Merge branch 'issue1211' into 'next'

Fixes Issue #1211 - cut the amplitude on OpenGL water wave effect

See merge request STJr/SRB2!2381
This commit is contained in:
sphere 2024-03-07 12:50:14 +00:00
commit 33a1776f97

View file

@ -5953,7 +5953,7 @@ void HWR_DoPostProcessor(player_t *player)
if (*type == postimg_water)
{
WAVELENGTH = 5;
AMPLITUDE = 20;
AMPLITUDE = 40;
FREQUENCY = 8;
}
else