Ensure mobj interpolators reset on level load

This commit is contained in:
Eidolon 2022-04-30 17:59:32 -05:00
parent e79654a33a
commit c0865e4faa

View file

@ -4487,6 +4487,8 @@ boolean P_LoadLevel(boolean fromnetsave, boolean reloadinggamestate)
if (rendermode != render_none)
{
R_ResetViewInterpolation();
R_UpdateMobjInterpolators();
R_UpdateMobjInterpolators();
}
// Took me 3 hours to figure out why my progression kept on getting overwritten with the titlemap...