* S_Init -> S_InitSfxChannels because it did mostly SFX anyway
* S_MusicPlaying, S_MusicPaused, S_MusicName, S_MusicExists new status methods
* I_MusicPlaying, I_MusicPaused
(cherry picked from commit f5f0b5e76c2fd405c8cc895dde653c5ed2652622)
* In s_sound, they are merged to one method as well, but there are still two separate digvolume and seqvolume variables
* Simplified Dig/MidiMusicDisabled in s_sound
* Method reordering
(cherry picked from commit 701cc5a7dd1dfead87a42ec7558c9fa6a1deb193)
Use whatever names you want for your music. So long as you prefix the lumps with O_ or D_, it doesn't matter anymore.
DISCLAIMER: Linedef type 413 (change music) and Lua scripting is not tested.
(cherry picked from commit 025ca413a2a01a8ec7c104748c2f510e350aa457)
# Conflicts:
# src/p_user.c