mirror of
https://git.do.srb2.org/KartKrew/Kart-Public.git
synced 2024-12-28 13:21:10 +00:00
a6813ae08e
* They're clearly not quick enough at the job, since it causes a bunch of silly race conditions. * Instead, K_UpdateHnextList and K_CleanHnextList are in charge of removing them, which are called in the circumstances itemamount (and itemheld/eggmanheld) is changed. * Also, tweak a few places so that trailers AND orbiters can use the same system. Also, some minor thingies. * Turn all the useless ```if (a) { A } else if (!a) { B }``` bullshit into ```if (a) { A } else { B }``` bullshit. * Fix up some minor inaccuracies in the playerarrow stuff that doesn't result in creating more sprites. |
||
---|---|---|
.. | ||
Debug | ||
Release | ||
SDL |