mirror of
https://git.do.srb2.org/KartKrew/Kart-Public.git
synced 2024-12-27 04:41:23 +00:00
Merge remote-tracking branch 'public/next' into conenction-screen-improvements
This commit is contained in:
commit
648a950ac8
47 changed files with 2330 additions and 1159 deletions
102
.travis.yml
102
.travis.yml
|
@ -439,6 +439,30 @@ matrix:
|
|||
# List Ubuntu LTS, newest to oldest
|
||||
# Then list non-LTS, newest to oldest
|
||||
################################
|
||||
- os: linux
|
||||
addons:
|
||||
apt:
|
||||
packages:
|
||||
- libsdl2-mixer-dev
|
||||
- libpng-dev
|
||||
- libgl1-mesa-dev
|
||||
- libgme-dev
|
||||
- libcurl4-openssl-dev
|
||||
- p7zip-full
|
||||
- gcc-4.8
|
||||
compiler: gcc-4.8
|
||||
dist: xenial
|
||||
if: env(DPL_ENABLED) = "1" AND (env(_DPL_JOB_ENABLED) = "1" OR env(DPL_JOB_ENABLE_ALL) = "1")
|
||||
AND (branch =~ /^.*deployer.*$/ OR (tag IS present AND env(DPL_TAG_ENABLED) = "1"))
|
||||
AND env(DPL_TERMINATE_MAIN) != "1"
|
||||
env:
|
||||
- _DPL_JOB_ENABLED=1
|
||||
- _DPL_JOB_NAME=focal
|
||||
- _DPL_DPUT_TARGET=1
|
||||
- _DPL_PACKAGE_SOURCE=1
|
||||
- PACKAGE_DISTRO=focal
|
||||
- PACKAGE_SUBVERSION=~20.04focal
|
||||
#gcc-4.8 (Ubuntu 4.8.5-2ubuntu1~14.04.1) 4.8.5
|
||||
- os: linux
|
||||
addons:
|
||||
apt:
|
||||
|
@ -463,6 +487,30 @@ matrix:
|
|||
- PACKAGE_DISTRO=bionic
|
||||
- PACKAGE_SUBVERSION=~18.04bionic
|
||||
#gcc-4.8 (Ubuntu 4.8.5-2ubuntu1~14.04.1) 4.8.5
|
||||
- os: linux
|
||||
addons:
|
||||
apt:
|
||||
packages:
|
||||
- libsdl2-mixer-dev
|
||||
- libpng-dev
|
||||
- libgl1-mesa-dev
|
||||
- libgme-dev
|
||||
- libcurl4-openssl-dev
|
||||
- p7zip-full
|
||||
- gcc-4.8
|
||||
compiler: gcc-4.8
|
||||
dist: xenial
|
||||
if: env(DPL_ENABLED) = "1" AND (env(_DPL_JOB_ENABLED) = "1" OR env(DPL_JOB_ENABLE_ALL) = "1")
|
||||
AND (branch =~ /^.*deployer.*$/ OR (tag IS present AND env(DPL_TAG_ENABLED) = "1"))
|
||||
AND env(DPL_TERMINATE_MAIN) != "1"
|
||||
env:
|
||||
- _DPL_JOB_ENABLED=1
|
||||
- _DPL_JOB_NAME=xenial
|
||||
- _DPL_DPUT_TARGET=1
|
||||
- _DPL_PACKAGE_SOURCE=1
|
||||
- PACKAGE_DISTRO=xenial
|
||||
- PACKAGE_SUBVERSION=~16.04xenial
|
||||
#gcc-4.8 (Ubuntu 4.8.5-2ubuntu1~14.04.1) 4.8.5
|
||||
- os: linux
|
||||
addons:
|
||||
apt:
|
||||
|
@ -505,59 +553,11 @@ matrix:
|
|||
AND env(DPL_TERMINATE_MAIN) != "1"
|
||||
env:
|
||||
- _DPL_JOB_ENABLED=1
|
||||
- _DPL_JOB_NAME=disco
|
||||
- _DPL_JOB_NAME=eoan
|
||||
- _DPL_DPUT_TARGET=1
|
||||
- _DPL_PACKAGE_SOURCE=1
|
||||
- PACKAGE_DISTRO=disco
|
||||
- PACKAGE_SUBVERSION=~19.04disco
|
||||
#gcc-4.8 (Ubuntu 4.8.5-2ubuntu1~14.04.1) 4.8.5
|
||||
- os: linux
|
||||
addons:
|
||||
apt:
|
||||
packages:
|
||||
- libsdl2-mixer-dev
|
||||
- libpng-dev
|
||||
- libgl1-mesa-dev
|
||||
- libgme-dev
|
||||
- libcurl4-openssl-dev
|
||||
- p7zip-full
|
||||
- gcc-4.8
|
||||
compiler: gcc-4.8
|
||||
dist: xenial
|
||||
if: env(DPL_ENABLED) = "1" AND (env(_DPL_JOB_ENABLED) = "1" OR env(DPL_JOB_ENABLE_ALL) = "1")
|
||||
AND (branch =~ /^.*deployer.*$/ OR (tag IS present AND env(DPL_TAG_ENABLED) = "1"))
|
||||
AND env(DPL_TERMINATE_MAIN) != "1"
|
||||
env:
|
||||
- _DPL_JOB_ENABLED=1
|
||||
- _DPL_JOB_NAME=cosmic
|
||||
- _DPL_DPUT_TARGET=1
|
||||
- _DPL_PACKAGE_SOURCE=1
|
||||
- PACKAGE_DISTRO=cosmic
|
||||
- PACKAGE_SUBVERSION=~18.10cosmic
|
||||
#gcc-4.8 (Ubuntu 4.8.5-2ubuntu1~14.04.1) 4.8.5
|
||||
- os: linux
|
||||
addons:
|
||||
apt:
|
||||
packages:
|
||||
- libsdl2-mixer-dev
|
||||
- libpng-dev
|
||||
- libgl1-mesa-dev
|
||||
- libgme-dev
|
||||
- libcurl4-openssl-dev
|
||||
- p7zip-full
|
||||
- gcc-4.8
|
||||
compiler: gcc-4.8
|
||||
dist: xenial
|
||||
if: env(DPL_ENABLED) = "1" AND (env(_DPL_JOB_ENABLED) = "1" OR env(DPL_JOB_ENABLE_ALL) = "1")
|
||||
AND (branch =~ /^.*deployer.*$/ OR (tag IS present AND env(DPL_TAG_ENABLED) = "1"))
|
||||
AND env(DPL_TERMINATE_MAIN) != "1"
|
||||
env:
|
||||
- _DPL_JOB_ENABLED=1
|
||||
- _DPL_JOB_NAME=xenial
|
||||
- _DPL_DPUT_TARGET=1
|
||||
- _DPL_PACKAGE_SOURCE=1
|
||||
- PACKAGE_DISTRO=xenial
|
||||
- PACKAGE_SUBVERSION=~16.04xenial
|
||||
- PACKAGE_DISTRO=eoan
|
||||
- PACKAGE_SUBVERSION=~19.10eoan
|
||||
#gcc-4.8 (Ubuntu 4.8.5-2ubuntu1~14.04.1) 4.8.5
|
||||
allow_failures:
|
||||
- compiler: clang-3.5
|
||||
|
|
|
@ -35,6 +35,7 @@ set(SRB2_CORE_SOURCES
|
|||
m_random.c
|
||||
md5.c
|
||||
mserv.c
|
||||
http-mserv.c
|
||||
s_sound.c
|
||||
screen.c
|
||||
sounds.c
|
||||
|
|
|
@ -548,6 +548,7 @@ OBJS:=$(i_main_o) \
|
|||
$(OBJDIR)/w_wad.o \
|
||||
$(OBJDIR)/filesrch.o \
|
||||
$(OBJDIR)/mserv.o \
|
||||
$(OBJDIR)/http-mserv.o\
|
||||
$(OBJDIR)/i_tcp.o \
|
||||
$(OBJDIR)/lzf.o \
|
||||
$(OBJDIR)/vid_copy.o \
|
||||
|
|
|
@ -543,10 +543,7 @@ static void COM_ExecuteString(char *ptext)
|
|||
if (!stricmp(com_argv[0], a->name))
|
||||
{
|
||||
if (recursion > MAX_ALIAS_RECURSION)
|
||||
{
|
||||
CONS_Alert(CONS_WARNING, M_GetText("Alias recursion cycle detected!\n"));
|
||||
recursion = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
char buf[1024];
|
||||
|
@ -578,8 +575,10 @@ static void COM_ExecuteString(char *ptext)
|
|||
}
|
||||
WRITESTRING(write, read);
|
||||
|
||||
// Monster Iestyn: keep track of how many levels of recursion we're in
|
||||
recursion++;
|
||||
COM_BufInsertText(buf);
|
||||
recursion--;
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
|
151
src/console.c
151
src/console.c
|
@ -31,6 +31,7 @@
|
|||
#include "i_video.h"
|
||||
#include "z_zone.h"
|
||||
#include "i_system.h"
|
||||
#include "i_threads.h"
|
||||
#include "d_main.h"
|
||||
#include "m_menu.h"
|
||||
#include "filesrch.h"
|
||||
|
@ -45,6 +46,16 @@
|
|||
|
||||
#define MAXHUDLINES 20
|
||||
|
||||
#ifdef HAVE_THREADS
|
||||
I_mutex con_mutex;
|
||||
|
||||
# define Lock_state() I_lock_mutex(&con_mutex)
|
||||
# define Unlock_state() I_unlock_mutex(con_mutex)
|
||||
#else/*HAVE_THREADS*/
|
||||
# define Lock_state()
|
||||
# define Unlock_state()
|
||||
#endif/*HAVE_THREADS*/
|
||||
|
||||
static boolean con_started = false; // console has been initialised
|
||||
boolean con_startup = false; // true at game startup, screen need refreshing
|
||||
static boolean con_forcepic = true; // at startup toggle console translucency when first off
|
||||
|
@ -170,6 +181,8 @@ static void CONS_hudlines_Change(void)
|
|||
{
|
||||
INT32 i;
|
||||
|
||||
Lock_state();
|
||||
|
||||
// Clear the currently displayed lines
|
||||
for (i = 0; i < con_hudlines; i++)
|
||||
con_hudtime[i] = 0;
|
||||
|
@ -181,6 +194,8 @@ static void CONS_hudlines_Change(void)
|
|||
|
||||
con_hudlines = cons_hudlines.value;
|
||||
|
||||
Unlock_state();
|
||||
|
||||
CONS_Printf(M_GetText("Number of console HUD lines is now %d\n"), con_hudlines);
|
||||
}
|
||||
|
||||
|
@ -188,12 +203,16 @@ static void CONS_hudlines_Change(void)
|
|||
//
|
||||
static void CONS_Clear_f(void)
|
||||
{
|
||||
Lock_state();
|
||||
|
||||
memset(con_buffer, 0, CON_BUFFERSIZE);
|
||||
|
||||
con_cx = 0;
|
||||
con_cy = con_totallines-1;
|
||||
con_line = &con_buffer[con_cy*con_width];
|
||||
con_scrollup = 0;
|
||||
|
||||
Unlock_state();
|
||||
}
|
||||
|
||||
// Choose english keymap
|
||||
|
@ -369,20 +388,29 @@ void CON_Init(void)
|
|||
for (i = 0; i < NUMINPUTS; i++)
|
||||
bindtable[i] = NULL;
|
||||
|
||||
Lock_state();
|
||||
|
||||
// clear all lines
|
||||
memset(con_buffer, 0, CON_BUFFERSIZE);
|
||||
|
||||
// make sure it is ready for the loading screen
|
||||
con_width = 0;
|
||||
|
||||
Unlock_state();
|
||||
|
||||
CON_RecalcSize();
|
||||
|
||||
CON_SetupColormaps();
|
||||
|
||||
Lock_state();
|
||||
|
||||
//note: CON_Ticker should always execute at least once before D_Display()
|
||||
con_clipviewtop = -1; // -1 does not clip
|
||||
|
||||
con_hudlines = atoi(cons_hudlines.defaultvalue);
|
||||
|
||||
Unlock_state();
|
||||
|
||||
// setup console input filtering
|
||||
CON_InputInit();
|
||||
|
||||
|
@ -391,15 +419,23 @@ void CON_Init(void)
|
|||
COM_AddCommand("cls", CONS_Clear_f);
|
||||
//COM_AddCommand("english", CONS_English_f);
|
||||
// set console full screen for game startup MAKE SURE VID_Init() done !!!
|
||||
Lock_state();
|
||||
|
||||
con_destlines = vid.height;
|
||||
con_curlines = vid.height;
|
||||
|
||||
Unlock_state();
|
||||
|
||||
if (!dedicated)
|
||||
{
|
||||
Lock_state();
|
||||
|
||||
con_started = true;
|
||||
con_startup = true; // need explicit screen refresh until we are in Doom loop
|
||||
consoletoggle = false;
|
||||
|
||||
Unlock_state();
|
||||
|
||||
CV_RegisterVar(&cons_msgtimeout);
|
||||
CV_RegisterVar(&cons_hudlines);
|
||||
CV_RegisterVar(&cons_speed);
|
||||
|
@ -411,19 +447,27 @@ void CON_Init(void)
|
|||
}
|
||||
else
|
||||
{
|
||||
Lock_state();
|
||||
|
||||
con_started = true;
|
||||
con_startup = false; // need explicit screen refresh until we are in Doom loop
|
||||
consoletoggle = true;
|
||||
|
||||
Unlock_state();
|
||||
}
|
||||
}
|
||||
// Console input initialization
|
||||
//
|
||||
static void CON_InputInit(void)
|
||||
{
|
||||
Lock_state();
|
||||
|
||||
// prepare the first prompt line
|
||||
memset(inputlines, 0, sizeof (inputlines));
|
||||
inputline = 0;
|
||||
input_cur = input_sel = input_len = 0;
|
||||
|
||||
Unlock_state();
|
||||
}
|
||||
|
||||
//======================================================================
|
||||
|
@ -439,6 +483,8 @@ static void CON_RecalcSize(void)
|
|||
char *tmp_buffer;
|
||||
char *string;
|
||||
|
||||
Lock_state();
|
||||
|
||||
switch (cv_constextsize.value)
|
||||
{
|
||||
case V_NOSCALEPATCH:
|
||||
|
@ -476,11 +522,18 @@ static void CON_RecalcSize(void)
|
|||
|
||||
// check for change of video width
|
||||
if (conw == con_width)
|
||||
{
|
||||
Unlock_state();
|
||||
return; // didn't change
|
||||
}
|
||||
|
||||
Unlock_state();
|
||||
|
||||
tmp_buffer = Z_Malloc(CON_BUFFERSIZE, PU_STATIC, NULL);
|
||||
string = Z_Malloc(CON_BUFFERSIZE, PU_STATIC, NULL); // BP: it is a line but who know
|
||||
|
||||
Lock_state();
|
||||
|
||||
oldcon_width = con_width;
|
||||
oldnumlines = con_totallines;
|
||||
oldcon_cy = con_cy;
|
||||
|
@ -501,6 +554,8 @@ static void CON_RecalcSize(void)
|
|||
con_line = &con_buffer[con_cy*con_width];
|
||||
con_scrollup = 0;
|
||||
|
||||
Unlock_state();
|
||||
|
||||
// re-arrange console text buffer to keep text
|
||||
if (oldcon_width) // not the first time
|
||||
{
|
||||
|
@ -525,7 +580,11 @@ static void CON_RecalcSize(void)
|
|||
|
||||
static void CON_ChangeHeight(void)
|
||||
{
|
||||
INT32 minheight = 20 * con_scalefactor; // 20 = 8+8+4
|
||||
INT32 minheight;
|
||||
|
||||
Lock_state();
|
||||
|
||||
minheight = 20 * con_scalefactor; // 20 = 8+8+4
|
||||
|
||||
// toggle console in
|
||||
con_destlines = (cons_height.value*vid.height)/100;
|
||||
|
@ -535,13 +594,19 @@ static void CON_ChangeHeight(void)
|
|||
con_destlines = vid.height;
|
||||
|
||||
con_destlines &= ~0x3; // multiple of text row height
|
||||
|
||||
Unlock_state();
|
||||
}
|
||||
|
||||
// Handles Console moves in/out of screen (per frame)
|
||||
//
|
||||
static void CON_MoveConsole(void)
|
||||
{
|
||||
const fixed_t conspeed = FixedDiv(cons_speed.value*vid.fdupy, FRACUNIT);
|
||||
fixed_t conspeed;
|
||||
|
||||
Lock_state();
|
||||
|
||||
conspeed = FixedDiv(cons_speed.value*vid.fdupy, FRACUNIT);
|
||||
|
||||
// instant
|
||||
if (!cons_speed.value)
|
||||
|
@ -563,6 +628,8 @@ static void CON_MoveConsole(void)
|
|||
if (con_curlines < con_destlines)
|
||||
con_curlines = con_destlines;
|
||||
}
|
||||
|
||||
Unlock_state();
|
||||
}
|
||||
|
||||
INT32 CON_ShiftChar(INT32 ch)
|
||||
|
@ -587,27 +654,44 @@ void CON_ClearHUD(void)
|
|||
{
|
||||
INT32 i;
|
||||
|
||||
Lock_state();
|
||||
|
||||
for (i = 0; i < con_hudlines; i++)
|
||||
con_hudtime[i] = 0;
|
||||
|
||||
Unlock_state();
|
||||
}
|
||||
|
||||
// Force console to move out immediately
|
||||
// note: con_ticker will set consoleready false
|
||||
void CON_ToggleOff(void)
|
||||
{
|
||||
Lock_state();
|
||||
|
||||
if (!con_destlines)
|
||||
{
|
||||
Unlock_state();
|
||||
return;
|
||||
}
|
||||
|
||||
con_destlines = 0;
|
||||
con_curlines = 0;
|
||||
CON_ClearHUD();
|
||||
con_forcepic = 0;
|
||||
con_clipviewtop = -1; // remove console clipping of view
|
||||
|
||||
Unlock_state();
|
||||
}
|
||||
|
||||
boolean CON_Ready(void)
|
||||
{
|
||||
return consoleready;
|
||||
boolean ready;
|
||||
Lock_state();
|
||||
{
|
||||
ready = consoleready;
|
||||
}
|
||||
Unlock_state();
|
||||
return ready;
|
||||
}
|
||||
|
||||
// Console ticker: handles console move in/out, cursor blinking
|
||||
|
@ -615,7 +699,11 @@ boolean CON_Ready(void)
|
|||
void CON_Ticker(void)
|
||||
{
|
||||
INT32 i;
|
||||
INT32 minheight = 20 * con_scalefactor; // 20 = 8+8+4
|
||||
INT32 minheight;
|
||||
|
||||
Lock_state();
|
||||
|
||||
minheight = 20 * con_scalefactor; // 20 = 8+8+4
|
||||
|
||||
// cursor blinking
|
||||
con_tick++;
|
||||
|
@ -673,6 +761,8 @@ void CON_Ticker(void)
|
|||
if (con_hudtime[i] < 0)
|
||||
con_hudtime[i] = 0;
|
||||
}
|
||||
|
||||
Unlock_state();
|
||||
}
|
||||
|
||||
//
|
||||
|
@ -684,32 +774,51 @@ void CON_Ticker(void)
|
|||
|
||||
static void CON_InputClear(void)
|
||||
{
|
||||
Lock_state();
|
||||
|
||||
memset(inputlines[inputline], 0, CON_MAXPROMPTCHARS);
|
||||
input_cur = input_sel = input_len = 0;
|
||||
|
||||
Unlock_state();
|
||||
}
|
||||
|
||||
static void CON_InputSetString(const char *c)
|
||||
{
|
||||
Lock_state();
|
||||
|
||||
memset(inputlines[inputline], 0, CON_MAXPROMPTCHARS);
|
||||
strcpy(inputlines[inputline], c);
|
||||
input_cur = input_sel = input_len = strlen(c);
|
||||
|
||||
Unlock_state();
|
||||
}
|
||||
|
||||
static void CON_InputAddString(const char *c)
|
||||
{
|
||||
size_t csize = strlen(c);
|
||||
|
||||
Lock_state();
|
||||
|
||||
if (input_len + csize > CON_MAXPROMPTCHARS-1)
|
||||
{
|
||||
Unlock_state();
|
||||
return;
|
||||
}
|
||||
if (input_cur != input_len)
|
||||
memmove(&inputlines[inputline][input_cur+csize], &inputlines[inputline][input_cur], input_len-input_cur);
|
||||
memcpy(&inputlines[inputline][input_cur], c, csize);
|
||||
input_len += csize;
|
||||
input_sel = (input_cur += csize);
|
||||
|
||||
Unlock_state();
|
||||
}
|
||||
|
||||
static void CON_InputDelSelection(void)
|
||||
{
|
||||
size_t start, end, len;
|
||||
|
||||
Lock_state();
|
||||
|
||||
if (input_cur > input_sel)
|
||||
{
|
||||
start = input_sel;
|
||||
|
@ -728,27 +837,39 @@ static void CON_InputDelSelection(void)
|
|||
|
||||
input_len -= len;
|
||||
input_sel = input_cur = start;
|
||||
|
||||
Unlock_state();
|
||||
}
|
||||
|
||||
static void CON_InputAddChar(char c)
|
||||
{
|
||||
if (input_len >= CON_MAXPROMPTCHARS-1)
|
||||
return;
|
||||
|
||||
Lock_state();
|
||||
|
||||
if (input_cur != input_len)
|
||||
memmove(&inputlines[inputline][input_cur+1], &inputlines[inputline][input_cur], input_len-input_cur);
|
||||
inputlines[inputline][input_cur++] = c;
|
||||
inputlines[inputline][++input_len] = 0;
|
||||
input_sel = input_cur;
|
||||
|
||||
Unlock_state();
|
||||
}
|
||||
|
||||
static void CON_InputDelChar(void)
|
||||
{
|
||||
if (!input_cur)
|
||||
return;
|
||||
|
||||
Lock_state();
|
||||
|
||||
if (input_cur != input_len)
|
||||
memmove(&inputlines[inputline][input_cur-1], &inputlines[inputline][input_cur], input_len-input_cur);
|
||||
inputlines[inputline][--input_len] = 0;
|
||||
input_sel = --input_cur;
|
||||
|
||||
Unlock_state();
|
||||
}
|
||||
|
||||
//
|
||||
|
@ -1174,6 +1295,8 @@ static void CON_Print(char *msg)
|
|||
S_StartSound(NULL, sfx_radio);
|
||||
}
|
||||
|
||||
Lock_state();
|
||||
|
||||
if (!(*msg & 0x80))
|
||||
{
|
||||
con_line[con_cx++] = '\x80';
|
||||
|
@ -1234,7 +1357,10 @@ static void CON_Print(char *msg)
|
|||
}
|
||||
|
||||
if (*msg == '\0')
|
||||
{
|
||||
Unlock_state();
|
||||
return;
|
||||
}
|
||||
|
||||
// printable character
|
||||
for (l = 0; l < (con_width-11) && msg[l] > ' '; l++)
|
||||
|
@ -1252,6 +1378,8 @@ static void CON_Print(char *msg)
|
|||
for (; l > 0; l--)
|
||||
con_line[con_cx++] = *(msg++);
|
||||
}
|
||||
|
||||
Unlock_state();
|
||||
}
|
||||
|
||||
void CON_LogMessage(const char *msg)
|
||||
|
@ -1283,6 +1411,7 @@ void CONS_Printf(const char *fmt, ...)
|
|||
{
|
||||
va_list argptr;
|
||||
static char *txt = NULL;
|
||||
boolean startup;
|
||||
|
||||
if (txt == NULL)
|
||||
txt = malloc(8192);
|
||||
|
@ -1315,11 +1444,16 @@ void CONS_Printf(const char *fmt, ...)
|
|||
CON_LogMessage(txt);
|
||||
#endif
|
||||
|
||||
Lock_state();
|
||||
|
||||
// make sure new text is visible
|
||||
con_scrollup = 0;
|
||||
startup = con_startup;
|
||||
|
||||
Unlock_state();
|
||||
|
||||
// if not in display loop, force screen update
|
||||
if (con_startup)
|
||||
if (startup)
|
||||
{
|
||||
#if (defined (_WINDOWS)) || (defined (__OS2__) && !defined (HAVE_SDL))
|
||||
patch_t *con_backpic = W_CachePatchName("KARTKREW", PU_CACHE);
|
||||
|
@ -1633,8 +1767,13 @@ static void CON_DrawConsole(void)
|
|||
//
|
||||
void CON_Drawer(void)
|
||||
{
|
||||
Lock_state();
|
||||
|
||||
if (!con_started || !graphics_started)
|
||||
{
|
||||
Unlock_state();
|
||||
return;
|
||||
}
|
||||
|
||||
if (con_recalc)
|
||||
CON_RecalcSize();
|
||||
|
@ -1644,4 +1783,6 @@ void CON_Drawer(void)
|
|||
else if (gamestate == GS_LEVEL || gamestate == GS_INTERMISSION || gamestate == GS_CUTSCENE || gamestate == GS_CREDITS
|
||||
|| gamestate == GS_VOTING || gamestate == GS_EVALUATION || gamestate == GS_WAITINGPLAYERS)
|
||||
CON_DrawHudlines();
|
||||
|
||||
Unlock_state();
|
||||
}
|
||||
|
|
|
@ -12,6 +12,7 @@
|
|||
|
||||
#include "d_event.h"
|
||||
#include "command.h"
|
||||
#include "i_threads.h"
|
||||
|
||||
#ifdef _WII
|
||||
void CON_InitWii(void);
|
||||
|
@ -21,6 +22,10 @@ void CON_Init(void);
|
|||
|
||||
boolean CON_Responder(event_t *ev);
|
||||
|
||||
#ifdef HAVE_THREADS
|
||||
extern I_mutex con_mutex;
|
||||
#endif
|
||||
|
||||
// set true when screen size has changed, to adapt console
|
||||
extern boolean con_recalc;
|
||||
|
||||
|
|
220
src/d_clisrv.c
220
src/d_clisrv.c
|
@ -76,7 +76,7 @@
|
|||
boolean server = true; // true or false but !server == client
|
||||
#define client (!server)
|
||||
boolean nodownload = false;
|
||||
static boolean serverrunning = false;
|
||||
boolean serverrunning = false;
|
||||
INT32 serverplayer = 0;
|
||||
char motd[254], server_context[8]; // Message of the Day, Unique Context (even without Mumble support)
|
||||
|
||||
|
@ -1351,7 +1351,7 @@ static boolean CL_AskFileList(INT32 firstfile)
|
|||
netbuffer->packettype = PT_TELLFILESNEEDED;
|
||||
netbuffer->u.filesneedednum = firstfile;
|
||||
|
||||
return HSendPacket(servernode, true, 0, sizeof (INT32));
|
||||
return HSendPacket(servernode, false, 0, sizeof (INT32));
|
||||
}
|
||||
|
||||
/** Sends a special packet to declare how many players in local
|
||||
|
@ -1829,7 +1829,7 @@ static void CL_LoadReceivedSavegame(void)
|
|||
#endif
|
||||
|
||||
#ifndef NONET
|
||||
static void SendAskInfo(INT32 node, boolean viams)
|
||||
static void SendAskInfo(INT32 node)
|
||||
{
|
||||
const tic_t asktime = I_GetTime();
|
||||
netbuffer->packettype = PT_ASKINFO;
|
||||
|
@ -1840,10 +1840,6 @@ static void SendAskInfo(INT32 node, boolean viams)
|
|||
// now allowed traffic from the host to us in, so once the MS relays
|
||||
// our address to the host, it'll be able to speak to us.
|
||||
HSendPacket(node, false, 0, sizeof (askinfo_pak));
|
||||
|
||||
// Also speak to the MS.
|
||||
if (viams && node != 0 && node != BROADCASTADDR)
|
||||
SendAskInfoViaMS(node, asktime);
|
||||
}
|
||||
|
||||
serverelem_t serverlist[MAXSERVERLIST];
|
||||
|
@ -1909,13 +1905,96 @@ static void SL_InsertServer(serverinfo_pak* info, SINT8 node)
|
|||
M_SortServerList();
|
||||
}
|
||||
|
||||
#ifdef HAVE_THREADS
|
||||
struct Fetch_servers_ctx
|
||||
{
|
||||
int room;
|
||||
int id;
|
||||
};
|
||||
|
||||
static void
|
||||
Fetch_servers_thread (struct Fetch_servers_ctx *ctx)
|
||||
{
|
||||
msg_server_t *server_list;
|
||||
|
||||
server_list = GetShortServersList(ctx->room, ctx->id);
|
||||
|
||||
if (server_list)
|
||||
{
|
||||
I_lock_mutex(&ms_QueryId_mutex);
|
||||
{
|
||||
if (ctx->id != ms_QueryId)
|
||||
{
|
||||
free(server_list);
|
||||
server_list = NULL;
|
||||
}
|
||||
}
|
||||
I_unlock_mutex(ms_QueryId_mutex);
|
||||
|
||||
if (server_list)
|
||||
{
|
||||
I_lock_mutex(&m_menu_mutex);
|
||||
{
|
||||
if (m_waiting_mode == M_WAITING_SERVERS)
|
||||
m_waiting_mode = M_NOT_WAITING;
|
||||
}
|
||||
I_unlock_mutex(m_menu_mutex);
|
||||
|
||||
I_lock_mutex(&ms_ServerList_mutex);
|
||||
{
|
||||
ms_ServerList = server_list;
|
||||
}
|
||||
I_unlock_mutex(ms_ServerList_mutex);
|
||||
}
|
||||
}
|
||||
|
||||
free(ctx);
|
||||
}
|
||||
#endif/*HAVE_THREADS*/
|
||||
|
||||
void CL_QueryServerList (msg_server_t *server_list)
|
||||
{
|
||||
INT32 i;
|
||||
|
||||
for (i = 0; server_list[i].header.buffer[0]; i++)
|
||||
{
|
||||
// Make sure MS version matches our own, to
|
||||
// thwart nefarious servers who lie to the MS.
|
||||
|
||||
/* lol bruh, that version COMES from the servers */
|
||||
//if (strcmp(version, server_list[i].version) == 0)
|
||||
{
|
||||
INT32 node = I_NetMakeNodewPort(server_list[i].ip, server_list[i].port);
|
||||
if (node == -1)
|
||||
break; // no more node free
|
||||
SendAskInfo(node);
|
||||
// Force close the connection so that servers can't eat
|
||||
// up nodes forever if we never get a reply back from them
|
||||
// (usually when they've not forwarded their ports).
|
||||
//
|
||||
// Don't worry, we'll get in contact with the working
|
||||
// servers again when they send SERVERINFO to us later!
|
||||
//
|
||||
// (Note: as a side effect this probably means every
|
||||
// server in the list will probably be using the same node (e.g. node 1),
|
||||
// not that it matters which nodes they use when
|
||||
// the connections are closed afterwards anyway)
|
||||
// -- Monster Iestyn 12/11/18
|
||||
Net_CloseConnection(node|FORCECLOSE);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void CL_UpdateServerList(boolean internetsearch, INT32 room)
|
||||
{
|
||||
#ifdef HAVE_THREADS
|
||||
struct Fetch_servers_ctx *ctx;
|
||||
#endif
|
||||
|
||||
SL_ClearServerList(0);
|
||||
|
||||
if (!netgame && I_NetOpenSocket)
|
||||
{
|
||||
MSCloseUDPSocket(); // Tidy up before wiping the slate.
|
||||
if (I_NetOpenSocket())
|
||||
{
|
||||
netgame = true;
|
||||
|
@ -1925,56 +2004,36 @@ void CL_UpdateServerList(boolean internetsearch, INT32 room)
|
|||
|
||||
// search for local servers
|
||||
if (netgame)
|
||||
SendAskInfo(BROADCASTADDR, false);
|
||||
SendAskInfo(BROADCASTADDR);
|
||||
|
||||
if (internetsearch)
|
||||
{
|
||||
const msg_server_t *server_list;
|
||||
INT32 i = -1;
|
||||
server_list = GetShortServersList(room);
|
||||
#ifdef HAVE_THREADS
|
||||
ctx = malloc(sizeof *ctx);
|
||||
|
||||
/* This called from M_Refresh so I don't use a mutex */
|
||||
m_waiting_mode = M_WAITING_SERVERS;
|
||||
|
||||
I_lock_mutex(&ms_QueryId_mutex);
|
||||
{
|
||||
ctx->id = ms_QueryId;
|
||||
}
|
||||
I_unlock_mutex(ms_QueryId_mutex);
|
||||
|
||||
ctx->room = room;
|
||||
|
||||
I_spawn_thread("fetch-servers", (I_thread_fn)Fetch_servers_thread, ctx);
|
||||
#else
|
||||
msg_server_t *server_list;
|
||||
|
||||
server_list = GetShortServersList(room, 0);
|
||||
|
||||
if (server_list)
|
||||
{
|
||||
char version[8] = "";
|
||||
#if VERSION > 0 || SUBVERSION > 0
|
||||
snprintf(version, sizeof (version), "%d.%d", VERSION, SUBVERSION);
|
||||
#else
|
||||
strcpy(version, GetRevisionString());
|
||||
CL_QueryServerList(server_list);
|
||||
free(server_list);
|
||||
}
|
||||
#endif
|
||||
version[sizeof (version) - 1] = '\0';
|
||||
|
||||
for (i = 0; server_list[i].header.buffer[0]; i++)
|
||||
{
|
||||
// Make sure MS version matches our own, to
|
||||
// thwart nefarious servers who lie to the MS.
|
||||
|
||||
if (strcmp(version, server_list[i].version) == 0)
|
||||
{
|
||||
INT32 node = I_NetMakeNodewPort(server_list[i].ip, server_list[i].port);
|
||||
if (node == -1)
|
||||
break; // no more node free
|
||||
SendAskInfo(node, true);
|
||||
// Force close the connection so that servers can't eat
|
||||
// up nodes forever if we never get a reply back from them
|
||||
// (usually when they've not forwarded their ports).
|
||||
//
|
||||
// Don't worry, we'll get in contact with the working
|
||||
// servers again when they send SERVERINFO to us later!
|
||||
//
|
||||
// (Note: as a side effect this probably means every
|
||||
// server in the list will probably be using the same node (e.g. node 1),
|
||||
// not that it matters which nodes they use when
|
||||
// the connections are closed afterwards anyway)
|
||||
// -- Monster Iestyn 12/11/18
|
||||
Net_CloseConnection(node|FORCECLOSE);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//no server list?(-1) or no servers?(0)
|
||||
if (!i)
|
||||
{
|
||||
; /// TODO: display error or warning?
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -2044,11 +2103,11 @@ static boolean CL_FinishedFileList(void)
|
|||
CL_Reset();
|
||||
D_StartTitle();
|
||||
M_StartMessage(M_GetText(
|
||||
"You have WAD files loaded or have\n"
|
||||
"modified the game in some way, and\n"
|
||||
"your file list does not match\n"
|
||||
"the server's file list.\n"
|
||||
"Please restart SRB2Kart before connecting.\n\n"
|
||||
"You have the wrong addons loaded.\n\n"
|
||||
"To play on this server, restart\n"
|
||||
"the game and don't load any addons.\n"
|
||||
"SRB2Kart will automatically add\n"
|
||||
"everything you need when you join.\n\n"
|
||||
"Press ESC\n"
|
||||
), NULL, MM_NOTHING);
|
||||
return false;
|
||||
|
@ -2083,11 +2142,12 @@ static boolean CL_FinishedFileList(void)
|
|||
CL_Reset();
|
||||
D_StartTitle();
|
||||
M_StartMessage(M_GetText(
|
||||
"You cannot connect to this server\n"
|
||||
"because you cannot download the files\n"
|
||||
"that you are missing from the server.\n\n"
|
||||
"See the console or log file for\n"
|
||||
"more details.\n\n"
|
||||
"An error occured when trying to\n"
|
||||
"download missing addons.\n"
|
||||
"(This is almost always a problem\n"
|
||||
"with the server, not your game.)\n\n"
|
||||
"See the console or log file\n"
|
||||
"for additional details.\n\n"
|
||||
"Press ESC\n"
|
||||
), NULL, MM_NOTHING);
|
||||
return false;
|
||||
|
@ -2149,14 +2209,13 @@ static boolean CL_FinishedFileList(void)
|
|||
|
||||
/** Called by CL_ServerConnectionTicker
|
||||
*
|
||||
* \param viams ???
|
||||
* \param asksent The last time we asked the server to join. We re-ask every second in case our request got lost in transmit.
|
||||
* \return False if the connection was aborted
|
||||
* \sa CL_ServerConnectionTicker
|
||||
* \sa CL_ConnectToServer
|
||||
*
|
||||
*/
|
||||
static boolean CL_ServerConnectionSearchTicker(boolean viams, tic_t *asksent)
|
||||
static boolean CL_ServerConnectionSearchTicker(tic_t *asksent)
|
||||
{
|
||||
#ifndef NONET
|
||||
INT32 i;
|
||||
|
@ -2214,7 +2273,7 @@ static boolean CL_ServerConnectionSearchTicker(boolean viams, tic_t *asksent)
|
|||
// Ask the info to the server (askinfo packet)
|
||||
if (*asksent + NEWTICRATE < I_GetTime())
|
||||
{
|
||||
SendAskInfo(servernode, viams);
|
||||
SendAskInfo(servernode);
|
||||
*asksent = I_GetTime();
|
||||
}
|
||||
#else
|
||||
|
@ -2229,7 +2288,6 @@ static boolean CL_ServerConnectionSearchTicker(boolean viams, tic_t *asksent)
|
|||
|
||||
/** Called by CL_ConnectToServer
|
||||
*
|
||||
* \param viams ???
|
||||
* \param tmpsave The name of the gamestate file???
|
||||
* \param oldtic Used for knowing when to poll events and redraw
|
||||
* \param asksent The last time we asked the server to join. We re-ask every second in case our request got lost in transmit.
|
||||
|
@ -2238,7 +2296,7 @@ static boolean CL_ServerConnectionSearchTicker(boolean viams, tic_t *asksent)
|
|||
* \sa CL_ConnectToServer
|
||||
*
|
||||
*/
|
||||
static boolean CL_ServerConnectionTicker(boolean viams, const char *tmpsave, tic_t *oldtic, tic_t *asksent)
|
||||
static boolean CL_ServerConnectionTicker(const char *tmpsave, tic_t *oldtic, tic_t *asksent)
|
||||
{
|
||||
boolean waitmore;
|
||||
INT32 i;
|
||||
|
@ -2250,7 +2308,7 @@ static boolean CL_ServerConnectionTicker(boolean viams, const char *tmpsave, tic
|
|||
switch (cl_mode)
|
||||
{
|
||||
case CL_SEARCHING:
|
||||
if (!CL_ServerConnectionSearchTicker(viams, asksent))
|
||||
if (!CL_ServerConnectionSearchTicker(asksent))
|
||||
return false;
|
||||
break;
|
||||
|
||||
|
@ -2444,11 +2502,10 @@ static boolean CL_ServerConnectionTicker(boolean viams, const char *tmpsave, tic
|
|||
|
||||
/** Use adaptive send using net_bandwidth and stat.sendbytes
|
||||
*
|
||||
* \param viams ???
|
||||
* \todo Better description...
|
||||
*
|
||||
*/
|
||||
static void CL_ConnectToServer(boolean viams)
|
||||
static void CL_ConnectToServer(void)
|
||||
{
|
||||
INT32 pnumnodes, nodewaited = doomcom->numnodes, i;
|
||||
tic_t oldtic;
|
||||
|
@ -2520,9 +2577,9 @@ static void CL_ConnectToServer(boolean viams)
|
|||
{
|
||||
// If the connection was aborted for some reason, leave
|
||||
#ifndef NONET
|
||||
if (!CL_ServerConnectionTicker(viams, tmpsave, &oldtic, &asksent))
|
||||
if (!CL_ServerConnectionTicker(tmpsave, &oldtic, &asksent))
|
||||
#else
|
||||
if (!CL_ServerConnectionTicker(viams, (char*)NULL, &oldtic, (tic_t *)NULL))
|
||||
if (!CL_ServerConnectionTicker((char*)NULL, &oldtic, (tic_t *)NULL))
|
||||
#endif
|
||||
return;
|
||||
|
||||
|
@ -2648,6 +2705,7 @@ static void Command_ClearBans(void)
|
|||
return;
|
||||
|
||||
I_ClearBans();
|
||||
D_SaveBan();
|
||||
reasontail = NULL;
|
||||
while (reasonhead)
|
||||
{
|
||||
|
@ -2702,9 +2760,6 @@ static void Command_ReloadBan(void) //recheck ban.txt
|
|||
|
||||
static void Command_connect(void)
|
||||
{
|
||||
// Assume we connect directly.
|
||||
boolean viams = false;
|
||||
|
||||
if (COM_Argc() < 2 || *COM_Argv(1) == 0)
|
||||
{
|
||||
CONS_Printf(M_GetText(
|
||||
|
@ -2738,9 +2793,6 @@ static void Command_connect(void)
|
|||
if (netgame && !stricmp(COM_Argv(1), "node"))
|
||||
{
|
||||
servernode = (SINT8)atoi(COM_Argv(2));
|
||||
|
||||
// Use MS to traverse NAT firewalls.
|
||||
viams = true;
|
||||
}
|
||||
else if (netgame)
|
||||
{
|
||||
|
@ -2749,7 +2801,6 @@ static void Command_connect(void)
|
|||
}
|
||||
else if (I_NetOpenSocket)
|
||||
{
|
||||
MSCloseUDPSocket(); // Tidy up before wiping the slate.
|
||||
I_NetOpenSocket();
|
||||
netgame = true;
|
||||
multiplayer = true;
|
||||
|
@ -2778,7 +2829,7 @@ static void Command_connect(void)
|
|||
}
|
||||
botingame = false;
|
||||
botskin = 0;
|
||||
CL_ConnectToServer(viams);
|
||||
CL_ConnectToServer();
|
||||
}
|
||||
#endif
|
||||
|
||||
|
@ -3829,7 +3880,6 @@ boolean SV_SpawnServer(void)
|
|||
SV_GenContext();
|
||||
if (netgame && I_NetOpenSocket)
|
||||
{
|
||||
MSCloseUDPSocket(); // Tidy up before wiping the slate.
|
||||
I_NetOpenSocket();
|
||||
if (ms_RoomId > 0)
|
||||
RegisterServer();
|
||||
|
@ -3837,7 +3887,7 @@ boolean SV_SpawnServer(void)
|
|||
|
||||
// non dedicated server just connect to itself
|
||||
if (!dedicated)
|
||||
CL_ConnectToServer(false);
|
||||
CL_ConnectToServer();
|
||||
else doomcom->numslots = 1;
|
||||
}
|
||||
|
||||
|
@ -5674,7 +5724,13 @@ FILESTAMP
|
|||
if (nowtime > resptime)
|
||||
{
|
||||
resptime = nowtime;
|
||||
#ifdef HAVE_THREADS
|
||||
I_lock_mutex(&m_menu_mutex);
|
||||
#endif
|
||||
M_Ticker();
|
||||
#ifdef HAVE_THREADS
|
||||
I_unlock_mutex(m_menu_mutex);
|
||||
#endif
|
||||
CON_Ticker();
|
||||
}
|
||||
SV_FileSendTicker();
|
||||
|
|
|
@ -18,6 +18,7 @@
|
|||
#include "d_netcmd.h"
|
||||
#include "tables.h"
|
||||
#include "d_player.h"
|
||||
#include "mserv.h"
|
||||
|
||||
/*
|
||||
The 'packet version' is used to distinguish packet formats.
|
||||
|
@ -531,6 +532,7 @@ typedef enum
|
|||
} kickreason_t;
|
||||
|
||||
extern boolean server;
|
||||
extern boolean serverrunning;
|
||||
#define client (!server)
|
||||
extern boolean dedicated; // For dedicated server
|
||||
extern UINT16 software_MAXPACKETLENGTH;
|
||||
|
@ -577,6 +579,7 @@ void CL_RemoveSplitscreenPlayer(UINT8 p);
|
|||
void CL_Reset(void);
|
||||
void CL_ClearPlayer(INT32 playernum);
|
||||
void CL_RemovePlayer(INT32 playernum, INT32 reason);
|
||||
void CL_QueryServerList(msg_server_t *list);
|
||||
void CL_UpdateServerList(boolean internetsearch, INT32 room);
|
||||
// Is there a game running
|
||||
boolean Playing(void);
|
||||
|
|
66
src/d_main.c
66
src/d_main.c
|
@ -50,6 +50,7 @@ int snprintf(char *str, size_t n, const char *fmt, ...);
|
|||
#include "hu_stuff.h"
|
||||
#include "i_sound.h"
|
||||
#include "i_system.h"
|
||||
#include "i_threads.h"
|
||||
#include "i_video.h"
|
||||
#include "m_argv.h"
|
||||
#include "m_menu.h"
|
||||
|
@ -143,6 +144,8 @@ boolean advancedemo;
|
|||
INT32 debugload = 0;
|
||||
#endif
|
||||
|
||||
char savegamename[256];
|
||||
|
||||
#ifdef _arch_dreamcast
|
||||
char srb2home[256] = "/cd";
|
||||
char srb2path[256] = "/cd";
|
||||
|
@ -185,35 +188,6 @@ UINT8 shiftdown = 0; // 0x1 left, 0x2 right
|
|||
UINT8 ctrldown = 0; // 0x1 left, 0x2 right
|
||||
UINT8 altdown = 0; // 0x1 left, 0x2 right
|
||||
boolean capslock = 0; // gee i wonder what this does.
|
||||
//
|
||||
// D_ModifierKeyResponder
|
||||
// Sets global shift/ctrl/alt variables, never actually eats events
|
||||
//
|
||||
static inline void D_ModifierKeyResponder(event_t *ev)
|
||||
{
|
||||
if (ev->type == ev_keydown || ev->type == ev_console) switch (ev->data1)
|
||||
{
|
||||
case KEY_LSHIFT: shiftdown |= 0x1; return;
|
||||
case KEY_RSHIFT: shiftdown |= 0x2; return;
|
||||
case KEY_LCTRL: ctrldown |= 0x1; return;
|
||||
case KEY_RCTRL: ctrldown |= 0x2; return;
|
||||
case KEY_LALT: altdown |= 0x1; return;
|
||||
case KEY_RALT: altdown |= 0x2; return;
|
||||
case KEY_CAPSLOCK: capslock = !capslock; return;
|
||||
|
||||
default: return;
|
||||
}
|
||||
else if (ev->type == ev_keyup) switch (ev->data1)
|
||||
{
|
||||
case KEY_LSHIFT: shiftdown &= ~0x1; return;
|
||||
case KEY_RSHIFT: shiftdown &= ~0x2; return;
|
||||
case KEY_LCTRL: ctrldown &= ~0x1; return;
|
||||
case KEY_RCTRL: ctrldown &= ~0x2; return;
|
||||
case KEY_LALT: altdown &= ~0x1; return;
|
||||
case KEY_RALT: altdown &= ~0x2; return;
|
||||
default: return;
|
||||
}
|
||||
}
|
||||
|
||||
//
|
||||
// D_ProcessEvents
|
||||
|
@ -223,6 +197,8 @@ void D_ProcessEvents(void)
|
|||
{
|
||||
event_t *ev;
|
||||
|
||||
boolean eaten;
|
||||
|
||||
for (; eventtail != eventhead; eventtail = (eventtail+1) & (MAXEVENTS-1))
|
||||
{
|
||||
ev = &events[eventtail];
|
||||
|
@ -244,7 +220,17 @@ void D_ProcessEvents(void)
|
|||
}
|
||||
|
||||
// Menu input
|
||||
if (M_Responder(ev))
|
||||
#ifdef HAVE_THREADS
|
||||
I_lock_mutex(&m_menu_mutex);
|
||||
#endif
|
||||
{
|
||||
eaten = M_Responder(ev);
|
||||
}
|
||||
#ifdef HAVE_THREADS
|
||||
I_unlock_mutex(m_menu_mutex);
|
||||
#endif
|
||||
|
||||
if (eaten)
|
||||
continue; // menu ate the event
|
||||
|
||||
// Demo input:
|
||||
|
@ -253,7 +239,17 @@ void D_ProcessEvents(void)
|
|||
continue; // demo ate the event
|
||||
|
||||
// console input
|
||||
if (CON_Responder(ev))
|
||||
#ifdef HAVE_THREADS
|
||||
I_lock_mutex(&con_mutex);
|
||||
#endif
|
||||
{
|
||||
eaten = CON_Responder(ev);
|
||||
}
|
||||
#ifdef HAVE_THREADS
|
||||
I_unlock_mutex(con_mutex);
|
||||
#endif
|
||||
|
||||
if (eaten)
|
||||
continue; // ate the event
|
||||
|
||||
G_Responder(ev);
|
||||
|
@ -280,7 +276,7 @@ static void D_Display(void)
|
|||
{
|
||||
if (nodrawers)
|
||||
return; // for comparative timing/profiling
|
||||
|
||||
|
||||
// check for change of screen size (video mode)
|
||||
if (setmodeneeded && !wipe)
|
||||
SCR_SetMode(); // change video mode
|
||||
|
@ -549,7 +545,13 @@ static void D_Display(void)
|
|||
if (gamestate != GS_TIMEATTACK)
|
||||
CON_Drawer();
|
||||
|
||||
#ifdef HAVE_THREADS
|
||||
I_lock_mutex(&m_menu_mutex);
|
||||
#endif
|
||||
M_Drawer(); // menu is drawn even on top of everything
|
||||
#ifdef HAVE_THREADS
|
||||
I_unlock_mutex(m_menu_mutex);
|
||||
#endif
|
||||
// focus lost moved to M_Drawer
|
||||
|
||||
//
|
||||
|
|
|
@ -19,7 +19,9 @@
|
|||
#define __D_NET__
|
||||
|
||||
// Max computers in a game
|
||||
#define MAXNETNODES 64
|
||||
// 127 is probably as high as this can go, because
|
||||
// SINT8 is used for nodes sometimes >:(
|
||||
#define MAXNETNODES 127
|
||||
#define BROADCASTADDR MAXNETNODES
|
||||
#define NETSPLITSCREEN // Kart's splitscreen netgame feature
|
||||
|
||||
|
|
|
@ -784,7 +784,7 @@ void SV_FileSendTicker(void)
|
|||
if (ram)
|
||||
M_Memcpy(p->data, &f->id.ram[transfer[i].position], size);
|
||||
else if (fread(p->data, 1, size, transfer[i].currentfile) != size)
|
||||
I_Error("SV_FileSendTicker: can't read %s byte on %s at %d because %s", sizeu1(size), f->id.filename, transfer[i].position, strerror(ferror(transfer[i].currentfile)));
|
||||
I_Error("SV_FileSendTicker: can't read %s byte on %s at %d because %s", sizeu1(size), f->id.filename, transfer[i].position, M_FileError(transfer[i].currentfile));
|
||||
p->position = LONG(transfer[i].position);
|
||||
// Put flag so receiver knows the total size
|
||||
if (transfer[i].position + size == f->size)
|
||||
|
@ -863,7 +863,7 @@ void Got_Filetxpak(void)
|
|||
// We can receive packet in the wrong order, anyway all os support gaped file
|
||||
fseek(file->file, pos, SEEK_SET);
|
||||
if (fwrite(netbuffer->u.filetxpak.data,size,1,file->file) != 1)
|
||||
I_Error("Can't write to %s: %s\n",filename, strerror(ferror(file->file)));
|
||||
I_Error("Can't write to %s: %s\n",filename, M_FileError(file->file));
|
||||
file->currentsize += size;
|
||||
|
||||
// Finished?
|
||||
|
@ -1106,7 +1106,7 @@ void CURLPrepareFile(const char* url, int dfilenum)
|
|||
// Only allow HTTP and HTTPS
|
||||
curl_easy_setopt(http_handle, CURLOPT_PROTOCOLS, CURLPROTO_HTTP|CURLPROTO_HTTPS);
|
||||
|
||||
curl_easy_setopt(http_handle, CURLOPT_USERAGENT, va("SRB2Kart/v%d.%d.%d", VERSION/100, VERSION%100, SUBVERSION)); // Set user agent as some servers won't accept invalid user agents.
|
||||
curl_easy_setopt(http_handle, CURLOPT_USERAGENT, va("SRB2Kart/v%d.%d", VERSION, SUBVERSION)); // Set user agent as some servers won't accept invalid user agents.
|
||||
|
||||
// Follow a redirect request, if sent by the server.
|
||||
curl_easy_setopt(http_handle, CURLOPT_FOLLOWLOCATION, 1L);
|
||||
|
|
|
@ -155,8 +155,8 @@ extern char logfilename[1024];
|
|||
#else
|
||||
#define VERSION 1 // Game version
|
||||
#define SUBVERSION 2 // more precise version number
|
||||
#define VERSIONSTRING "v1.2"
|
||||
#define VERSIONSTRINGW L"v1.2"
|
||||
#define VERSIONSTRING "v1.2 (HTTP MS)"
|
||||
#define VERSIONSTRINGW L"v1.2 (HTTP MS)"
|
||||
// Hey! If you change this, add 1 to the MODVERSION below! Otherwise we can't force updates!
|
||||
// And change CMakeLists.txt, for CMake users!
|
||||
// AND appveyor.yml, for the build bots!
|
||||
|
@ -506,7 +506,7 @@ void CONS_Debug(INT32 debugflags, const char *fmt, ...) FUNCDEBUG;
|
|||
|
||||
// Things that used to be in dstrings.h
|
||||
#define SAVEGAMENAME "srb2sav"
|
||||
char savegamename[256];
|
||||
extern char savegamename[256];
|
||||
|
||||
// m_misc.h
|
||||
#ifdef GETTEXT
|
||||
|
|
|
@ -24,6 +24,7 @@
|
|||
#include "w_wad.h"
|
||||
#include "z_zone.h"
|
||||
#include "i_system.h"
|
||||
#include "i_threads.h"
|
||||
#include "m_menu.h"
|
||||
#include "dehacked.h"
|
||||
#include "g_input.h"
|
||||
|
@ -317,7 +318,13 @@ void F_IntroDrawer(void)
|
|||
{
|
||||
I_OsPolling();
|
||||
I_UpdateNoBlit();
|
||||
#ifdef HAVE_THREADS
|
||||
I_lock_mutex(&m_menu_mutex);
|
||||
#endif
|
||||
M_Drawer(); // menu is drawn even on top of wipes
|
||||
#ifdef HAVE_THREADS
|
||||
I_unlock_mutex(m_menu_mutex);
|
||||
#endif
|
||||
I_FinishUpdate(); // Update the screen with the image Tails 06-19-2001
|
||||
}
|
||||
}
|
||||
|
|
|
@ -22,6 +22,7 @@
|
|||
#include "z_zone.h"
|
||||
|
||||
#include "i_system.h"
|
||||
#include "i_threads.h"
|
||||
#include "m_menu.h"
|
||||
#include "console.h"
|
||||
#include "d_main.h"
|
||||
|
@ -379,7 +380,15 @@ void F_RunWipe(UINT8 wipetype, boolean drawMenu)
|
|||
I_UpdateNoBlit();
|
||||
|
||||
if (drawMenu)
|
||||
{
|
||||
#ifdef HAVE_THREADS
|
||||
I_lock_mutex(&m_menu_mutex);
|
||||
#endif
|
||||
M_Drawer(); // menu is drawn even on top of wipes
|
||||
#ifdef HAVE_THREADS
|
||||
I_unlock_mutex(m_menu_mutex);
|
||||
#endif
|
||||
}
|
||||
|
||||
I_FinishUpdate(); // page flip or blit buffer
|
||||
|
||||
|
|
10
src/g_game.c
10
src/g_game.c
|
@ -6368,7 +6368,9 @@ void G_BeginRecording(void)
|
|||
demoflags |= DF_ENCORE;
|
||||
|
||||
#ifdef HAVE_BLUA
|
||||
demoflags |= DF_LUAVARS;
|
||||
if (!modeattacking) // Ghosts don't read luavars, and you shouldn't ever need to save Lua in replays, you doof!
|
||||
// SERIOUSLY THOUGH WHY WOULD YOU LOAD HOSTMOD AND RECORD A GHOST WITH IT !????
|
||||
demoflags |= DF_LUAVARS;
|
||||
#endif
|
||||
|
||||
// Setup header.
|
||||
|
@ -6474,8 +6476,9 @@ void G_BeginRecording(void)
|
|||
WRITEUINT8(demo_p, 0xFF); // Denote the end of the player listing
|
||||
|
||||
#ifdef HAVE_BLUA
|
||||
// player lua vars, always saved even if empty
|
||||
LUA_ArchiveDemo();
|
||||
// player lua vars, always saved even if empty... Unless it's record attack.
|
||||
if (!modeattacking)
|
||||
LUA_ArchiveDemo();
|
||||
#endif
|
||||
|
||||
memset(&oldcmd,0,sizeof(oldcmd));
|
||||
|
@ -7543,6 +7546,7 @@ void G_DoPlayDemo(char *defdemoname)
|
|||
if (!gL) // No Lua state! ...I guess we'll just start one...
|
||||
LUA_ClearState();
|
||||
|
||||
// No modeattacking check, DF_LUAVARS won't be present here.
|
||||
LUA_UnArchiveDemo();
|
||||
}
|
||||
#endif
|
||||
|
|
|
@ -407,7 +407,7 @@ void HWR_RenderPlane(extrasubsector_t *xsub, boolean isceiling, fixed_t fixedhei
|
|||
if (angle) // Only needs to be done if there's an altered angle
|
||||
{
|
||||
|
||||
angle = (InvAngle(angle)+ANGLE_180)>>ANGLETOFINESHIFT;
|
||||
angle = InvAngle(angle)>>ANGLETOFINESHIFT;
|
||||
|
||||
// This needs to be done so that it scrolls in a different direction after rotation like software
|
||||
/*tempxsow = FLOAT_TO_FIXED(scrollx);
|
||||
|
@ -439,7 +439,7 @@ void HWR_RenderPlane(extrasubsector_t *xsub, boolean isceiling, fixed_t fixedhei
|
|||
tempxsow = FLOAT_TO_FIXED(v3d->s);
|
||||
tempytow = FLOAT_TO_FIXED(v3d->t);
|
||||
v3d->s = (FIXED_TO_FLOAT(FixedMul(tempxsow, FINECOSINE(angle)) - FixedMul(tempytow, FINESINE(angle))));
|
||||
v3d->t = (FIXED_TO_FLOAT(-FixedMul(tempxsow, FINESINE(angle)) - FixedMul(tempytow, FINECOSINE(angle))));
|
||||
v3d->t = (FIXED_TO_FLOAT(FixedMul(tempxsow, FINESINE(angle)) + FixedMul(tempytow, FINECOSINE(angle))));
|
||||
}
|
||||
|
||||
//v3d->s = (float)(v3d->s - flatxref + scrollx);
|
||||
|
|
|
@ -143,7 +143,7 @@ static const GLfloat byte2float[256] = {
|
|||
// -----------------+
|
||||
|
||||
#ifdef DEBUG_TO_FILE
|
||||
FILE *gllogstream;
|
||||
FILE *gllogstream = NULL;
|
||||
#endif
|
||||
|
||||
FUNCPRINTF void GL_DBG_Printf(const char *format, ...)
|
||||
|
@ -152,14 +152,14 @@ FUNCPRINTF void GL_DBG_Printf(const char *format, ...)
|
|||
char str[4096] = "";
|
||||
va_list arglist;
|
||||
|
||||
if (!gllogstream)
|
||||
gllogstream = fopen("ogllog.txt", "w");
|
||||
if (gllogstream)
|
||||
{
|
||||
va_start(arglist, format);
|
||||
vsnprintf(str, 4096, format, arglist);
|
||||
va_end(arglist);
|
||||
|
||||
va_start(arglist, format);
|
||||
vsnprintf(str, 4096, format, arglist);
|
||||
va_end(arglist);
|
||||
|
||||
fwrite(str, strlen(str), 1, gllogstream);
|
||||
fwrite(str, strlen(str), 1, gllogstream);
|
||||
}
|
||||
#else
|
||||
(void)format;
|
||||
#endif
|
||||
|
@ -823,7 +823,7 @@ EXPORT boolean HWRAPI(LoadShaders) (void)
|
|||
#ifdef GL_SHADERS
|
||||
GLuint gl_vertShader, gl_fragShader;
|
||||
GLint i, result;
|
||||
|
||||
|
||||
if (!pglUseProgram) return false;
|
||||
|
||||
gl_customvertexshaders[0] = NULL;
|
||||
|
@ -2002,11 +2002,11 @@ EXPORT void HWRAPI(RenderBatches) (int *sNumPolys, int *sNumVerts, int *sNumCall
|
|||
boolean stopFlag = false;
|
||||
boolean changeState = false;
|
||||
boolean changeShader = false;
|
||||
GLuint nextShader;
|
||||
GLuint nextShader = 0U;
|
||||
boolean changeTexture = false;
|
||||
GLuint nextTexture;
|
||||
GLuint nextTexture = 0U;
|
||||
boolean changePolyFlags = false;
|
||||
FBITFIELD nextPolyFlags;
|
||||
FBITFIELD nextPolyFlags = 0U;
|
||||
boolean changeSurfaceInfo = false;
|
||||
FSurfaceInfo nextSurfaceInfo;
|
||||
|
||||
|
@ -2307,7 +2307,7 @@ EXPORT void HWRAPI(DrawPolygon) (FSurfaceInfo *pSurf, FOutVector *pOutVerts, FUI
|
|||
|
||||
pglColor4ubv((GLubyte*)&pSurf->PolyColor.s);
|
||||
}
|
||||
|
||||
|
||||
// Tint color
|
||||
tint.red = byte2float[pSurf->TintColor.s.red];
|
||||
tint.green = byte2float[pSurf->TintColor.s.green];
|
||||
|
|
675
src/http-mserv.c
Normal file
675
src/http-mserv.c
Normal file
|
@ -0,0 +1,675 @@
|
|||
// SONIC ROBO BLAST 2 KART
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 2020 by James R.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
// See the 'LICENSE' file for more details.
|
||||
//-----------------------------------------------------------------------------
|
||||
// \brief HTTP based master server
|
||||
|
||||
/*
|
||||
Documentation available here.
|
||||
|
||||
<http://mb.srb2.org/MS/tools/api/v1/>
|
||||
*/
|
||||
|
||||
#include <curl/curl.h>
|
||||
|
||||
#include "doomdef.h"
|
||||
#include "d_clisrv.h"
|
||||
#include "command.h"
|
||||
#include "m_argv.h"
|
||||
#include "m_menu.h"
|
||||
#include "mserv.h"
|
||||
#include "i_tcp.h"/* for current_port */
|
||||
#include "i_threads.h"
|
||||
|
||||
/* reasonable default I guess?? */
|
||||
#define DEFAULT_BUFFER_SIZE (4096)
|
||||
|
||||
/* I just stop myself from making macros anymore. */
|
||||
#define Blame( ... ) \
|
||||
CONS_Printf("\x85" __VA_ARGS__)
|
||||
|
||||
static void MasterServer_Debug_OnChange (void);
|
||||
|
||||
consvar_t cv_masterserver_timeout = {
|
||||
"masterserver_timeout", "5", CV_SAVE, CV_Unsigned,
|
||||
NULL, 0, NULL, NULL, 0, 0, NULL/* C90 moment */
|
||||
};
|
||||
|
||||
consvar_t cv_masterserver_debug = {
|
||||
"masterserver_debug", "Off", CV_SAVE|CV_CALL, CV_OnOff,
|
||||
MasterServer_Debug_OnChange, 0, NULL, NULL, 0, 0, NULL/* C90 moment */
|
||||
};
|
||||
|
||||
consvar_t cv_masterserver_token = {
|
||||
"masterserver_token", "", CV_SAVE, NULL,
|
||||
NULL, 0, NULL, NULL, 0, 0, NULL/* C90 moment */
|
||||
};
|
||||
|
||||
static int hms_started;
|
||||
|
||||
static char *hms_api;
|
||||
#ifdef HAVE_THREADS
|
||||
static I_mutex hms_api_mutex;
|
||||
#endif
|
||||
|
||||
static char *hms_server_token;
|
||||
|
||||
struct HMS_buffer
|
||||
{
|
||||
CURL *curl;
|
||||
char *buffer;
|
||||
int needle;
|
||||
int end;
|
||||
};
|
||||
|
||||
static void
|
||||
Contact_error (void)
|
||||
{
|
||||
CONS_Alert(CONS_ERROR,
|
||||
"There was a problem contacting the master server...\n"
|
||||
);
|
||||
}
|
||||
|
||||
static size_t
|
||||
HMS_on_read (char *s, size_t _1, size_t n, void *userdata)
|
||||
{
|
||||
struct HMS_buffer *buffer;
|
||||
size_t blocks;
|
||||
|
||||
(void)_1;
|
||||
|
||||
buffer = userdata;
|
||||
|
||||
if (n >= (size_t)( buffer->end - buffer->needle ))
|
||||
{
|
||||
/* resize to next multiple of buffer size */
|
||||
blocks = ( n / DEFAULT_BUFFER_SIZE + 1 );
|
||||
buffer->end += ( blocks * DEFAULT_BUFFER_SIZE );
|
||||
|
||||
buffer->buffer = realloc(buffer->buffer, buffer->end);
|
||||
}
|
||||
|
||||
memcpy(&buffer->buffer[buffer->needle], s, n);
|
||||
buffer->needle += n;
|
||||
|
||||
return n;
|
||||
}
|
||||
|
||||
static struct HMS_buffer *
|
||||
HMS_connect (const char *format, ...)
|
||||
{
|
||||
va_list ap;
|
||||
CURL *curl;
|
||||
char *url;
|
||||
char *quack_token;
|
||||
size_t seek;
|
||||
size_t token_length;
|
||||
struct HMS_buffer *buffer;
|
||||
|
||||
if (! hms_started)
|
||||
{
|
||||
if (curl_global_init(CURL_GLOBAL_ALL) != 0)
|
||||
{
|
||||
Contact_error();
|
||||
Blame("From curl_global_init.\n");
|
||||
return NULL;
|
||||
}
|
||||
else
|
||||
{
|
||||
atexit(curl_global_cleanup);
|
||||
hms_started = 1;
|
||||
}
|
||||
}
|
||||
|
||||
curl = curl_easy_init();
|
||||
|
||||
if (! curl)
|
||||
{
|
||||
Contact_error();
|
||||
Blame("From curl_easy_init.\n");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if (cv_masterserver_token.string[0])
|
||||
{
|
||||
quack_token = curl_easy_escape(curl, cv_masterserver_token.string, 0);
|
||||
token_length = ( sizeof "?token="-1 )+ strlen(quack_token);
|
||||
}
|
||||
else
|
||||
{
|
||||
quack_token = NULL;
|
||||
token_length = 0;
|
||||
}
|
||||
|
||||
#ifdef HAVE_THREADS
|
||||
I_lock_mutex(&hms_api_mutex);
|
||||
#endif
|
||||
|
||||
seek = strlen(hms_api) + 1;/* + '/' */
|
||||
|
||||
va_start (ap, format);
|
||||
url = malloc(seek + vsnprintf(0, 0, format, ap) + token_length + 1);
|
||||
va_end (ap);
|
||||
|
||||
sprintf(url, "%s/", hms_api);
|
||||
|
||||
#ifdef HAVE_THREADS
|
||||
I_unlock_mutex(hms_api_mutex);
|
||||
#endif
|
||||
|
||||
va_start (ap, format);
|
||||
seek += vsprintf(&url[seek], format, ap);
|
||||
va_end (ap);
|
||||
|
||||
if (quack_token)
|
||||
sprintf(&url[seek], "?token=%s", quack_token);
|
||||
|
||||
CONS_Printf("HMS: connecting '%s'...\n", url);
|
||||
|
||||
buffer = malloc(sizeof *buffer);
|
||||
buffer->curl = curl;
|
||||
buffer->end = DEFAULT_BUFFER_SIZE;
|
||||
buffer->buffer = malloc(buffer->end);
|
||||
buffer->needle = 0;
|
||||
|
||||
if (cv_masterserver_debug.value)
|
||||
{
|
||||
curl_easy_setopt(curl, CURLOPT_VERBOSE, 1L);
|
||||
curl_easy_setopt(curl, CURLOPT_STDERR, logstream);
|
||||
}
|
||||
|
||||
if (M_CheckParm("-bindaddr") && M_IsNextParm())
|
||||
{
|
||||
curl_easy_setopt(curl, CURLOPT_INTERFACE, M_GetNextParm());
|
||||
}
|
||||
|
||||
curl_easy_setopt(curl, CURLOPT_URL, url);
|
||||
curl_easy_setopt(curl, CURLOPT_FOLLOWLOCATION, 1L);
|
||||
curl_easy_setopt(curl, CURLOPT_IPRESOLVE, CURL_IPRESOLVE_V4);
|
||||
|
||||
curl_easy_setopt(curl, CURLOPT_TIMEOUT, cv_masterserver_timeout.value);
|
||||
curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, HMS_on_read);
|
||||
curl_easy_setopt(curl, CURLOPT_WRITEDATA, buffer);
|
||||
|
||||
curl_free(quack_token);
|
||||
free(url);
|
||||
|
||||
return buffer;
|
||||
}
|
||||
|
||||
static int
|
||||
HMS_do (struct HMS_buffer *buffer)
|
||||
{
|
||||
CURLcode cc;
|
||||
long status;
|
||||
|
||||
char *p;
|
||||
|
||||
cc = curl_easy_perform(buffer->curl);
|
||||
|
||||
if (cc != CURLE_OK)
|
||||
{
|
||||
Contact_error();
|
||||
Blame(
|
||||
"From curl_easy_perform: %s\n",
|
||||
curl_easy_strerror(cc)
|
||||
);
|
||||
return 0;
|
||||
}
|
||||
|
||||
buffer->buffer[buffer->needle] = '\0';
|
||||
|
||||
curl_easy_getinfo(buffer->curl, CURLINFO_RESPONSE_CODE, &status);
|
||||
|
||||
if (status != 200)
|
||||
{
|
||||
p = strchr(buffer->buffer, '\n');
|
||||
|
||||
if (p)
|
||||
*p = '\0';
|
||||
|
||||
Contact_error();
|
||||
Blame(
|
||||
"Master server error %ld: %s%s\n",
|
||||
status,
|
||||
buffer->buffer,
|
||||
( (p) ? "" : " (malformed)" )
|
||||
);
|
||||
|
||||
return 0;
|
||||
}
|
||||
else
|
||||
return 1;
|
||||
}
|
||||
|
||||
static void
|
||||
HMS_end (struct HMS_buffer *buffer)
|
||||
{
|
||||
curl_easy_cleanup(buffer->curl);
|
||||
free(buffer->buffer);
|
||||
free(buffer);
|
||||
}
|
||||
|
||||
int
|
||||
HMS_fetch_rooms (int joining, int query_id)
|
||||
{
|
||||
struct HMS_buffer *hms;
|
||||
int ok;
|
||||
|
||||
int doing_shit;
|
||||
|
||||
char *id;
|
||||
char *title;
|
||||
char *room_motd;
|
||||
|
||||
int id_no;
|
||||
|
||||
char *p;
|
||||
char *end;
|
||||
|
||||
int i;
|
||||
|
||||
(void)query_id;
|
||||
|
||||
hms = HMS_connect("rooms");
|
||||
|
||||
if (! hms)
|
||||
return 0;
|
||||
|
||||
if (HMS_do(hms))
|
||||
{
|
||||
doing_shit = 1;
|
||||
|
||||
p = hms->buffer;
|
||||
|
||||
for (i = 0; i < NUM_LIST_ROOMS && ( end = strstr(p, "\n\n\n") );)
|
||||
{
|
||||
*end = '\0';
|
||||
|
||||
id = strtok(p, "\n");
|
||||
title = strtok(0, "\n");
|
||||
room_motd = strtok(0, "");
|
||||
|
||||
if (id && title && room_motd)
|
||||
{
|
||||
id_no = atoi(id);
|
||||
|
||||
/*
|
||||
Don't show the 'All' room if hosting. And it's a hack like this
|
||||
because I'm way too lazy to add another feature to the MS.
|
||||
*/
|
||||
if (joining || id_no != 0)
|
||||
{
|
||||
#ifdef HAVE_THREADS
|
||||
I_lock_mutex(&ms_QueryId_mutex);
|
||||
{
|
||||
if (query_id != ms_QueryId)
|
||||
doing_shit = 0;
|
||||
}
|
||||
I_unlock_mutex(ms_QueryId_mutex);
|
||||
|
||||
if (! doing_shit)
|
||||
break;
|
||||
#endif
|
||||
|
||||
room_list[i].header.buffer[0] = 1;
|
||||
|
||||
room_list[i].id = id_no;
|
||||
strlcpy(room_list[i].name, title, sizeof room_list[i].name);
|
||||
strlcpy(room_list[i].motd, room_motd, sizeof room_list[i].motd);
|
||||
|
||||
i++;
|
||||
}
|
||||
|
||||
p = ( end + 3 );/* skip the three linefeeds */
|
||||
}
|
||||
else
|
||||
break;
|
||||
}
|
||||
|
||||
if (doing_shit)
|
||||
room_list[i].header.buffer[0] = 0;
|
||||
|
||||
ok = 1;
|
||||
|
||||
if (doing_shit)
|
||||
{
|
||||
#ifdef HAVE_THREADS
|
||||
I_lock_mutex(&m_menu_mutex);
|
||||
#endif
|
||||
{
|
||||
for (i = 0; room_list[i].header.buffer[0]; i++)
|
||||
{
|
||||
if(*room_list[i].name != '\0')
|
||||
{
|
||||
MP_RoomMenu[i+1].text = room_list[i].name;
|
||||
roomIds[i] = room_list[i].id;
|
||||
MP_RoomMenu[i+1].status = IT_STRING|IT_CALL;
|
||||
}
|
||||
}
|
||||
}
|
||||
#ifdef HAVE_THREADS
|
||||
I_unlock_mutex(m_menu_mutex);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
else
|
||||
ok = 0;
|
||||
|
||||
HMS_end(hms);
|
||||
|
||||
return ok;
|
||||
}
|
||||
|
||||
int
|
||||
HMS_register (void)
|
||||
{
|
||||
struct HMS_buffer *hms;
|
||||
int ok;
|
||||
|
||||
char post[256];
|
||||
|
||||
char *title;
|
||||
|
||||
hms = HMS_connect("rooms/%d/register", ms_RoomId);
|
||||
|
||||
if (! hms)
|
||||
return 0;
|
||||
|
||||
title = curl_easy_escape(hms->curl, cv_servername.string, 0);
|
||||
|
||||
snprintf(post, sizeof post,
|
||||
"port=%d&"
|
||||
"title=%s&"
|
||||
"version=%d.%d",
|
||||
|
||||
current_port,
|
||||
|
||||
title,
|
||||
|
||||
VERSION,
|
||||
SUBVERSION
|
||||
);
|
||||
|
||||
curl_free(title);
|
||||
|
||||
curl_easy_setopt(hms->curl, CURLOPT_POSTFIELDS, post);
|
||||
|
||||
ok = HMS_do(hms);
|
||||
|
||||
if (ok)
|
||||
{
|
||||
hms_server_token = strdup(strtok(hms->buffer, "\n"));
|
||||
}
|
||||
|
||||
HMS_end(hms);
|
||||
|
||||
return ok;
|
||||
}
|
||||
|
||||
int
|
||||
HMS_unlist (void)
|
||||
{
|
||||
struct HMS_buffer *hms;
|
||||
int ok;
|
||||
|
||||
hms = HMS_connect("servers/%s/unlist", hms_server_token);
|
||||
|
||||
if (! hms)
|
||||
return 0;
|
||||
|
||||
curl_easy_setopt(hms->curl, CURLOPT_CUSTOMREQUEST, "POST");
|
||||
|
||||
ok = HMS_do(hms);
|
||||
HMS_end(hms);
|
||||
|
||||
free(hms_server_token);
|
||||
|
||||
return ok;
|
||||
}
|
||||
|
||||
int
|
||||
HMS_update (void)
|
||||
{
|
||||
struct HMS_buffer *hms;
|
||||
int ok;
|
||||
|
||||
char post[256];
|
||||
|
||||
char *title;
|
||||
|
||||
hms = HMS_connect("servers/%s/update", hms_server_token);
|
||||
|
||||
if (! hms)
|
||||
return 0;
|
||||
|
||||
title = curl_easy_escape(hms->curl, cv_servername.string, 0);
|
||||
|
||||
snprintf(post, sizeof post,
|
||||
"title=%s",
|
||||
title
|
||||
);
|
||||
|
||||
curl_free(title);
|
||||
|
||||
curl_easy_setopt(hms->curl, CURLOPT_POSTFIELDS, post);
|
||||
|
||||
ok = HMS_do(hms);
|
||||
HMS_end(hms);
|
||||
|
||||
return ok;
|
||||
}
|
||||
|
||||
void
|
||||
HMS_list_servers (void)
|
||||
{
|
||||
struct HMS_buffer *hms;
|
||||
|
||||
char *p;
|
||||
|
||||
hms = HMS_connect("servers");
|
||||
|
||||
if (! hms)
|
||||
return;
|
||||
|
||||
if (HMS_do(hms))
|
||||
{
|
||||
p = &hms->buffer[strlen(hms->buffer)];
|
||||
while (*--p == '\n')
|
||||
;
|
||||
|
||||
CONS_Printf("%s\n", hms->buffer);
|
||||
}
|
||||
|
||||
HMS_end(hms);
|
||||
}
|
||||
|
||||
msg_server_t *
|
||||
HMS_fetch_servers (msg_server_t *list, int room_number, int query_id)
|
||||
{
|
||||
struct HMS_buffer *hms;
|
||||
|
||||
int doing_shit;
|
||||
|
||||
char local_version[9];
|
||||
|
||||
char *room;
|
||||
|
||||
char *address;
|
||||
char *port;
|
||||
char *title;
|
||||
char *version;
|
||||
|
||||
char *end;
|
||||
char *section_end;
|
||||
char *p;
|
||||
|
||||
int i;
|
||||
|
||||
(void)query_id;
|
||||
|
||||
if (room_number > 0)
|
||||
{
|
||||
hms = HMS_connect("rooms/%d/servers", room_number);
|
||||
}
|
||||
else
|
||||
hms = HMS_connect("servers");
|
||||
|
||||
if (! hms)
|
||||
return NULL;
|
||||
|
||||
if (HMS_do(hms))
|
||||
{
|
||||
doing_shit = 1;
|
||||
|
||||
snprintf(local_version, sizeof local_version,
|
||||
"%d.%d",
|
||||
VERSION,
|
||||
SUBVERSION
|
||||
);
|
||||
|
||||
p = hms->buffer;
|
||||
i = 0;
|
||||
|
||||
do
|
||||
{
|
||||
section_end = strstr(p, "\n\n");
|
||||
|
||||
room = strtok(p, "\n");
|
||||
|
||||
p = strtok(0, "");
|
||||
|
||||
if (! p)
|
||||
break;
|
||||
|
||||
while (i < MAXSERVERLIST && ( end = strchr(p, '\n') ))
|
||||
{
|
||||
*end = '\0';
|
||||
|
||||
address = strtok(p, " ");
|
||||
port = strtok(0, " ");
|
||||
title = strtok(0, " ");
|
||||
version = strtok(0, "");
|
||||
|
||||
if (address && port && title && version)
|
||||
{
|
||||
#ifdef HAVE_THREADS
|
||||
I_lock_mutex(&ms_QueryId_mutex);
|
||||
{
|
||||
if (query_id != ms_QueryId)
|
||||
doing_shit = 0;
|
||||
}
|
||||
I_unlock_mutex(ms_QueryId_mutex);
|
||||
|
||||
if (! doing_shit)
|
||||
break;
|
||||
#endif
|
||||
|
||||
if (strcmp(version, local_version) == 0)
|
||||
{
|
||||
strlcpy(list[i].ip, address, sizeof list[i].ip);
|
||||
strlcpy(list[i].port, port, sizeof list[i].port);
|
||||
strlcpy(list[i].name, title, sizeof list[i].name);
|
||||
strlcpy(list[i].version, version, sizeof list[i].version);
|
||||
|
||||
list[i].room = atoi(room);
|
||||
|
||||
list[i].header.buffer[0] = 1;
|
||||
|
||||
i++;
|
||||
}
|
||||
|
||||
if (end == section_end)/* end of list for this room */
|
||||
break;
|
||||
else
|
||||
p = ( end + 1 );/* skip server delimiter */
|
||||
}
|
||||
else
|
||||
{
|
||||
section_end = 0;/* malformed so quit the parsing */
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (! doing_shit)
|
||||
break;
|
||||
|
||||
p = ( section_end + 2 );
|
||||
}
|
||||
while (section_end) ;
|
||||
|
||||
if (doing_shit)
|
||||
list[i].header.buffer[0] = 0;
|
||||
}
|
||||
else
|
||||
list = NULL;
|
||||
|
||||
HMS_end(hms);
|
||||
|
||||
return list;
|
||||
}
|
||||
|
||||
int
|
||||
HMS_compare_mod_version (char *buffer, size_t buffer_size)
|
||||
{
|
||||
struct HMS_buffer *hms;
|
||||
int ok;
|
||||
|
||||
char *version;
|
||||
char *version_name;
|
||||
|
||||
hms = HMS_connect("versions/%d", MODID);
|
||||
|
||||
if (! hms)
|
||||
return 0;
|
||||
|
||||
ok = 0;
|
||||
|
||||
if (HMS_do(hms))
|
||||
{
|
||||
version = strtok(hms->buffer, " ");
|
||||
version_name = strtok(0, "\n");
|
||||
|
||||
if (version && version_name)
|
||||
{
|
||||
if (atoi(version) != MODVERSION)
|
||||
{
|
||||
strlcpy(buffer, version_name, buffer_size);
|
||||
ok = 1;
|
||||
}
|
||||
else
|
||||
ok = -1;
|
||||
}
|
||||
}
|
||||
|
||||
HMS_end(hms);
|
||||
|
||||
return ok;
|
||||
}
|
||||
|
||||
void
|
||||
HMS_set_api (char *api)
|
||||
{
|
||||
#ifdef HAVE_THREADS
|
||||
I_lock_mutex(&hms_api_mutex);
|
||||
#endif
|
||||
{
|
||||
free(hms_api);
|
||||
hms_api = api;
|
||||
}
|
||||
#ifdef HAVE_THREADS
|
||||
I_unlock_mutex(hms_api_mutex);
|
||||
#endif
|
||||
}
|
||||
|
||||
static void
|
||||
MasterServer_Debug_OnChange (void)
|
||||
{
|
||||
/* TODO: change to 'latest-log.txt' for log files revision. */
|
||||
if (cv_masterserver_debug.value)
|
||||
CONS_Printf("Master server debug messages will appear in log.txt\n");
|
||||
}
|
39
src/i_threads.h
Normal file
39
src/i_threads.h
Normal file
|
@ -0,0 +1,39 @@
|
|||
// SONIC ROBO BLAST 2 KART
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 2020 by James R.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
// See the 'LICENSE' file for more details.
|
||||
//-----------------------------------------------------------------------------
|
||||
/// \file i_threads.h
|
||||
/// \brief Multithreading abstraction
|
||||
|
||||
#ifdef HAVE_THREADS
|
||||
|
||||
#ifndef I_THREADS_H
|
||||
#define I_THREADS_H
|
||||
|
||||
typedef void (*I_thread_fn)(void *userdata);
|
||||
|
||||
typedef void * I_mutex;
|
||||
typedef void * I_cond;
|
||||
|
||||
void I_start_threads (void);
|
||||
void I_stop_threads (void);
|
||||
|
||||
void I_spawn_thread (const char *name, I_thread_fn, void *userdata);
|
||||
|
||||
/* check in your thread whether to return early */
|
||||
int I_thread_is_stopped (void);
|
||||
|
||||
void I_lock_mutex (I_mutex *);
|
||||
void I_unlock_mutex (I_mutex);
|
||||
|
||||
void I_hold_cond (I_cond *, I_mutex);
|
||||
|
||||
void I_wake_one_cond (I_cond *);
|
||||
void I_wake_all_cond (I_cond *);
|
||||
|
||||
#endif/*I_THREADS_H*/
|
||||
#endif/*HAVE_THREADS*/
|
83
src/k_kart.c
83
src/k_kart.c
|
@ -898,6 +898,7 @@ static INT32 K_KartGetItemOdds(UINT8 pos, SINT8 item, fixed_t mashed, boolean sp
|
|||
newodds = 0;
|
||||
else
|
||||
POWERITEMODDS(newodds);
|
||||
break;
|
||||
case KITEM_HYUDORO:
|
||||
if ((hyubgone > 0) || COOLDOWNONSTART)
|
||||
newodds = 0;
|
||||
|
@ -1061,6 +1062,10 @@ static void K_KartItemRoulette(player_t *player, ticcmd_t *cmd)
|
|||
bestbumper = players[i].kartstuff[k_bumper];
|
||||
}
|
||||
|
||||
// No forced SPB in 1v1s, it has to be randomly rolled
|
||||
if (pingame <= 2)
|
||||
dontforcespb = true;
|
||||
|
||||
// This makes the roulette produce the random noises.
|
||||
if ((player->kartstuff[k_itemroulette] % 3) == 1 && P_IsDisplayPlayer(player) && !demo.freecam)
|
||||
{
|
||||
|
@ -3312,7 +3317,8 @@ void K_PuntMine(mobj_t *thismine, mobj_t *punter)
|
|||
if (!thismine || P_MobjWasRemoved(thismine))
|
||||
return;
|
||||
|
||||
if (thismine->type == MT_SSMINE_SHIELD) // Create a new mine
|
||||
//This guarantees you hit a mine being dragged
|
||||
if (thismine->type == MT_SSMINE_SHIELD) // Create a new mine, and clean up the old one
|
||||
{
|
||||
mine = P_SpawnMobj(thismine->x, thismine->y, thismine->z, MT_SSMINE);
|
||||
P_SetTarget(&mine->target, thismine->target);
|
||||
|
@ -3320,7 +3326,19 @@ void K_PuntMine(mobj_t *thismine, mobj_t *punter)
|
|||
mine->flags2 = thismine->flags2;
|
||||
mine->floorz = thismine->floorz;
|
||||
mine->ceilingz = thismine->ceilingz;
|
||||
|
||||
//Since we aren't using P_KillMobj, we need to clean up the hnext reference
|
||||
{
|
||||
P_SetTarget(&thismine->target->hnext, NULL); //target is the player who owns the mine
|
||||
thismine->target->player->kartstuff[k_bananadrag] = 0;
|
||||
thismine->target->player->kartstuff[k_itemheld] = 0;
|
||||
|
||||
if (--thismine->target->player->kartstuff[k_itemamount] <= 0)
|
||||
thismine->target->player->kartstuff[k_itemtype] = KITEM_NONE;
|
||||
}
|
||||
|
||||
P_RemoveMobj(thismine);
|
||||
|
||||
}
|
||||
else
|
||||
mine = thismine;
|
||||
|
@ -3870,6 +3888,62 @@ void K_DropItems(player_t *player)
|
|||
K_StripItems(player);
|
||||
}
|
||||
|
||||
void K_DropRocketSneaker(player_t *player)
|
||||
{
|
||||
mobj_t *shoe = player->mo;
|
||||
fixed_t flingangle;
|
||||
boolean leftshoe = true; //left shoe is first
|
||||
|
||||
if (!(player->mo && !P_MobjWasRemoved(player->mo) && player->mo->hnext && !P_MobjWasRemoved(player->mo->hnext)))
|
||||
return;
|
||||
|
||||
while ((shoe = shoe->hnext) && !P_MobjWasRemoved(shoe))
|
||||
{
|
||||
if (shoe->type != MT_ROCKETSNEAKER)
|
||||
return; //woah, not a rocketsneaker, bail! safeguard in case this gets used when you're holding non-rocketsneakers
|
||||
|
||||
shoe->flags2 &= ~MF2_DONTDRAW;
|
||||
shoe->flags &= ~MF_NOGRAVITY;
|
||||
shoe->angle += ANGLE_45;
|
||||
|
||||
if (shoe->eflags & MFE_VERTICALFLIP)
|
||||
shoe->z -= shoe->height;
|
||||
else
|
||||
shoe->z += shoe->height;
|
||||
|
||||
//left shoe goes off tot eh left, right shoe off to the right
|
||||
if (leftshoe)
|
||||
flingangle = -(ANG60);
|
||||
else
|
||||
flingangle = ANG60;
|
||||
|
||||
S_StartSound(shoe, shoe->info->deathsound);
|
||||
P_SetObjectMomZ(shoe, 8*FRACUNIT, false);
|
||||
P_InstaThrust(shoe, R_PointToAngle2(shoe->target->x, shoe->target->y, shoe->x, shoe->y)+flingangle, 16*FRACUNIT);
|
||||
shoe->momx += shoe->target->momx;
|
||||
shoe->momy += shoe->target->momy;
|
||||
shoe->momz += shoe->target->momz;
|
||||
shoe->extravalue2 = 1;
|
||||
|
||||
leftshoe = false;
|
||||
}
|
||||
P_SetTarget(&player->mo->hnext, NULL);
|
||||
player->kartstuff[k_rocketsneakertimer] = 0;
|
||||
}
|
||||
|
||||
void K_DropKitchenSink(player_t *player)
|
||||
{
|
||||
if (!(player->mo && !P_MobjWasRemoved(player->mo) && player->mo->hnext && !P_MobjWasRemoved(player->mo->hnext)))
|
||||
return;
|
||||
|
||||
if (player->mo->hnext->type != MT_SINK_SHIELD)
|
||||
return; //so we can just call this function regardless of what is being held
|
||||
|
||||
P_KillMobj(player->mo->hnext, NULL, NULL);
|
||||
|
||||
P_SetTarget(&player->mo->hnext, NULL);
|
||||
}
|
||||
|
||||
// When an item in the hnext chain dies.
|
||||
void K_RepairOrbitChain(mobj_t *orbit)
|
||||
{
|
||||
|
@ -4490,6 +4564,7 @@ void K_KartPlayerThink(player_t *player, ticcmd_t *cmd)
|
|||
fast->momx = 3*player->mo->momx/4;
|
||||
fast->momy = 3*player->mo->momy/4;
|
||||
fast->momz = 3*player->mo->momz/4;
|
||||
P_SetTarget(&fast->target, player->mo); // easier lua access
|
||||
K_MatchGenericExtraFlags(fast, player->mo);
|
||||
}
|
||||
|
||||
|
@ -5195,12 +5270,12 @@ void K_KartUpdatePosition(player_t *player)
|
|||
//
|
||||
void K_StripItems(player_t *player)
|
||||
{
|
||||
K_DropRocketSneaker(player);
|
||||
K_DropKitchenSink(player);
|
||||
player->kartstuff[k_itemtype] = KITEM_NONE;
|
||||
player->kartstuff[k_itemamount] = 0;
|
||||
player->kartstuff[k_itemheld] = 0;
|
||||
|
||||
player->kartstuff[k_rocketsneakertimer] = 0;
|
||||
|
||||
if (!player->kartstuff[k_itemroulette] || player->kartstuff[k_roulettetype] != 2)
|
||||
{
|
||||
player->kartstuff[k_itemroulette] = 0;
|
||||
|
@ -8634,7 +8709,7 @@ void K_drawKartFreePlay(UINT32 flashtime)
|
|||
return;
|
||||
|
||||
V_DrawKartString((BASEVIDWIDTH - (LAPS_X+1)) - (12*9), // mirror the laps thingy
|
||||
LAPS_Y+3, V_SNAPTOBOTTOM|V_SNAPTORIGHT, "FREE PLAY");
|
||||
LAPS_Y+3, V_SNAPTOBOTTOM|V_SNAPTORIGHT|V_HUDTRANS, "FREE PLAY");
|
||||
}
|
||||
|
||||
static void K_drawDistributionDebugger(void)
|
||||
|
|
|
@ -11,7 +11,7 @@
|
|||
|
||||
#define KART_FULLTURN 800
|
||||
|
||||
UINT8 colortranslations[MAXTRANSLATIONS][16];
|
||||
extern UINT8 colortranslations[MAXTRANSLATIONS][16];
|
||||
extern const char *KartColor_Names[MAXSKINCOLORS];
|
||||
extern const UINT8 KartColor_Opposite[MAXSKINCOLORS*2];
|
||||
void K_RainbowColormap(UINT8 *dest_colormap, UINT8 skincolor);
|
||||
|
@ -55,6 +55,8 @@ INT16 K_GetKartTurnValue(player_t *player, INT16 turnvalue);
|
|||
INT32 K_GetKartDriftSparkValue(player_t *player);
|
||||
void K_KartUpdatePosition(player_t *player);
|
||||
void K_DropItems(player_t *player);
|
||||
void K_DropRocketSneaker(player_t *player);
|
||||
void K_DropKitchenSink(player_t *player);
|
||||
void K_StripItems(player_t *player);
|
||||
void K_StripOther(player_t *player);
|
||||
void K_MomentumToFacing(player_t *player);
|
||||
|
|
|
@ -17,6 +17,7 @@
|
|||
#include "d_player.h"
|
||||
#include "g_game.h"
|
||||
#include "p_local.h"
|
||||
#include "d_clisrv.h"
|
||||
|
||||
#include "lua_script.h"
|
||||
#include "lua_libs.h"
|
||||
|
@ -118,7 +119,7 @@ static int lib_iterateDisplayplayers(lua_State *L)
|
|||
|
||||
for (i++; i < MAXSPLITSCREENPLAYERS; i++)
|
||||
{
|
||||
if (!playeringame[displayplayers[i]] || i > splitscreen)
|
||||
if (i > splitscreen || !playeringame[displayplayers[i]])
|
||||
return 0; // Stop! There are no more players for us to go through. There will never be a player gap in displayplayers.
|
||||
|
||||
if (!players[displayplayers[i]].mo)
|
||||
|
@ -139,6 +140,8 @@ static int lib_getDisplayplayers(lua_State *L)
|
|||
lua_Integer i = luaL_checkinteger(L, 2);
|
||||
if (i < 0 || i >= MAXSPLITSCREENPLAYERS)
|
||||
return luaL_error(L, "displayplayers[] index %d out of range (0 - %d)", i, MAXSPLITSCREENPLAYERS-1);
|
||||
if (i > splitscreen)
|
||||
return 0;
|
||||
if (!playeringame[displayplayers[i]])
|
||||
return 0;
|
||||
if (!players[displayplayers[i]].mo)
|
||||
|
@ -385,6 +388,8 @@ static int player_get(lua_State *L)
|
|||
else if (fastcmp(field,"fovadd"))
|
||||
lua_pushfixed(L, plr->fovadd);
|
||||
#endif
|
||||
else if (fastcmp(field,"ping"))
|
||||
lua_pushinteger(L, playerpingtable[( plr - players )]);
|
||||
else {
|
||||
lua_getfield(L, LUA_REGISTRYINDEX, LREG_EXTVARS);
|
||||
I_Assert(lua_istable(L, -1));
|
||||
|
|
|
@ -16,6 +16,7 @@
|
|||
#include "doomdef.h"
|
||||
#include "command.h"
|
||||
#include "m_argv.h"
|
||||
#include "m_misc.h"
|
||||
|
||||
/** \brief number of arg
|
||||
*/
|
||||
|
@ -166,7 +167,7 @@ void M_FindResponseFile(void)
|
|||
if (!file)
|
||||
I_Error("No more free memory for the response file");
|
||||
if (fread(file, size, 1, handle) != 1)
|
||||
I_Error("Couldn't read response file because %s", strerror(ferror(handle)));
|
||||
I_Error("Couldn't read response file because %s", M_FileError(handle));
|
||||
fclose(handle);
|
||||
|
||||
// keep all the command line arguments following @responsefile
|
||||
|
|
231
src/m_menu.c
231
src/m_menu.c
|
@ -32,6 +32,7 @@
|
|||
#include "sounds.h"
|
||||
#include "s_sound.h"
|
||||
#include "i_system.h"
|
||||
#include "i_threads.h"
|
||||
|
||||
// Addfile
|
||||
#include "filesrch.h"
|
||||
|
@ -118,6 +119,12 @@ typedef enum
|
|||
NUM_QUITMESSAGES
|
||||
} text_enum;
|
||||
|
||||
#ifdef HAVE_THREADS
|
||||
I_mutex m_menu_mutex;
|
||||
#endif
|
||||
|
||||
M_waiting_mode_t m_waiting_mode = M_NOT_WAITING;
|
||||
|
||||
const char *quitmsg[NUM_QUITMESSAGES];
|
||||
|
||||
// Stuff for customizing the player select screen Tails 09-22-2003
|
||||
|
@ -1039,7 +1046,7 @@ enum
|
|||
FIRSTSERVERLINE
|
||||
};
|
||||
|
||||
static menuitem_t MP_RoomMenu[] =
|
||||
menuitem_t MP_RoomMenu[] =
|
||||
{
|
||||
{IT_STRING | IT_CALL, NULL, "<Offline Mode>", M_ChooseRoom, 9},
|
||||
{IT_DISABLED, NULL, "", M_ChooseRoom, 18},
|
||||
|
@ -2896,7 +2903,6 @@ boolean M_Responder(event_t *ev)
|
|||
//make sure the game doesn't still think we're in a netgame.
|
||||
if (!Playing() && netgame && multiplayer)
|
||||
{
|
||||
MSCloseUDPSocket(); // Clean up so we can re-open the connection later.
|
||||
netgame = false;
|
||||
multiplayer = false;
|
||||
}
|
||||
|
@ -3304,6 +3310,30 @@ void M_SetupNextMenu(menu_t *menudef)
|
|||
{
|
||||
INT16 i;
|
||||
|
||||
#ifdef HAVE_THREADS
|
||||
if (currentMenu == &MP_RoomDef || currentMenu == &MP_ConnectDef)
|
||||
{
|
||||
I_lock_mutex(&ms_QueryId_mutex);
|
||||
{
|
||||
ms_QueryId++;
|
||||
}
|
||||
I_unlock_mutex(ms_QueryId_mutex);
|
||||
}
|
||||
|
||||
if (currentMenu == &MP_ConnectDef)
|
||||
{
|
||||
I_lock_mutex(&ms_ServerList_mutex);
|
||||
{
|
||||
if (ms_ServerList)
|
||||
{
|
||||
free(ms_ServerList);
|
||||
ms_ServerList = NULL;
|
||||
}
|
||||
}
|
||||
I_unlock_mutex(ms_ServerList_mutex);
|
||||
}
|
||||
#endif/*HAVE_THREADS*/
|
||||
|
||||
if (currentMenu->quitroutine)
|
||||
{
|
||||
// If you're going from a menu to itself, why are you running the quitroutine? You're not quitting it! -SH
|
||||
|
@ -3361,6 +3391,19 @@ void M_Ticker(void)
|
|||
if (--vidm_testingmode == 0)
|
||||
setmodeneeded = vidm_previousmode + 1;
|
||||
}
|
||||
|
||||
#ifdef HAVE_THREADS
|
||||
I_lock_mutex(&ms_ServerList_mutex);
|
||||
{
|
||||
if (ms_ServerList)
|
||||
{
|
||||
CL_QueryServerList(ms_ServerList);
|
||||
free(ms_ServerList);
|
||||
ms_ServerList = NULL;
|
||||
}
|
||||
}
|
||||
I_unlock_mutex(ms_ServerList_mutex);
|
||||
#endif
|
||||
}
|
||||
|
||||
//
|
||||
|
@ -4833,7 +4876,7 @@ static boolean M_AddonsRefresh(void)
|
|||
else if (majormods && !prevmajormods)
|
||||
{
|
||||
S_StartSound(NULL, sfx_s221);
|
||||
message = va("%c%s\x80\nGameplay has now been modified.\nIf you wish to play Record Attack mode, restart the game to clear existing addons.\n\n(Press a key)\n", ('\x80' + (highlightflags>>V_CHARCOLORSHIFT)), refreshdirname);
|
||||
message = va("%c%s\x80\nYou've loaded a gameplay-modifying addon.\n\nRecord Attack has been disabled, but you\ncan still play alone in local Multiplayer.\n\nIf you wish to play Record Attack mode, restart the game to disable loaded addons.\n\n(Press a key)\n", ('\x80' + (highlightflags>>V_CHARCOLORSHIFT)), refreshdirname);
|
||||
prevmajormods = majormods;
|
||||
}
|
||||
|
||||
|
@ -8327,22 +8370,65 @@ static INT32 menuRoomIndex = 0;
|
|||
|
||||
static void M_DrawRoomMenu(void)
|
||||
{
|
||||
static int frame = -12;
|
||||
int dot_frame;
|
||||
char text[4];
|
||||
|
||||
const char *rmotd;
|
||||
const char *waiting_message;
|
||||
|
||||
int dots;
|
||||
|
||||
if (m_waiting_mode)
|
||||
{
|
||||
dot_frame = frame / 4;
|
||||
dots = dot_frame + 3;
|
||||
|
||||
strcpy(text, " ");
|
||||
|
||||
if (dots > 0)
|
||||
{
|
||||
if (dot_frame < 0)
|
||||
dot_frame = 0;
|
||||
|
||||
strncpy(&text[dot_frame], "...", min(dots, 3 - dot_frame));
|
||||
}
|
||||
|
||||
if (++frame == 12)
|
||||
frame = -12;
|
||||
|
||||
currentMenu->menuitems[0].text = text;
|
||||
}
|
||||
|
||||
// use generic drawer for cursor, items and title
|
||||
M_DrawGenericMenu();
|
||||
|
||||
V_DrawString(currentMenu->x - 16, currentMenu->y, highlightflags, M_GetText("Select a room"));
|
||||
|
||||
M_DrawTextBox(144, 24, 20, 20);
|
||||
if (m_waiting_mode == M_NOT_WAITING)
|
||||
{
|
||||
M_DrawTextBox(144, 24, 20, 20);
|
||||
|
||||
if (itemOn == 0)
|
||||
rmotd = M_GetText("Don't connect to the Master Server.");
|
||||
else
|
||||
rmotd = room_list[itemOn-1].motd;
|
||||
if (itemOn == 0)
|
||||
rmotd = M_GetText("Don't connect to the Master Server.");
|
||||
else
|
||||
rmotd = room_list[itemOn-1].motd;
|
||||
|
||||
rmotd = V_WordWrap(0, 20*8, 0, rmotd);
|
||||
V_DrawString(144+8, 32, V_ALLOWLOWERCASE|V_RETURN8, rmotd);
|
||||
rmotd = V_WordWrap(0, 20*8, 0, rmotd);
|
||||
V_DrawString(144+8, 32, V_ALLOWLOWERCASE|V_RETURN8, rmotd);
|
||||
}
|
||||
|
||||
if (m_waiting_mode)
|
||||
{
|
||||
// Display a little "please wait" message.
|
||||
M_DrawTextBox(52, BASEVIDHEIGHT/2-10, 25, 3);
|
||||
if (m_waiting_mode == M_WAITING_VERSION)
|
||||
waiting_message = "Checking for updates...";
|
||||
else
|
||||
waiting_message = "Fetching room info...";
|
||||
V_DrawCenteredString(BASEVIDWIDTH/2, BASEVIDHEIGHT/2, 0, waiting_message);
|
||||
V_DrawCenteredString(BASEVIDWIDTH/2, (BASEVIDHEIGHT/2)+12, 0, "Please wait.");
|
||||
}
|
||||
}
|
||||
|
||||
static void M_DrawConnectMenu(void)
|
||||
|
@ -8416,6 +8502,14 @@ static void M_DrawConnectMenu(void)
|
|||
localservercount = serverlistcount;
|
||||
|
||||
M_DrawGenericMenu();
|
||||
|
||||
if (m_waiting_mode)
|
||||
{
|
||||
// Display a little "please wait" message.
|
||||
M_DrawTextBox(52, BASEVIDHEIGHT/2-10, 25, 3);
|
||||
V_DrawCenteredString(BASEVIDWIDTH/2, BASEVIDHEIGHT/2, 0, "Searching for servers...");
|
||||
V_DrawCenteredString(BASEVIDWIDTH/2, (BASEVIDHEIGHT/2)+12, 0, "Please wait.");
|
||||
}
|
||||
}
|
||||
|
||||
static boolean M_CancelConnect(void)
|
||||
|
@ -8497,10 +8591,10 @@ void M_SortServerList(void)
|
|||
|
||||
#ifndef NONET
|
||||
#ifdef UPDATE_ALERT
|
||||
static boolean M_CheckMODVersion(void)
|
||||
static boolean M_CheckMODVersion(int id)
|
||||
{
|
||||
char updatestring[500];
|
||||
const char *updatecheck = GetMODVersion();
|
||||
const char *updatecheck = GetMODVersion(id);
|
||||
if(updatecheck)
|
||||
{
|
||||
sprintf(updatestring, UPDATE_ALERT_STRING, VERSIONSTRING, updatecheck);
|
||||
|
@ -8509,7 +8603,62 @@ static boolean M_CheckMODVersion(void)
|
|||
} else
|
||||
return true;
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_THREADS
|
||||
static void
|
||||
Check_new_version_thread (int *id)
|
||||
{
|
||||
int hosting;
|
||||
int okay;
|
||||
|
||||
okay = 0;
|
||||
|
||||
if (M_CheckMODVersion(*id))
|
||||
{
|
||||
I_lock_mutex(&ms_QueryId_mutex);
|
||||
{
|
||||
okay = ( *id == ms_QueryId );
|
||||
}
|
||||
I_unlock_mutex(ms_QueryId_mutex);
|
||||
|
||||
if (okay)
|
||||
{
|
||||
I_lock_mutex(&m_menu_mutex);
|
||||
{
|
||||
m_waiting_mode = M_WAITING_ROOMS;
|
||||
hosting = ( currentMenu->prevMenu == &MP_ServerDef );
|
||||
}
|
||||
I_unlock_mutex(m_menu_mutex);
|
||||
|
||||
GetRoomsList(hosting, *id);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
I_lock_mutex(&ms_QueryId_mutex);
|
||||
{
|
||||
okay = ( *id == ms_QueryId );
|
||||
}
|
||||
I_unlock_mutex(ms_QueryId_mutex);
|
||||
}
|
||||
|
||||
if (okay)
|
||||
{
|
||||
I_lock_mutex(&m_menu_mutex);
|
||||
{
|
||||
if (m_waiting_mode)
|
||||
{
|
||||
m_waiting_mode = M_NOT_WAITING;
|
||||
MP_RoomMenu[0].text = "<Offline Mode>";
|
||||
}
|
||||
}
|
||||
I_unlock_mutex(m_menu_mutex);
|
||||
}
|
||||
|
||||
free(id);
|
||||
}
|
||||
#endif/*HAVE_THREADS*/
|
||||
#endif/*UPDATE_ALERT*/
|
||||
|
||||
static void M_ConnectMenu(INT32 choice)
|
||||
{
|
||||
|
@ -8538,18 +8687,21 @@ static void M_ConnectMenuModChecks(INT32 choice)
|
|||
|
||||
if (modifiedgame)
|
||||
{
|
||||
M_StartMessage(M_GetText("Addons are currently loaded.\n\nYou will only be able to join a server if\nit has the same ones loaded in the same order, which may be unlikely.\n\nIf you wish to play on other servers,\nrestart the game to clear existing addons.\n\n(Press a key)\n"),M_ConnectMenu,MM_EVENTHANDLER);
|
||||
M_StartMessage(M_GetText("You have addons loaded.\nYou won't be able to join netgames!\n\nTo play online, restart the game\nand don't load any addons.\nSRB2Kart will automatically add\neverything you need when you join.\n\n(Press a key)\n"),M_ConnectMenu,MM_EVENTHANDLER);
|
||||
return;
|
||||
}
|
||||
|
||||
M_ConnectMenu(-1);
|
||||
}
|
||||
|
||||
static UINT32 roomIds[NUM_LIST_ROOMS];
|
||||
UINT32 roomIds[NUM_LIST_ROOMS];
|
||||
|
||||
static void M_RoomMenu(INT32 choice)
|
||||
{
|
||||
INT32 i;
|
||||
#ifdef HAVE_THREADS
|
||||
int *id;
|
||||
#endif
|
||||
|
||||
(void)choice;
|
||||
|
||||
|
@ -8562,34 +8714,47 @@ static void M_RoomMenu(INT32 choice)
|
|||
if (rendermode == render_soft)
|
||||
I_FinishUpdate(); // page flip or blit buffer
|
||||
|
||||
if (GetRoomsList(currentMenu == &MP_ServerDef) < 0)
|
||||
return;
|
||||
|
||||
#ifdef UPDATE_ALERT
|
||||
if (!M_CheckMODVersion())
|
||||
return;
|
||||
#endif
|
||||
|
||||
for (i = 1; i < NUM_LIST_ROOMS+1; ++i)
|
||||
MP_RoomMenu[i].status = IT_DISABLED;
|
||||
memset(roomIds, 0, sizeof(roomIds));
|
||||
|
||||
for (i = 0; room_list[i].header.buffer[0]; i++)
|
||||
{
|
||||
if(*room_list[i].name != '\0')
|
||||
{
|
||||
MP_RoomMenu[i+1].text = room_list[i].name;
|
||||
roomIds[i] = room_list[i].id;
|
||||
MP_RoomMenu[i+1].status = IT_STRING|IT_CALL;
|
||||
}
|
||||
}
|
||||
|
||||
MP_RoomDef.prevMenu = currentMenu;
|
||||
M_SetupNextMenu(&MP_RoomDef);
|
||||
|
||||
#ifdef UPDATE_ALERT
|
||||
#ifdef HAVE_THREADS
|
||||
m_waiting_mode = M_WAITING_VERSION;
|
||||
MP_RoomMenu[0].text = "";
|
||||
|
||||
id = malloc(sizeof *id);
|
||||
|
||||
I_lock_mutex(&ms_QueryId_mutex);
|
||||
{
|
||||
*id = ms_QueryId;
|
||||
}
|
||||
I_unlock_mutex(ms_QueryId_mutex);
|
||||
|
||||
I_spawn_thread("check-new-version",
|
||||
(I_thread_fn)Check_new_version_thread, id);
|
||||
#else/*HAVE_THREADS*/
|
||||
if (M_CheckMODVersion(0))
|
||||
{
|
||||
GetRoomsList(currentMenu->prevMenu == &MP_ServerDef, 0);
|
||||
}
|
||||
#endif/*HAVE_THREADS*/
|
||||
#endif/*UPDATE_ALERT*/
|
||||
}
|
||||
|
||||
static void M_ChooseRoom(INT32 choice)
|
||||
{
|
||||
#ifdef HAVE_THREADS
|
||||
I_lock_mutex(&ms_QueryId_mutex);
|
||||
{
|
||||
ms_QueryId++;
|
||||
}
|
||||
I_unlock_mutex(ms_QueryId_mutex);
|
||||
#endif
|
||||
|
||||
if (choice == 0)
|
||||
ms_RoomId = -1;
|
||||
else
|
||||
|
|
21
src/m_menu.h
21
src/m_menu.h
|
@ -17,6 +17,8 @@
|
|||
|
||||
#include "d_event.h"
|
||||
#include "command.h"
|
||||
#include "i_threads.h"
|
||||
#include "mserv.h"
|
||||
#include "r_things.h" // for SKINNAMESIZE
|
||||
|
||||
//
|
||||
|
@ -72,6 +74,18 @@ typedef enum
|
|||
} menumessagetype_t;
|
||||
void M_StartMessage(const char *string, void *routine, menumessagetype_t itemtype);
|
||||
|
||||
typedef enum
|
||||
{
|
||||
M_NOT_WAITING,
|
||||
|
||||
M_WAITING_VERSION,
|
||||
M_WAITING_ROOMS,
|
||||
M_WAITING_SERVERS,
|
||||
}
|
||||
M_waiting_mode_t;
|
||||
|
||||
extern M_waiting_mode_t m_waiting_mode;
|
||||
|
||||
// Called by linux_x/i_video_xshm.c
|
||||
void M_QuitResponse(INT32 ch);
|
||||
|
||||
|
@ -161,6 +175,9 @@ typedef struct menuitem_s
|
|||
|
||||
extern menuitem_t PlayerMenu[MAXSKINS];
|
||||
|
||||
extern menuitem_t MP_RoomMenu[];
|
||||
extern UINT32 roomIds[NUM_LIST_ROOMS];
|
||||
|
||||
typedef struct menu_s
|
||||
{
|
||||
const char *menutitlepic;
|
||||
|
@ -176,6 +193,10 @@ typedef struct menu_s
|
|||
void M_SetupNextMenu(menu_t *menudef);
|
||||
void M_ClearMenus(boolean callexitmenufunc);
|
||||
|
||||
#ifdef HAVE_THREADS
|
||||
extern I_mutex m_menu_mutex;
|
||||
#endif
|
||||
|
||||
extern menu_t *currentMenu;
|
||||
|
||||
extern menu_t MainDef;
|
||||
|
|
12
src/m_misc.c
12
src/m_misc.c
|
@ -23,6 +23,8 @@
|
|||
#include <unistd.h>
|
||||
#endif
|
||||
|
||||
#include <errno.h>
|
||||
|
||||
// Extended map support.
|
||||
#include <ctype.h>
|
||||
|
||||
|
@ -2363,3 +2365,13 @@ void M_SetupMemcpy(void)
|
|||
M_Memcpy = cpu_cpy;
|
||||
#endif
|
||||
}
|
||||
|
||||
/** Return the appropriate message for a file error or end of file.
|
||||
*/
|
||||
const char *M_FileError(FILE *fp)
|
||||
{
|
||||
if (ferror(fp))
|
||||
return strerror(errno);
|
||||
else
|
||||
return "end-of-file";
|
||||
}
|
||||
|
|
|
@ -100,6 +100,8 @@ void strcatbf(char *s1, const char *s2, const char *s3);
|
|||
|
||||
void M_SetupMemcpy(void);
|
||||
|
||||
const char *M_FileError(FILE *handle);
|
||||
|
||||
// counting bits, for weapon ammo code, usually
|
||||
FUNCMATH UINT8 M_CountBits(UINT32 num, UINT8 size);
|
||||
|
||||
|
|
1224
src/mserv.c
1224
src/mserv.c
File diff suppressed because it is too large
Load diff
37
src/mserv.h
37
src/mserv.h
|
@ -2,6 +2,7 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2018 by Sonic Team Junior.
|
||||
// Copyright (C) 2020 by James R.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -13,7 +14,7 @@
|
|||
#ifndef _MSERV_H_
|
||||
#define _MSERV_H_
|
||||
|
||||
#define MASTERSERVERS21 // MasterServer v2.1
|
||||
#include "i_threads.h"
|
||||
|
||||
// lowered from 32 due to menu changes
|
||||
#define NUM_LIST_ROOMS 16
|
||||
|
@ -64,33 +65,47 @@ typedef struct
|
|||
// ================================ GLOBALS ===============================
|
||||
|
||||
extern consvar_t cv_masterserver, cv_servername;
|
||||
extern consvar_t cv_masterserver_update_rate;
|
||||
extern consvar_t cv_masterserver_timeout;
|
||||
extern consvar_t cv_masterserver_debug;
|
||||
extern consvar_t cv_masterserver_token;
|
||||
|
||||
// < 0 to not connect (usually -1) (offline mode)
|
||||
// == 0 to show all rooms, not a valid hosting room
|
||||
// anything else is whatever room the MS assigns to that number (online mode)
|
||||
INT16 ms_RoomId;
|
||||
extern INT16 ms_RoomId;
|
||||
|
||||
const char *GetMasterServerPort(void);
|
||||
const char *GetMasterServerIP(void);
|
||||
#ifdef HAVE_THREADS
|
||||
extern int ms_QueryId;
|
||||
extern I_mutex ms_QueryId_mutex;
|
||||
|
||||
void MSOpenUDPSocket(void);
|
||||
void MSCloseUDPSocket(void);
|
||||
|
||||
void SendAskInfoViaMS(INT32 node, tic_t asktime);
|
||||
extern msg_server_t *ms_ServerList;
|
||||
extern I_mutex ms_ServerList_mutex;
|
||||
#endif
|
||||
|
||||
void RegisterServer(void);
|
||||
void UnregisterServer(void);
|
||||
|
||||
void MasterClient_Ticker(void);
|
||||
|
||||
const msg_server_t *GetShortServersList(INT32 room);
|
||||
INT32 GetRoomsList(boolean hosting);
|
||||
msg_server_t *GetShortServersList(INT32 room, int id);
|
||||
INT32 GetRoomsList(boolean hosting, int id);
|
||||
#ifdef UPDATE_ALERT
|
||||
const char *GetMODVersion(void);
|
||||
char *GetMODVersion(int id);
|
||||
void GetMODVersion_Console(void);
|
||||
#endif
|
||||
extern msg_rooms_t room_list[NUM_LIST_ROOMS+1];
|
||||
|
||||
void AddMServCommands(void);
|
||||
|
||||
/* HTTP */
|
||||
void HMS_set_api (char *api);
|
||||
int HMS_fetch_rooms (int joining, int id);
|
||||
int HMS_register (void);
|
||||
int HMS_unlist (void);
|
||||
int HMS_update (void);
|
||||
void HMS_list_servers (void);
|
||||
msg_server_t * HMS_fetch_servers (msg_server_t *list, int room, int id);
|
||||
int HMS_compare_mod_version (char *buffer, size_t size_of_buffer);
|
||||
|
||||
#endif
|
||||
|
|
|
@ -8517,6 +8517,7 @@ void A_SPBChase(mobj_t *actor)
|
|||
//fast->momz = (3*actor->momz)/4;
|
||||
fast->color = SKINCOLOR_RED;
|
||||
fast->colorized = true;
|
||||
P_SetTarget(&fast->target, actor); // easier lua access
|
||||
K_MatchGenericExtraFlags(fast, actor);
|
||||
}
|
||||
|
||||
|
|
13
src/p_mobj.c
13
src/p_mobj.c
|
@ -8312,18 +8312,7 @@ void P_MobjThinker(mobj_t *mobj)
|
|||
|
||||
if (!mobj->extravalue2)
|
||||
{
|
||||
if (mobj->eflags & MFE_VERTICALFLIP)
|
||||
mobj->z -= mobj->height;
|
||||
else
|
||||
mobj->z += mobj->height;
|
||||
|
||||
S_StartSound(mobj, mobj->info->deathsound);
|
||||
P_SetObjectMomZ(mobj, 8*FRACUNIT, false);
|
||||
P_InstaThrust(mobj, R_PointToAngle2(mobj->target->x, mobj->target->y, mobj->x, mobj->y)+ANGLE_90, 16*FRACUNIT);
|
||||
mobj->momx += mobj->target->momx;
|
||||
mobj->momy += mobj->target->momy;
|
||||
mobj->momz += mobj->target->momz;
|
||||
mobj->extravalue2 = 1;
|
||||
K_DropRocketSneaker(mobj->target->player);
|
||||
}
|
||||
else if (P_IsObjectOnGround(mobj))
|
||||
{
|
||||
|
|
|
@ -1408,7 +1408,7 @@ static void P_LoadRawSideDefs2(void *data)
|
|||
UINT16 i;
|
||||
INT32 num;
|
||||
size_t j;
|
||||
UINT32 cr, cg, cb;
|
||||
RGBA_t color;
|
||||
|
||||
for (i = 0; i < numsides; i++)
|
||||
{
|
||||
|
@ -1490,23 +1490,21 @@ static void P_LoadRawSideDefs2(void *data)
|
|||
// encore mode colormaps!
|
||||
// do it like software by aproximating a color to a palette index, and then convert it to its encore variant and then back to a color code.
|
||||
// do this for both the start and fade colormaps.
|
||||
|
||||
cr = (HEX2INT(col[1]) << 4) + (HEX2INT(col[2]) << 0);
|
||||
cg = (HEX2INT(col[3]) << 12) + (HEX2INT(col[4]) << 8);
|
||||
cb = (HEX2INT(col[5]) << 20) + (HEX2INT(col[6]) << 16);
|
||||
|
||||
color.s.red = (HEX2INT(col[1]) << 4) + HEX2INT(col[2]);
|
||||
color.s.green = (HEX2INT(col[3]) << 4) + HEX2INT(col[4]);
|
||||
color.s.blue = (HEX2INT(col[5]) << 4) + HEX2INT(col[6]);
|
||||
|
||||
#ifdef GLENCORE
|
||||
if (encoremap)
|
||||
{
|
||||
j = encoremap[NearestColor((UINT8)cr, (UINT8)cg, (UINT8)cb)];
|
||||
j = encoremap[NearestColor(color.s.red, color.s.green, color.s.blue)];
|
||||
//CONS_Printf("R_CreateColormap: encoremap[%d] = %d\n", j, encoremap[j]); -- moved encoremap upwards for optimisation
|
||||
cr = pLocalPalette[j].s.red;
|
||||
cg = pLocalPalette[j].s.green;
|
||||
cb = pLocalPalette[j].s.blue;
|
||||
color = pLocalPalette[j]; // note: this sets alpha to 255, we will reset it below
|
||||
}
|
||||
#endif
|
||||
|
||||
sec->extra_colormap->rgba = cr + cg + cb;
|
||||
color.s.alpha = 0; // reset/init the alpha, so the addition below will work correctly
|
||||
sec->extra_colormap->rgba = color.rgba;
|
||||
|
||||
// alpha
|
||||
if (msd->toptexture[7])
|
||||
|
@ -1533,23 +1531,21 @@ static void P_LoadRawSideDefs2(void *data)
|
|||
col = msd->bottomtexture;
|
||||
|
||||
// do the exact same thing as above here.
|
||||
|
||||
cr = (HEX2INT(col[1]) << 4) + (HEX2INT(col[2]) << 0);
|
||||
cg = (HEX2INT(col[3]) << 12) + (HEX2INT(col[4]) << 8);
|
||||
cb = (HEX2INT(col[5]) << 20) + (HEX2INT(col[6]) << 16);
|
||||
|
||||
color.s.red = (HEX2INT(col[1]) << 4) + HEX2INT(col[2]);
|
||||
color.s.green = (HEX2INT(col[3]) << 4) + HEX2INT(col[4]);
|
||||
color.s.blue = (HEX2INT(col[5]) << 4) + HEX2INT(col[6]);
|
||||
|
||||
#ifdef GLENCORE
|
||||
if (encoremap)
|
||||
{
|
||||
j = encoremap[NearestColor((UINT8)cr, (UINT8)cg, (UINT8)cb)];
|
||||
j = encoremap[NearestColor(color.s.red, color.s.green, color.s.blue)];
|
||||
//CONS_Printf("R_CreateColormap: encoremap[%d] = %d\n", j, encoremap[j]); -- moved encoremap upwards for optimisation
|
||||
cr = pLocalPalette[j].s.red;
|
||||
cg = pLocalPalette[j].s.green;
|
||||
cb = pLocalPalette[j].s.blue;
|
||||
color = pLocalPalette[j]; // note: this sets alpha to 255, we will reset it below
|
||||
}
|
||||
#endif
|
||||
|
||||
sec->extra_colormap->fadergba = cr + cg + cb;
|
||||
color.s.alpha = 0; // reset/init the alpha, so the addition below will work correctly
|
||||
sec->extra_colormap->fadergba = color.rgba;
|
||||
|
||||
// alpha
|
||||
if (msd->bottomtexture[7])
|
||||
|
|
|
@ -726,9 +726,9 @@ void P_Ticker(boolean run)
|
|||
if (exitcountdown > 1)
|
||||
exitcountdown--;
|
||||
|
||||
if (indirectitemcooldown > 1)
|
||||
if (indirectitemcooldown > 0)
|
||||
indirectitemcooldown--;
|
||||
if (hyubgone > 1)
|
||||
if (hyubgone > 0)
|
||||
hyubgone--;
|
||||
|
||||
if (G_BattleGametype())
|
||||
|
|
|
@ -1142,7 +1142,7 @@ void R_SetupFrame(player_t *player, boolean skybox)
|
|||
aimingangle = player->aiming;
|
||||
viewangle = viewmobj->angle;
|
||||
|
||||
if (/*!demo.playback && */player->playerstate != PST_DEAD)
|
||||
if (!demo.playback && player->playerstate != PST_DEAD)
|
||||
{
|
||||
if (player == &players[consoleplayer])
|
||||
{
|
||||
|
|
|
@ -402,7 +402,7 @@ static visplane_t *new_visplane(unsigned hash)
|
|||
visplane_t *check = freetail;
|
||||
if (!check)
|
||||
{
|
||||
check = calloc(2, sizeof (*check));
|
||||
check = calloc(1, sizeof (*check));
|
||||
if (check == NULL) I_Error("%s: Out of memory", "new_visplane"); // FIXME: ugly
|
||||
}
|
||||
else
|
||||
|
|
|
@ -236,7 +236,7 @@ void S_StopSoundByNum(sfxenum_t sfxnum);
|
|||
#ifdef MUSICSLOT_COMPATIBILITY
|
||||
// For compatibility with code/scripts relying on older versions
|
||||
// This is a list of all the "special" slot names and their associated numbers
|
||||
const char *compat_special_music_slots[16];
|
||||
extern const char *compat_special_music_slots[16];
|
||||
#endif
|
||||
|
||||
#endif
|
||||
|
|
|
@ -83,6 +83,11 @@ else
|
|||
SDL_LDFLAGS+=-lSDL2_mixer
|
||||
endif
|
||||
|
||||
ifndef NOTHREADS
|
||||
OPTS+=-DHAVE_THREADS
|
||||
OBJS+=$(OBJDIR)/i_threads.o
|
||||
endif
|
||||
|
||||
ifdef SDL_TTF
|
||||
OPTS+=-DHAVE_TTF
|
||||
SDL_LDFLAGS+=-lSDL2_ttf -lfreetype -lz
|
||||
|
|
|
@ -249,6 +249,7 @@
|
|||
<ClInclude Include="..\lzf.h" />
|
||||
<ClInclude Include="..\md5.h" />
|
||||
<ClInclude Include="..\mserv.h" />
|
||||
<ClInclude Include="..\http-mserv.h" />
|
||||
<ClInclude Include="..\m_aatree.h" />
|
||||
<ClInclude Include="..\m_anigif.h" />
|
||||
<ClInclude Include="..\m_argv.h" />
|
||||
|
@ -399,6 +400,7 @@
|
|||
<ClCompile Include="..\lzf.c" />
|
||||
<ClCompile Include="..\md5.c" />
|
||||
<ClCompile Include="..\mserv.c" />
|
||||
<ClCompile Include="..\http-mserv.c" />
|
||||
<ClCompile Include="..\m_aatree.c" />
|
||||
<ClCompile Include="..\m_anigif.c" />
|
||||
<ClCompile Include="..\m_argv.c" />
|
||||
|
|
|
@ -291,6 +291,9 @@
|
|||
<ClInclude Include="..\mserv.h">
|
||||
<Filter>I_Interface</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\http-mserv.h">
|
||||
<Filter>I_Interface</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\lua_hook.h">
|
||||
<Filter>LUA</Filter>
|
||||
</ClInclude>
|
||||
|
@ -663,6 +666,9 @@
|
|||
<ClCompile Include="..\mserv.c">
|
||||
<Filter>I_Interface</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\http-mserv.c">
|
||||
<Filter>I_Interface</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\lua_baselib.c">
|
||||
<Filter>LUA</Filter>
|
||||
</ClCompile>
|
||||
|
|
|
@ -2782,6 +2782,50 @@
|
|||
RelativePath="..\mserv.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\http-mserv.c"
|
||||
>
|
||||
<FileConfiguration
|
||||
Name="Debug|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Debug|x64"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|Win32"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|x64"
|
||||
>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""
|
||||
PreprocessorDefinitions=""
|
||||
/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\http-mserv.h"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="M_Misc"
|
||||
|
|
|
@ -168,6 +168,7 @@ static char returnWadPath[256];
|
|||
#include "../i_video.h"
|
||||
#include "../i_sound.h"
|
||||
#include "../i_system.h"
|
||||
#include "../i_threads.h"
|
||||
#include "../screen.h" //vid.WndParent
|
||||
#include "../d_net.h"
|
||||
#include "../g_game.h"
|
||||
|
@ -3134,6 +3135,10 @@ INT32 I_StartupSystem(void)
|
|||
SDL_version SDLlinked;
|
||||
SDL_VERSION(&SDLcompiled)
|
||||
SDL_GetVersion(&SDLlinked);
|
||||
#ifdef HAVE_THREADS
|
||||
I_start_threads();
|
||||
I_AddExitFunc(I_stop_threads);
|
||||
#endif
|
||||
I_StartupConsole();
|
||||
#ifdef NEWSIGNALHANDLER
|
||||
I_Fork();
|
||||
|
|
356
src/sdl/i_threads.c
Normal file
356
src/sdl/i_threads.c
Normal file
|
@ -0,0 +1,356 @@
|
|||
// SONIC ROBO BLAST 2 KART
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 2020 by James R.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
// See the 'LICENSE' file for more details.
|
||||
//-----------------------------------------------------------------------------
|
||||
/// \file i_threads.c
|
||||
/// \brief Multithreading abstraction
|
||||
|
||||
#include "../doomdef.h"
|
||||
#include "../i_threads.h"
|
||||
|
||||
#include <SDL.h>
|
||||
|
||||
typedef void * (*Create_fn)(void);
|
||||
|
||||
struct Link;
|
||||
struct Thread;
|
||||
|
||||
typedef struct Link * Link;
|
||||
typedef struct Thread * Thread;
|
||||
|
||||
struct Link
|
||||
{
|
||||
void * data;
|
||||
Link next;
|
||||
Link prev;
|
||||
};
|
||||
|
||||
struct Thread
|
||||
{
|
||||
I_thread_fn entry;
|
||||
void * userdata;
|
||||
|
||||
SDL_Thread * thread;
|
||||
};
|
||||
|
||||
static Link i_thread_pool;
|
||||
static Link i_mutex_pool;
|
||||
static Link i_cond_pool;
|
||||
|
||||
static I_mutex i_thread_pool_mutex;
|
||||
static I_mutex i_mutex_pool_mutex;
|
||||
static I_mutex i_cond_pool_mutex;
|
||||
|
||||
static SDL_atomic_t i_threads_running = {1};
|
||||
|
||||
static Link
|
||||
Insert_link (
|
||||
Link * head,
|
||||
Link link
|
||||
){
|
||||
link->prev = NULL;
|
||||
link->next = (*head);
|
||||
if ((*head))
|
||||
(*head)->prev = link;
|
||||
(*head) = link;
|
||||
return link;
|
||||
}
|
||||
|
||||
static void
|
||||
Free_link (
|
||||
Link * head,
|
||||
Link link
|
||||
){
|
||||
if (link->prev)
|
||||
link->prev->next = link->next;
|
||||
else
|
||||
(*head) = link->next;
|
||||
|
||||
if (link->next)
|
||||
link->next->prev = link->prev;
|
||||
|
||||
free(link->data);
|
||||
free(link);
|
||||
}
|
||||
|
||||
static Link
|
||||
New_link (void *data)
|
||||
{
|
||||
Link link;
|
||||
|
||||
link = malloc(sizeof *link);
|
||||
|
||||
if (! link)
|
||||
abort();
|
||||
|
||||
link->data = data;
|
||||
|
||||
return link;
|
||||
}
|
||||
|
||||
static void *
|
||||
Identity (
|
||||
Link * pool_anchor,
|
||||
I_mutex pool_mutex,
|
||||
|
||||
void ** anchor,
|
||||
|
||||
Create_fn create_fn
|
||||
){
|
||||
void * id;
|
||||
|
||||
id = SDL_AtomicGetPtr(anchor);
|
||||
|
||||
if (! id)
|
||||
{
|
||||
I_lock_mutex(&pool_mutex);
|
||||
{
|
||||
id = SDL_AtomicGetPtr(anchor);
|
||||
|
||||
if (! id)
|
||||
{
|
||||
id = (*create_fn)();
|
||||
|
||||
if (! id)
|
||||
abort();
|
||||
|
||||
Insert_link(pool_anchor, New_link(id));
|
||||
|
||||
SDL_AtomicSetPtr(anchor, id);
|
||||
}
|
||||
}
|
||||
I_unlock_mutex(pool_mutex);
|
||||
}
|
||||
|
||||
return id;
|
||||
}
|
||||
|
||||
static int
|
||||
Worker (
|
||||
Link link
|
||||
){
|
||||
Thread th;
|
||||
|
||||
th = link->data;
|
||||
|
||||
(*th->entry)(th->userdata);
|
||||
|
||||
if (SDL_AtomicGet(&i_threads_running))
|
||||
{
|
||||
I_lock_mutex(&i_thread_pool_mutex);
|
||||
{
|
||||
if (SDL_AtomicGet(&i_threads_running))
|
||||
{
|
||||
SDL_DetachThread(th->thread);
|
||||
Free_link(&i_thread_pool, link);
|
||||
}
|
||||
}
|
||||
I_unlock_mutex(i_thread_pool_mutex);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
void
|
||||
I_spawn_thread (
|
||||
const char * name,
|
||||
I_thread_fn entry,
|
||||
void * userdata
|
||||
){
|
||||
Link link;
|
||||
Thread th;
|
||||
|
||||
th = malloc(sizeof *th);
|
||||
|
||||
if (! th)
|
||||
abort();/* this is pretty GNU of me */
|
||||
|
||||
th->entry = entry;
|
||||
th->userdata = userdata;
|
||||
|
||||
I_lock_mutex(&i_thread_pool_mutex);
|
||||
{
|
||||
link = Insert_link(&i_thread_pool, New_link(th));
|
||||
|
||||
if (SDL_AtomicGet(&i_threads_running))
|
||||
{
|
||||
th->thread = SDL_CreateThread(
|
||||
(SDL_ThreadFunction)Worker,
|
||||
name,
|
||||
link
|
||||
);
|
||||
|
||||
if (! th->thread)
|
||||
abort();
|
||||
}
|
||||
}
|
||||
I_unlock_mutex(i_thread_pool_mutex);
|
||||
}
|
||||
|
||||
int
|
||||
I_thread_is_stopped (void)
|
||||
{
|
||||
return ( ! SDL_AtomicGet(&i_threads_running) );
|
||||
}
|
||||
|
||||
void
|
||||
I_start_threads (void)
|
||||
{
|
||||
i_thread_pool_mutex = SDL_CreateMutex();
|
||||
i_mutex_pool_mutex = SDL_CreateMutex();
|
||||
i_cond_pool_mutex = SDL_CreateMutex();
|
||||
|
||||
if (!(
|
||||
i_thread_pool_mutex &&
|
||||
i_mutex_pool_mutex &&
|
||||
i_cond_pool_mutex
|
||||
)){
|
||||
abort();
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
I_stop_threads (void)
|
||||
{
|
||||
Link link;
|
||||
Link next;
|
||||
|
||||
Thread th;
|
||||
SDL_mutex * mutex;
|
||||
SDL_cond * cond;
|
||||
|
||||
if (i_threads_running.value)
|
||||
{
|
||||
/* rely on the good will of thread-san */
|
||||
SDL_AtomicSet(&i_threads_running, 0);
|
||||
|
||||
I_lock_mutex(&i_thread_pool_mutex);
|
||||
{
|
||||
for (
|
||||
link = i_thread_pool;
|
||||
link;
|
||||
link = next
|
||||
){
|
||||
next = link->next;
|
||||
th = link->data;
|
||||
|
||||
SDL_WaitThread(th->thread, NULL);
|
||||
|
||||
free(th);
|
||||
free(link);
|
||||
}
|
||||
}
|
||||
I_unlock_mutex(i_thread_pool_mutex);
|
||||
|
||||
for (
|
||||
link = i_mutex_pool;
|
||||
link;
|
||||
link = next
|
||||
){
|
||||
next = link->next;
|
||||
mutex = link->data;
|
||||
|
||||
SDL_DestroyMutex(mutex);
|
||||
|
||||
free(link);
|
||||
}
|
||||
|
||||
for (
|
||||
link = i_cond_pool;
|
||||
link;
|
||||
link = next
|
||||
){
|
||||
next = link->next;
|
||||
cond = link->data;
|
||||
|
||||
SDL_DestroyCond(cond);
|
||||
|
||||
free(link);
|
||||
}
|
||||
|
||||
SDL_DestroyMutex(i_thread_pool_mutex);
|
||||
SDL_DestroyMutex(i_mutex_pool_mutex);
|
||||
SDL_DestroyMutex(i_cond_pool_mutex);
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
I_lock_mutex (
|
||||
I_mutex * anchor
|
||||
){
|
||||
SDL_mutex * mutex;
|
||||
|
||||
mutex = Identity(
|
||||
&i_mutex_pool,
|
||||
i_mutex_pool_mutex,
|
||||
anchor,
|
||||
(Create_fn)SDL_CreateMutex
|
||||
);
|
||||
|
||||
if (SDL_LockMutex(mutex) == -1)
|
||||
abort();
|
||||
}
|
||||
|
||||
void
|
||||
I_unlock_mutex (
|
||||
I_mutex id
|
||||
){
|
||||
if (SDL_UnlockMutex(id) == -1)
|
||||
abort();
|
||||
}
|
||||
|
||||
void
|
||||
I_hold_cond (
|
||||
I_cond * cond_anchor,
|
||||
I_mutex mutex_id
|
||||
){
|
||||
SDL_cond * cond;
|
||||
|
||||
cond = Identity(
|
||||
&i_cond_pool,
|
||||
i_cond_pool_mutex,
|
||||
cond_anchor,
|
||||
(Create_fn)SDL_CreateCond
|
||||
);
|
||||
|
||||
if (SDL_CondWait(cond, mutex_id) == -1)
|
||||
abort();
|
||||
}
|
||||
|
||||
void
|
||||
I_wake_one_cond (
|
||||
I_cond * anchor
|
||||
){
|
||||
SDL_cond * cond;
|
||||
|
||||
cond = Identity(
|
||||
&i_cond_pool,
|
||||
i_cond_pool_mutex,
|
||||
anchor,
|
||||
(Create_fn)SDL_CreateCond
|
||||
);
|
||||
|
||||
if (SDL_CondSignal(cond) == -1)
|
||||
abort();
|
||||
}
|
||||
|
||||
void
|
||||
I_wake_all_cond (
|
||||
I_cond * anchor
|
||||
){
|
||||
SDL_cond * cond;
|
||||
|
||||
cond = Identity(
|
||||
&i_cond_pool,
|
||||
i_cond_pool_mutex,
|
||||
anchor,
|
||||
(Create_fn)SDL_CreateCond
|
||||
);
|
||||
|
||||
if (SDL_CondBroadcast(cond) == -1)
|
||||
abort();
|
||||
}
|
|
@ -33,6 +33,7 @@
|
|||
#endif
|
||||
|
||||
#include "../doomdef.h"
|
||||
#include "../d_main.h"
|
||||
|
||||
#ifdef HWRENDER
|
||||
#include "../hardware/r_opengl/r_opengl.h"
|
||||
|
@ -154,11 +155,26 @@ boolean OglSdlSurface(INT32 w, INT32 h)
|
|||
{
|
||||
INT32 cbpp = cv_scr_depth.value < 16 ? 16 : cv_scr_depth.value;
|
||||
static boolean first_init = false;
|
||||
const char *gllogdir = NULL;
|
||||
|
||||
oglflags = 0;
|
||||
|
||||
if (!first_init)
|
||||
{
|
||||
if (!gllogstream)
|
||||
{
|
||||
gllogdir = D_Home();
|
||||
|
||||
#ifdef DEBUG_TO_FILE
|
||||
#ifdef DEFAULTDIR
|
||||
if (gllogdir)
|
||||
gllogstream = fopen(va("%s/"DEFAULTDIR"/ogllog.txt",gllogdir), "wt");
|
||||
else
|
||||
#endif
|
||||
gllogstream = fopen("./ogllog.txt", "wt");
|
||||
#endif
|
||||
}
|
||||
|
||||
gl_version = pglGetString(GL_VERSION);
|
||||
gl_renderer = pglGetString(GL_RENDERER);
|
||||
gl_extensions = pglGetString(GL_EXTENSIONS);
|
||||
|
|
|
@ -1173,7 +1173,10 @@ void I_StartupSound(void)
|
|||
const char *sdrv_name = NULL;
|
||||
#endif
|
||||
#ifndef HAVE_MIXER
|
||||
midi_disabled = digital_disabled = true;
|
||||
#ifndef NO_MIDI
|
||||
midi_disabled =
|
||||
#endif
|
||||
digital_disabled = true;
|
||||
#endif
|
||||
|
||||
memset(channels, 0, sizeof (channels)); //Alam: Clean it
|
||||
|
|
|
@ -1435,7 +1435,7 @@ static boolean LoadSong(void *data, size_t lumplength, size_t selectpos)
|
|||
|
||||
if (fwrite(data, lumplength, 1, midfile) == 0)
|
||||
{
|
||||
CONS_Printf(M_GetText("Couldn't write music into file %s because %s\n"), tempname, strerror(ferror(midfile)));
|
||||
CONS_Printf(M_GetText("Couldn't write music into file %s because %s\n"), tempname, M_FileError(midfile));
|
||||
Z_Free(data);
|
||||
fclose(midfile);
|
||||
return false;
|
||||
|
|
|
@ -1797,10 +1797,12 @@ static void ST_doItemFinderIconsAndSound(void) // SRB2kart - unused.
|
|||
//
|
||||
static void ST_overlayDrawer(void)
|
||||
{
|
||||
/* SRB2kart doesn't need this stuff
|
||||
//hu_showscores = auto hide score/time/rings when tab rankings are shown
|
||||
if (!(hu_showscores && (netgame || multiplayer)))
|
||||
{
|
||||
K_drawKartHUD();
|
||||
|
||||
/* SRB2kart doesn't need this stuff
|
||||
if (maptol & TOL_NIGHTS)
|
||||
ST_drawNiGHTSHUD();
|
||||
else
|
||||
|
@ -1824,8 +1826,8 @@ static void ST_overlayDrawer(void)
|
|||
)
|
||||
ST_drawLives();
|
||||
}
|
||||
}
|
||||
*/
|
||||
}
|
||||
|
||||
// GAME OVER pic
|
||||
/*if (G_GametypeUsesLives() && stplyr->lives <= 0 && !(hu_showscores && (netgame || multiplayer)))
|
||||
|
@ -1845,8 +1847,6 @@ static void ST_overlayDrawer(void)
|
|||
// Countdown timer for Race Mode
|
||||
// ...moved to k_kart.c so we can take advantage of the LAPS_Y value
|
||||
|
||||
K_drawKartHUD();
|
||||
|
||||
/* SRB2kart doesn't need this stuff, I think
|
||||
// If you are in overtime, put a big honkin' flashin' message on the screen.
|
||||
if (G_BattleGametype() && cv_overtime.value
|
||||
|
|
14
src/w_wad.c
14
src/w_wad.c
|
@ -366,7 +366,7 @@ static lumpinfo_t* ResGetLumpsWad (FILE* handle, UINT16* nlmp, const char* filen
|
|||
// read the header
|
||||
if (fread(&header, 1, sizeof header, handle) < sizeof header)
|
||||
{
|
||||
CONS_Alert(CONS_ERROR, M_GetText("Can't read wad header because %s\n"), strerror(ferror(handle)));
|
||||
CONS_Alert(CONS_ERROR, M_GetText("Can't read wad header because %s\n"), M_FileError(handle));
|
||||
return NULL;
|
||||
}
|
||||
|
||||
|
@ -389,7 +389,7 @@ static lumpinfo_t* ResGetLumpsWad (FILE* handle, UINT16* nlmp, const char* filen
|
|||
if (fseek(handle, header.infotableofs, SEEK_SET) == -1
|
||||
|| fread(fileinfo, 1, i, handle) < i)
|
||||
{
|
||||
CONS_Alert(CONS_ERROR, M_GetText("Corrupt wadfile directory (%s)\n"), strerror(ferror(handle)));
|
||||
CONS_Alert(CONS_ERROR, M_GetText("Corrupt wadfile directory (%s)\n"), M_FileError(handle));
|
||||
free(fileinfov);
|
||||
return NULL;
|
||||
}
|
||||
|
@ -410,7 +410,7 @@ static lumpinfo_t* ResGetLumpsWad (FILE* handle, UINT16* nlmp, const char* filen
|
|||
handle) < sizeof realsize)
|
||||
{
|
||||
I_Error("corrupt compressed file: %s; maybe %s", /// \todo Avoid the bailout?
|
||||
filename, strerror(ferror(handle)));
|
||||
filename, M_FileError(handle));
|
||||
}
|
||||
realsize = LONG(realsize);
|
||||
if (realsize != 0)
|
||||
|
@ -548,7 +548,7 @@ static lumpinfo_t* ResGetLumpsZip (FILE* handle, UINT16* nlmp)
|
|||
fseek(handle, -4, SEEK_CUR);
|
||||
if (fread(&zend, 1, sizeof zend, handle) < sizeof zend)
|
||||
{
|
||||
CONS_Alert(CONS_ERROR, "Corrupt central directory (%s)\n", strerror(ferror(handle)));
|
||||
CONS_Alert(CONS_ERROR, "Corrupt central directory (%s)\n", M_FileError(handle));
|
||||
return NULL;
|
||||
}
|
||||
numlumps = zend.entries;
|
||||
|
@ -565,7 +565,7 @@ static lumpinfo_t* ResGetLumpsZip (FILE* handle, UINT16* nlmp)
|
|||
|
||||
if (fread(zentry, 1, sizeof(zentry_t), handle) < sizeof(zentry_t))
|
||||
{
|
||||
CONS_Alert(CONS_ERROR, "Failed to read central directory (%s)\n", strerror(ferror(handle)));
|
||||
CONS_Alert(CONS_ERROR, "Failed to read central directory (%s)\n", M_FileError(handle));
|
||||
Z_Free(lumpinfo);
|
||||
free(zentry);
|
||||
return NULL;
|
||||
|
@ -585,7 +585,7 @@ static lumpinfo_t* ResGetLumpsZip (FILE* handle, UINT16* nlmp)
|
|||
fullname = malloc(zentry->namelen + 1);
|
||||
if (fgets(fullname, zentry->namelen + 1, handle) != fullname)
|
||||
{
|
||||
CONS_Alert(CONS_ERROR, "Unable to read lumpname (%s)\n", strerror(ferror(handle)));
|
||||
CONS_Alert(CONS_ERROR, "Unable to read lumpname (%s)\n", M_FileError(handle));
|
||||
Z_Free(lumpinfo);
|
||||
free(zentry);
|
||||
free(fullname);
|
||||
|
@ -1319,8 +1319,8 @@ size_t W_ReadLumpHeaderPwad(UINT16 wad, UINT16 lump, void *dest, size_t size, si
|
|||
{
|
||||
size = 0;
|
||||
zerr(zErr);
|
||||
(void)inflateEnd(&strm);
|
||||
}
|
||||
(void)inflateEnd(&strm);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
Loading…
Reference in a new issue