstacktosend)
nodes[node].firstacktosend = UINT8_MAX;
}
else
{
while (nodes[node].firstacktosend != netbuffer->ack)
{
nodes[node].acktosend_tail = (UINT8)
((nodes[node].acktosend_tail-1+MAXACKTOSEND) % MAXACKTOSEND);
nodes[node].acktosend[nodes[node].acktosend_tail] = nodes[node].firstacktosend;
nodes[node].firstacktosend--;
if (!nodes[node].firstacktosend)
nodes[node].firstacktosend = UINT8_MAX;
}
nodes[node].firstacktosend++;
if (!nodes[node].firstacktosend)
nodes[node].firstacktosend = 1;
}
nodes[node].firstacktosend--;
if (!nodes[node].firstacktosend)
nodes[node].firstacktosend = UINT8_MAX;
}
/** Checks if all acks have been received
@ -592,7 +427,6 @@ void Net_WaitAllAckReceived(UINT32 timeout)
static void InitNode(node_t *node)
{
node->acktosend_head = node->acktosend_tail = 0;
node->firstacktosend = 0;
node->nextacknum = 1;
node->remotefirstack = 0;
@ -651,11 +485,11 @@ void Net_CloseConnection(INT32 node)
nodes[node].flags |= NF_CLOSE;
// try to Send ack back (two army problem)
if (GetAcktosend(node))
if (nodes[node].firstacktosend)
{
Net_SendAcks(node);
Net_SendAcks(node);
// send a PT_NOTHING back to acknowledge the packet
netbuffer->packettype = PT_NOTHING;
HSendPacket(node, false, 0, 0);
}
// check if we are waiting for an ack from this node
@ -991,7 +825,7 @@ boolean HSendPacket(INT32 node, boolean reliable, UINT8 acknum, size_t packetlen
netbuffer->ackreturn = 0;
if (reliable)
{
if (!GetFreeAcknum(&netbuffer->ack, false))
if (!GetFreeAcknum(&netbuffer->ack))
return false;
}
else
@ -1057,7 +891,6 @@ boolean HGetPacket(void)
while(true)
{
//nodejustjoined = I_NetGet();
int goodpacket;
I_NetGet();
if (doomcom->remotenode == -1) // No packet received
@ -1103,22 +936,12 @@ boolean HGetPacket(void)
}*/
// Proceed the ack and ackreturn field
goodpacket = Processackpak();
if (goodpacket != 0)
{
// resend the ACK in case the previous ACK didn't reach the client.
// prevents the client's netbuffer from locking up.
if (goodpacket == 1)
Net_SendAcks(doomcom->remotenode);
if (!Processackpak())
continue; // discarded (duplicated)
}
// A packet with just ackreturn
if (netbuffer->packettype == PT_NOTHING)
{
GotAcks();
continue;
}
break;
}

View file

@ -60,7 +60,6 @@ extern netnode_t netnodes[MAXNETNODES];
extern boolean serverrunning;
INT32 Net_GetFreeAcks(boolean urgent);
void Net_AckTicker(void);
// If reliable return true if packet sent, 0 else

View file

@ -320,7 +320,7 @@ consvar_t cv_overtime = CVAR_INIT ("overtime", "Yes", CV_SAVE|CV_NETVAR|CV_ALLOW
consvar_t cv_rollingdemos = CVAR_INIT ("rollingdemos", "On", CV_SAVE, CV_OnOff, NULL);
static CV_PossibleValue_t timetic_cons_t[] = {{0, "Classic"}, {1, "Centiseconds"}, {2, "Mania"}, {3, "Tics"}, {0, NULL}};
consvar_t cv_timetic = CVAR_INIT ("timerres", "Classic", CV_SAVE, timetic_cons_t, NULL);
consvar_t cv_timetic = CVAR_INIT ("timerres", "Mania", CV_SAVE, timetic_cons_t, NULL);
static CV_PossibleValue_t powerupdisplay_cons_t[] = {{0, "Never"}, {1, "First-person only"}, {2, "Always"}, {0, NULL}};
consvar_t cv_powerupdisplay = CVAR_INIT ("powerupdisplay", "First-person only", CV_SAVE, powerupdisplay_cons_t, NULL);
@ -372,10 +372,10 @@ static CV_PossibleValue_t cooplives_cons_t[] = {{0, "Infinite"}, {1, "Per-player
consvar_t cv_cooplives = CVAR_INIT ("cooplives", "Avoid Game Over", CV_SAVE|CV_NETVAR|CV_CALL|CV_CHEAT|CV_ALLOWLUA, cooplives_cons_t, CoopLives_OnChange);
static CV_PossibleValue_t advancemap_cons_t[] = {{0, "Off"}, {1, "Next"}, {2, "Random"}, {0, NULL}};
consvar_t cv_advancemap = CVAR_INIT ("advancemap", "Next", CV_SAVE|CV_NETVAR|CV_ALLOWLUA, advancemap_cons_t, NULL);
consvar_t cv_advancemap = CVAR_INIT ("advancemap", "Random", CV_SAVE|CV_NETVAR|CV_ALLOWLUA, advancemap_cons_t, NULL);
static CV_PossibleValue_t playersforexit_cons_t[] = {{0, "One"}, {1, "1/4"}, {2, "Half"}, {3, "3/4"}, {4, "All"}, {0, NULL}};
consvar_t cv_playersforexit = CVAR_INIT ("playersforexit", "All", CV_SAVE|CV_NETVAR|CV_ALLOWLUA, playersforexit_cons_t, NULL);
consvar_t cv_playersforexit = CVAR_INIT ("playersforexit", "3/4", CV_SAVE|CV_NETVAR|CV_ALLOWLUA, playersforexit_cons_t, NULL);
consvar_t cv_exitmove = CVAR_INIT ("exitmove", "On", CV_SAVE|CV_NETVAR|CV_CALL|CV_ALLOWLUA, CV_OnOff, ExitMove_OnChange);
@ -4253,9 +4253,9 @@ void D_GameTypeChanged(INT32 lastgametype)
case GT_TEAMMATCH:
if (!cv_timelimit.changed && !cv_pointlimit.changed) // user hasn't changed limits
{
// default settings for match: timelimit 10 mins, no pointlimit
// default settings for match: timelimit 7 mins, no pointlimit
CV_SetValue(&cv_pointlimit, 0);
CV_SetValue(&cv_timelimit, 10);
CV_SetValue(&cv_timelimit, 7);
}
if (!cv_itemrespawntime.changed)
CV_Set(&cv_itemrespawntime, cv_itemrespawntime.defaultvalue); // respawn normally
@ -4264,9 +4264,9 @@ void D_GameTypeChanged(INT32 lastgametype)
case GT_HIDEANDSEEK:
if (!cv_timelimit.changed && !cv_pointlimit.changed) // user hasn't changed limits
{
// default settings for tag: 5 mins, no pointlimit
// default settings for tag: 7 mins, no pointlimit
// Note that tag mode also uses an alternate timing mechanism in tandem with timelimit.
CV_SetValue(&cv_timelimit, 5);
CV_SetValue(&cv_timelimit, 7);
CV_SetValue(&cv_pointlimit, 0);
}
if (!cv_itemrespawntime.changed)
@ -4275,8 +4275,8 @@ void D_GameTypeChanged(INT32 lastgametype)
case GT_CTF:
if (!cv_timelimit.changed && !cv_pointlimit.changed) // user hasn't changed limits
{
// default settings for CTF: no timelimit, pointlimit 5
CV_SetValue(&cv_timelimit, 0);
// default settings for CTF: 15 mins, pointlimit 5
CV_SetValue(&cv_timelimit, 15);
CV_SetValue(&cv_pointlimit, 5);
}
if (!cv_itemrespawntime.changed)

View file

@ -208,8 +208,8 @@ UINT8 *PutFileNeeded(UINT16 firstfile)
filestatus += (WILLSEND_NO << 4); // Won't send
else if (wadfiles[i]->filesize <= (UINT32)cv_maxsend.value * 1024)
filestatus += (WILLSEND_YES << 4); // Will send if requested
// else
// filestatus += (0 << 4); -- Won't send, too big
else
filestatus += (WILLSEND_TOOLARGE << 4); // Won't send, too big
}
WRITEUINT8(p, filestatus);

View file

@ -5582,7 +5582,7 @@ void A_MinusDigging(mobj_t *actor)
minus = actor;
P_DoBlockThingsIterate(xl, yl, xh, yh, PIT_MinusCarry);
P_DoBlockThingsIterate(xl, yl, xh, yh, PIT_MinusCarry, minus);
}
else
{
@ -13726,7 +13726,7 @@ void A_DustDevilThink(mobj_t *actor)
dustdevil = actor;
P_DoBlockThingsIterate(xl, yl, xh, yh, PIT_DustDevilLaunch);
P_DoBlockThingsIterate(xl, yl, xh, yh, PIT_DustDevilLaunch, dustdevil);
//Whirlwind sound effect.
if (leveltime % 70 == 0)
@ -13842,7 +13842,7 @@ void A_TNTExplode(mobj_t *actor)
barrel = actor;
P_DoBlockThingsIterate(xl, yl, xh, yh, PIT_TNTExplode);
P_DoBlockThingsIterate(xl, yl, xh, yh, PIT_TNTExplode, barrel);
// cause a quake -- P_StartQuake does not exist yet
epicenter.x = actor->x;

View file

@ -2262,7 +2262,7 @@ boolean P_CheckPosition(mobj_t *thing, fixed_t x, fixed_t y)
for (bx = xl; bx <= xh; bx++)
for (by = yl; by <= yh; by++)
{
if (!P_BlockThingsIterator(bx, by, PIT_CheckThing))
if (!P_BlockThingsIterator(bx, by, PIT_CheckThing, tmthing))
blockval = false;
else
tmhitthing = tmfloorthing;
@ -2876,7 +2876,7 @@ boolean P_TryMove(mobj_t *thing, fixed_t x, fixed_t y, boolean allowdropoff)
standx = x;
standy = y;
P_DoBlockThingsIterate(xl, yl, xh, yh, PIT_PushableMoved);
P_DoBlockThingsIterate(xl, yl, xh, yh, PIT_PushableMoved, stand);
}
// Link the thing into its new position
@ -4223,7 +4223,7 @@ void P_RadiusAttack(mobj_t *spot, mobj_t *source, fixed_t damagedist, UINT8 dama
bombdamagetype = damagetype;
bombsightcheck = sightcheck;
P_DoBlockThingsIterate(xl, yl, xh, yh, PIT_RadiusAttack);
P_DoBlockThingsIterate(xl, yl, xh, yh, PIT_RadiusAttack, bombspot);
}
//

View file

@ -1050,9 +1050,13 @@ boolean P_BlockLinesIterator(INT32 x, INT32 y, boolean (*func)(line_t *))
//
// P_BlockThingsIterator
//
boolean P_BlockThingsIterator(INT32 x, INT32 y, boolean (*func)(mobj_t *))
boolean P_BlockThingsIterator(INT32 x, INT32 y, boolean (*func)(mobj_t *), mobj_t *thing)
{
blocknode_t *block, *next = NULL;
boolean checkthing = false;
if (thing)
checkthing = true;
if (x < 0 || y < 0 || x >= bmapwidth || y >= bmapheight)
return true;
@ -1065,20 +1069,20 @@ boolean P_BlockThingsIterator(INT32 x, INT32 y, boolean (*func)(mobj_t *))
if (!func(block->mobj))
return false;
if (P_MobjWasRemoved(tmthing)) // func just popped our tmthing, cannot continue.
if (checkthing && P_MobjWasRemoved(thing)) // func just popped our tmthing, cannot continue.
return true;
}
return true;
}
boolean P_DoBlockThingsIterate(int x1, int y1, int x2, int y2, boolean (*func)(mobj_t *))
boolean P_DoBlockThingsIterate(int x1, int y1, int x2, int y2, boolean (*func)(mobj_t *), mobj_t *thing)
{
boolean status = true;
for (INT32 bx = x1; bx <= x2; bx++)
for (INT32 by = y1; by <= y2; by++)
if (!P_BlockThingsIterator(bx, by, func))
if (!P_BlockThingsIterator(bx, by, func, thing))
status = false;
return status;
@ -1451,7 +1455,7 @@ boolean P_PathTraverse(fixed_t px1, fixed_t py1, fixed_t px2, fixed_t py2,
INT32 flags, traverser_t trav)
{
fixed_t xt1, yt1, xt2, yt2;
fixed_t xstep, ystep, partial, xintercept, yintercept;
fixed_t xstep, ystep, partialx, partialy, xintercept, yintercept;
INT32 mapx, mapy, mapxstep, mapystep, count;
earlyout = flags & PT_EARLYOUT;
@ -1469,57 +1473,83 @@ boolean P_PathTraverse(fixed_t px1, fixed_t py1, fixed_t px2, fixed_t py2,
trace.y = py1;
trace.dx = px2 - px1;
trace.dy = py2 - py1;
px1 -= bmaporgx;
py1 -= bmaporgy;
xt1 = (unsigned)px1>>MAPBLOCKSHIFT;
yt1 = (unsigned)py1>>MAPBLOCKSHIFT;
px2 -= bmaporgx;
py2 -= bmaporgy;
xt2 = (unsigned)px2>>MAPBLOCKSHIFT;
yt2 = (unsigned)py2>>MAPBLOCKSHIFT;
xt1 = px1>>MAPBLOCKSHIFT;
yt1 = py2>>MAPBLOCKSHIFT;
px1 = (unsigned)(px1 - bmaporgx);
py1 = (unsigned)(py1 - bmaporgy);
xt2 = px2>>MAPBLOCKSHIFT;
yt2 = py2>>MAPBLOCKSHIFT;
px2 = (unsigned)(px2 - bmaporgx);
py2 = (unsigned)(py2 - bmaporgy);
if (xt2 > xt1)
{
mapxstep = 1;
partial = FRACUNIT - ((px1>>MAPBTOFRAC) & FRACMASK);
partialx = FRACUNIT - (((unsigned)px1>>MAPBTOFRAC) & FRACMASK);
ystep = FixedDiv(py2 - py1, abs(px2 - px1));
}
else if (xt2 < xt1)
{
mapxstep = -1;
partial = (px1>>MAPBTOFRAC) & FRACMASK;
partialx = ((unsigned)px1>>MAPBTOFRAC) & FRACMASK;
ystep = FixedDiv(py2 - py1, abs(px2 - px1));
}
else
{
mapxstep = 0;
partial = FRACUNIT;
partialx = FRACUNIT;
ystep = 256*FRACUNIT;
}
yintercept = (py1>>MAPBTOFRAC) + FixedMul(partial, ystep);
yintercept = ((unsigned)py1>>MAPBTOFRAC) + FixedMul(partialx, ystep);
if (yt2 > yt1)
{
mapystep = 1;
partial = FRACUNIT - ((py1>>MAPBTOFRAC) & FRACMASK);
partialy = FRACUNIT - (((unsigned)py1>>MAPBTOFRAC) & FRACMASK);
xstep = FixedDiv(px2 - px1, abs(py2 - py1));
}
else if (yt2 < yt1)
{
mapystep = -1;
partial = (py1>>MAPBTOFRAC) & FRACMASK;
partialy = ((unsigned)py1>>MAPBTOFRAC) & FRACMASK;
xstep = FixedDiv(px2 - px1, abs(py2 - py1));
}
else
{
mapystep = 0;
partial = FRACUNIT;
partialy = FRACUNIT;
xstep = 256*FRACUNIT;
}
xintercept = (px1>>MAPBTOFRAC) + FixedMul(partial, xstep);
xintercept = ((unsigned)px1>>MAPBTOFRAC) + FixedMul(partialy, xstep);
// [RH] Fix for traces that pass only through blockmap corners. In that case,
// xintercept and yintercept can both be set ahead of mapx and mapy, so the
// for loop would never advance anywhere.
if (abs(xstep) == 1 && abs(ystep) == 1)
{
if (ystep < 0)
{
partialx = FRACUNIT - partialx;
}
if (xstep < 0)
{
partialy = FRACUNIT - partialy;
}
if (partialx == partialy)
{
xintercept = xt1;
yintercept = yt1;
}
}
xt1 = (unsigned)px1>>MAPBLOCKSHIFT;
yt1 = (unsigned)py1>>MAPBLOCKSHIFT;
xt2 = (unsigned)px2>>MAPBLOCKSHIFT;
yt2 = (unsigned)py2>>MAPBLOCKSHIFT;
// Step through map blocks.
// Count is present to prevent a round off error
@ -1534,21 +1564,64 @@ boolean P_PathTraverse(fixed_t px1, fixed_t py1, fixed_t px2, fixed_t py2,
return false; // early out
if (flags & PT_ADDTHINGS)
if (!P_BlockThingsIterator(mapx, mapy, PIT_AddThingIntercepts))
if (!P_BlockThingsIterator(mapx, mapy, PIT_AddThingIntercepts, NULL))
return false; // early out
if (mapx == xt2 && mapy == yt2)
// both coordinates reached the end, so end the traversing.
if ((mapxstep | mapystep) == 0)
break;
if ((yintercept >> FRACBITS) == mapy)
// [RH] Handle corner cases properly instead of pretending they don't exist.
switch ((((yintercept >> FRACBITS) == mapy) << 1) | ((xintercept >> FRACBITS) == mapx))
{
yintercept += ystep;
mapx += mapxstep;
}
else if ((xintercept >> FRACBITS) == mapx)
{
xintercept += xstep;
mapy += mapystep;
case 0: // neither xintercept nor yintercept match!
count = 64; // Stop traversing, because somebody screwed up.
break;
case 1: // xintercept matches
xintercept += xstep;
mapy += mapystep;
if (mapy == yt2)
mapystep = 0;
break;
case 2: // yintercept matches
yintercept += ystep;
mapx += mapxstep;
if (mapx == xt2)
mapxstep = 0;
break;
case 3: // xintercept and yintercept both match
// The trace is exiting a block through its corner. Not only does the block
// being entered need to be checked (which will happen when this loop
// continues), but the other two blocks adjacent to the corner also need to
// be checked.
if (flags & PT_ADDLINES)
{
if (!P_BlockLinesIterator(mapx + mapxstep, mapy, PIT_AddLineIntercepts))
return false; // early out
if (!P_BlockLinesIterator(mapx, mapy + mapystep, PIT_AddLineIntercepts))
return false; // early out
}
if (flags & PT_ADDTHINGS)
{
if (!P_BlockThingsIterator(mapx + mapxstep, mapy, PIT_AddThingIntercepts, NULL))
return false; // early out
if (!P_BlockThingsIterator(mapx, mapy + mapystep, PIT_AddThingIntercepts, NULL))
return false; // early out
}
xintercept += xstep;
yintercept += ystep;
mapx += mapxstep;
mapy += mapystep;
if (mapx == xt2)
mapxstep = 0;
if (mapy == yt2)
mapystep = 0;
break;
}
}
// Go through the sorted list

View file

@ -61,7 +61,7 @@ extern ffloor_t *openfloorrover, *openceilingrover;
void P_LineOpening(line_t *plinedef, mobj_t *mobj);
boolean P_BlockLinesIterator(INT32 x, INT32 y, boolean(*func)(line_t *));
boolean P_BlockThingsIterator(INT32 x, INT32 y, boolean(*func)(mobj_t *));
boolean P_BlockThingsIterator(INT32 x, INT32 y, boolean(*func)(mobj_t *), mobj_t *thing);
void P_ClearBlockNodes(void);
@ -94,7 +94,7 @@ typedef struct bthingit_s
bthingit_t *P_NewBlockThingsIterator(int x1, int y1, int x2, int y2);
mobj_t *P_BlockThingsIteratorNext(bthingit_t *it, boolean centeronly);
void P_FreeBlockThingsIterator(bthingit_t *it);
boolean P_DoBlockThingsIterate(int x1, int y1, int x2, int y2, boolean (*func)(mobj_t *));
boolean P_DoBlockThingsIterate(int x1, int y1, int x2, int y2, boolean (*func)(mobj_t *), mobj_t *thing);
#define PT_ADDLINES 1
#define PT_ADDTHINGS 2

View file

@ -39,7 +39,7 @@
#include "netcode/net_command.h"
static CV_PossibleValue_t CV_BobSpeed[] = {{0, "MIN"}, {4*FRACUNIT, "MAX"}, {0, NULL}};
consvar_t cv_movebob = CVAR_INIT ("movebob", "1.0", CV_FLOAT|CV_SAVE, CV_BobSpeed, NULL);
consvar_t cv_movebob = CVAR_INIT ("movebob", "0.25", CV_FLOAT|CV_SAVE, CV_BobSpeed, NULL);
actioncache_t actioncachehead;
@ -324,7 +324,7 @@ static boolean P_SetPlayerMobjState(mobj_t *mobj, statenum_t state)
mobj->tics = st->tics;
// Adjust the player's animation speed
if (mobj->state-states == S_PLAY_WAIT && (player->charflags & SF_FASTWAIT))
if (state == S_PLAY_WAIT && (player->charflags & SF_FASTWAIT))
mobj->tics = 5;
else if (player->panim == PA_EDGE && (player->charflags & SF_FASTEDGE))
mobj->tics = 2;
@ -9334,7 +9334,7 @@ static void P_PointPushThink(mobj_t *mobj)
yl = (unsigned)(mobj->y - radius - bmaporgy)>>MAPBLOCKSHIFT;
yh = (unsigned)(mobj->y + radius - bmaporgy)>>MAPBLOCKSHIFT;
P_DoBlockThingsIterate(xl, yl, xh, yh, PIT_PushThing);
P_DoBlockThingsIterate(xl, yl, xh, yh, PIT_PushThing, pushmobj);
}
static boolean P_MobjRegularThink(mobj_t *mobj)

View file

@ -609,15 +609,15 @@ Ploadflat (levelflat_t *levelflat, const char *flatname, boolean resize)
levelflat->type = LEVELFLAT_TEXTURE;
// Look for a flat
int texturenum = R_CheckFlatNumForName(levelflat->name);
int texturenum = R_CheckTextureNumForName(levelflat->name, TEXTURETYPE_FLAT);
if (texturenum < 0)
{
// If we can't find a flat, try looking for a texture!
texturenum = R_CheckTextureNumForName(levelflat->name);
texturenum = R_CheckTextureNumForName(levelflat->name, TEXTURETYPE_TEXTURE);
if (texturenum < 0)
{
// Use "not found" texture
texturenum = R_CheckTextureNumForName("REDWALL");
texturenum = R_CheckTextureNumForName("REDWALL", TEXTURETYPE_TEXTURE);
// Give up?
if (texturenum < 0)

View file

@ -1046,15 +1046,37 @@ fixed_t P_GetWallTransferMomZ(mobj_t *mo, pslope_t *slope)
{
vector3_t slopemom, axis;
angle_t ang;
angle_t advanceAng = ANG15;
const boolean upwards = (slope->zangle < ANGLE_180);
if (slope->flags & SL_NOPHYSICS)
return 0;
// If there's physics, time for launching.
// Doesn't kill the vertical momentum as much as P_SlopeLaunch does.
ang = slope->zangle + ANG15*((slope->zangle > 0) ? 1 : -1);
if (ang > ANGLE_90 && ang < ANGLE_180)
ang = ((slope->zangle > 0) ? ANGLE_90 : InvAngle(ANGLE_90)); // hard cap of directly upwards
ang = slope->zangle;
// for the time being, let's pretend the slope inclines upwards only
if (!upwards)
{
ang += ANGLE_180;
}
// angles past 90 degrees need to shrink to get closer to 90 degrees
if (ang > ANGLE_90)
{
advanceAng = InvAngle(advanceAng);
}
// now we set the actual final angle
if ((ang > ANGLE_90) != (ang + advanceAng > ANGLE_90)) // does advancing the angle push it past directly upwards?
{
ang = (upwards ? ANGLE_90 : InvAngle(ANGLE_90)); // hard cap of directly upwards
}
else
{
ang = slope->zangle + advanceAng;
}
slopemom.x = mo->momx;
slopemom.y = mo->momy;

View file

@ -135,22 +135,24 @@ void P_ParseAnimationDefintion(SINT8 istexture);
static boolean P_FindTextureForAnimation(anim_t *anim, animdef_t *animdef)
{
if (R_CheckTextureNumForName(animdef->startname) == -1)
INT32 start = R_CheckTextureNumForName(animdef->startname, TEXTURETYPE_TEXTURE);
if (start == -1)
return false;
anim->picnum = R_TextureNumForName(animdef->endname);
anim->basepic = R_TextureNumForName(animdef->startname);
anim->basepic = start;
anim->picnum = R_CheckTextureNumForName(animdef->endname, TEXTURETYPE_TEXTURE);
return true;
}
static boolean P_FindFlatForAnimation(anim_t *anim, animdef_t *animdef)
{
if (R_CheckFlatNumForName(animdef->startname) == -1)
INT32 start = R_CheckTextureNumForName(animdef->startname, TEXTURETYPE_FLAT);
if (start == -1)
return false;
anim->picnum = R_CheckFlatNumForName(animdef->endname);
anim->basepic = R_CheckFlatNumForName(animdef->startname);
anim->basepic = start;
anim->picnum = R_CheckTextureNumForName(animdef->endname, TEXTURETYPE_FLAT);
return true;
}

View file

@ -2,7 +2,7 @@
//-----------------------------------------------------------------------------
// Copyright (C) 1993-1996 by id Software, Inc.
// Copyright (C) 1998-2000 by DooM Legacy Team.
// Copyright (C) 1999-2024 by Sonic Team Junior.
// Copyright (C) 1999-2025 by Sonic Team Junior.
//
// This program is free software distributed under the
// terms of the GNU General Public License, version 2.
@ -3310,6 +3310,7 @@ static void P_DoPlayerHeadSigns(player_t *player)
sign->frame = 2|FF_FULLBRIGHT;
}
}
}
if (!P_MobjWasRemoved(sign) && splitscreen) // Hide the sign from yourself in splitscreen - In single-screen, it wouldn't get spawned if it shouldn't be visible
{
@ -3347,7 +3348,6 @@ static void P_DoPlayerHeadSigns(player_t *player)
}
#endif
}
}
}
//
@ -4125,7 +4125,7 @@ static void P_DoTeeter(player_t *player)
teeteryl = teeteryh = player->mo->y;
couldteeter = false;
solidteeter = teeter;
if (!P_DoBlockThingsIterate(xl, yl, xh, yh, PIT_CheckSolidsTeeter))
if (!P_DoBlockThingsIterate(xl, yl, xh, yh, PIT_CheckSolidsTeeter, tmthing))
goto teeterdone; // we've found something that stops us teetering at all
teeterdone:
teeter = solidteeter;
@ -9833,7 +9833,7 @@ static CV_PossibleValue_t campos_cons_t[] = { {INT32_MIN, "MIN"}, {INT32_MAX, "M
consvar_t cv_cam_dist = CVAR_INIT ("cam_curdist", "160", CV_FLOAT|CV_ALLOWLUA, campos_cons_t, NULL);
consvar_t cv_cam_height = CVAR_INIT ("cam_curheight", "25", CV_FLOAT|CV_ALLOWLUA, campos_cons_t, NULL);
consvar_t cv_cam_still = CVAR_INIT ("cam_still", "Off", CV_ALLOWLUA, CV_OnOff, NULL);
consvar_t cv_cam_speed = CVAR_INIT ("cam_speed", "0.3", CV_FLOAT|CV_SAVE|CV_ALLOWLUA, CV_CamSpeed, NULL);
consvar_t cv_cam_speed = CVAR_INIT ("cam_speed", "0.4", CV_FLOAT|CV_SAVE|CV_ALLOWLUA, CV_CamSpeed, NULL);
consvar_t cv_cam_rotate = CVAR_INIT ("cam_rotate", "0", CV_CALL|CV_NOINIT|CV_ALLOWLUA, CV_CamRotate, CV_CamRotate_OnChange);
consvar_t cv_cam_rotspeed = CVAR_INIT ("cam_rotspeed", "10", CV_SAVE|CV_ALLOWLUA, rotation_cons_t, NULL);
consvar_t cv_cam_turnmultiplier = CVAR_INIT ("cam_turnmultiplier", "0.75", CV_FLOAT|CV_SAVE|CV_ALLOWLUA, multiplier_cons_t, NULL);
@ -9842,7 +9842,7 @@ consvar_t cv_cam_adjust = CVAR_INIT ("cam_adjust", "On", CV_SAVE|CV_ALLOWLUA, CV
consvar_t cv_cam2_dist = CVAR_INIT ("cam2_curdist", "160", CV_FLOAT|CV_ALLOWLUA, campos_cons_t, NULL);
consvar_t cv_cam2_height = CVAR_INIT ("cam2_curheight", "25", CV_FLOAT|CV_ALLOWLUA, campos_cons_t, NULL);
consvar_t cv_cam2_still = CVAR_INIT ("cam2_still", "Off", CV_ALLOWLUA, CV_OnOff, NULL);
consvar_t cv_cam2_speed = CVAR_INIT ("cam2_speed", "0.3", CV_FLOAT|CV_SAVE|CV_ALLOWLUA, CV_CamSpeed, NULL);
consvar_t cv_cam2_speed = CVAR_INIT ("cam2_speed", "0.4", CV_FLOAT|CV_SAVE|CV_ALLOWLUA, CV_CamSpeed, NULL);
consvar_t cv_cam2_rotate = CVAR_INIT ("cam2_rotate", "0", CV_CALL|CV_NOINIT|CV_ALLOWLUA, CV_CamRotate, CV_CamRotate2_OnChange);
consvar_t cv_cam2_rotspeed = CVAR_INIT ("cam2_rotspeed", "10", CV_SAVE|CV_ALLOWLUA, rotation_cons_t, NULL);
consvar_t cv_cam2_turnmultiplier = CVAR_INIT ("cam2_turnmultiplier", "0.75", CV_FLOAT|CV_SAVE|CV_ALLOWLUA, multiplier_cons_t, NULL);
@ -11515,6 +11515,18 @@ void P_DoTailsOverlay(player_t *player, mobj_t *tails)
}
// Metal Sonic's jet fume
//
// The follow object's state is set to its spawn state when deactivated.
// When the player is on a moving animation, the follow object goes to its see state.
// When dash mode is entered, the follow object switches to its melee state.
//
// If MF2_FRET is set, the jet fume will flash during dash mode.
// MF2_AMBUSH can be used to enable Metal Sonic's skidding animation.
// MF2_JUSTATTACKED will enable the color cycling.
// If the follow item is MT_METALJETFUME, the above two effects are automatically applied.
//
// MF2_STRONGBOX is internally used to track if the jet fume is in its deactivated state or not.
// MF2_BOSSNOTRAP is internally used to instantly reset the jet fume's scale to its intended scale.
void P_DoMetalJetFume(player_t *player, mobj_t *fume)
{
static const UINT8 FUME_SKINCOLORS[] =
@ -11541,19 +11553,29 @@ void P_DoMetalJetFume(player_t *player, mobj_t *fume)
fixed_t heightoffset = ((mo->eflags & MFE_VERTICALFLIP) ? mo->height - (P_GetPlayerHeight(player) >> 1) : (P_GetPlayerHeight(player) >> 1));
panim_t panim = player->panim;
tic_t dashmode = min(player->dashmode, DASHMODE_MAX);
boolean ismetaljetfume = fume->type == MT_METALJETFUME;
boolean notmoving = panim != PA_WALK && panim != PA_RUN && panim != PA_DASH;
boolean underwater = mo->eflags & MFE_UNDERWATER;
statenum_t stat = fume->state-states;
boolean resetinterp = false;
if (panim != PA_WALK && panim != PA_RUN && panim != PA_DASH) // turn invisible when not in a coherent movement state
if (notmoving) // deactivate when not in a coherent movement state
{
if (stat != fume->info->spawnstate)
if ((fume->flags2 & MF2_STRONGBOX) == 0)
{
P_SetMobjState(fume, fume->info->spawnstate);
return;
fume->flags2 |= MF2_STRONGBOX;
}
if (P_MobjWasRemoved(fume) || ismetaljetfume)
return;
}
if (player->skidtime) // Rotate during metal sonic's new skid animation
angle += ANGLE_90;
// Rotate on skid animation if follow item is MT_METALJETFUME, or if MF2_AMBUSH is set
if (player->mo->sprite2 == SPR2_SKID)
{
if ((ismetaljetfume && (player->charflags & SF_JETFUME)) || (fume->flags2 & MF2_AMBUSH))
angle += ANGLE_90;
}
if (underwater) // No fume underwater; spawn bubbles instead!
{
@ -11590,54 +11612,82 @@ void P_DoMetalJetFume(player_t *player, mobj_t *fume)
if (panim == PA_WALK)
{
if (stat != fume->info->spawnstate)
if ((fume->flags2 & MF2_STRONGBOX) == 0)
{
fume->threshold = 0;
P_SetMobjState(fume, fume->info->spawnstate);
fume->threshold = 0;
fume->flags2 &= ~MF2_STRONGBOX;
}
return;
if (P_MobjWasRemoved(fume) || ismetaljetfume)
return;
}
}
if (stat == fume->info->spawnstate) // If currently inivisble, activate!
// If currently deactivated, activate!
if (!notmoving && !underwater && (fume->flags2 & MF2_STRONGBOX))
{
P_SetMobjState(fume, (stat = fume->info->seestate));
if (P_MobjWasRemoved(fume))
return;
P_SetScale(fume, mo->scale, false);
fume->flags2 &= ~MF2_STRONGBOX;
resetinterp = true;
}
if (dashmode > DASHMODE_THRESHOLD && stat != fume->info->seestate) // If in dashmode, grow really big and flash
// If in dash mode, grow really big
if (dashmode > DASHMODE_THRESHOLD && stat != fume->info->meleestate)
{
fume->destscale = mo->scale;
fume->flags2 ^= MF2_DONTDRAW;
fume->flags2 |= mo->flags2 & MF2_DONTDRAW;
// Flash if follow item is MT_METALJETFUME, or if MF2_FRET is set
if (ismetaljetfume || (fume->flags2 & MF2_FRET))
fume->flags2 ^= MF2_DONTDRAW;
}
else // Otherwise, pick a size and color depending on speed and proximity to dashmode
{
if (dashmode == DASHMODE_THRESHOLD && dashmode > (tic_t)fume->movecount) // If just about to enter dashmode, play the startup animation again
// If just about to enter dash mode, play the startup animation again
if (dashmode == DASHMODE_THRESHOLD && dashmode > (tic_t)fume->movecount)
{
P_SetMobjState(fume, (stat = fume->info->seestate));
P_SetMobjState(fume, fume->info->meleestate);
if (P_MobjWasRemoved(fume))
return;
P_SetScale(fume, 2*mo->scale, true);
}
fume->flags2 = (fume->flags2 & ~MF2_DONTDRAW) | (mo->flags2 & MF2_DONTDRAW);
fume->destscale = (mo->scale + FixedDiv(player->speed, player->normalspeed)) / (underwater ? 6 : 3);
fume->color = FUME_SKINCOLORS[(dashmode * sizeof(FUME_SKINCOLORS)) / (DASHMODE_MAX + 1)];
// Do color cycling if follow item is MT_METALJETFUME, or if MF2_JUSTATTACKED is set
if (ismetaljetfume || (fume->flags2 & MF2_JUSTATTACKED))
fume->color = FUME_SKINCOLORS[(dashmode * sizeof(FUME_SKINCOLORS)) / (DASHMODE_MAX + 1)];
if (underwater)
{
fume->frame = (fume->frame & FF_FRAMEMASK) | FF_ANIMATE | (P_RandomRange(0, 9) * FF_TRANS10);
fume->frame = (fume->frame & ~FF_TRANSMASK) | (P_RandomRange(0, 9) << FF_TRANSSHIFT);
fume->threshold = 1;
}
else if (fume->threshold)
{
fume->frame = (fume->frame & FF_FRAMEMASK) | fume->state->frame;
fume->frame = (fume->frame & FF_FRAMEMASK) | (fume->state->frame & ~FF_FRAMEMASK);
fume->threshold = 0;
}
}
fume->movecount = dashmode; // keeps track of previous dashmode value so we know whether Metal is entering or leaving it
fume->flags2 = (fume->flags2 & ~MF2_OBJECTFLIP) | (mo->flags2 & MF2_OBJECTFLIP); // Make sure to flip in reverse gravity!
fume->eflags = (fume->eflags & ~MFE_VERTICALFLIP) | (mo->eflags & MFE_VERTICALFLIP); // Make sure to flip in reverse gravity!
// keeps track of previous dash mode value so we know whether Metal is entering or leaving it
fume->movecount = dashmode;
// Make sure to flip in reverse gravity!
fume->flags2 = (fume->flags2 & ~MF2_OBJECTFLIP) | (mo->flags2 & MF2_OBJECTFLIP);
fume->eflags = (fume->eflags & ~MFE_VERTICALFLIP) | (mo->eflags & MFE_VERTICALFLIP);
// Set the appropriate scale at spawn
// This is... strange, but I had to choose a flag that a follow object would not ordinarily use.
if ((fume->flags2 & MF2_BOSSNOTRAP) == 0)
{
P_SetScale(fume, fume->destscale, true);
fume->flags2 |= MF2_BOSSNOTRAP;
}
// Finally, set its position
dist = -mo->radius - FixedMul(fume->info->radius, fume->destscale - mo->scale/3);
@ -11647,9 +11697,10 @@ void P_DoMetalJetFume(player_t *player, mobj_t *fume)
fume->y = mo->y + P_ReturnThrustY(fume, angle, dist);
fume->z = mo->z + heightoffset - (fume->height >> 1);
P_SetThingPosition(fume);
if (resetinterp) R_ResetMobjInterpolationState(fume);
if (resetinterp)
R_ResetMobjInterpolationState(fume);
// If dashmode is high enough, spawn a trail
// If dash mode is high enough, spawn a trail
if (player->normalspeed >= skins[player->skin]->normalspeed*2)
{
mobj_t *ghost = P_SpawnGhostMobj(fume);
@ -11663,6 +11714,8 @@ void P_DoFollowMobj(player_t *player, mobj_t *followmobj)
{
if (LUA_HookFollowMobj(player, followmobj) || P_MobjWasRemoved(followmobj))
{;}
else if (player->charflags & SF_JETFUME)
P_DoMetalJetFume(player, followmobj);
else
{
switch (followmobj->type)
@ -13164,7 +13217,8 @@ void P_PlayerAfterThink(player_t *player)
player->followmobj->colorized = true;
break;
default:
player->followmobj->flags2 |= MF2_LINKDRAW;
if ((player->charflags & SF_JETFUME) == 0)
player->followmobj->flags2 |= MF2_LINKDRAW;
break;
}
}

View file

@ -161,7 +161,7 @@ consvar_t cv_translucency = CVAR_INIT ("translucency", "On", CV_SAVE, CV_OnOff,
consvar_t cv_drawdist = CVAR_INIT ("drawdist", "Infinite", CV_SAVE, drawdist_cons_t, NULL);
consvar_t cv_drawdist_nights = CVAR_INIT ("drawdist_nights", "2048", CV_SAVE, drawdist_cons_t, NULL);
consvar_t cv_drawdist_precip = CVAR_INIT ("drawdist_precip", "1024", CV_SAVE, drawdist_precip_cons_t, NULL);
consvar_t cv_fov = CVAR_INIT ("fov", "90", CV_SAVE|CV_FLOAT|CV_CALL, fov_cons_t, Fov_OnChange);
consvar_t cv_fov = CVAR_INIT ("fov", "100", CV_SAVE|CV_FLOAT|CV_CALL, fov_cons_t, Fov_OnChange);
consvar_t cv_fovchange = CVAR_INIT ("fovchange", "Off", CV_SAVE, CV_OnOff, NULL);
consvar_t cv_maxportals = CVAR_INIT ("maxportals", "2", CV_SAVE, maxportals_cons_t, NULL);

View file

@ -2,7 +2,7 @@
//-----------------------------------------------------------------------------
// Copyright (C) 1993-1996 by id Software, Inc.
// Copyright (C) 1998-2000 by DooM Legacy Team.
// Copyright (C) 1999-2024 by Sonic Team Junior.
// Copyright (C) 1999-2025 by Sonic Team Junior.
//
// This program is free software distributed under the
// terms of the GNU General Public License, version 2.
@ -182,8 +182,8 @@ static void R_MapPlane(INT32 y, INT32 x1, INT32 x2)
R_CalculatePlaneRipple(currentplane->viewangle + currentplane->plangle);
ds_xfrac += planeripple.xfrac;
ds_yfrac += planeripple.yfrac;
ds_xfrac += FixedMul(planeripple.xfrac, currentplane->xscale);
ds_yfrac += FixedMul(planeripple.yfrac, currentplane->yscale);
ds_bgofs >>= FRACBITS;
if ((y + ds_bgofs) >= viewheight)

View file

@ -2,7 +2,7 @@
//-----------------------------------------------------------------------------
// Copyright (C) 1993-1996 by id Software, Inc.
// Copyright (C) 1998-2000 by DooM Legacy Team.
// Copyright (C) 1999-2024 by Sonic Team Junior.
// Copyright (C) 1999-2025 by Sonic Team Junior.
//
// This program is free software distributed under the
// terms of the GNU General Public License, version 2.
@ -80,10 +80,19 @@ UINT16 P_ApplySuperFlagToSprite2(UINT16 spr2, mobj_t *mobj)
{
if (mobj->player)
{
if (mobj->player->charflags & SF_NOSUPERSPRITES || (mobj->player->powers[pw_carry] == CR_NIGHTSMODE && (mobj->player->charflags & SF_NONIGHTSSUPER)))
boolean is_nights = mobj->player->powers[pw_carry] == CR_NIGHTSMODE;
if (mobj->player->charflags & SF_NOSUPERSPRITES || (is_nights && (mobj->player->charflags & SF_NONIGHTSSUPER)))
spr2 &= ~SPR2F_SUPER;
else if (mobj->player->powers[pw_super] || (mobj->player->powers[pw_carry] == CR_NIGHTSMODE && (mobj->player->charflags & SF_SUPER)))
else if (mobj->player->powers[pw_super] || (is_nights && (mobj->player->charflags & SF_SUPER)))
spr2 |= SPR2F_SUPER;
// Special case for transforming when you are NiGHTS.
// Do NOT apply the super sprites in this situation, even if they exist.
if (is_nights && mobj->state >= &states[S_PLAY_NIGHTS_TRANS1] && mobj->state <= &states[S_PLAY_NIGHTS_TRANS6])
{
spr2 &= ~SPR2F_SUPER;
}
}
if (spr2 & SPR2F_SUPER)
@ -730,6 +739,8 @@ static boolean R_ProcessPatchableFields(skin_t *skin, char *stoken, char *value)
GETFLAG(MACHINE)
GETFLAG(DASHMODE)
GETFLAG(FASTEDGE)
GETFLAG(FASTWAIT)
GETFLAG(JETFUME)
GETFLAG(MULTIABILITY)
GETFLAG(NONIGHTSROTATION)
GETFLAG(NONIGHTSSUPER)

View file

@ -925,7 +925,7 @@ Rloadtextures (INT32 i, INT32 w)
// printf("\"%s\" (wad: %u, lump: %u) is a single patch, dimensions %d x %d\n",W_CheckNameForNumPwad(wadnum,lumpnum),wadnum,lumpnum,width,height);
R_AddSinglePatchTexture(i, wadnum, lumpnum, width, height, TEXTURETYPE_SINGLEPATCH);
R_AddSinglePatchTexture(i, wadnum, lumpnum, width, height, TEXTURETYPE_TEXTURE);
i++;
}
@ -1494,7 +1494,7 @@ static texture_t *R_ParseTexture(boolean actuallyLoadTexture)
resultTexture->hash = quickncasehash(newTextureName, 8);
resultTexture->width = newTextureWidth;
resultTexture->height = newTextureHeight;
resultTexture->type = TEXTURETYPE_COMPOSITE;
resultTexture->type = TEXTURETYPE_TEXTURE;
}
Z_Free(texturesToken);
texturesToken = M_GetToken(NULL);
@ -1680,7 +1680,7 @@ static void AddTextureToCache(const char *name, UINT32 hash, INT32 id, UINT8 typ
//
// Check whether texture is available. Filter out NoTexture indicator.
//
INT32 R_CheckTextureNumForName(const char *name)
INT32 R_CheckTextureNumForName(const char *name, UINT8 type)
{
INT32 i;
UINT32 hash;
@ -1692,14 +1692,14 @@ INT32 R_CheckTextureNumForName(const char *name)
hash = quickncasehash(name, 8);
for (i = 0; i < tidcachelen; i++)
if (tidcache[i].hash == hash && !strncasecmp(tidcache[i].name, name, 8))
if (tidcache[i].type == type && tidcache[i].hash == hash && !strncasecmp(tidcache[i].name, name, 8))
return tidcache[i].id;
// Need to parse the list backwards, so textures loaded more recently are used in lieu of ones loaded earlier
for (i = numtextures - 1; i >= 0; i--)
if (textures[i]->hash == hash && !strncasecmp(textures[i]->name, name, 8))
if (textures[i]->type == type && textures[i]->hash == hash && !strncasecmp(textures[i]->name, name, 8))
{
AddTextureToCache(name, hash, i, textures[i]->type);
AddTextureToCache(name, hash, i, type);
return i;
}
@ -1738,47 +1738,29 @@ const char *R_TextureNameForNum(INT32 num)
//
// R_TextureNumForName
//
// Calls R_CheckTextureNumForName, aborts with error message.
// Calls R_CheckTextureNumForName. Returns REDWALL if not found.
//
INT32 R_TextureNumForName(const char *name)
{
const INT32 i = R_CheckTextureNumForName(name);
INT32 i = R_CheckTextureNumForName(name, TEXTURETYPE_TEXTURE);
// Didn't find it, so look for a flat
if (i == -1)
{
i = R_CheckTextureNumForName(name, TEXTURETYPE_FLAT);
}
// Still didn't find it, so return REDWALL
if (i == -1)
{
static INT32 redwall = -2;
CONS_Debug(DBG_SETUP, "WARNING: R_TextureNumForName: %.8s not found\n", name);
if (redwall == -2)
redwall = R_CheckTextureNumForName("REDWALL");
redwall = R_CheckTextureNumForName("REDWALL", TEXTURETYPE_TEXTURE);
if (redwall != -1)
return redwall;
return 1;
}
return i;
}
// Like R_CheckTextureNumForName, but only looks in the flat namespace specifically.
INT32 R_CheckFlatNumForName(const char *name)
{
INT32 i;
UINT32 hash;
// "NoTexture" marker.
if (name[0] == '-')
return 0;
hash = quickncasehash(name, 8);
for (i = 0; i < tidcachelen; i++)
if (tidcache[i].type == TEXTURETYPE_FLAT && tidcache[i].hash == hash && !strncasecmp(tidcache[i].name, name, 8))
return tidcache[i].id;
for (i = numtextures - 1; i >= 0; i--)
if (textures[i]->hash == hash && !strncasecmp(textures[i]->name, name, 8) && textures[i]->type == TEXTURETYPE_FLAT)
{
AddTextureToCache(name, hash, i, TEXTURETYPE_FLAT);
return i;
}
return -1;
}

View file

@ -40,8 +40,7 @@ typedef struct
enum
{
TEXTURETYPE_UNKNOWN,
TEXTURETYPE_SINGLEPATCH,
TEXTURETYPE_COMPOSITE,
TEXTURETYPE_TEXTURE,
TEXTURETYPE_FLAT
};
@ -100,8 +99,7 @@ void R_SetFlatVars(size_t length);
// Returns the texture number for the texture name.
INT32 R_TextureNumForName(const char *name);
INT32 R_CheckTextureNumForName(const char *name);
INT32 R_CheckFlatNumForName(const char *name);
INT32 R_CheckTextureNumForName(const char *name, UINT8 type);
// Returns the texture name for the texture number (in case you ever needed it)
const char *R_CheckTextureNameForNum(INT32 num);

View file

@ -447,6 +447,7 @@
<ClCompile Include="..\blua\lauxlib.c" />
<ClCompile Include="..\blua\lbaselib.c" />
<ClCompile Include="..\blua\lcode.c" />
<ClCompile Include="..\blua\ldblib.c" />
<ClCompile Include="..\blua\ldebug.c" />
<ClCompile Include="..\blua\ldo.c" />
<ClCompile Include="..\blua\ldump.c" />
@ -641,4 +642,4 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
</Project>

View file

@ -604,6 +604,9 @@
<ClCompile Include="..\blua\ldebug.c">
<Filter>BLUA</Filter>
</ClCompile>
<ClCompile Include="..\blua\ldblib.c">
<Filter>BLUA</Filter>
</ClCompile>
<ClCompile Include="..\blua\ldo.c">
<Filter>BLUA</Filter>
</ClCompile>
@ -1125,4 +1128,4 @@
<Filter>SDLApp</Filter>
</Image>
</ItemGroup>
</Project>
</Project>