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move hw texture used to be always below.
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1 changed files with 1 additions and 1 deletions
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@ -810,8 +810,8 @@ static void Command_Memfree_f(void)
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CONS_Printf(M_GetText("Mipmap patches : %7s KB\n"), sizeu1(Z_TagUsage(PU_HWRPATCHCOLMIPMAP)>>10));
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CONS_Printf(M_GetText("HW Texture cache : %7s KB\n"), sizeu1(Z_TagUsage(PU_HWRCACHE)>>10));
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CONS_Printf(M_GetText("Plane polygons : %7s KB\n"), sizeu1(Z_TagUsage(PU_HWRPLANE)>>10));
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CONS_Printf(M_GetText("HW Texture used : %7d KB\n"), HWR_GetTextureUsed()>>10);
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CONS_Printf(M_GetText("HW model textures : %7s KB\n"), sizeu1(Z_TagUsage(PU_HWRMODELTEXTURE)>>10));
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CONS_Printf(M_GetText("HW Texture used : %7d KB\n"), HWR_GetTextureUsed()>>10);
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}
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#endif
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