Latapostrophe
cf64a468f5
Add lua toggle for check hud
2020-04-28 17:24:33 +02:00
Latapostrophe
a7917cb4b9
Lua fixes + new drawOnMinimap function
2019-05-26 15:05:10 +02:00
Latapostrophe
55815eb829
Merge branch 'lua-battlefullscreen-expose' into v1-lua-stuff
2019-05-26 11:18:00 +02:00
TehRealSalt
1f61397545
Huge splitscreen refactor
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Did not get to finish all refactoring or even compile this, I'll continue later
2019-04-18 03:08:11 -04:00
Latapostrophe
54ae277bff
Expose battlefullscreen and battlecomebacktimer huds to lua
2019-02-17 23:39:00 +01:00
wolfy852
07e56e550e
New visuals for ping and fps display alike [REDO]
2019-02-15 21:08:08 -06:00
toaster
d3bf1d55ef
You will never have Lua consoleplayer.
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(This is a quick, cheap hack to make splitscreen not almost impossible to support in major mods like Wipezones.)
2019-01-28 17:28:15 +00:00
Latapostrophe
c2aa6d4de6
Expose some more Kart functions, freeplay and rankings bumpers are now hud stuff you can toggle, + experimental playercmd hook
2019-01-13 14:40:48 +01:00
TehRealSalt
5534017954
Merge remote-tracking branch 'srb2public/next' into merge-next
2018-11-29 08:49:50 -05:00
Monster Iestyn
1b2aea81dc
Merge branch 'master' into next
2018-11-25 20:39:17 +00:00
mazmazz
ea7162a76a
Update source copyrights to 2018
2018-11-25 07:35:38 -05:00
TehRealSalt
e265d910d3
Item roulette fun-times
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- Colorize items, Combi-Catcher style, while the roulette is still going. Nice Chaotix reference, and tells you when the game's just lagged.
- Items blink when you first get them! They blink white when you wait out the whole roulette, red when you mash, or rainbow for enhanced items! Blinking prevents items from being stolen too, so items can't be literally stolen before you even have a chance to see what it was.
- New item roulette sound for mashing
- Fix TC_ limits in Lua
2018-11-23 19:15:14 -05:00
toaster
e1d46e0122
Merge branch 'master' into 'lua-hudlib'
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# Conflicts:
# src/lua_hudlib.c
2018-11-07 16:57:11 -05:00
TehRealSalt
499faec555
Merge remote-tracking branch 'srb2public/next'
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(Huge change: NO_MIDI is now a define, simply because that makes it easier for me to resolve merge conflicts if I can see the original code and the new code. Also means that people who REALLY miss MIDI can compile & fix it themselves :P)
2018-11-07 16:15:14 -05:00
Latapostrophe
7a04fd1097
Resolved merge conflict and renamed gamerankings to minirankings
2018-10-31 15:18:05 +01:00
Latapostrophe
f2eea0b31a
I'm a genius and forgot to rename the stuff correctly
2018-10-30 23:10:56 +01:00
Latapostrophe
b6b19c8250
Removed some useless stuff
2018-10-30 23:08:58 +01:00
Latapostrophe
6841458546
got rid of the settop as well
2018-10-30 22:51:05 +01:00
Latapostrophe
799d8d2749
remove gL check
2018-10-30 22:29:28 +01:00
Latapostrophe
a0495142df
Small hud library additions
2018-10-30 19:40:59 +01:00
Latapostrophe
232a19edf4
A few additions to the hud library
2018-10-30 18:24:03 +01:00
SeventhSentinel
c0aa630c63
Fade-in intro
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Also made flashing not-local, again.
2018-06-26 10:14:59 -04:00
TehRealSalt
349b27e0de
Change splitscreen into UINT8, fix HUD slightly more
2017-12-18 20:59:04 -05:00
TehRealSalt
0393e24fa6
A lot lol
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The importants:
- Fixed compiling
- Combined G_BuildTiccmd for all players, no more need for a function
for each
- You can actually start 3p/4p mode
2017-12-16 22:32:43 -05:00
Monster Iestyn
e1baf02b7a
Lua now errors if negative scales are used with v.drawScaled
2016-10-18 22:07:20 +01:00
toasterbabe
3d9fe7c899
The ability to disable weapon rings, as heavily requested by Lat and Speedwagon for their high effort character .wads and selfishly also desired to make thokker less hacky.
2016-08-19 00:06:12 +01:00
Inuyasha
f07585191b
copyright dates/statements updated and such
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(no actual SLOC changes)
2016-05-17 17:42:11 -07:00
Monster Iestyn
f579a12d2c
Fix up more Lua error messages to be more meaningful (and work properly, in some cases)
2016-05-14 23:52:40 +01:00
Inuyasha
782f6e9330
dupx and dupy are important for Lua too
2016-05-02 22:25:00 -07:00
Monster Iestyn
2ddde83601
General improvements to Lua error messages for out-of-bounds stuff.
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The idea is for the layman Lua user to understand better what range of values to use for mobj types, states, sfxs, player #s etc. Additionally, mobjinfo/states/sfxinfo/hudinfo tables all now have actual bound checks when accessing/editing them. Yikes, why didn't they have any before?!
2016-05-01 22:14:42 +01:00
Alam Ed Arias
51aa7692d8
Merge branch 'master' into next
2016-03-30 20:15:08 -04:00
Alam Ed Arias
0fe6ee5339
cleanup abs warnings
2016-03-30 00:22:12 -04:00
Monster Iestyn
d1b89c9320
Quick fix for another drawer lib function while I'm here, cough
2016-01-31 22:52:02 +00:00
Monster Iestyn
04528eb3e6
<Inuyasha> MonsterIestyn: what about render_none?
2016-01-31 22:15:17 +00:00
Monster Iestyn
dafe0ccd11
Added v.width(), v.height() and v.renderer() to Lua's drawer/video library
2016-01-31 21:53:14 +00:00
Yukita Mayako
0af32ee2fa
Move garbage collection out of Lua hooks.
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That's supposed to be run once a frame, not once per hook
per mobj per frame you moron. If you just run it seven
thousand times a frame, of course your framerate will drop.
2015-06-10 13:42:45 -04:00
MonsterIestyn
2d9d028bea
Removed Lua's access to subsector/linedef validcounts and camera viewheight/startangle, since they are all useless for Lua purposes
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git-svn-id: https://code.orospakr.ca/svn/srb2/trunk@9040 6de4a73c-47e2-0310-b8c1-93d6ecd3f8cd
2015-03-31 18:00:13 -04:00
MonsterIestyn
2480382b6b
remove camera_t's "relativex" option from Lua stuff, it's unused anyway (todo: possibly remove said variable from existence altogether? Some disabled code still uses it though)
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git-svn-id: https://code.orospakr.ca/svn/srb2/trunk@9036 6de4a73c-47e2-0310-b8c1-93d6ecd3f8cd
2015-03-31 18:00:13 -04:00
Alam Ed Arias
404b5f666c
SRB2 2.1.12 release
2014-11-11 19:55:07 -05:00
Alam Ed Arias
7cb77075d1
SRB2 2.1.11 release
2014-08-26 23:56:30 -04:00
Alam Ed Arias
c028c83235
SRB2 2.1.9 release
2014-08-03 23:49:33 -04:00
Alam Ed Arias
02a3b0776c
SRB2 2.1.7 release
2014-04-14 01:14:58 -04:00
Alam Ed Arias
32de698f5e
SRB2 2.1.6 release
2014-03-24 22:17:59 -04:00
Alam Ed Arias
15bd266cac
SRB2 2.1.5 release
2014-03-23 12:00:29 -04:00
Alam Ed Arias
ed72bd8fa1
SRB2 2.1.4 release
2014-03-21 19:21:06 +00:00
Alam Ed Arias
b93cb1b65a
SRB2 2.1 release
2014-03-15 13:11:35 -04:00