2023-01-05 22:48:44 +00:00
|
|
|
// SONIC ROBO BLAST 2
|
|
|
|
//-----------------------------------------------------------------------------
|
|
|
|
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
|
|
|
// Copyright (C) 1999-2022 by Sonic Team Junior.
|
|
|
|
//
|
|
|
|
// This program is free software distributed under the
|
|
|
|
// terms of the GNU General Public License, version 2.
|
|
|
|
// See the 'LICENSE' file for more details.
|
|
|
|
//-----------------------------------------------------------------------------
|
|
|
|
/// \file protocol.h
|
|
|
|
/// \brief Data exchanged through the network
|
|
|
|
|
|
|
|
#ifndef __PROTOCOL__
|
|
|
|
#define __PROTOCOL__
|
|
|
|
|
|
|
|
#include "d_net.h"
|
|
|
|
#include "../d_ticcmd.h"
|
|
|
|
#include "../doomdef.h"
|
|
|
|
|
|
|
|
/*
|
|
|
|
The 'packet version' is used to distinguish packet
|
|
|
|
formats. This version is independent of VERSION and
|
|
|
|
SUBVERSION. Different applications may follow different
|
|
|
|
packet versions.
|
|
|
|
|
|
|
|
If you change the struct or the meaning of a field
|
|
|
|
therein, increment this number.
|
|
|
|
*/
|
|
|
|
#define PACKETVERSION 4
|
|
|
|
|
|
|
|
// Network play related stuff.
|
|
|
|
// There is a data struct that stores network
|
|
|
|
// communication related stuff, and another
|
|
|
|
// one that defines the actual packets to
|
|
|
|
// be transmitted.
|
|
|
|
|
|
|
|
#define BACKUPTICS 1024
|
|
|
|
#define MAXTEXTCMD 256
|
|
|
|
|
|
|
|
//
|
|
|
|
// Packet structure
|
|
|
|
//
|
|
|
|
typedef enum
|
|
|
|
{
|
|
|
|
PT_NOTHING, // To send a nop through the network. ^_~
|
|
|
|
PT_SERVERCFG, // Server config used in start game
|
|
|
|
// (must stay 1 for backwards compatibility).
|
|
|
|
// This is a positive response to a CLIENTJOIN request.
|
|
|
|
PT_CLIENTCMD, // Ticcmd of the client.
|
|
|
|
PT_CLIENTMIS, // Same as above with but saying resend from.
|
|
|
|
PT_CLIENT2CMD, // 2 cmds in the packet for splitscreen.
|
|
|
|
PT_CLIENT2MIS, // Same as above with but saying resend from
|
|
|
|
PT_NODEKEEPALIVE, // Same but without ticcmd and consistancy
|
|
|
|
PT_NODEKEEPALIVEMIS,
|
|
|
|
PT_SERVERTICS, // All cmds for the tic.
|
|
|
|
PT_SERVERREFUSE, // Server refuses joiner (reason inside).
|
|
|
|
PT_SERVERSHUTDOWN,
|
|
|
|
PT_CLIENTQUIT, // Client closes the connection.
|
|
|
|
|
|
|
|
PT_ASKINFO, // Anyone can ask info of the server.
|
|
|
|
PT_SERVERINFO, // Send game & server info (gamespy).
|
|
|
|
PT_PLAYERINFO, // Send information for players in game (gamespy).
|
|
|
|
PT_REQUESTFILE, // Client requests a file transfer
|
|
|
|
PT_ASKINFOVIAMS, // Packet from the MS requesting info be sent to new client.
|
|
|
|
// If this ID changes, update masterserver definition.
|
|
|
|
|
|
|
|
PT_WILLRESENDGAMESTATE, // Hey Client, I am about to resend you the gamestate!
|
|
|
|
PT_CANRECEIVEGAMESTATE, // Okay Server, I'm ready to receive it, you can go ahead.
|
|
|
|
PT_RECEIVEDGAMESTATE, // Thank you Server, I am ready to play again!
|
|
|
|
|
|
|
|
PT_SENDINGLUAFILE, // Server telling a client Lua needs to open a file
|
|
|
|
PT_ASKLUAFILE, // Client telling the server they don't have the file
|
|
|
|
PT_HASLUAFILE, // Client telling the server they have the file
|
|
|
|
|
|
|
|
// Add non-PT_CANFAIL packet types here to avoid breaking MS compatibility.
|
|
|
|
|
|
|
|
PT_CANFAIL, // This is kind of a priority. Anything bigger than CANFAIL
|
|
|
|
// allows HSendPacket(*, true, *, *) to return false.
|
|
|
|
// In addition, this packet can't occupy all the available slots.
|
|
|
|
|
|
|
|
PT_FILEFRAGMENT = PT_CANFAIL, // A part of a file.
|
|
|
|
PT_FILEACK,
|
|
|
|
PT_FILERECEIVED,
|
|
|
|
|
|
|
|
PT_TEXTCMD, // Extra text commands from the client.
|
|
|
|
PT_TEXTCMD2, // Splitscreen text commands.
|
|
|
|
PT_CLIENTJOIN, // Client wants to join; used in start game.
|
|
|
|
|
|
|
|
PT_LOGIN, // Login attempt from the client.
|
|
|
|
|
|
|
|
PT_TELLFILESNEEDED, // Client, to server: "what other files do I need starting from this number?"
|
|
|
|
PT_MOREFILESNEEDED, // Server, to client: "you need these (+ more on top of those)"
|
|
|
|
|
|
|
|
PT_PING, // Packet sent to tell clients the other client's latency to server.
|
|
|
|
NUMPACKETTYPE
|
|
|
|
} packettype_t;
|
|
|
|
|
|
|
|
#if defined(_MSC_VER)
|
|
|
|
#pragma pack(1)
|
|
|
|
#endif
|
|
|
|
|
|
|
|
// Client to server packet
|
|
|
|
typedef struct
|
|
|
|
{
|
|
|
|
UINT8 client_tic;
|
|
|
|
UINT8 resendfrom;
|
|
|
|
INT16 consistancy;
|
|
|
|
ticcmd_t cmd;
|
|
|
|
} ATTRPACK clientcmd_pak;
|
|
|
|
|
|
|
|
// Splitscreen packet
|
|
|
|
// WARNING: must have the same format of clientcmd_pak, for more easy use
|
|
|
|
typedef struct
|
|
|
|
{
|
|
|
|
UINT8 client_tic;
|
|
|
|
UINT8 resendfrom;
|
|
|
|
INT16 consistancy;
|
|
|
|
ticcmd_t cmd, cmd2;
|
|
|
|
} ATTRPACK client2cmd_pak;
|
|
|
|
|
|
|
|
#ifdef _MSC_VER
|
|
|
|
#pragma warning(disable : 4200)
|
|
|
|
#endif
|
|
|
|
|
|
|
|
// Server to client packet
|
|
|
|
typedef struct
|
|
|
|
{
|
|
|
|
tic_t starttic;
|
|
|
|
UINT8 numtics;
|
|
|
|
UINT8 numslots; // "Slots filled": Highest player number in use plus one.
|
2023-01-15 12:10:23 +00:00
|
|
|
ticcmd_t cmds[45];
|
2023-01-05 22:48:44 +00:00
|
|
|
} ATTRPACK servertics_pak;
|
|
|
|
|
|
|
|
typedef struct
|
|
|
|
{
|
|
|
|
// Server launch stuffs
|
|
|
|
UINT8 serverplayer;
|
|
|
|
UINT8 totalslotnum; // "Slots": highest player number in use plus one.
|
|
|
|
|
|
|
|
tic_t gametic;
|
|
|
|
UINT8 clientnode;
|
|
|
|
UINT8 gamestate;
|
|
|
|
|
|
|
|
UINT8 gametype;
|
|
|
|
UINT8 modifiedgame;
|
|
|
|
|
|
|
|
char server_context[8]; // Unique context id, generated at server startup.
|
|
|
|
} ATTRPACK serverconfig_pak;
|
|
|
|
|
|
|
|
typedef struct
|
|
|
|
{
|
|
|
|
UINT8 fileid;
|
|
|
|
UINT32 filesize;
|
|
|
|
UINT8 iteration;
|
|
|
|
UINT32 position;
|
|
|
|
UINT16 size;
|
|
|
|
UINT8 data[0]; // Size is variable using hardware_MAXPACKETLENGTH
|
|
|
|
} ATTRPACK filetx_pak;
|
|
|
|
|
|
|
|
typedef struct
|
|
|
|
{
|
|
|
|
UINT32 start;
|
|
|
|
UINT32 acks;
|
|
|
|
} ATTRPACK fileacksegment_t;
|
|
|
|
|
|
|
|
typedef struct
|
|
|
|
{
|
|
|
|
UINT8 fileid;
|
|
|
|
UINT8 iteration;
|
|
|
|
UINT8 numsegments;
|
|
|
|
fileacksegment_t segments[0];
|
|
|
|
} ATTRPACK fileack_pak;
|
|
|
|
|
|
|
|
#ifdef _MSC_VER
|
|
|
|
#pragma warning(default : 4200)
|
|
|
|
#endif
|
|
|
|
|
|
|
|
#define MAXAPPLICATION 16
|
|
|
|
|
|
|
|
typedef struct
|
|
|
|
{
|
|
|
|
UINT8 modversion;
|
|
|
|
char application[MAXAPPLICATION];
|
|
|
|
UINT8 localplayers;
|
|
|
|
UINT8 mode;
|
|
|
|
char names[MAXSPLITSCREENPLAYERS][MAXPLAYERNAME];
|
|
|
|
} ATTRPACK clientconfig_pak;
|
|
|
|
|
|
|
|
#define SV_DEDICATED 0x40 // server is dedicated
|
|
|
|
#define SV_LOTSOFADDONS 0x20 // flag used to ask for full file list in d_netfil
|
|
|
|
|
|
|
|
enum {
|
|
|
|
REFUSE_JOINS_DISABLED = 1,
|
|
|
|
REFUSE_SLOTS_FULL,
|
|
|
|
REFUSE_BANNED,
|
|
|
|
};
|
|
|
|
|
|
|
|
#define MAXSERVERNAME 32
|
|
|
|
#define MAXFILENEEDED 915
|
|
|
|
|
|
|
|
// This packet is too large
|
|
|
|
typedef struct
|
|
|
|
{
|
|
|
|
/*
|
|
|
|
In the old packet, 'version' is the first field. Now that field is set
|
|
|
|
to 255 always, so older versions won't be confused with the new
|
|
|
|
versions or vice-versa.
|
|
|
|
*/
|
|
|
|
UINT8 _255;
|
|
|
|
UINT8 packetversion;
|
|
|
|
char application[MAXAPPLICATION];
|
|
|
|
UINT8 version;
|
|
|
|
UINT8 subversion;
|
|
|
|
UINT8 numberofplayer;
|
|
|
|
UINT8 maxplayer;
|
|
|
|
UINT8 refusereason; // 0: joinable, REFUSE enum
|
|
|
|
char gametypename[24];
|
|
|
|
UINT8 modifiedgame;
|
|
|
|
UINT8 cheatsenabled;
|
|
|
|
UINT8 flags;
|
|
|
|
UINT8 fileneedednum;
|
|
|
|
tic_t time;
|
|
|
|
tic_t leveltime;
|
|
|
|
char servername[MAXSERVERNAME];
|
|
|
|
char mapname[8];
|
|
|
|
char maptitle[33];
|
|
|
|
unsigned char mapmd5[16];
|
|
|
|
UINT8 actnum;
|
|
|
|
UINT8 iszone;
|
|
|
|
UINT8 fileneeded[MAXFILENEEDED]; // is filled with writexxx (byteptr.h)
|
|
|
|
} ATTRPACK serverinfo_pak;
|
|
|
|
|
|
|
|
typedef struct
|
|
|
|
{
|
|
|
|
char reason[255];
|
|
|
|
} ATTRPACK serverrefuse_pak;
|
|
|
|
|
|
|
|
typedef struct
|
|
|
|
{
|
|
|
|
UINT8 version;
|
|
|
|
tic_t time; // used for ping evaluation
|
|
|
|
} ATTRPACK askinfo_pak;
|
|
|
|
|
|
|
|
typedef struct
|
|
|
|
{
|
|
|
|
char clientaddr[22];
|
|
|
|
tic_t time; // used for ping evaluation
|
|
|
|
} ATTRPACK msaskinfo_pak;
|
|
|
|
|
|
|
|
// Shorter player information for external use.
|
|
|
|
typedef struct
|
|
|
|
{
|
|
|
|
UINT8 num;
|
|
|
|
char name[MAXPLAYERNAME+1];
|
|
|
|
UINT8 address[4]; // sending another string would run us up against MAXPACKETLENGTH
|
|
|
|
UINT8 team;
|
|
|
|
UINT8 skin;
|
|
|
|
UINT8 data; // Color is first four bits, hasflag, isit and issuper have one bit each, the last is unused.
|
|
|
|
UINT32 score;
|
|
|
|
UINT16 timeinserver; // In seconds.
|
2023-01-07 15:14:41 +00:00
|
|
|
} ATTRPACK plrinfo_pak;
|
2023-01-05 22:48:44 +00:00
|
|
|
|
|
|
|
// Shortest player information for join during intermission.
|
|
|
|
typedef struct
|
|
|
|
{
|
|
|
|
char name[MAXPLAYERNAME+1];
|
|
|
|
UINT8 skin;
|
|
|
|
UINT16 color;
|
|
|
|
UINT32 pflags;
|
|
|
|
UINT32 score;
|
|
|
|
UINT8 ctfteam;
|
2023-01-07 15:14:41 +00:00
|
|
|
} ATTRPACK plrconfig_pak;
|
2023-01-05 22:48:44 +00:00
|
|
|
|
|
|
|
typedef struct
|
|
|
|
{
|
|
|
|
INT32 first;
|
|
|
|
UINT8 num;
|
|
|
|
UINT8 more;
|
|
|
|
UINT8 files[MAXFILENEEDED]; // is filled with writexxx (byteptr.h)
|
|
|
|
} ATTRPACK filesneededconfig_pak;
|
|
|
|
|
|
|
|
//
|
|
|
|
// Network packet data
|
|
|
|
//
|
|
|
|
typedef struct
|
|
|
|
{
|
|
|
|
UINT32 checksum;
|
|
|
|
UINT8 ack; // If not zero the node asks for acknowledgement, the receiver must resend the ack
|
|
|
|
UINT8 ackreturn; // The return of the ack number
|
|
|
|
|
|
|
|
UINT8 packettype;
|
|
|
|
UINT8 reserved; // Padding
|
|
|
|
union
|
|
|
|
{
|
2023-01-07 23:43:18 +00:00
|
|
|
clientcmd_pak clientpak;
|
|
|
|
client2cmd_pak client2pak;
|
|
|
|
servertics_pak serverpak;
|
|
|
|
serverconfig_pak servercfg;
|
|
|
|
UINT8 textcmd[MAXTEXTCMD+1];
|
|
|
|
filetx_pak filetxpak;
|
2023-01-05 22:48:44 +00:00
|
|
|
fileack_pak fileack;
|
|
|
|
UINT8 filereceived;
|
2023-01-07 23:43:18 +00:00
|
|
|
clientconfig_pak clientcfg;
|
2023-01-05 22:48:44 +00:00
|
|
|
UINT8 md5sum[16];
|
2023-01-07 23:43:18 +00:00
|
|
|
serverinfo_pak serverinfo;
|
|
|
|
serverrefuse_pak serverrefuse;
|
|
|
|
askinfo_pak askinfo;
|
|
|
|
msaskinfo_pak msaskinfo;
|
|
|
|
plrinfo_pak playerinfo[MAXPLAYERS];
|
|
|
|
plrconfig_pak playerconfig[MAXPLAYERS];
|
|
|
|
INT32 filesneedednum;
|
|
|
|
filesneededconfig_pak filesneededcfg;
|
|
|
|
UINT32 pingtable[MAXPLAYERS+1];
|
2023-01-05 22:48:44 +00:00
|
|
|
} u; // This is needed to pack diff packet types data together
|
|
|
|
} ATTRPACK doomdata_t;
|
|
|
|
|
|
|
|
#if defined(_MSC_VER)
|
|
|
|
#pragma pack()
|
|
|
|
#endif
|
|
|
|
|
|
|
|
#define FILETXHEADER offsetof(filetx_pak, data)
|
|
|
|
|
|
|
|
#define KICK_MSG_GO_AWAY 1
|
|
|
|
#define KICK_MSG_CON_FAIL 2
|
|
|
|
#define KICK_MSG_PLAYER_QUIT 3
|
|
|
|
#define KICK_MSG_TIMEOUT 4
|
|
|
|
#define KICK_MSG_BANNED 5
|
|
|
|
#define KICK_MSG_PING_HIGH 6
|
|
|
|
#define KICK_MSG_CUSTOM_KICK 7
|
|
|
|
#define KICK_MSG_CUSTOM_BAN 8
|
|
|
|
#define KICK_MSG_KEEP_BODY 0x80
|
|
|
|
|
|
|
|
#endif
|