Commit graph

3043 commits

Author SHA1 Message Date
mazmazz
93eda4e7c9 EXEC: Search for CFG by file path 2018-12-13 13:11:25 -05:00
mazmazz
b84470ec51 Fix savegamename being improperly built due to missing null char after copying timeattackfolder 2018-12-13 12:01:07 -05:00
Jimita
e628d98f20
Update am_map.c 2018-12-12 19:59:21 -02:00
Jimita
a5874019cb
Update am_map.c 2018-12-12 19:57:52 -02:00
MPC
649b6c9ca1 Remove MINIAUTOMAP code 2018-12-12 18:53:13 -03:00
MPC
6b22dc183b Fix the automap 2018-12-12 18:01:52 -03:00
Jimita
966afb6017
Update p_user.c 2018-12-12 13:09:47 -02:00
Jimita
172fd3bf52
Merge branch 'master' into the_second_remote_view_camera_fix 2018-12-11 21:52:28 -02:00
MPC
c68875ad93 Fix remote viewpoint cameras for real
I'm so sorry
2018-12-11 20:48:45 -03:00
Monster Iestyn
582c5332f4 Add some checks to prevent invalid awayviewmobjs from crashing the game. Not fullproof but at the least the P_CameraThinker crash no longer happens 2018-12-11 18:39:58 +00:00
MPC
348ed1e43f Large room fix 2018-12-09 19:34:17 -03:00
mazmazz
47ee3525af Indentation 2018-12-08 14:10:56 -05:00
mazmazz
01f1933f69 Force directsound to fix wrong-pitch sound effects 2018-12-08 14:05:58 -05:00
Digiku
feb7b05e6e Merge branch 'no-more-installer' into 'master'
Remove windows installer

See merge request STJr/SRB2!372
2018-12-07 16:58:37 -05:00
mazmazz
6b5fc921f2 Remove windows installer 2018-12-07 16:56:48 -05:00
Digiku
1029463741 Merge branch '21-version' into 'next'
Update code versions to 2.1.21

See merge request STJr/SRB2!338
2018-12-06 17:20:45 -05:00
mazmazz
df89781623 Windows string adjustment 2018-12-06 15:42:58 -05:00
mazmazz
ba60989c00 Adjust version strings 2018-12-06 15:39:19 -05:00
Digiku
17e9188c89 Merge branch 'execversion' into '21-version'
Block previous versions' config defaults with EXECVERSION consvar

See merge request STJr/SRB2!371
2018-12-06 12:41:20 -05:00
mazmazz
3ceeb6a205 Register execversion and remove CV_SAVE because we write manually 2018-12-06 12:28:30 -05:00
mazmazz
0be61e8830 a stray if block 2018-12-06 12:03:53 -05:00
mazmazz
a5eb62b73e alwaysfreelook -> alwaysmlook string 2018-12-06 12:02:45 -05:00
mazmazz
70aa4ce18e Add alwaysfreelook2 and mousemove2 to config versioning
* Change alwaysfreelook2 to be consistent with alwaysfreelook (the only one that wasn't the same)
2018-12-06 11:59:34 -05:00
Digiku
88b2e5ce84 Merge branch 'fire-trigger' into '21-version'
Controller defaults: Set Ring Toss to right trigger instead of left trigger

See merge request STJr/SRB2!370
2018-12-06 08:15:38 -05:00
mazmazz
f0c7848e50 Use proper DD define for use_joystick 2018-12-06 06:50:18 -05:00
mazmazz
5b3a1e0c55 Implement EXECVERSION consvar to invalidate previous versions' default config values 2018-12-06 06:28:34 -05:00
mazmazz
a802069313 Move joyaxis_fire default to right trigger 2018-12-06 05:55:56 -05:00
Digiku
7852e418d5 Merge branch '21-tweaks' into '21-version'
Change 2p controller defaults

See merge request STJr/SRB2!369
2018-12-06 05:48:06 -05:00
mazmazz
aaf5d2e1dc Change 2p controller defaults 2018-12-06 05:26:28 -05:00
Digiku
68ed55fa71 Merge branch 'versionflags' into '21-version'
Add OS and 32/64-bitness to VERSION console command

See merge request STJr/SRB2!368
2018-12-05 13:15:21 -05:00
mazmazz
9055c9aeab Hex instead of octal colors 2018-12-05 13:08:25 -05:00
mazmazz
c5b349ddc4 More concise bitness check 2018-12-05 13:06:56 -05:00
mazmazz
1ea2fa447a Make the ifdefs cleaner 2018-12-05 13:00:42 -05:00
mazmazz
389c2d4ea1 _WINDOWS instead of _WIN32 for DD 2018-12-05 12:55:05 -05:00
mazmazz
6d9fb0d3fd Merge remote-tracking branch 'public-gitlab/21-version' into versionflags 2018-12-05 12:49:21 -05:00
Monster Iestyn
aee8dcdff8 Fix 64-bit build-using admins not being able to kick players besides themselves, by not checking sendingsavegame[] code at all if not the server
it turns out playernode[pn] is typically 255 in the above situation, so sendingsavegame[playernode[pn]] goes out of bounds ...but goodness knows why 32-bit builds didn't suffer the same bug, seems to have been pure luck
2018-12-05 17:39:02 +00:00
mazmazz
a6dcd5555e Add various flags to version string 2018-12-05 11:43:33 -05:00
Monster Iestyn
ae14fd2f85 Fix motd being broken for admins
It turns out the game was sending the full size of the motd buffer (254) rather than just the size of the string made, therefore sending a load of garbage and making the game apparently execute unknown or illegal net commands
2018-12-04 21:09:28 +00:00
Monster Iestyn
b4b82e681c Fix the game being basically broken due to multi-admin, by porting over some missing changes from Kart 2018-12-04 18:54:36 +00:00
Monster Iestyn
e353e2ef70 Merge branch 'next' into 21-version 2018-12-04 17:19:36 +00:00
Monster Iestyn
f2b0db5a1c Merge branch 'master' into next 2018-12-04 17:18:19 +00:00
Digiku
e6e5856fd8 Merge branch 'auto-joystick' into 'master'
Use Joystick 1 and Joystick 2 by default if plugged in

See merge request STJr/SRB2!364
2018-12-04 11:53:58 -05:00
Digiku
631f6ed406 Merge branch 'joystick-juggling' into 'master'
Joystick juggling

See merge request STJr/SRB2!355
2018-12-04 11:51:55 -05:00
Digiku
0d86292d10 Merge branch 'exchndl-new' into 'master'
Slightly re-organize DLLs and document the required list for bundling

See merge request STJr/SRB2!365
2018-12-04 11:51:17 -05:00
Digiku
e224bfd0e6 Merge branch 'installer-followup' into 'master'
Make uninstaller a self-extractable

See merge request STJr/SRB2!367
2018-12-04 11:18:09 -05:00
mazmazz
decb22dabd Make uninstaller a self-extractable 2018-12-04 11:17:08 -05:00
Monster Iestyn
d1a8e3acdb Merge branch 'tiny-makefile-fix' into 'master'
Tiny Makefile Fix

See merge request STJr/SRB2!289
2018-12-04 08:09:27 -05:00
Digiku
20386d26ee Merge branch 'installer-followup' into 'master'
Add old-install-list.txt to explicitly define which old install files need to be moved

See merge request STJr/SRB2!366
2018-12-04 01:12:21 -05:00
mazmazz
7b1423a236 Add old-install-list.txt to explicitly define which old install files need to be moved
Replaces MoveOldExeDlls routine in installer staging
2018-12-04 01:11:30 -05:00
mazmazz
2b336b9f2f Move DLL binaries from bin/Resources to libs/dll-binaries
Reason for this is because the SDL2 binaries live in libs/ for ease of copying. The DLLs ought to be in one location.
2018-12-04 00:57:28 -05:00