From 94441d6eee252c3ebc7cd438c32d3d15dbb3c012 Mon Sep 17 00:00:00 2001 From: Shane Ellis Date: Wed, 30 Jun 2021 01:36:28 -0400 Subject: [PATCH] comment cleanup --- src/b_bot.c | 7 ------- 1 file changed, 7 deletions(-) diff --git a/src/b_bot.c b/src/b_bot.c index c61e56f5f..cdd74fc07 100644 --- a/src/b_bot.c +++ b/src/b_bot.c @@ -25,8 +25,6 @@ void B_UpdateBotleader(player_t *player) fixed_t neardist = INT32_MAX; player_t *nearplayer = NULL; //Find new botleader - //if (!player->botleader) - //{ for (i = 0; i < MAXPLAYERS; i++) { if (players[i].bot || players[i].playerstate != PST_LIVE || players[i].spectator || !players[i].mo) @@ -46,7 +44,6 @@ void B_UpdateBotleader(player_t *player) } //Set botleader to best candidate (or null if none available) player->botleader = nearplayer; - //} } static inline void B_ResetAI(botmem_t *mem) @@ -102,7 +99,6 @@ static void B_BuildTailsTiccmd(mobj_t *sonic, mobj_t *tails, ticcmd_t *cmd) if (tails->player->powers[pw_carry] == CR_MACESPIN || tails->player->powers[pw_carry] == CR_GENERIC) { boolean isrelevant = (sonic->player->powers[pw_carry] == CR_MACESPIN || sonic->player->powers[pw_carry] == CR_GENERIC); - //dist = P_AproxDistance(tails->x-sonic->x, tails->y-sonic->y); //! This is totally redundant. if (sonic->player->cmd.buttons & BT_JUMP && (sonic->player->pflags & PF_JUMPED) && isrelevant) cmd->buttons |= BT_JUMP; if (isrelevant) @@ -402,8 +398,6 @@ void B_KeysToTiccmd(mobj_t *mo, ticcmd_t *cmd, boolean forward, boolean backward { player_t *player = mo->player; // don't try to do stuff if your sonic is in a minecart or something - //if (players[consoleplayer].powers[pw_carry] && players[consoleplayer].powers[pw_carry] != CR_PLAYER) - //!!! if (&player->botleader && player->botleader->powers[pw_carry] && player->botleader->powers[pw_carry] != CR_PLAYER) return; // Turn the virtual keypresses into ticcmd_t. @@ -576,7 +570,6 @@ void B_RespawnBot(INT32 playernum) player->powers[pw_spacetime] = sonic->player->powers[pw_spacetime]; player->powers[pw_gravityboots] = sonic->player->powers[pw_gravityboots]; player->powers[pw_nocontrol] = sonic->player->powers[pw_nocontrol]; - //!!! Nuke the speed equivalencies player->pflags |= PF_AUTOBRAKE|(sonic->player->pflags & PF_DIRECTIONCHAR); P_TeleportMove(tails, x, y, z);