diff --git a/extras/conf/SRB2-22.cfg b/extras/conf/SRB2-22.cfg index 2b4bdbcd7..b780ff75f 100644 --- a/extras/conf/SRB2-22.cfg +++ b/extras/conf/SRB2-22.cfg @@ -1091,6 +1091,7 @@ linedeftypes { title = "Water, Opaque"; prefix = "(120)"; + flags2text = "[1] Make lava intangible"; flags8text = "[3] Slope skew sides"; flags64text = "[6] Use two light levels"; flags512text = "[9] Use target light level"; @@ -1106,6 +1107,7 @@ linedeftypes { title = "Water, Translucent"; prefix = "(121)"; + flags2text = "[1] Make lava intangible"; flags8text = "[3] Slope skew sides"; flags64text = "[6] Use two light levels"; flags512text = "[9] Use target light level"; @@ -1122,6 +1124,7 @@ linedeftypes { title = "Water, Opaque, No Sides"; prefix = "(122)"; + flags2text = "[1] Make lava intangible"; flags64text = "[6] Use two light levels"; flags512text = "[9] Use target light level"; flags1024text = "[10] Ripple effect"; @@ -1136,6 +1139,7 @@ linedeftypes { title = "Water, Translucent, No Sides"; prefix = "(123)"; + flags2text = "[1] Make lava intangible"; flags64text = "[6] Use two light levels"; flags512text = "[9] Use target light level"; flags1024text = "[10] Ripple effect"; @@ -1151,6 +1155,7 @@ linedeftypes { title = "Goo Water, Translucent"; prefix = "(124)"; + flags2text = "[1] Make lava intangible"; flags8text = "[3] Slope skew sides"; flags64text = "[6] Use two light levels"; flags512text = "[9] Use target light level"; @@ -1167,6 +1172,7 @@ linedeftypes { title = "Goo Water, Translucent, No Sides"; prefix = "(125)"; + flags2text = "[1] Make lava intangible"; flags64text = "[6] Use two light levels"; flags512text = "[9] Use target light level"; flags1024text = "[10] Ripple effect"; @@ -1669,12 +1675,14 @@ linedeftypes { title = "Continuous"; prefix = "(300)"; + flags1024text = "[10] Use faster, unordered execution"; } 301 { title = "Each Time"; prefix = "(301)"; + flags1024text = "[10] Use faster, unordered execution"; flags16384text = "[14] Also trigger on exit"; } @@ -1682,6 +1690,7 @@ linedeftypes { title = "Once"; prefix = "(302)"; + flags1024text = "[10] Use faster, unordered execution"; } 303 @@ -1691,6 +1700,7 @@ linedeftypes flags2text = "[1] Rings greater or equal"; flags64text = "[6] Rings less or equal"; flags512text = "[9] Consider all players"; + flags1024text = "[10] Use faster, unordered execution"; } 304 @@ -1700,18 +1710,21 @@ linedeftypes flags2text = "[1] Rings greater or equal"; flags64text = "[6] Rings less or equal"; flags512text = "[9] Consider all players"; + flags1024text = "[10] Use faster, unordered execution"; } 305 { title = "Character Ability - Continuous"; prefix = "(305)"; + flags1024text = "[10] Use faster, unordered execution"; } 306 { title = "Character Ability - Each Time"; prefix = "(306)"; + flags1024text = "[10] Use faster, unordered execution"; flags16384text = "[14] Also trigger on exit"; } @@ -1719,24 +1732,28 @@ linedeftypes { title = "Character Ability - Once"; prefix = "(307)"; + flags1024text = "[10] Use faster, unordered execution"; } 308 { title = "Race Only - Once"; prefix = "(308)"; + flags1024text = "[10] Use faster, unordered execution"; } 309 { title = "CTF Red Team - Continuous"; prefix = "(309)"; + flags1024text = "[10] Use faster, unordered execution"; } 310 { title = "CTF Red Team - Each Time"; prefix = "(310)"; + flags1024text = "[10] Use faster, unordered execution"; flags16384text = "[14] Also trigger on exit"; } @@ -1744,12 +1761,14 @@ linedeftypes { title = "CTF Blue Team - Continuous"; prefix = "(311)"; + flags1024text = "[10] Use faster, unordered execution"; } 312 { title = "CTF Blue Team - Each Time"; prefix = "(312)"; + flags1024text = "[10] Use faster, unordered execution"; flags16384text = "[14] Also trigger on exit"; } @@ -1757,6 +1776,7 @@ linedeftypes { title = "No More Enemies - Once"; prefix = "(313)"; + flags1024text = "[10] Use faster, unordered execution"; } 314 @@ -1765,6 +1785,7 @@ linedeftypes prefix = "(314)"; flags64text = "[6] Number greater or equal"; flags512text = "[9] Number less"; + flags1024text = "[10] Use faster, unordered execution"; } 315 @@ -1773,30 +1794,35 @@ linedeftypes prefix = "(315)"; flags64text = "[6] Number greater or equal"; flags512text = "[9] Number less"; + flags1024text = "[10] Use faster, unordered execution"; } 317 { title = "Condition Set Trigger - Continuous"; prefix = "(317)"; + flags1024text = "[10] Use faster, unordered execution"; } 318 { title = "Condition Set Trigger - Once"; prefix = "(318)"; + flags1024text = "[10] Use faster, unordered execution"; } 319 { title = "Unlockable - Continuous"; prefix = "(319)"; + flags1024text = "[10] Use faster, unordered execution"; } 320 { title = "Unlockable - Once"; prefix = "(320)"; + flags1024text = "[10] Use faster, unordered execution"; } 321 @@ -1804,6 +1830,7 @@ linedeftypes title = "Trigger After X Calls - Continuous"; prefix = "(321)"; flags64text = "[6] Trigger more than once"; + flags1024text = "[10] Use faster, unordered execution"; } @@ -1812,6 +1839,7 @@ linedeftypes title = "Trigger After X Calls - Each Time"; prefix = "(322)"; flags64text = "[6] Trigger more than once"; + flags1024text = "[10] Use faster, unordered execution"; } 323 @@ -1826,6 +1854,7 @@ linedeftypes flags128text = "[7] Lap >= Front Y Offset"; flags256text = "[8] Count laps from Bonus Time"; flags512text = "[9] Count from triggering player"; + flags1024text = "[10] Use faster, unordered execution"; flags16384text = "[14] Run if no more mares"; flags32768text = "[15] Run if player is not NiGHTS"; } @@ -1833,6 +1862,7 @@ linedeftypes 324 { title = "NiGHTSerize - Once"; + prefix = "(324)"; flags2text = "[1] Mare >= Front X Offset"; flags8text = "[3] Run only if player is NiGHTS"; flags16text = "[4] Count from lowest of players"; @@ -1841,14 +1871,15 @@ linedeftypes flags128text = "[7] Lap >= Front Y Offset"; flags256text = "[8] Count laps from Bonus Time"; flags512text = "[9] Count from triggering player"; + flags1024text = "[10] Use faster, unordered execution"; flags16384text = "[14] Run if no more mares"; flags32768text = "[15] Run if player is not NiGHTS"; - prefix = "(324)"; } 325 { title = "De-NiGHTSerize - Each Time"; + prefix = "(325)"; flags2text = "[1] Mare >= Front X Offset"; flags8text = "[3] Run if anyone is NiGHTS"; flags16text = "[4] Count from lowest of players"; @@ -1857,13 +1888,14 @@ linedeftypes flags128text = "[7] Lap >= Front Y Offset"; flags256text = "[8] Count laps from Bonus Time"; flags512text = "[9] Count from triggering player"; + flags1024text = "[10] Use faster, unordered execution"; flags32768text = "[15] Run if no one is NiGHTS"; - prefix = "(325)"; } 326 { title = "De-NiGHTSerize - Once"; + prefix = "(326)"; flags2text = "[1] Mare >= Front X Offset"; flags8text = "[3] Run if anyone is NiGHTS"; flags16text = "[4] Count from lowest of players"; @@ -1872,13 +1904,14 @@ linedeftypes flags128text = "[7] Lap >= Front Y Offset"; flags256text = "[8] Count laps from Bonus Time"; flags512text = "[9] Count from triggering player"; + flags1024text = "[10] Use faster, unordered execution"; flags32768text = "[15] Run if no one is NiGHTS"; - prefix = "(326)"; } 327 { title = "NiGHTS Lap - Each Time"; + prefix = "(327)"; flags2text = "[1] Mare >= Front X Offset"; flags16text = "[4] Count from lowest of players"; flags32text = "[5] Lap <= Front Y Offset"; @@ -1886,12 +1919,13 @@ linedeftypes flags128text = "[7] Lap >= Front Y Offset"; flags256text = "[8] Count laps from Bonus Time"; flags512text = "[9] Count from triggering player"; - prefix = "(327)"; + flags1024text = "[10] Use faster, unordered execution"; } 328 { title = "NiGHTS Lap - Once"; + prefix = "(328)"; flags2text = "[1] Mare >= Front X Offset"; flags16text = "[4] Count from lowest of players"; flags32text = "[5] Lap <= Front Y Offset"; @@ -1899,12 +1933,13 @@ linedeftypes flags128text = "[7] Lap >= Front Y Offset"; flags256text = "[8] Count laps from Bonus Time"; flags512text = "[9] Count from triggering player"; - prefix = "(328)"; + flags1024text = "[10] Use faster, unordered execution"; } 329 { title = "Ideya Capture Touch - Each Time"; + prefix = "(329)"; flags2text = "[1] Mare >= Front X Offset"; flags8text = "[3] Run regardless of spheres"; flags16text = "[4] Count from lowest of players"; @@ -1913,14 +1948,15 @@ linedeftypes flags128text = "[7] Lap >= Front Y Offset"; flags256text = "[8] Count laps from Bonus Time"; flags512text = "[9] Count from triggering player"; + flags1024text = "[10] Use faster, unordered execution"; flags16384text = "[14] Only if not enough spheres"; flags32768text = "[15] Run when entering Capture"; - prefix = "(329)"; } 330 { title = "Ideya Capture Touch - Once"; + prefix = "(330)"; flags2text = "[1] Mare >= Front X Offset"; flags8text = "[3] Run regardless of spheres"; flags16text = "[4] Count from lowest of players"; @@ -1929,57 +1965,64 @@ linedeftypes flags128text = "[7] Lap >= Front Y Offset"; flags256text = "[8] Count laps from Bonus Time"; flags512text = "[9] Count from triggering player"; + flags1024text = "[10] Use faster, unordered execution"; flags16384text = "[14] Only if not enough spheres"; flags32768text = "[15] Run when entering Capture"; - prefix = "(330)"; } 331 { title = "Player Skin - Continuous"; - flags64text = "[6] Disable for this skin"; prefix = "(331)"; + flags64text = "[6] Disable for this skin"; + flags1024text = "[10] Use faster, unordered execution"; } 332 { title = "Player Skin - Each Time"; - flags64text = "[6] Disable for this skin"; prefix = "(332)"; + flags64text = "[6] Disable for this skin"; + flags1024text = "[10] Use faster, unordered execution"; } 333 { title = "Player Skin - Once"; - flags64text = "[6] Disable for this skin"; prefix = "(333)"; + flags64text = "[6] Disable for this skin"; + flags1024text = "[10] Use faster, unordered execution"; } 334 { title = "Object Dye - Continuous"; - flags64text = "[6] Disable for this color"; prefix = "(334)"; + flags64text = "[6] Disable for this color"; + flags1024text = "[10] Use faster, unordered execution"; } 335 { title = "Object Dye - Each Time"; - flags64text = "[6] Disable for this color"; prefix = "(335)"; + flags64text = "[6] Disable for this color"; + flags1024text = "[10] Use faster, unordered execution"; } 336 { title = "Object Dye - Once"; - flags64text = "[6] Disable for this color"; prefix = "(336)"; + flags64text = "[6] Disable for this color"; + flags1024text = "[10] Use faster, unordered execution"; } 399 { title = "Level Load"; prefix = "(399)"; + flags1024text = "[10] Use faster, unordered execution"; } } @@ -2662,7 +2705,7 @@ linedeftypes 502 { - title = "Scroll Tagged Wall"; + title = "Scroll Tagged Walls"; prefix = "(502)"; flags128text = "[7] Use texture offsets"; flags256text = "[8] Scroll back side"; @@ -2670,7 +2713,7 @@ linedeftypes 503 { - title = "Scroll Tagged Wall (Accelerative)"; + title = "Scroll Tagged Walls (Accelerative)"; prefix = "(503)"; flags128text = "[7] Use texture offsets"; flags256text = "[8] Scroll back side"; @@ -2678,7 +2721,7 @@ linedeftypes 504 { - title = "Scroll Tagged Wall (Displacement)"; + title = "Scroll Tagged Walls (Displacement)"; prefix = "(504)"; flags128text = "[7] Use texture offsets"; flags256text = "[8] Scroll back side"; @@ -3112,7 +3155,7 @@ linedeftypes 723 { title = "Copy Backside Floor Slope from Line Tag"; - prefix = "(720)"; + prefix = "(723)"; slope = "copy"; slopeargs = 4; } @@ -3120,7 +3163,7 @@ linedeftypes 724 { title = "Copy Backside Ceiling Slope from Line Tag"; - prefix = "(721)"; + prefix = "(724)"; slope = "copy"; slopeargs = 8; } @@ -3128,7 +3171,7 @@ linedeftypes 725 { title = "Copy Backside Floor and Ceiling Slope from Line Tag"; - prefix = "(722)"; + prefix = "(725)"; slope = "copy"; slopeargs = 12; } @@ -3190,7 +3233,7 @@ linedeftypes transwall { - title = "Translucent Wall"; + title = "Translucent Walls"; 900 { @@ -3966,6 +4009,7 @@ thingtypes sprite = "BUMBA1"; width = 16; height = 32; + flags8text = "[8] Cannot move"; } 124 { @@ -3996,7 +4040,6 @@ thingtypes width = 24; height = 76; flags4text = "[4] End level on death"; - flags8text = "[8] Alternate laser attack"; } 201 { @@ -4031,6 +4074,7 @@ thingtypes height = 60; flags1text = "[1] Grayscale mode"; flags4text = "[4] End level on death"; + flags8text = "[8] Skip intro"; } 206 { @@ -5232,7 +5276,7 @@ thingtypes width = 8; height = 16; hangs = 1; - angletext = "Dripping interval"; + angletext = "Dripping delay"; fixedrotation = 1; } 1003 @@ -5574,6 +5618,8 @@ thingtypes width = 20; height = 72; arrow = 1; + flags4text = "[4] Move right"; + flags8text = "[8] Move left"; } 1128 { @@ -5726,6 +5772,7 @@ thingtypes width = 24; height = 63; arrow = 1; + flags8text = "[8] Not pushable"; } 1217 { @@ -5861,6 +5908,7 @@ thingtypes height = 32; angletext = "Initial delay"; fixedrotation = 1; + hangs = 1; flags8text = "[8] Double size"; } 1305