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85 lines
3 KiB
C++
85 lines
3 KiB
C++
// Emacs style mode select -*- C++ -*-
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//-----------------------------------------------------------------------------
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//
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// Copyright (C) 2001 by DooM Legacy Team.
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 2
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// of the License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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//-----------------------------------------------------------------------------
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/// \file
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/// \brief 3D sound import/export prototypes for low-level hardware interface
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#ifndef __HW_3DS_DRV_H__
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#define __HW_3DS_DRV_H__
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// Use standart hardware API
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#include "hw_dll.h"
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#include "hws_data.h"
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#if defined (HAVE_SDL) || !defined (HWD)
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EXPORT void HWRAPI(Shutdown) (void);
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#endif
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// Use standart Init and Shutdown functions
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EXPORT INT32 HWRAPI (Startup) (I_Error_t FatalErrorFunction, snddev_t *snd_dev);
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EXPORT u_int HWRAPI (AddSfx) (sfx_data_t *sfx);
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EXPORT INT32 HWRAPI (AddSource) (source3D_data_t *src, u_int sfxhandle);
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EXPORT INT32 HWRAPI (StartSource) (INT32 handle);
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EXPORT void HWRAPI (StopSource) (INT32 handle);
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EXPORT INT32 HWRAPI (GetHW3DSVersion) (void);
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EXPORT void HWRAPI (BeginFrameUpdate) (void);
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EXPORT void HWRAPI (EndFrameUpdate) (void);
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EXPORT INT32 HWRAPI (IsPlaying) (INT32 handle);
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EXPORT void HWRAPI (UpdateListener) (listener_data_t *data, INT32 num);
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EXPORT void HWRAPI (UpdateSourceParms) (INT32 handle, INT32 vol, INT32 sep);
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EXPORT void HWRAPI (SetGlobalSfxVolume) (INT32 volume);
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EXPORT INT32 HWRAPI (SetCone) (INT32 handle, cone_def_t *cone_def);
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EXPORT void HWRAPI (Update3DSource) (INT32 handle, source3D_pos_t *data);
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EXPORT INT32 HWRAPI (ReloadSource) (INT32 handle, u_int sfxhandle);
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EXPORT void HWRAPI (KillSource) (INT32 handle);
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EXPORT void HWRAPI (KillSfx) (u_int sfxhandle);
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EXPORT void HWRAPI (GetHW3DSTitle) (char *buf, size_t size);
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#if !defined (_CREATE_DLL_)
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struct hardware3ds_s
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{
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Startup pfnStartup;
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AddSfx pfnAddSfx;
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AddSource pfnAddSource;
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StartSource pfnStartSource;
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StopSource pfnStopSource;
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GetHW3DSVersion pfnGetHW3DSVersion;
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BeginFrameUpdate pfnBeginFrameUpdate;
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EndFrameUpdate pfnEndFrameUpdate;
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IsPlaying pfnIsPlaying;
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UpdateListener pfnUpdateListener;
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UpdateSourceParms pfnUpdateSourceParms;
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SetGlobalSfxVolume pfnSetGlobalSfxVolume;
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SetCone pfnSetCone;
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Update3DSource pfnUpdate3DSource;
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ReloadSource pfnReloadSource;
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KillSource pfnKillSource;
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KillSfx pfnKillSfx;
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Shutdown pfnShutdown;
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GetHW3DSTitle pfnGetHW3DSTitle;
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};
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extern struct hardware3ds_s hw3ds_driver;
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#define HW3DS hw3ds_driver
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#endif // _CREATE_DLL_
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#endif // __HW_3DS_DRV_H__
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