..
afxres.h
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
CMakeLists.txt
Fix generation of SRB2DD target.
2015-03-08 04:30:07 -05:00
dx_error.c
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
dx_error.h
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
fabdxlib.c
Starting from scratch. SRB2 v2.1.15
2016-07-06 00:10:19 -04:00
fabdxlib.h
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
Makefile.cfg
Merge remote-tracking branch 'refs/remotes/srb2public/master'
2018-01-02 22:59:43 -05:00
resource.h
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
Srb2win-vc9.vcproj
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
Srb2win-vc10.vcxproj
Starting from scratch. SRB2 v2.1.15
2016-07-06 00:10:19 -04:00
Srb2win-vc10.vcxproj.filters
Split AA trees code from m_misc.c/.h into m_aatree.c/.h
2016-06-05 21:29:40 +01:00
Srb2win.dsp
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
Srb2win.dsw
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
Srb2win.ico
version num 1.0.04; Removed unneeded files from the md5 check
2017-02-17 19:39:10 -05:00
Srb2win.props
MSVC: Move x86/x64 settings into commons props
2016-05-22 21:55:55 -04:00
Srb2win.rc
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
win_cd.c
srb2dd music cleanup fixes
2018-09-14 13:24:15 -04:00
win_dbg.c
Merge branch 'upstream/next' into zarrotsu_vanillamerge
2017-02-17 20:14:55 +00:00
win_dbg.h
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
win_dll.c
Optimise the screen texture setup for SDL2, Post-processor, and wipes.
2018-03-07 22:55:21 +00:00
win_dll.h
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
win_main.c
Merge remote-tracking branch 'srb2public/next'
2018-11-07 16:15:14 -05:00
win_main.h
DD: Mingw 3.4.5 build fix
2017-01-16 16:40:16 -05:00
win_net.c
Most items work (netgame needs testing), will do fireballs later.
2017-02-26 17:38:24 -05:00
win_snd.c
Merge remote-tracking branch 'public-gitlab/master' into public-music-cleanup
2018-10-19 22:04:26 -04:00
win_sys.c
Merge remote-tracking branch 'refs/remotes/srb2public/master'
2018-01-02 22:59:43 -05:00
win_vid.c
Disable VSync by default. I wouldn't be surprised if there are issues that arise from it, and I'm fairly sure its always been slightly spotty.
2018-10-04 21:08:47 +01:00