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Update Zone Builder configuration.
This commit is contained in:
parent
f8532d4ad1
commit
93512ae9f9
1 changed files with 70 additions and 22 deletions
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@ -1091,6 +1091,7 @@ linedeftypes
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{
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{
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title = "Water, Opaque";
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title = "Water, Opaque";
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prefix = "(120)";
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prefix = "(120)";
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flags2text = "[1] Make lava intangible";
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flags8text = "[3] Slope skew sides";
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flags8text = "[3] Slope skew sides";
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flags64text = "[6] Use two light levels";
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flags64text = "[6] Use two light levels";
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flags512text = "[9] Use target light level";
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flags512text = "[9] Use target light level";
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@ -1106,6 +1107,7 @@ linedeftypes
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{
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{
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title = "Water, Translucent";
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title = "Water, Translucent";
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prefix = "(121)";
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prefix = "(121)";
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flags2text = "[1] Make lava intangible";
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flags8text = "[3] Slope skew sides";
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flags8text = "[3] Slope skew sides";
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flags64text = "[6] Use two light levels";
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flags64text = "[6] Use two light levels";
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flags512text = "[9] Use target light level";
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flags512text = "[9] Use target light level";
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@ -1122,6 +1124,7 @@ linedeftypes
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{
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{
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title = "Water, Opaque, No Sides";
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title = "Water, Opaque, No Sides";
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prefix = "(122)";
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prefix = "(122)";
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flags2text = "[1] Make lava intangible";
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flags64text = "[6] Use two light levels";
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flags64text = "[6] Use two light levels";
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flags512text = "[9] Use target light level";
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flags512text = "[9] Use target light level";
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flags1024text = "[10] Ripple effect";
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flags1024text = "[10] Ripple effect";
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@ -1136,6 +1139,7 @@ linedeftypes
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{
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{
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title = "Water, Translucent, No Sides";
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title = "Water, Translucent, No Sides";
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prefix = "(123)";
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prefix = "(123)";
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flags2text = "[1] Make lava intangible";
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flags64text = "[6] Use two light levels";
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flags64text = "[6] Use two light levels";
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flags512text = "[9] Use target light level";
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flags512text = "[9] Use target light level";
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flags1024text = "[10] Ripple effect";
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flags1024text = "[10] Ripple effect";
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@ -1151,6 +1155,7 @@ linedeftypes
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{
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{
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title = "Goo Water, Translucent";
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title = "Goo Water, Translucent";
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prefix = "(124)";
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prefix = "(124)";
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flags2text = "[1] Make lava intangible";
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flags8text = "[3] Slope skew sides";
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flags8text = "[3] Slope skew sides";
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flags64text = "[6] Use two light levels";
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flags64text = "[6] Use two light levels";
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flags512text = "[9] Use target light level";
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flags512text = "[9] Use target light level";
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@ -1167,6 +1172,7 @@ linedeftypes
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{
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{
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title = "Goo Water, Translucent, No Sides";
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title = "Goo Water, Translucent, No Sides";
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prefix = "(125)";
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prefix = "(125)";
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flags2text = "[1] Make lava intangible";
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flags64text = "[6] Use two light levels";
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flags64text = "[6] Use two light levels";
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flags512text = "[9] Use target light level";
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flags512text = "[9] Use target light level";
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flags1024text = "[10] Ripple effect";
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flags1024text = "[10] Ripple effect";
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@ -1669,12 +1675,14 @@ linedeftypes
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{
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{
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title = "Continuous";
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title = "Continuous";
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prefix = "(300)";
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prefix = "(300)";
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flags1024text = "[10] Use faster, unordered execution";
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}
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}
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301
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301
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{
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{
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title = "Each Time";
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title = "Each Time";
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prefix = "(301)";
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prefix = "(301)";
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flags1024text = "[10] Use faster, unordered execution";
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flags16384text = "[14] Also trigger on exit";
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flags16384text = "[14] Also trigger on exit";
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}
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}
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@ -1682,6 +1690,7 @@ linedeftypes
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{
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{
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title = "Once";
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title = "Once";
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prefix = "(302)";
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prefix = "(302)";
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flags1024text = "[10] Use faster, unordered execution";
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}
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}
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303
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303
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@ -1691,6 +1700,7 @@ linedeftypes
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flags2text = "[1] Rings greater or equal";
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flags2text = "[1] Rings greater or equal";
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flags64text = "[6] Rings less or equal";
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flags64text = "[6] Rings less or equal";
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flags512text = "[9] Consider all players";
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flags512text = "[9] Consider all players";
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flags1024text = "[10] Use faster, unordered execution";
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}
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}
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304
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304
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@ -1700,18 +1710,21 @@ linedeftypes
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flags2text = "[1] Rings greater or equal";
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flags2text = "[1] Rings greater or equal";
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flags64text = "[6] Rings less or equal";
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flags64text = "[6] Rings less or equal";
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flags512text = "[9] Consider all players";
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flags512text = "[9] Consider all players";
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flags1024text = "[10] Use faster, unordered execution";
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}
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}
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305
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305
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{
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{
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title = "Character Ability - Continuous";
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title = "Character Ability - Continuous";
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prefix = "(305)";
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prefix = "(305)";
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flags1024text = "[10] Use faster, unordered execution";
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}
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}
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306
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306
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{
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{
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title = "Character Ability - Each Time";
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title = "Character Ability - Each Time";
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prefix = "(306)";
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prefix = "(306)";
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flags1024text = "[10] Use faster, unordered execution";
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flags16384text = "[14] Also trigger on exit";
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flags16384text = "[14] Also trigger on exit";
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}
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}
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@ -1719,24 +1732,28 @@ linedeftypes
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{
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{
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title = "Character Ability - Once";
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title = "Character Ability - Once";
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prefix = "(307)";
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prefix = "(307)";
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flags1024text = "[10] Use faster, unordered execution";
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}
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}
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308
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308
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{
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{
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title = "Race Only - Once";
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title = "Race Only - Once";
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prefix = "(308)";
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prefix = "(308)";
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flags1024text = "[10] Use faster, unordered execution";
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}
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}
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309
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309
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{
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{
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title = "CTF Red Team - Continuous";
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title = "CTF Red Team - Continuous";
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prefix = "(309)";
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prefix = "(309)";
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flags1024text = "[10] Use faster, unordered execution";
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}
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}
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310
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310
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{
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{
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title = "CTF Red Team - Each Time";
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title = "CTF Red Team - Each Time";
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prefix = "(310)";
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prefix = "(310)";
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flags1024text = "[10] Use faster, unordered execution";
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flags16384text = "[14] Also trigger on exit";
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flags16384text = "[14] Also trigger on exit";
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}
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}
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@ -1744,12 +1761,14 @@ linedeftypes
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{
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{
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title = "CTF Blue Team - Continuous";
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title = "CTF Blue Team - Continuous";
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prefix = "(311)";
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prefix = "(311)";
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flags1024text = "[10] Use faster, unordered execution";
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}
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}
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312
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312
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{
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{
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title = "CTF Blue Team - Each Time";
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title = "CTF Blue Team - Each Time";
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prefix = "(312)";
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prefix = "(312)";
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flags1024text = "[10] Use faster, unordered execution";
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flags16384text = "[14] Also trigger on exit";
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flags16384text = "[14] Also trigger on exit";
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}
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}
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@ -1757,6 +1776,7 @@ linedeftypes
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{
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{
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title = "No More Enemies - Once";
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title = "No More Enemies - Once";
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prefix = "(313)";
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prefix = "(313)";
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flags1024text = "[10] Use faster, unordered execution";
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}
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}
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314
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314
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@ -1765,6 +1785,7 @@ linedeftypes
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prefix = "(314)";
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prefix = "(314)";
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flags64text = "[6] Number greater or equal";
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flags64text = "[6] Number greater or equal";
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flags512text = "[9] Number less";
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flags512text = "[9] Number less";
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flags1024text = "[10] Use faster, unordered execution";
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}
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}
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315
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315
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@ -1773,30 +1794,35 @@ linedeftypes
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prefix = "(315)";
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prefix = "(315)";
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flags64text = "[6] Number greater or equal";
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flags64text = "[6] Number greater or equal";
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flags512text = "[9] Number less";
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flags512text = "[9] Number less";
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flags1024text = "[10] Use faster, unordered execution";
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}
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}
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317
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317
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{
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{
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title = "Condition Set Trigger - Continuous";
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title = "Condition Set Trigger - Continuous";
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prefix = "(317)";
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prefix = "(317)";
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flags1024text = "[10] Use faster, unordered execution";
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}
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}
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318
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318
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{
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{
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title = "Condition Set Trigger - Once";
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title = "Condition Set Trigger - Once";
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prefix = "(318)";
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prefix = "(318)";
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flags1024text = "[10] Use faster, unordered execution";
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}
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}
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319
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319
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{
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{
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title = "Unlockable - Continuous";
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title = "Unlockable - Continuous";
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prefix = "(319)";
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prefix = "(319)";
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flags1024text = "[10] Use faster, unordered execution";
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}
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}
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320
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320
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{
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{
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title = "Unlockable - Once";
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title = "Unlockable - Once";
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prefix = "(320)";
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prefix = "(320)";
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flags1024text = "[10] Use faster, unordered execution";
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}
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}
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321
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321
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@ -1804,6 +1830,7 @@ linedeftypes
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title = "Trigger After X Calls - Continuous";
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title = "Trigger After X Calls - Continuous";
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prefix = "(321)";
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prefix = "(321)";
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flags64text = "[6] Trigger more than once";
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flags64text = "[6] Trigger more than once";
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flags1024text = "[10] Use faster, unordered execution";
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}
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}
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@ -1812,6 +1839,7 @@ linedeftypes
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title = "Trigger After X Calls - Each Time";
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title = "Trigger After X Calls - Each Time";
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prefix = "(322)";
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prefix = "(322)";
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flags64text = "[6] Trigger more than once";
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flags64text = "[6] Trigger more than once";
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flags1024text = "[10] Use faster, unordered execution";
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}
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}
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323
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323
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@ -1826,6 +1854,7 @@ linedeftypes
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flags128text = "[7] Lap >= Front Y Offset";
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flags128text = "[7] Lap >= Front Y Offset";
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flags256text = "[8] Count laps from Bonus Time";
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flags256text = "[8] Count laps from Bonus Time";
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flags512text = "[9] Count from triggering player";
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flags512text = "[9] Count from triggering player";
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flags1024text = "[10] Use faster, unordered execution";
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flags16384text = "[14] Run if no more mares";
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flags16384text = "[14] Run if no more mares";
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flags32768text = "[15] Run if player is not NiGHTS";
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flags32768text = "[15] Run if player is not NiGHTS";
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}
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}
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@ -1833,6 +1862,7 @@ linedeftypes
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324
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324
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{
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{
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title = "NiGHTSerize - Once";
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title = "NiGHTSerize - Once";
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prefix = "(324)";
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flags2text = "[1] Mare >= Front X Offset";
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flags2text = "[1] Mare >= Front X Offset";
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flags8text = "[3] Run only if player is NiGHTS";
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flags8text = "[3] Run only if player is NiGHTS";
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flags16text = "[4] Count from lowest of players";
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flags16text = "[4] Count from lowest of players";
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@ -1841,14 +1871,15 @@ linedeftypes
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flags128text = "[7] Lap >= Front Y Offset";
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flags128text = "[7] Lap >= Front Y Offset";
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flags256text = "[8] Count laps from Bonus Time";
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flags256text = "[8] Count laps from Bonus Time";
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flags512text = "[9] Count from triggering player";
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flags512text = "[9] Count from triggering player";
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flags1024text = "[10] Use faster, unordered execution";
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flags16384text = "[14] Run if no more mares";
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flags16384text = "[14] Run if no more mares";
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flags32768text = "[15] Run if player is not NiGHTS";
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flags32768text = "[15] Run if player is not NiGHTS";
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prefix = "(324)";
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}
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}
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325
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325
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{
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{
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title = "De-NiGHTSerize - Each Time";
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title = "De-NiGHTSerize - Each Time";
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prefix = "(325)";
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flags2text = "[1] Mare >= Front X Offset";
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flags2text = "[1] Mare >= Front X Offset";
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flags8text = "[3] Run if anyone is NiGHTS";
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flags8text = "[3] Run if anyone is NiGHTS";
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flags16text = "[4] Count from lowest of players";
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flags16text = "[4] Count from lowest of players";
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@ -1857,13 +1888,14 @@ linedeftypes
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flags128text = "[7] Lap >= Front Y Offset";
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flags128text = "[7] Lap >= Front Y Offset";
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flags256text = "[8] Count laps from Bonus Time";
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flags256text = "[8] Count laps from Bonus Time";
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flags512text = "[9] Count from triggering player";
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flags512text = "[9] Count from triggering player";
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flags1024text = "[10] Use faster, unordered execution";
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flags32768text = "[15] Run if no one is NiGHTS";
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flags32768text = "[15] Run if no one is NiGHTS";
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prefix = "(325)";
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}
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}
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326
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326
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{
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{
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title = "De-NiGHTSerize - Once";
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title = "De-NiGHTSerize - Once";
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prefix = "(326)";
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flags2text = "[1] Mare >= Front X Offset";
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flags2text = "[1] Mare >= Front X Offset";
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flags8text = "[3] Run if anyone is NiGHTS";
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flags8text = "[3] Run if anyone is NiGHTS";
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flags16text = "[4] Count from lowest of players";
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flags16text = "[4] Count from lowest of players";
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@ -1872,13 +1904,14 @@ linedeftypes
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flags128text = "[7] Lap >= Front Y Offset";
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flags128text = "[7] Lap >= Front Y Offset";
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flags256text = "[8] Count laps from Bonus Time";
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flags256text = "[8] Count laps from Bonus Time";
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flags512text = "[9] Count from triggering player";
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flags512text = "[9] Count from triggering player";
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flags1024text = "[10] Use faster, unordered execution";
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flags32768text = "[15] Run if no one is NiGHTS";
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flags32768text = "[15] Run if no one is NiGHTS";
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prefix = "(326)";
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}
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}
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327
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327
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{
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{
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title = "NiGHTS Lap - Each Time";
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title = "NiGHTS Lap - Each Time";
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prefix = "(327)";
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flags2text = "[1] Mare >= Front X Offset";
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flags2text = "[1] Mare >= Front X Offset";
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flags16text = "[4] Count from lowest of players";
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flags16text = "[4] Count from lowest of players";
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flags32text = "[5] Lap <= Front Y Offset";
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flags32text = "[5] Lap <= Front Y Offset";
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@ -1886,12 +1919,13 @@ linedeftypes
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flags128text = "[7] Lap >= Front Y Offset";
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flags128text = "[7] Lap >= Front Y Offset";
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flags256text = "[8] Count laps from Bonus Time";
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flags256text = "[8] Count laps from Bonus Time";
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flags512text = "[9] Count from triggering player";
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flags512text = "[9] Count from triggering player";
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prefix = "(327)";
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flags1024text = "[10] Use faster, unordered execution";
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}
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}
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328
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328
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{
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{
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title = "NiGHTS Lap - Once";
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title = "NiGHTS Lap - Once";
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prefix = "(328)";
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flags2text = "[1] Mare >= Front X Offset";
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flags2text = "[1] Mare >= Front X Offset";
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flags16text = "[4] Count from lowest of players";
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flags16text = "[4] Count from lowest of players";
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flags32text = "[5] Lap <= Front Y Offset";
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flags32text = "[5] Lap <= Front Y Offset";
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@ -1899,12 +1933,13 @@ linedeftypes
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flags128text = "[7] Lap >= Front Y Offset";
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flags128text = "[7] Lap >= Front Y Offset";
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flags256text = "[8] Count laps from Bonus Time";
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flags256text = "[8] Count laps from Bonus Time";
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flags512text = "[9] Count from triggering player";
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flags512text = "[9] Count from triggering player";
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prefix = "(328)";
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flags1024text = "[10] Use faster, unordered execution";
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}
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}
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|
|
||||||
329
|
329
|
||||||
{
|
{
|
||||||
title = "Ideya Capture Touch - Each Time";
|
title = "Ideya Capture Touch - Each Time";
|
||||||
|
prefix = "(329)";
|
||||||
flags2text = "[1] Mare >= Front X Offset";
|
flags2text = "[1] Mare >= Front X Offset";
|
||||||
flags8text = "[3] Run regardless of spheres";
|
flags8text = "[3] Run regardless of spheres";
|
||||||
flags16text = "[4] Count from lowest of players";
|
flags16text = "[4] Count from lowest of players";
|
||||||
|
@ -1913,14 +1948,15 @@ linedeftypes
|
||||||
flags128text = "[7] Lap >= Front Y Offset";
|
flags128text = "[7] Lap >= Front Y Offset";
|
||||||
flags256text = "[8] Count laps from Bonus Time";
|
flags256text = "[8] Count laps from Bonus Time";
|
||||||
flags512text = "[9] Count from triggering player";
|
flags512text = "[9] Count from triggering player";
|
||||||
|
flags1024text = "[10] Use faster, unordered execution";
|
||||||
flags16384text = "[14] Only if not enough spheres";
|
flags16384text = "[14] Only if not enough spheres";
|
||||||
flags32768text = "[15] Run when entering Capture";
|
flags32768text = "[15] Run when entering Capture";
|
||||||
prefix = "(329)";
|
|
||||||
}
|
}
|
||||||
|
|
||||||
330
|
330
|
||||||
{
|
{
|
||||||
title = "Ideya Capture Touch - Once";
|
title = "Ideya Capture Touch - Once";
|
||||||
|
prefix = "(330)";
|
||||||
flags2text = "[1] Mare >= Front X Offset";
|
flags2text = "[1] Mare >= Front X Offset";
|
||||||
flags8text = "[3] Run regardless of spheres";
|
flags8text = "[3] Run regardless of spheres";
|
||||||
flags16text = "[4] Count from lowest of players";
|
flags16text = "[4] Count from lowest of players";
|
||||||
|
@ -1929,57 +1965,64 @@ linedeftypes
|
||||||
flags128text = "[7] Lap >= Front Y Offset";
|
flags128text = "[7] Lap >= Front Y Offset";
|
||||||
flags256text = "[8] Count laps from Bonus Time";
|
flags256text = "[8] Count laps from Bonus Time";
|
||||||
flags512text = "[9] Count from triggering player";
|
flags512text = "[9] Count from triggering player";
|
||||||
|
flags1024text = "[10] Use faster, unordered execution";
|
||||||
flags16384text = "[14] Only if not enough spheres";
|
flags16384text = "[14] Only if not enough spheres";
|
||||||
flags32768text = "[15] Run when entering Capture";
|
flags32768text = "[15] Run when entering Capture";
|
||||||
prefix = "(330)";
|
|
||||||
}
|
}
|
||||||
|
|
||||||
331
|
331
|
||||||
{
|
{
|
||||||
title = "Player Skin - Continuous";
|
title = "Player Skin - Continuous";
|
||||||
flags64text = "[6] Disable for this skin";
|
|
||||||
prefix = "(331)";
|
prefix = "(331)";
|
||||||
|
flags64text = "[6] Disable for this skin";
|
||||||
|
flags1024text = "[10] Use faster, unordered execution";
|
||||||
}
|
}
|
||||||
|
|
||||||
332
|
332
|
||||||
{
|
{
|
||||||
title = "Player Skin - Each Time";
|
title = "Player Skin - Each Time";
|
||||||
flags64text = "[6] Disable for this skin";
|
|
||||||
prefix = "(332)";
|
prefix = "(332)";
|
||||||
|
flags64text = "[6] Disable for this skin";
|
||||||
|
flags1024text = "[10] Use faster, unordered execution";
|
||||||
}
|
}
|
||||||
|
|
||||||
333
|
333
|
||||||
{
|
{
|
||||||
title = "Player Skin - Once";
|
title = "Player Skin - Once";
|
||||||
flags64text = "[6] Disable for this skin";
|
|
||||||
prefix = "(333)";
|
prefix = "(333)";
|
||||||
|
flags64text = "[6] Disable for this skin";
|
||||||
|
flags1024text = "[10] Use faster, unordered execution";
|
||||||
}
|
}
|
||||||
|
|
||||||
334
|
334
|
||||||
{
|
{
|
||||||
title = "Object Dye - Continuous";
|
title = "Object Dye - Continuous";
|
||||||
flags64text = "[6] Disable for this color";
|
|
||||||
prefix = "(334)";
|
prefix = "(334)";
|
||||||
|
flags64text = "[6] Disable for this color";
|
||||||
|
flags1024text = "[10] Use faster, unordered execution";
|
||||||
}
|
}
|
||||||
|
|
||||||
335
|
335
|
||||||
{
|
{
|
||||||
title = "Object Dye - Each Time";
|
title = "Object Dye - Each Time";
|
||||||
flags64text = "[6] Disable for this color";
|
|
||||||
prefix = "(335)";
|
prefix = "(335)";
|
||||||
|
flags64text = "[6] Disable for this color";
|
||||||
|
flags1024text = "[10] Use faster, unordered execution";
|
||||||
}
|
}
|
||||||
|
|
||||||
336
|
336
|
||||||
{
|
{
|
||||||
title = "Object Dye - Once";
|
title = "Object Dye - Once";
|
||||||
flags64text = "[6] Disable for this color";
|
|
||||||
prefix = "(336)";
|
prefix = "(336)";
|
||||||
|
flags64text = "[6] Disable for this color";
|
||||||
|
flags1024text = "[10] Use faster, unordered execution";
|
||||||
}
|
}
|
||||||
|
|
||||||
399
|
399
|
||||||
{
|
{
|
||||||
title = "Level Load";
|
title = "Level Load";
|
||||||
prefix = "(399)";
|
prefix = "(399)";
|
||||||
|
flags1024text = "[10] Use faster, unordered execution";
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -2662,7 +2705,7 @@ linedeftypes
|
||||||
|
|
||||||
502
|
502
|
||||||
{
|
{
|
||||||
title = "Scroll Tagged Wall";
|
title = "Scroll Tagged Walls";
|
||||||
prefix = "(502)";
|
prefix = "(502)";
|
||||||
flags128text = "[7] Use texture offsets";
|
flags128text = "[7] Use texture offsets";
|
||||||
flags256text = "[8] Scroll back side";
|
flags256text = "[8] Scroll back side";
|
||||||
|
@ -2670,7 +2713,7 @@ linedeftypes
|
||||||
|
|
||||||
503
|
503
|
||||||
{
|
{
|
||||||
title = "Scroll Tagged Wall (Accelerative)";
|
title = "Scroll Tagged Walls (Accelerative)";
|
||||||
prefix = "(503)";
|
prefix = "(503)";
|
||||||
flags128text = "[7] Use texture offsets";
|
flags128text = "[7] Use texture offsets";
|
||||||
flags256text = "[8] Scroll back side";
|
flags256text = "[8] Scroll back side";
|
||||||
|
@ -2678,7 +2721,7 @@ linedeftypes
|
||||||
|
|
||||||
504
|
504
|
||||||
{
|
{
|
||||||
title = "Scroll Tagged Wall (Displacement)";
|
title = "Scroll Tagged Walls (Displacement)";
|
||||||
prefix = "(504)";
|
prefix = "(504)";
|
||||||
flags128text = "[7] Use texture offsets";
|
flags128text = "[7] Use texture offsets";
|
||||||
flags256text = "[8] Scroll back side";
|
flags256text = "[8] Scroll back side";
|
||||||
|
@ -3112,7 +3155,7 @@ linedeftypes
|
||||||
723
|
723
|
||||||
{
|
{
|
||||||
title = "Copy Backside Floor Slope from Line Tag";
|
title = "Copy Backside Floor Slope from Line Tag";
|
||||||
prefix = "(720)";
|
prefix = "(723)";
|
||||||
slope = "copy";
|
slope = "copy";
|
||||||
slopeargs = 4;
|
slopeargs = 4;
|
||||||
}
|
}
|
||||||
|
@ -3120,7 +3163,7 @@ linedeftypes
|
||||||
724
|
724
|
||||||
{
|
{
|
||||||
title = "Copy Backside Ceiling Slope from Line Tag";
|
title = "Copy Backside Ceiling Slope from Line Tag";
|
||||||
prefix = "(721)";
|
prefix = "(724)";
|
||||||
slope = "copy";
|
slope = "copy";
|
||||||
slopeargs = 8;
|
slopeargs = 8;
|
||||||
}
|
}
|
||||||
|
@ -3128,7 +3171,7 @@ linedeftypes
|
||||||
725
|
725
|
||||||
{
|
{
|
||||||
title = "Copy Backside Floor and Ceiling Slope from Line Tag";
|
title = "Copy Backside Floor and Ceiling Slope from Line Tag";
|
||||||
prefix = "(722)";
|
prefix = "(725)";
|
||||||
slope = "copy";
|
slope = "copy";
|
||||||
slopeargs = 12;
|
slopeargs = 12;
|
||||||
}
|
}
|
||||||
|
@ -3190,7 +3233,7 @@ linedeftypes
|
||||||
|
|
||||||
transwall
|
transwall
|
||||||
{
|
{
|
||||||
title = "Translucent Wall";
|
title = "Translucent Walls";
|
||||||
|
|
||||||
900
|
900
|
||||||
{
|
{
|
||||||
|
@ -3966,6 +4009,7 @@ thingtypes
|
||||||
sprite = "BUMBA1";
|
sprite = "BUMBA1";
|
||||||
width = 16;
|
width = 16;
|
||||||
height = 32;
|
height = 32;
|
||||||
|
flags8text = "[8] Cannot move";
|
||||||
}
|
}
|
||||||
124
|
124
|
||||||
{
|
{
|
||||||
|
@ -3996,7 +4040,6 @@ thingtypes
|
||||||
width = 24;
|
width = 24;
|
||||||
height = 76;
|
height = 76;
|
||||||
flags4text = "[4] End level on death";
|
flags4text = "[4] End level on death";
|
||||||
flags8text = "[8] Alternate laser attack";
|
|
||||||
}
|
}
|
||||||
201
|
201
|
||||||
{
|
{
|
||||||
|
@ -4031,6 +4074,7 @@ thingtypes
|
||||||
height = 60;
|
height = 60;
|
||||||
flags1text = "[1] Grayscale mode";
|
flags1text = "[1] Grayscale mode";
|
||||||
flags4text = "[4] End level on death";
|
flags4text = "[4] End level on death";
|
||||||
|
flags8text = "[8] Skip intro";
|
||||||
}
|
}
|
||||||
206
|
206
|
||||||
{
|
{
|
||||||
|
@ -5232,7 +5276,7 @@ thingtypes
|
||||||
width = 8;
|
width = 8;
|
||||||
height = 16;
|
height = 16;
|
||||||
hangs = 1;
|
hangs = 1;
|
||||||
angletext = "Dripping interval";
|
angletext = "Dripping delay";
|
||||||
fixedrotation = 1;
|
fixedrotation = 1;
|
||||||
}
|
}
|
||||||
1003
|
1003
|
||||||
|
@ -5574,6 +5618,8 @@ thingtypes
|
||||||
width = 20;
|
width = 20;
|
||||||
height = 72;
|
height = 72;
|
||||||
arrow = 1;
|
arrow = 1;
|
||||||
|
flags4text = "[4] Move right";
|
||||||
|
flags8text = "[8] Move left";
|
||||||
}
|
}
|
||||||
1128
|
1128
|
||||||
{
|
{
|
||||||
|
@ -5726,6 +5772,7 @@ thingtypes
|
||||||
width = 24;
|
width = 24;
|
||||||
height = 63;
|
height = 63;
|
||||||
arrow = 1;
|
arrow = 1;
|
||||||
|
flags8text = "[8] Not pushable";
|
||||||
}
|
}
|
||||||
1217
|
1217
|
||||||
{
|
{
|
||||||
|
@ -5861,6 +5908,7 @@ thingtypes
|
||||||
height = 32;
|
height = 32;
|
||||||
angletext = "Initial delay";
|
angletext = "Initial delay";
|
||||||
fixedrotation = 1;
|
fixedrotation = 1;
|
||||||
|
hangs = 1;
|
||||||
flags8text = "[8] Double size";
|
flags8text = "[8] Double size";
|
||||||
}
|
}
|
||||||
1305
|
1305
|
||||||
|
|
Loading…
Reference in a new issue