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Update deh_tables.c
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1 changed files with 4 additions and 2 deletions
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@ -361,8 +361,9 @@ const char *const STATE_LIST[] = { // array length left dynamic for sanity testi
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"S_XDEATHSTATE",
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"S_RAISESTATE",
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// Thok
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// Thok effect and spin trail
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"S_THOK",
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"S_THOKEFFECT",
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// Player
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"S_PLAY_STND",
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@ -3490,7 +3491,8 @@ const char *const MOBJTYPE_LIST[] = { // array length left dynamic for sanity t
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"MT_NULL",
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"MT_UNKNOWN",
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"MT_THOK", // Thok! mobj
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"MT_THOK", // Spin trail mobj
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"MT_THOKEFFECT", // Thok boom effect
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"MT_PLAYER",
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"MT_TAILSOVERLAY", // c:
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"MT_METALJETFUME",
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