Ashnal
648a950ac8
Merge remote-tracking branch 'public/next' into conenction-screen-improvements
2020-08-19 19:08:33 -04:00
Ashnal
afc6bdbc7e
Fixes for file accounting
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mainwads+1 to not use the first mainwad
2020-08-17 03:51:19 -04:00
Ashnal
9a9d81bbe0
New message boxes for downloads and full server waiting
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Downloads must be confirmed before proceeding
Allows downloading mods for full servers
Client will wait for a slot to open on a full server to join
This has a 5 minute timeout
2020-08-17 03:47:23 -04:00
Ashnal
f800159bb8
Improve total downloads bar
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Now has total file size AND number of files
2020-08-15 01:03:45 -04:00
Ashnal
cc78ef2c78
Now that the server doesn't erroneously send the last mainwad
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As the first part of fileneeded, we must load file 0
2020-08-09 00:48:53 -04:00
Ashnal
159316b155
Remove now unused ret var
2020-07-04 22:25:02 -04:00
Ashnal
b8fdd6b89c
Fix file number accounting
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Should ensure appropriate accounting and prevent loading of
server files if it would put us over MAX_WADFILES
2020-07-02 20:57:33 -04:00
Ashnal
03d479fdb6
Connection screen no longer freezes up while
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searching for addons on disk
Game will run one tic after every file status is updated
2020-07-01 23:48:14 -04:00
Ashnal
fc9f40a177
New "Overall Download Progress" bar
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Shows progress of all file downloads pre-join
2020-06-27 21:17:04 -04:00
Ashnal
12d40a07cc
Load one file per tic
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Prevents game from locking up when loading large file lists
2020-06-27 20:58:33 -04:00
Steel Titanium
3af4aaff9c
Fix user agent for HTTP downloads being set as SRB2Kart/v1.1.2
2020-06-23 18:39:02 -04:00
Sal
e4766bbaf1
Merge branch 'ferror-errno-yareyare' into 'master'
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Fix false file error reporting
See merge request KartKrew/Kart-Public!162
2020-05-15 19:27:08 -04:00
Steel Titanium
437863717a
Show more descriptive error on failed downloads
2020-04-19 00:13:30 -04:00
James R
b30426bccd
Don't strip directory before removing failed http download
2020-04-18 18:47:20 -07:00
Steel Titanium
061e483df1
Fix error with travis
2020-04-07 19:48:39 -04:00
Steel Titanium
f28c53ea82
Fix this mistake
2020-04-07 19:27:20 -04:00
Steel Titanium
6fcc06bf72
Support for http downloads
2020-04-07 18:22:29 -04:00
James R
abaefa05b1
ferror does not return errno, are you stupid?
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Use M_FileError to return the proper error description, or "end-of-file".
2019-10-07 17:55:31 -07:00
James R
bbee4a2554
Cover edge case of WRITESTRINGN
2019-06-20 15:29:55 -07:00
James R
d5e1c1af42
Add a comment by Sryder's request
2019-06-20 15:24:50 -07:00
James R
7f99ebc692
Also count terminating byte in fileneeded filename
2019-06-20 15:16:23 -07:00
fickleheart
014f916040
Read the file list properly
2019-04-18 00:37:08 -05:00
fickleheart
0e2bef3f1a
Wait, we don't need pages, just first file index...
2019-04-17 23:51:15 -05:00
fickleheart
a36700e176
Some stuff toward reading those files
2019-04-17 23:42:49 -05:00
fickleheart
6c5ac8e942
Paginate PutFileNeeded
2019-04-17 23:29:27 -05:00
fickleheart
430831423c
Strip out things that limit wad files added by filename
2019-04-17 23:09:10 -05:00
toaster
66273898b7
* Refactor all instances of majormods = true;
to route through G_SetGameModified, and catch a few spots I missed in the process.
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* Make G_SetGameModified only console-print for major mods.
* Add amnesty to "major mod" detection while loading files with custom savedatas.
* Improved the console prints for command `isgamemodified`.
2019-01-17 22:01:28 +00:00
TehRealSalt
46571fbda2
Fixes to merge process
2018-11-29 10:07:35 -05:00
TehRealSalt
5534017954
Merge remote-tracking branch 'srb2public/next' into merge-next
2018-11-29 08:49:50 -05:00
MonsterIestyn
b53cd70201
Merge branch 'next' into PK3-BackportNext
2018-11-26 18:56:51 +00:00
mazmazz
ea7162a76a
Update source copyrights to 2018
2018-11-25 07:35:38 -05:00
Nev3r
c548aaa347
Backported PK3 support to 2.1
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Hopefully I'm not missing anything.
Signed-off-by: Nev3r <apophycens@gmail.com>
2018-11-23 16:58:16 +01:00
TehRealSalt
879267a709
Don't allow kart files to be downloaded
2018-11-15 19:18:04 -05:00
Alam Ed Arias
4695841b8d
fix format-truncation: need bigger string buffers
2018-11-14 16:50:52 -05:00
toaster
b6dbecd2f8
Addons menu.
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Bitch.
2018-08-28 21:08:47 +01:00
Monster Iestyn
9cdf87404e
Rewrote findfile to store whether any of the three paths searched had a bad MD5 rather than just simply being not there.
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This means that, if the three paths are not the same, you should be able to tell if at least one of them has a file that just had a bad MD5. Most relevant for Linux peeps I expect.
Note: Untested as of writing
2018-04-15 22:00:31 +01:00
Monster Iestyn
11d57fba1b
Merge branch 'master' into next
2017-05-26 23:02:06 +01:00
toasterbabe
db2f8a50ba
Make sure that the number of files you're trying to add is properly considered!
2017-05-26 16:16:10 +01:00
Monster Iestyn
e09270276e
Display node's IP when printing the "sending file to node n" message, if noticedownload is turned on
2017-05-26 14:38:59 +01:00
Monster Iestyn
569af9f4c1
I am dumb, SV_AbortSendFiles already does what SV_RemoveFileSendList was made to do
2017-05-26 14:19:18 +01:00
Monster Iestyn
7979f84e25
whoops
2017-05-26 13:58:34 +01:00
Monster Iestyn
aecc97ded3
PT_REQUESTFILE checking:
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* if you sent it to a client rather than the server, game over, your connection is closed
* if files that don't exist or are too large are requested are listed, game over, your connection is closed (they should have been checked on YOUR side beforehand, silly)
* if the server has downloading disabled anyway, ...yeah, you get the idea
Don't worry, I made sure Got_RequestFilePak cleaned up the full file request list for the node in case of failure
2017-05-26 13:39:54 +01:00
toasterbabe
47e171250f
* Prevent joining a server if you have too many files loaded to add the remainder.
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* Made the check in Got_RequestAddfilecmd more comprehensive, since I might as well. Just something to tweak a little later in internal.
2017-05-25 16:06:39 +01:00
Louis-Antoine
b8b720088e
Oh? a cookie on the ground
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*takes the cookie*
2017-01-13 23:10:00 +01:00
Louis-Antoine
e9cb6d0331
-Added a timeout for game state downloading to prevent definitive join freezes in some cases. The timeout has a minimum value of "jointimeout" and gets higher as the game state grows in size
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-If the server tries to kick a joiner who is downloading the game state, they will get a timeout instead, because a regular kick would only happen once the game state has been downloaded
-Added a timeout for player ticcmd packets, again to prevent freezes to happen in some cases
-File/game state downloading is now faster, the speed is controlled by the "downloadspeed" cvar, in packets per tic
-The reason is now properly shown when the server refuses connection
-Changed the default values of "nettimeout" to 10 seconds (previously 15) and "maxsend" to 4 MB (previously 1)
-Added a "noticedownload" cvar that displays a message in the server console when someone is downloading a file
2017-01-13 20:53:52 +01:00
Louis-Antoine
4373afcdb2
Cooked a cookie
2017-01-01 23:27:06 +01:00
Louis-Antoine
d4f153d3ca
Random changes in the netcode lol
2016-12-31 19:26:33 +01:00
Inuyasha
f07585191b
copyright dates/statements updated and such
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(no actual SLOC changes)
2016-05-17 17:42:11 -07:00
Alam Ed Arias
02a3b0776c
SRB2 2.1.7 release
2014-04-14 01:14:58 -04:00
Alam Ed Arias
b93cb1b65a
SRB2 2.1 release
2014-03-15 13:11:35 -04:00