2014-03-15 16:59:03 +00:00
|
|
|
|
// Emacs style mode select -*- C++ -*-
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
|
|
|
//
|
|
|
|
|
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
|
|
|
|
//
|
|
|
|
|
// This program is free software; you can redistribute it and/or
|
|
|
|
|
// modify it under the terms of the GNU General Public License
|
|
|
|
|
// as published by the Free Software Foundation; either version 2
|
|
|
|
|
// of the License, or (at your option) any later version.
|
|
|
|
|
//
|
|
|
|
|
// This program is distributed in the hope that it will be useful,
|
|
|
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
|
// GNU General Public License for more details.
|
|
|
|
|
//
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
|
|
|
/// \file
|
|
|
|
|
/// \brief Windows specific part of the OpenGL API for Doom Legacy
|
|
|
|
|
///
|
|
|
|
|
/// TODO:
|
|
|
|
|
/// - check if windowed mode works
|
|
|
|
|
/// - support different pixel formats
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
#if defined (_WIN32)
|
|
|
|
|
|
|
|
|
|
//#define WIN32_LEAN_AND_MEAN
|
|
|
|
|
#define RPC_NO_WINDOWS_H
|
|
|
|
|
#include <windows.h>
|
|
|
|
|
#include <time.h>
|
|
|
|
|
#undef GETTEXT
|
|
|
|
|
#include "r_opengl.h"
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// **************************************************************************
|
|
|
|
|
// GLOBALS
|
|
|
|
|
// **************************************************************************
|
|
|
|
|
|
|
|
|
|
#ifdef DEBUG_TO_FILE
|
|
|
|
|
static unsigned long nb_frames = 0;
|
|
|
|
|
static clock_t my_clock;
|
|
|
|
|
FILE *logstream;
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
static HDC hDC = NULL; // the window's device context
|
|
|
|
|
static HGLRC hGLRC = NULL; // the OpenGL rendering context
|
|
|
|
|
static HWND hWnd = NULL;
|
|
|
|
|
static BOOL WasFullScreen = FALSE;
|
|
|
|
|
static void UnSetRes(void);
|
|
|
|
|
|
|
|
|
|
#ifdef USE_WGL_SWAP
|
|
|
|
|
PFNWGLEXTSWAPCONTROLPROC wglSwapIntervalEXT = NULL;
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
PFNglClear pglClear;
|
|
|
|
|
PFNglGetIntegerv pglGetIntegerv;
|
|
|
|
|
PFNglGetString pglGetString;
|
|
|
|
|
|
|
|
|
|
#define MAX_VIDEO_MODES 32
|
|
|
|
|
static vmode_t video_modes[MAX_VIDEO_MODES];
|
|
|
|
|
INT32 oglflags = 0;
|
|
|
|
|
|
|
|
|
|
// **************************************************************************
|
|
|
|
|
// FUNCTIONS
|
|
|
|
|
// **************************************************************************
|
|
|
|
|
|
|
|
|
|
// -----------------+
|
|
|
|
|
// APIENTRY DllMain : DLL Entry Point,
|
|
|
|
|
// : open/close debug log
|
|
|
|
|
// Returns :
|
|
|
|
|
// -----------------+
|
|
|
|
|
BOOL WINAPI DllMain(HINSTANCE hinstDLL, // handle to DLL module
|
|
|
|
|
DWORD fdwReason, // reason for calling function
|
|
|
|
|
LPVOID lpvReserved) // reserved
|
|
|
|
|
{
|
|
|
|
|
// Perform actions based on the reason for calling.
|
|
|
|
|
UNREFERENCED_PARAMETER(lpvReserved);
|
|
|
|
|
switch (fdwReason)
|
|
|
|
|
{
|
|
|
|
|
case DLL_PROCESS_ATTACH:
|
|
|
|
|
// Initialize once for each new process.
|
|
|
|
|
// Return FALSE to fail DLL load.
|
|
|
|
|
#ifdef DEBUG_TO_FILE
|
|
|
|
|
logstream = fopen("ogllog.txt", "wt");
|
|
|
|
|
if (logstream == NULL)
|
|
|
|
|
return FALSE;
|
|
|
|
|
#endif
|
|
|
|
|
DisableThreadLibraryCalls(hinstDLL);
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
|
|
case DLL_THREAD_ATTACH:
|
|
|
|
|
// Do thread-specific initialization.
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
|
|
case DLL_THREAD_DETACH:
|
|
|
|
|
// Do thread-specific cleanup.
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
|
|
case DLL_PROCESS_DETACH:
|
|
|
|
|
// Perform any necessary cleanup.
|
|
|
|
|
#ifdef DEBUG_TO_FILE
|
|
|
|
|
if (logstream)
|
|
|
|
|
{
|
|
|
|
|
fclose(logstream);
|
|
|
|
|
logstream = NULL;
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return TRUE; // Successful DLL_PROCESS_ATTACH.
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
#ifdef STATIC_OPENGL
|
|
|
|
|
#define pwglGetProcAddress wglGetProcAddress;
|
|
|
|
|
#define pwglCreateContext wglCreateContext;
|
|
|
|
|
#define pwglDeleteContext wglDeleteContext;
|
|
|
|
|
#define pwglMakeCurrent wglMakeCurrent;
|
|
|
|
|
#else
|
|
|
|
|
static HMODULE OGL32, GLU32;
|
|
|
|
|
typedef void *(WINAPI *PFNwglGetProcAddress) (const char *);
|
|
|
|
|
static PFNwglGetProcAddress pwglGetProcAddress;
|
|
|
|
|
typedef HGLRC (WINAPI *PFNwglCreateContext) (HDC hdc);
|
|
|
|
|
static PFNwglCreateContext pwglCreateContext;
|
|
|
|
|
typedef BOOL (WINAPI *PFNwglDeleteContext) (HGLRC hglrc);
|
|
|
|
|
static PFNwglDeleteContext pwglDeleteContext;
|
|
|
|
|
typedef BOOL (WINAPI *PFNwglMakeCurrent) (HDC hdc, HGLRC hglrc);
|
|
|
|
|
static PFNwglMakeCurrent pwglMakeCurrent;
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
#ifndef STATIC_OPENGL
|
|
|
|
|
void *GetGLFunc(const char *proc)
|
|
|
|
|
{
|
|
|
|
|
void *func = NULL;
|
|
|
|
|
if (strncmp(proc, "glu", 3) == 0)
|
|
|
|
|
{
|
|
|
|
|
if (GLU32)
|
|
|
|
|
func = GetProcAddress(GLU32, proc);
|
|
|
|
|
else
|
|
|
|
|
return NULL;
|
|
|
|
|
}
|
|
|
|
|
if (pwglGetProcAddress)
|
|
|
|
|
func = pwglGetProcAddress(proc);
|
|
|
|
|
if (!func)
|
|
|
|
|
func = GetProcAddress(OGL32, proc);
|
|
|
|
|
return func;
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
boolean LoadGL(void)
|
|
|
|
|
{
|
|
|
|
|
#ifndef STATIC_OPENGL
|
|
|
|
|
OGL32 = LoadLibrary("OPENGL32.DLL");
|
|
|
|
|
|
|
|
|
|
if (!OGL32)
|
|
|
|
|
return 0;
|
|
|
|
|
|
|
|
|
|
GLU32 = LoadLibrary("GLU32.DLL");
|
|
|
|
|
|
|
|
|
|
pwglGetProcAddress = GetGLFunc("wglGetProcAddress");
|
|
|
|
|
pwglCreateContext = GetGLFunc("wglCreateContext");
|
|
|
|
|
pwglDeleteContext = GetGLFunc("wglDeleteContext");
|
|
|
|
|
pwglMakeCurrent = GetGLFunc("wglMakeCurrent");
|
|
|
|
|
#endif
|
|
|
|
|
return SetupGLfunc();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// -----------------+
|
|
|
|
|
// SetupPixelFormat : Set the device context's pixel format
|
|
|
|
|
// Note : Because we currently use only the desktop's BPP format, all the
|
|
|
|
|
// : video modes in Doom Legacy OpenGL are of the same BPP, thus the
|
|
|
|
|
// : PixelFormat is set only once.
|
|
|
|
|
// : Setting the pixel format more than once on the same window
|
|
|
|
|
// : doesn't work. (ultimately for different pixel formats, we
|
|
|
|
|
// : should close the window, and re-create it)
|
|
|
|
|
// -----------------+
|
|
|
|
|
int SetupPixelFormat(INT32 WantColorBits, INT32 WantStencilBits, INT32 WantDepthBits)
|
|
|
|
|
{
|
|
|
|
|
static DWORD iLastPFD = 0;
|
|
|
|
|
INT32 nPixelFormat;
|
|
|
|
|
PIXELFORMATDESCRIPTOR pfd =
|
|
|
|
|
{
|
|
|
|
|
sizeof (PIXELFORMATDESCRIPTOR), // size
|
|
|
|
|
1, // version
|
|
|
|
|
PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER,
|
|
|
|
|
PFD_TYPE_RGBA, // color type
|
|
|
|
|
32 /*WantColorBits*/, // cColorBits : prefered color depth
|
|
|
|
|
0, 0, // cRedBits, cRedShift
|
|
|
|
|
0, 0, // cGreenBits, cGreenShift
|
|
|
|
|
0, 0, // cBlueBits, cBlueShift
|
|
|
|
|
0, 0, // cAlphaBits, cAlphaShift
|
|
|
|
|
0, // cAccumBits
|
|
|
|
|
0, 0, 0, 0, // cAccum Red/Green/Blue/Alpha Bits
|
|
|
|
|
0, // cDepthBits (0,16,24,32)
|
|
|
|
|
0, // cStencilBits
|
|
|
|
|
0, // cAuxBuffers
|
|
|
|
|
PFD_MAIN_PLANE, // iLayerType
|
|
|
|
|
0, // reserved, must be zero
|
|
|
|
|
0, 0, 0, // dwLayerMask, dwVisibleMask, dwDamageMask
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
DWORD iPFD = (WantColorBits<<16) | (WantStencilBits<<8) | WantDepthBits;
|
|
|
|
|
|
|
|
|
|
pfd.cDepthBits = (BYTE)WantDepthBits;
|
|
|
|
|
pfd.cStencilBits = (BYTE)WantStencilBits;
|
|
|
|
|
|
|
|
|
|
if (iLastPFD)
|
|
|
|
|
{
|
|
|
|
|
DBG_Printf("WARNING : SetPixelFormat() called twise not supported by all drivers !\n");
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// set the pixel format only if different than the current
|
|
|
|
|
if (iPFD == iLastPFD)
|
|
|
|
|
return 2;
|
|
|
|
|
else
|
|
|
|
|
iLastPFD = iPFD;
|
|
|
|
|
|
|
|
|
|
DBG_Printf("SetupPixelFormat() - %d ColorBits - %d StencilBits - %d DepthBits\n",
|
|
|
|
|
WantColorBits, WantStencilBits, WantDepthBits);
|
|
|
|
|
|
|
|
|
|
nPixelFormat = ChoosePixelFormat(hDC, &pfd);
|
|
|
|
|
|
|
|
|
|
if (nPixelFormat == 0)
|
|
|
|
|
DBG_Printf("ChoosePixelFormat() FAILED\n");
|
|
|
|
|
|
|
|
|
|
if (SetPixelFormat(hDC, nPixelFormat, &pfd) == 0)
|
|
|
|
|
{
|
|
|
|
|
DBG_Printf("SetPixelFormat() FAILED\n");
|
|
|
|
|
return 0;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return 1;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// -----------------+
|
|
|
|
|
// SetRes : Set a display mode
|
|
|
|
|
// Notes : pcurrentmode is actually not used
|
|
|
|
|
// -----------------+
|
|
|
|
|
static INT32 WINAPI SetRes(viddef_t *lvid, vmode_t *pcurrentmode)
|
|
|
|
|
{
|
|
|
|
|
LPCSTR renderer;
|
|
|
|
|
BOOL WantFullScreen = !(lvid->u.windowed); //(lvid->u.windowed ? 0 : CDS_FULLSCREEN);
|
|
|
|
|
|
|
|
|
|
UNREFERENCED_PARAMETER(pcurrentmode);
|
|
|
|
|
DBG_Printf ("SetMode(): %dx%d %d bits (%s)\n",
|
|
|
|
|
lvid->width, lvid->height, lvid->bpp*8,
|
|
|
|
|
WantFullScreen ? "fullscreen" : "windowed");
|
|
|
|
|
|
|
|
|
|
hWnd = lvid->WndParent;
|
|
|
|
|
|
|
|
|
|
// BP : why flush texture ?
|
|
|
|
|
// if important flush also the first one (white texture) and restore it !
|
|
|
|
|
Flush(); // Flush textures.
|
|
|
|
|
|
|
|
|
|
// TODO: if not fullscreen, skip display stuff and just resize viewport stuff ...
|
|
|
|
|
|
|
|
|
|
// Exit previous mode
|
|
|
|
|
//if (hGLRC) //Hurdler: TODO: check if this is valid
|
|
|
|
|
// UnSetRes();
|
|
|
|
|
if (WasFullScreen)
|
|
|
|
|
ChangeDisplaySettings(NULL, CDS_FULLSCREEN); //switch in and out of fullscreen
|
|
|
|
|
|
|
|
|
|
// Change display settings.
|
|
|
|
|
if (WantFullScreen)
|
|
|
|
|
{
|
|
|
|
|
DEVMODE dm;
|
|
|
|
|
ZeroMemory(&dm, sizeof (dm));
|
|
|
|
|
dm.dmSize = sizeof (dm);
|
|
|
|
|
dm.dmPelsWidth = lvid->width;
|
|
|
|
|
dm.dmPelsHeight = lvid->height;
|
|
|
|
|
dm.dmBitsPerPel = lvid->bpp*8;
|
|
|
|
|
dm.dmFields = DM_PELSWIDTH | DM_PELSHEIGHT | DM_BITSPERPEL;
|
|
|
|
|
if (ChangeDisplaySettings(&dm, CDS_TEST) != DISP_CHANGE_SUCCESSFUL)
|
|
|
|
|
return -2;
|
|
|
|
|
if (ChangeDisplaySettings(&dm, CDS_FULLSCREEN) !=DISP_CHANGE_SUCCESSFUL)
|
|
|
|
|
return -3;
|
|
|
|
|
|
|
|
|
|
SetWindowLong(hWnd, GWL_STYLE, WS_POPUP|WS_VISIBLE);
|
|
|
|
|
// faB : book says to put these, surely for windowed mode
|
|
|
|
|
//WS_CLIPCHILDREN|WS_CLIPSIBLINGS);
|
|
|
|
|
SetWindowPos(hWnd, HWND_TOPMOST, 0, 0, lvid->width, lvid->height, SWP_NOACTIVATE|SWP_NOZORDER);
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
RECT bounds;
|
|
|
|
|
INT32 x, y;
|
|
|
|
|
INT32 w = lvid->width, h = lvid->height;
|
|
|
|
|
GetWindowRect(hWnd, &bounds);
|
|
|
|
|
bounds.right = bounds.left+w;
|
|
|
|
|
bounds.bottom = bounds.top+h;
|
|
|
|
|
AdjustWindowRectEx(&bounds, GetWindowLong(hWnd, GWL_STYLE), (GetMenu(hWnd) != NULL), 0);
|
|
|
|
|
w = bounds.right-bounds.left;
|
|
|
|
|
h = bounds.bottom-bounds.top;
|
|
|
|
|
x = (GetSystemMetrics(SM_CXSCREEN)-w)/2;
|
|
|
|
|
y = (GetSystemMetrics(SM_CYSCREEN)-h)/2;
|
|
|
|
|
SetWindowPos(hWnd, NULL, x, y, w, h, SWP_NOACTIVATE|SWP_NOZORDER);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (!hDC)
|
|
|
|
|
hDC = GetDC(hWnd);
|
|
|
|
|
if (!hDC)
|
|
|
|
|
{
|
|
|
|
|
DBG_Printf("GetDC() FAILED\n");
|
|
|
|
|
return 0;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
{
|
|
|
|
|
INT32 res;
|
|
|
|
|
|
|
|
|
|
// Set res.
|
|
|
|
|
res = SetupPixelFormat(lvid->bpp*8, 0, 16);
|
|
|
|
|
|
|
|
|
|
if (res == 0)
|
|
|
|
|
return 0;
|
|
|
|
|
else if (res == 1)
|
|
|
|
|
{
|
|
|
|
|
// Exit previous mode
|
|
|
|
|
if (hGLRC)
|
|
|
|
|
UnSetRes();
|
|
|
|
|
hGLRC = pwglCreateContext(hDC);
|
|
|
|
|
if (!hGLRC)
|
|
|
|
|
{
|
|
|
|
|
DBG_Printf("pwglCreateContext() FAILED\n");
|
|
|
|
|
return 0;
|
|
|
|
|
}
|
|
|
|
|
if (!pwglMakeCurrent(hDC, hGLRC))
|
|
|
|
|
{
|
|
|
|
|
DBG_Printf("wglMakeCurrent() FAILED\n");
|
|
|
|
|
return 0;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
gl_extensions = pglGetString(GL_EXTENSIONS);
|
|
|
|
|
// Get info and extensions.
|
|
|
|
|
//BP: why don't we make it earlier ?
|
|
|
|
|
//Hurdler: we cannot do that before intialising gl context
|
|
|
|
|
renderer = (LPCSTR)pglGetString(GL_RENDERER);
|
|
|
|
|
DBG_Printf("Vendor : %s\n", pglGetString(GL_VENDOR));
|
|
|
|
|
DBG_Printf("Renderer : %s\n", renderer);
|
|
|
|
|
DBG_Printf("Version : %s\n", pglGetString(GL_VERSION));
|
|
|
|
|
DBG_Printf("Extensions : %s\n", gl_extensions);
|
|
|
|
|
|
|
|
|
|
// BP: disable advenced feature that don't work on somes hardware
|
|
|
|
|
// Hurdler: Now works on G400 with bios 1.6 and certified drivers 6.04
|
|
|
|
|
if (strstr(renderer, "810")) oglflags |= GLF_NOZBUFREAD;
|
|
|
|
|
DBG_Printf("oglflags : 0x%X\n", oglflags);
|
|
|
|
|
|
|
|
|
|
#ifdef USE_PALETTED_TEXTURE
|
|
|
|
|
if (isExtAvailable("GL_EXT_paletted_texture",gl_extensions))
|
|
|
|
|
glColorTableEXT = GetGLFunc("glColorTableEXT");
|
|
|
|
|
else
|
|
|
|
|
glColorTableEXT = NULL;
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
#ifdef USE_WGL_SWAP
|
|
|
|
|
if (isExtAvailable("WGL_EXT_swap_control",gl_extensions))
|
|
|
|
|
wglSwapIntervalEXT = GetGLFunc("wglSwapIntervalEXT");
|
|
|
|
|
else
|
|
|
|
|
wglSwapIntervalEXT = NULL;
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
if (isExtAvailable("GL_EXT_texture_filter_anisotropic",gl_extensions))
|
|
|
|
|
pglGetIntegerv(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, &maximumAnisotropy);
|
|
|
|
|
else
|
|
|
|
|
maximumAnisotropy = 0;
|
|
|
|
|
|
2014-09-04 00:35:29 +00:00
|
|
|
|
SetupGLFunc13();
|
2014-03-15 16:59:03 +00:00
|
|
|
|
|
|
|
|
|
screen_depth = (GLbyte)(lvid->bpp*8);
|
|
|
|
|
if (screen_depth > 16)
|
|
|
|
|
textureformatGL = GL_RGBA;
|
|
|
|
|
else
|
|
|
|
|
textureformatGL = GL_RGB5_A1;
|
|
|
|
|
|
|
|
|
|
SetModelView(lvid->width, lvid->height);
|
|
|
|
|
SetStates();
|
|
|
|
|
// we need to clear the depth buffer. Very important!!!
|
|
|
|
|
pglClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
|
|
|
|
|
|
|
|
|
|
lvid->buffer = NULL; // unless we use the software view
|
|
|
|
|
lvid->direct = NULL; // direct access to video memory, old DOS crap
|
|
|
|
|
|
|
|
|
|
WasFullScreen = WantFullScreen;
|
|
|
|
|
|
|
|
|
|
return 1; // on renvoie une valeur pour dire que cela s'est bien pass<73>
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// -----------------+
|
|
|
|
|
// UnSetRes : Restore the original display mode
|
|
|
|
|
// -----------------+
|
|
|
|
|
static void UnSetRes(void)
|
|
|
|
|
{
|
|
|
|
|
DBG_Printf("UnSetRes()\n");
|
|
|
|
|
|
|
|
|
|
pwglMakeCurrent(hDC, NULL);
|
|
|
|
|
pwglDeleteContext(hGLRC);
|
|
|
|
|
hGLRC = NULL;
|
|
|
|
|
if (WasFullScreen)
|
|
|
|
|
ChangeDisplaySettings(NULL, CDS_FULLSCREEN);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// -----------------+
|
|
|
|
|
// GetModeList : Return the list of available display modes.
|
|
|
|
|
// Returns : pvidmodes - points to list of detected OpenGL video modes
|
|
|
|
|
// : numvidmodes - number of detected OpenGL video modes
|
|
|
|
|
// -----------------+
|
|
|
|
|
EXPORT void HWRAPI(GetModeList) (vmode_t** pvidmodes, INT32 *numvidmodes)
|
|
|
|
|
{
|
|
|
|
|
INT32 i;
|
|
|
|
|
|
|
|
|
|
#if 1
|
|
|
|
|
INT32 iMode;
|
|
|
|
|
/*
|
|
|
|
|
faB test code
|
|
|
|
|
|
|
|
|
|
Commented out because there might be a problem with combo (Voodoo2 + other card),
|
|
|
|
|
we need to get the 3D card's display modes only.
|
|
|
|
|
*/
|
|
|
|
|
(*pvidmodes) = &video_modes[0];
|
|
|
|
|
|
|
|
|
|
// Get list of device modes
|
|
|
|
|
for (i = 0,iMode = 0; iMode < MAX_VIDEO_MODES; i++)
|
|
|
|
|
{
|
|
|
|
|
DEVMODE Tmp;
|
|
|
|
|
ZeroMemory(&Tmp, sizeof (Tmp));
|
|
|
|
|
Tmp.dmSize = sizeof (Tmp);
|
|
|
|
|
if (!EnumDisplaySettings(NULL, i, &Tmp))
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
|
|
// add video mode
|
|
|
|
|
if (Tmp.dmBitsPerPel == 16 &&
|
|
|
|
|
(iMode == 0 || !
|
|
|
|
|
(Tmp.dmPelsWidth == video_modes[iMode-1].width &&
|
|
|
|
|
Tmp.dmPelsHeight == video_modes[iMode-1].height)
|
|
|
|
|
)
|
|
|
|
|
)
|
|
|
|
|
{
|
|
|
|
|
video_modes[iMode].pnext = &video_modes[iMode+1];
|
|
|
|
|
video_modes[iMode].windowed = 0; // fullscreen is the default
|
|
|
|
|
video_modes[iMode].misc = 0;
|
|
|
|
|
video_modes[iMode].name = malloc(12 * sizeof (CHAR));
|
|
|
|
|
sprintf(video_modes[iMode].name, "%dx%d", (INT32)Tmp.dmPelsWidth, (INT32)Tmp.dmPelsHeight);
|
|
|
|
|
DBG_Printf ("Mode: %s\n", video_modes[iMode].name);
|
|
|
|
|
video_modes[iMode].width = Tmp.dmPelsWidth;
|
|
|
|
|
video_modes[iMode].height = Tmp.dmPelsHeight;
|
|
|
|
|
video_modes[iMode].bytesperpixel = Tmp.dmBitsPerPel/8;
|
|
|
|
|
video_modes[iMode].rowbytes = Tmp.dmPelsWidth * video_modes[iMode].bytesperpixel;
|
|
|
|
|
video_modes[iMode].pextradata = NULL;
|
|
|
|
|
video_modes[iMode].setmode = SetRes;
|
|
|
|
|
iMode++;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
(*numvidmodes) = iMode;
|
|
|
|
|
#else
|
|
|
|
|
|
|
|
|
|
// classic video modes (fullscreen/windowed)
|
|
|
|
|
// Added some. Tails
|
|
|
|
|
INT32 res[][2] = {
|
|
|
|
|
{ 320, 200},
|
|
|
|
|
{ 320, 240},
|
|
|
|
|
{ 400, 300},
|
|
|
|
|
{ 512, 384},
|
|
|
|
|
{ 640, 400},
|
|
|
|
|
{ 640, 480},
|
|
|
|
|
{ 800, 600},
|
|
|
|
|
{ 960, 600},
|
|
|
|
|
{1024, 768},
|
|
|
|
|
{1152, 864},
|
|
|
|
|
{1280, 800},
|
|
|
|
|
{1280, 960},
|
|
|
|
|
{1280,1024},
|
|
|
|
|
{1600,1000},
|
|
|
|
|
{1680,1050},
|
|
|
|
|
{1920,1200},
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
HDC bpphdc;
|
|
|
|
|
INT32 iBitsPerPel;
|
|
|
|
|
|
|
|
|
|
DBG_Printf ("HWRAPI GetModeList()\n");
|
|
|
|
|
|
|
|
|
|
bpphdc = GetDC(NULL); // on obtient le bpp actuel
|
|
|
|
|
iBitsPerPel = GetDeviceCaps(bpphdc, BITSPIXEL);
|
|
|
|
|
|
|
|
|
|
ReleaseDC(NULL, bpphdc);
|
|
|
|
|
|
|
|
|
|
(*pvidmodes) = &video_modes[0];
|
|
|
|
|
(*numvidmodes) = sizeof (res) / sizeof (res[0]);
|
|
|
|
|
for (i = 0; i < (*numvidmodes); i++)
|
|
|
|
|
{
|
|
|
|
|
video_modes[i].pnext = &video_modes[i+1];
|
|
|
|
|
video_modes[i].windowed = 0; // fullscreen is the default
|
|
|
|
|
video_modes[i].misc = 0;
|
|
|
|
|
video_modes[i].name = malloc(12 * sizeof (CHAR));
|
|
|
|
|
sprintf(video_modes[i].name, "%dx%d", res[i][0], res[i][1]);
|
|
|
|
|
DBG_Printf ("Mode: %s\n", video_modes[i].name);
|
|
|
|
|
video_modes[i].width = res[i][0];
|
|
|
|
|
video_modes[i].height = res[i][1];
|
|
|
|
|
video_modes[i].bytesperpixel = iBitsPerPel/8;
|
|
|
|
|
video_modes[i].rowbytes = res[i][0] * video_modes[i].bytesperpixel;
|
|
|
|
|
video_modes[i].pextradata = NULL;
|
|
|
|
|
video_modes[i].setmode = SetRes;
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
video_modes[(*numvidmodes)-1].pnext = NULL;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// -----------------+
|
|
|
|
|
// Shutdown : Shutdown OpenGL, restore the display mode
|
|
|
|
|
// -----------------+
|
|
|
|
|
EXPORT void HWRAPI(Shutdown) (void)
|
|
|
|
|
{
|
|
|
|
|
#ifdef DEBUG_TO_FILE
|
|
|
|
|
long nb_centiemes;
|
|
|
|
|
|
|
|
|
|
DBG_Printf ("HWRAPI Shutdown()\n");
|
|
|
|
|
nb_centiemes = ((clock()-my_clock)*100)/CLOCKS_PER_SEC;
|
|
|
|
|
DBG_Printf("Nb frames: %li; Nb sec: %2.2f -> %2.1f fps\n",
|
|
|
|
|
nb_frames, nb_centiemes/100.0f, (100*nb_frames)/(double)nb_centiemes);
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
Flush();
|
|
|
|
|
|
|
|
|
|
// Exit previous mode
|
|
|
|
|
if (hGLRC)
|
|
|
|
|
UnSetRes();
|
|
|
|
|
|
|
|
|
|
if (hDC)
|
|
|
|
|
{
|
|
|
|
|
ReleaseDC(hWnd, hDC);
|
|
|
|
|
hDC = NULL;
|
|
|
|
|
}
|
|
|
|
|
FreeLibrary(GLU32);
|
|
|
|
|
FreeLibrary(OGL32);
|
|
|
|
|
DBG_Printf ("HWRAPI Shutdown(DONE)\n");
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// -----------------+
|
|
|
|
|
// FinishUpdate : Swap front and back buffers
|
|
|
|
|
// -----------------+
|
|
|
|
|
EXPORT void HWRAPI(FinishUpdate) (INT32 waitvbl)
|
|
|
|
|
{
|
|
|
|
|
#ifdef USE_WGL_SWAP
|
|
|
|
|
static INT32 oldwaitvbl = 0;
|
|
|
|
|
#else
|
|
|
|
|
UNREFERENCED_PARAMETER(waitvbl);
|
|
|
|
|
#endif
|
|
|
|
|
// DBG_Printf ("FinishUpdate()\n");
|
|
|
|
|
#ifdef DEBUG_TO_FILE
|
|
|
|
|
if ((++nb_frames)==2) // on ne commence pas <20> la premi<6D>re frame
|
|
|
|
|
my_clock = clock();
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
#ifdef USE_WGL_SWAP
|
|
|
|
|
if (oldwaitvbl != waitvbl && wglSwapIntervalEXT)
|
|
|
|
|
wglSwapIntervalEXT(waitvbl);
|
|
|
|
|
oldwaitvbl = waitvbl;
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
SwapBuffers(hDC);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// -----------------+
|
|
|
|
|
// SetPalette : Set the color lookup table for paletted textures
|
|
|
|
|
// : in OpenGL, we store values for conversion of paletted graphics when
|
|
|
|
|
// : they are downloaded to the 3D card.
|
|
|
|
|
// -----------------+
|
|
|
|
|
EXPORT void HWRAPI(SetPalette) (RGBA_t *pal, RGBA_t *gamma)
|
|
|
|
|
{
|
|
|
|
|
INT32 i;
|
|
|
|
|
|
|
|
|
|
for (i = 0; i < 256; i++)
|
|
|
|
|
{
|
|
|
|
|
myPaletteData[i].s.red = (UINT8)MIN((pal[i].s.red*gamma->s.red)/127, 255);
|
|
|
|
|
myPaletteData[i].s.green = (UINT8)MIN((pal[i].s.green*gamma->s.green)/127, 255);
|
|
|
|
|
myPaletteData[i].s.blue = (UINT8)MIN((pal[i].s.blue*gamma->s.blue)/127, 255);
|
|
|
|
|
myPaletteData[i].s.alpha = pal[i].s.alpha;
|
|
|
|
|
}
|
|
|
|
|
#ifdef USE_PALETTED_TEXTURE
|
|
|
|
|
if (glColorTableEXT)
|
|
|
|
|
{
|
|
|
|
|
for (i = 0; i < 256; i++)
|
|
|
|
|
{
|
|
|
|
|
palette_tex[3*i+0] = pal[i].s.red;
|
|
|
|
|
palette_tex[3*i+1] = pal[i].s.green;
|
|
|
|
|
palette_tex[3*i+2] = pal[i].s.blue;
|
|
|
|
|
}
|
|
|
|
|
glColorTableEXT(GL_TEXTURE_2D, GL_RGB8, 256, GL_RGB, GL_UNSIGNED_BYTE, palette_tex);
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
// on a chang<6E> de palette, il faut recharger toutes les textures
|
|
|
|
|
Flush();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
#endif
|