Add variable to move idle players to spectators

This commit is contained in:
Hanicef 2024-02-25 19:05:16 +01:00
parent 33a1776f97
commit 7e3f6a2803
3 changed files with 18 additions and 2 deletions

View file

@ -114,6 +114,7 @@ static CV_PossibleValue_t playbackspeed_cons_t[] = {{1, "MIN"}, {10, "MAX"}, {0,
consvar_t cv_playbackspeed = CVAR_INIT ("playbackspeed", "1", 0, playbackspeed_cons_t, NULL); consvar_t cv_playbackspeed = CVAR_INIT ("playbackspeed", "1", 0, playbackspeed_cons_t, NULL);
consvar_t cv_idletime = CVAR_INIT ("idletime", "0", CV_SAVE, CV_Unsigned, NULL); consvar_t cv_idletime = CVAR_INIT ("idletime", "0", CV_SAVE, CV_Unsigned, NULL);
consvar_t cv_idlespectate = CVAR_INIT ("idlespectate", "On", CV_SAVE, CV_OnOff, NULL);
consvar_t cv_dedicatedidletime = CVAR_INIT ("dedicatedidletime", "10", CV_SAVE, CV_Unsigned, NULL); consvar_t cv_dedicatedidletime = CVAR_INIT ("dedicatedidletime", "10", CV_SAVE, CV_Unsigned, NULL);
consvar_t cv_httpsource = CVAR_INIT ("http_source", "", CV_SAVE, NULL, NULL); consvar_t cv_httpsource = CVAR_INIT ("http_source", "", CV_SAVE, NULL, NULL);
@ -1372,9 +1373,23 @@ static void IdleUpdate(void)
if (players[i].lastinputtime > (tic_t)cv_idletime.value * TICRATE * 60) if (players[i].lastinputtime > (tic_t)cv_idletime.value * TICRATE * 60)
{ {
players[i].lastinputtime = 0; players[i].lastinputtime = 0;
if (cv_idlespectate.value && G_GametypeHasSpectators())
{
changeteam_union NetPacket;
UINT16 usvalue;
NetPacket.value.l = NetPacket.value.b = 0;
NetPacket.packet.newteam = 0;
NetPacket.packet.playernum = i;
NetPacket.packet.verification = true; // This signals that it's a server change
usvalue = SHORT(NetPacket.value.l|NetPacket.value.b);
SendNetXCmd(XD_TEAMCHANGE, &usvalue, sizeof(usvalue));
}
else
{
SendKick(i, KICK_MSG_IDLE | KICK_MSG_KEEP_BODY); SendKick(i, KICK_MSG_IDLE | KICK_MSG_KEEP_BODY);
} }
} }
}
else else
{ {
players[i].lastinputtime = 0; players[i].lastinputtime = 0;

View file

@ -73,7 +73,7 @@ extern UINT32 realpingtable[MAXPLAYERS];
extern UINT32 playerpingtable[MAXPLAYERS]; extern UINT32 playerpingtable[MAXPLAYERS];
extern tic_t servermaxping; extern tic_t servermaxping;
extern consvar_t cv_netticbuffer, cv_resynchattempts, cv_blamecfail, cv_playbackspeed, cv_idletime, cv_dedicatedidletime; extern consvar_t cv_netticbuffer, cv_resynchattempts, cv_blamecfail, cv_playbackspeed, cv_idletime, cv_idlespectate, cv_dedicatedidletime;
extern consvar_t cv_httpsource; extern consvar_t cv_httpsource;
// Used in d_net, the only dependence // Used in d_net, the only dependence

View file

@ -620,6 +620,7 @@ void D_RegisterServerCommands(void)
CV_RegisterVar(&cv_blamecfail); CV_RegisterVar(&cv_blamecfail);
CV_RegisterVar(&cv_dedicatedidletime); CV_RegisterVar(&cv_dedicatedidletime);
CV_RegisterVar(&cv_idletime); CV_RegisterVar(&cv_idletime);
CV_RegisterVar(&cv_idlespectate);
CV_RegisterVar(&cv_httpsource); CV_RegisterVar(&cv_httpsource);
COM_AddCommand("ping", Command_Ping_f, COM_LUA); COM_AddCommand("ping", Command_Ping_f, COM_LUA);