mirror of
https://git.do.srb2.org/STJr/SRB2.git
synced 2024-11-15 01:01:33 +00:00
Merge branch 'explosion-interpolation' into 'next'
Fix Explosion Ring explosion interpolation See merge request STJr/SRB2!1941
This commit is contained in:
commit
3c7e8e9a08
1 changed files with 1 additions and 5 deletions
|
@ -6334,11 +6334,7 @@ void P_SpawnParaloop(fixed_t x, fixed_t y, fixed_t z, fixed_t radius, INT32 numb
|
||||||
mobj->fuse = (radius>>(FRACBITS+2)) + 1;
|
mobj->fuse = (radius>>(FRACBITS+2)) + 1;
|
||||||
|
|
||||||
if (spawncenter)
|
if (spawncenter)
|
||||||
{
|
P_SetOrigin(mobj, x, y, z);
|
||||||
mobj->x = x;
|
|
||||||
mobj->y = y;
|
|
||||||
mobj->z = z;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (mobj->fuse <= 1)
|
if (mobj->fuse <= 1)
|
||||||
mobj->fuse = 2;
|
mobj->fuse = 2;
|
||||||
|
|
Loading…
Reference in a new issue