Alam Ed Arias
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3472bf857c
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TravisCI: build custom sdl2_mixer build
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2019-03-25 15:51:13 -04:00 |
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Alam Ed Arias
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594c906376
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use default osx image
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2019-03-25 15:48:33 -04:00 |
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Alam Ed Arias
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3ab0f675ec
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TravisCI: move homebrew packages for all mac builds
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2019-03-25 15:44:33 -04:00 |
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Alam Ed Arias
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a8681a5b72
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CircleCI: rebuild depend file with BLUA
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2019-03-25 15:34:25 -04:00 |
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Alam Ed Arias
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fe22fdc5a3
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P_SuperDamage() is too big for inlining
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2019-03-25 15:30:25 -04:00 |
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Alam Ed Arias
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c4e8a60112
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CircleCI: also test compiling without BLUA support
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2019-03-25 15:21:52 -04:00 |
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Alam Ed Arias
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9a8d36b822
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Travis-CI: use a new version of xcode and use homebrew add-on to install packages
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2019-03-25 15:16:43 -04:00 |
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Monster Iestyn
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147221cf6e
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R_RenderThickSideRange: clamp lights that fail overflow test, rather than skipping them.
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2019-03-25 18:54:47 +00:00 |
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Monster Iestyn
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7441dd7d9b
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Merge branch 'master' into next
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2019-03-25 18:08:36 +00:00 |
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fickleheart
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2a9dd8e1f9
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Allow entering a title for replays on save
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2019-03-24 22:40:52 -05:00 |
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fickleheart
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b2cbe3ed6d
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Refactor replay saving handler for later use
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2019-03-24 21:55:08 -05:00 |
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fickleheart
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4b7d2aea84
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Move public demo vars to a single struct
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2019-03-24 21:32:15 -05:00 |
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fickleheart
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ccefc48af3
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Use demo title as filename for multiplayer replays
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2019-03-24 20:36:22 -05:00 |
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fickleheart
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0940be1633
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Move save replay prompt into the upper-right corner
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2019-03-24 19:57:11 -05:00 |
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fickleheart
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8906718fb8
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Use skin with closest stats if the expected one wasn't found
This allows people to watch replays without the characters loaded,
without making everyone be Sonic.
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2019-03-24 19:41:25 -05:00 |
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fickleheart
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402796b3c6
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Add some checks against invalid replays
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2019-03-24 19:19:57 -05:00 |
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fickleheart
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b135c46d60
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Clean up demo header read/write code
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2019-03-24 19:14:34 -05:00 |
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fickleheart
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c7109c0ae4
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Add title to netreplays and do some format cleanup
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2019-03-24 18:48:14 -05:00 |
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fickleheart
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7af0554aba
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Prepare for a demo format upgrade!
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2019-03-24 17:47:24 -05:00 |
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fickleheart
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ca37b467e0
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Clear P3 and P4 controls too when clearing all controls
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2019-03-24 17:31:04 -05:00 |
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fickleheart
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d5f27c8339
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Merge remote-tracking branch 'remotes/upstream/master' into new_netreplays
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2019-03-24 17:23:49 -05:00 |
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Alam Arias
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32fd6dc834
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Merge remote-tracking branch 'upstream/master'
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2019-03-23 15:08:45 -04:00 |
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Nev3r
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b5a1030722
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Merge branch 'allow-localhost' into 'master'
Allow connecting to localhost / 127.0.0.1
See merge request STJr/SRB2!474
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2019-03-23 05:16:44 -04:00 |
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Alam Arias
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0aeae058df
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Merge remote-tracking branch 'upstream/master'
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2019-03-22 10:42:07 -04:00 |
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Alam Arias
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544f806f92
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Merge commit 'upstream/master~1'
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2019-03-22 10:18:10 -04:00 |
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Alam Arias
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9b930a8e9e
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Merge commit 'upstream/master~2'
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2019-03-22 10:15:32 -04:00 |
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Jaime Passos
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e1f1e63cc9
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fix postprocessor
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2019-03-21 18:33:03 -03:00 |
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Jaime Passos
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76967e46bb
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destroy hw_glide.h because no modern GPU supports such API
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2019-03-21 18:23:40 -03:00 |
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wolfy852
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7911fa24d0
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Fix Visual Studio compiling
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2019-03-21 00:32:27 -05:00 |
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James R
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ed0f8fd967
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Actually allow connecting to "localhost"
Because IPv6 doesn't seem to work anyway.
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2019-03-20 20:37:00 -07:00 |
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James R
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f139ffd1dc
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Let localhost connections
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2019-03-20 20:37:00 -07:00 |
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wolfy852
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6b743d383b
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Merge branch 'next' into md3-vanilla-kart
# Conflicts:
# src/hardware/r_opengl/r_opengl.c
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2019-03-20 19:50:20 -05:00 |
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Monster Iestyn
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ecb6322a52
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Merge branch 'sdl-noxinput-nohidapi' into 'master'
-noxinput and -nohidapi command line parameters.
See merge request STJr/SRB2!468
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2019-03-20 17:33:04 -04:00 |
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Monster Iestyn
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828691a7ac
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Merge branch 'errorifpng' into 'master'
Error if the lump is a PNG lump
See merge request STJr/SRB2!466
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2019-03-20 16:26:28 -04:00 |
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fickleheart
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4f8d1383b0
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Self-reminder...
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2019-03-19 23:45:45 -05:00 |
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fickleheart
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3d36f531b9
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Merge remote-tracking branch 'remotes/james/netreplays-dedicated-sigsegv-fix' into new_netreplays
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2019-03-19 23:44:39 -05:00 |
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fickleheart
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f6797e285b
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Merge remote-tracking branch 'remotes/james/netreplays-resetview-sigsegv-fix' into new_netreplays
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2019-03-19 23:44:22 -05:00 |
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fickleheart
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29c6dae776
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Add command to lower netreplay sync frequency
This makes for smaller replay files while keeping
sync checks in place!
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2019-03-19 23:39:04 -05:00 |
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fickleheart
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64ceb441e3
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Fix MAXMOM being above the max value GZT_MOM* could store
This caused a lot of """desyncs""" when players were moving
between 128-255 FU/T, which was exacerbated by this next commit...
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2019-03-19 23:38:26 -05:00 |
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fickleheart
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65ac9b7b0b
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Rename recordmultiplayerdemos to netdemo_record
Begins the process of namespacing demo recording commands.
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2019-03-19 23:08:32 -05:00 |
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fickleheart
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d676dd5a1e
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Keep record attack replays base-game-compatible for now
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2019-03-19 23:02:17 -05:00 |
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fickleheart
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438cabcd24
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Don't resync position until off for two tics in a row
This patches over a few trouble spots, like Misty Maze, causing
consistent resyncs and screwing up playback.
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2019-03-19 22:59:27 -05:00 |
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fickleheart
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7fc1f02b07
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Merge remote-tracking branch 'remotes/upstream/master' into new_netreplays
# Conflicts:
# src/doomdef.h
# src/g_game.c
# src/p_user.c
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2019-03-19 22:17:25 -05:00 |
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Jaime Passos
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9451b10ac5
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add SHADERS comment support
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2019-03-19 18:52:41 -03:00 |
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Jaime Passos
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dd4e5ea373
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fix shader loading on startup
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2019-03-19 18:41:12 -03:00 |
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Jaime Passos
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da001a5b54
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PK3 support
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2019-03-19 18:25:55 -03:00 |
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Jaime Passos
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f714cba310
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Improve custom shader support
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2019-03-19 17:37:04 -03:00 |
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Jaime Passos
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848ae84188
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Merge branch 'master' of https://github.com/STJr/SRB2 into gl_shaders
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2019-03-19 15:33:16 -03:00 |
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Jaime Passos
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9ffb093f44
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change (void*) to (char*)
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2019-03-19 14:41:48 -03:00 |
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Jaime Passos
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ae3ad1ea56
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wups
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2019-03-19 13:32:44 -03:00 |
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