V_PERPLAYER again

This commit is contained in:
James R 2020-01-03 16:56:52 -08:00
parent 5762fe7a27
commit 5657989b4c

View file

@ -1000,7 +1000,7 @@ static void ST_drawInput(void)
//V_TestBatch(); //V_TestBatch();
/* I'm a lazy shit so these stay magic. haha... */ /* I'm a lazy shit so these stay magic. haha... */
V_LockBlend(88, 172, 43, 22, 0); V_LockBlend(88, 172, 43, 22, flags);
// O backing // O backing
V_DrawFillMaybeFade(x, y-1, 16, 16, hudinfo[HUD_LIVES].f|flags|20, translucency); V_DrawFillMaybeFade(x, y-1, 16, 16, hudinfo[HUD_LIVES].f|flags|20, translucency);