From c0865e4faacf9627dd953c49f37077217d0cceb5 Mon Sep 17 00:00:00 2001 From: Eidolon Date: Sat, 30 Apr 2022 17:59:32 -0500 Subject: [PATCH] Ensure mobj interpolators reset on level load --- src/p_setup.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/p_setup.c b/src/p_setup.c index 20c6952d9..8fbd2e4ae 100644 --- a/src/p_setup.c +++ b/src/p_setup.c @@ -4487,6 +4487,8 @@ boolean P_LoadLevel(boolean fromnetsave, boolean reloadinggamestate) if (rendermode != render_none) { R_ResetViewInterpolation(); + R_UpdateMobjInterpolators(); + R_UpdateMobjInterpolators(); } // Took me 3 hours to figure out why my progression kept on getting overwritten with the titlemap...