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don't free pu_cache.
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2 changed files with 1 additions and 2 deletions
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@ -659,7 +659,7 @@ void D_SRB2Loop(void)
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*/
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/* Smells like a hack... Don't fade Sonic's ass into the title screen. */
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if (gamestate != GS_TITLESCREEN)
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V_DrawScaledPatch(0, 0, 0, W_CachePatchNum(W_GetNumForName("CONSBACK"), PU_CACHE));
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V_DrawScaledPatch(0, 0, 0, W_CachePatchNum(W_GetNumForName("CONSBACK"), PU_PATCH));
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for (;;)
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{
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@ -506,7 +506,6 @@ boolean needpatchrecache = false;
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void Z_FlushCachedPatches(void)
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{
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CONS_Debug(DBG_RENDER, "Z_FlushCachedPatches()...\n");
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Z_FreeTag(PU_CACHE);
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Z_FreeTag(PU_PATCH);
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Z_FreeTag(PU_HUDGFX);
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Z_FreeTag(PU_HWRPATCHINFO);
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