Commit graph

4271 commits

Author SHA1 Message Date
TehRealSalt
f859139353 Final title screen 2018-11-14 00:30:51 -05:00
Marco Z
0b97b2a76c Missed #ifdef HAVE_LIBGME in win_snd 2018-11-13 22:50:08 -05:00
mazmazz
b4c87d585e Add SDL Mixer 2.0.4 VC package 2018-11-13 22:05:05 -05:00
mazmazz
85fc8a1d47 Add SDL 2.0.9 VC package 2018-11-13 22:02:18 -05:00
TehRealSalt
7c2535808f Merge branch 'master' of https://git.magicalgirl.moe/KartKrew/Kart 2018-11-13 21:02:49 -05:00
TehRealSalt
1ab5ac58a7 Title demos don't interrupt the music 2018-11-13 21:01:59 -05:00
toaster
6fb45fa2a9 replacement quit sounds per sal 2018-11-14 01:30:26 +00:00
toaster
5d2e638e8a final menu tweaks before i fall asleep in my chair 2018-11-14 01:27:01 +00:00
TehRealSalt
5a06ae76ea Switch Chao Cup & SMK Cup 2018-11-13 18:34:37 -05:00
Monster Iestyn
302358c403 Merge branch 'mixer-sound-x64-fix' into 'master'
mixer_sound fix x64 build issue

See merge request STJr/SRB2!323
2018-11-13 17:42:23 -05:00
Monster Iestyn
41b4ffd458 Merge branch 'extend-png-metadata' into 'master'
Save the current renderer to screenshots.

See merge request STJr/SRB2!324
2018-11-13 17:28:29 -05:00
mazmazz
2db2b6e6af Win32 boolean fixes 2018-11-13 17:24:19 -05:00
Steel Titanium
95ed3fcf7e Save current renderer to screenshots 2018-11-13 17:19:22 -05:00
mazmazz
894ee02f3f Fix x64 build issue 2018-11-13 17:12:18 -05:00
mazmazz
2e39e5ffdd Update SDL Mixer to 2.0.4; remove unnecessary extra lib and include folders 2018-11-13 16:43:16 -05:00
mazmazz
ba821056ce Update SDL2 to 2.0.9; remove unnecessary extra lib and include folders 2018-11-13 16:40:43 -05:00
Monster Iestyn
e9fe0ebae1 Fix OpenGL's HUD not being scaled the same way as Software's, by removing an old OpenGL-specific hack for fdupx/fdupy 2018-11-13 18:14:59 +00:00
Monster Iestyn
0d38061db8 Fix V_SNAPTOx code to consider dupx/dupy the same way as Software mode 2018-11-13 18:13:51 +00:00
Monster Iestyn
395a67196e Merge branch 'monitors-floatbob-fix' into 'next'
Fix for object z positions on floating, bobbing FOFs

See merge request STJr/SRB2!316
2018-11-13 08:58:08 -05:00
TehRealSalt
d09fd4b861 Carry over old explosion sfx flags 2018-11-13 01:09:36 -05:00
TehRealSalt
29c9448148 Fix clash sound flags not being carried over 2018-11-13 01:06:13 -05:00
TehRealSalt
b009bddd3b Lowered volume of drift sparks, made local 2018-11-12 17:18:39 -05:00
TehRealSalt
13b51823ba Some tweaking
- Swap order of Silver & Gold, for menu appearances & bug fixing
- Ensure that totalplaytime and matchesplayed aren't kept when M_ClearSecrets getss called in M_EraseDataResponse
- Set sensible defaults for emblem sprite/color
2018-11-12 17:09:37 -05:00
Monster Iestyn
e85f73117c Split camera initialisation code from P_SetupLevel, make sure the camera has an initial subsector set! 2018-11-12 20:07:45 +00:00
TehRealSalt
faaea8abe3 Final emblem setup
- Added silver time medals for the new maps
- Added gold dev time medals for all maps
- Added 4 more matches played milestone medals
- Changed requirements for most silver time medals to be easier, especially in the early game
- Made all unlockable requirements higher, in both medals & matches, to balance out with the additional medals and make sure stuff is unlocked further into the first release week
2018-11-12 14:42:52 -05:00
Monster Iestyn
63ba59341b Fix monitors (and other objects) on a floating, bobbing FOF being stuck slightly above said FOF after it has finished bobbing 2018-11-12 16:23:59 +00:00
TehRealSalt
d0f21ca415 Merge branch 'sfx-clean' 2018-11-12 04:26:02 -05:00
TehRealSalt
91ae26e213 Use S2 rips on the title screen 2018-11-11 19:22:15 -05:00
TehRealSalt
93ab9850a3 Clean-up of unused/removed sfx, replacement of the last remaining Mario sfx, and new sfx in some spots
- Replaced eggitem landing sfx
- Replaced banana landing sfx
- Replaced item tossing sfx
- Replaced item clashing sfx
- Added sfx for drift spark tier changing
- Added sfx for brake drifting
- Reverted Mario Mode sound replacement back to vanilla
2018-11-11 17:30:30 -05:00
toaster
71c72bf0c5 Realign YOU ARE THIS PLAYER highlight on non-green-res voting 2018-11-11 14:36:24 +00:00
Sryder
b3f24ecb3e Merge branch 'nextmerge' into 'master'
Merge In Vanilla Next

See merge request KartKrew/Kart!87
2018-11-11 09:22:05 -05:00
Sryder
799efd5b31 Merge branch 'master' of git@git.magicalgirl.moe:KartKrew/Kart.git into nextmerge 2018-11-10 22:29:37 +00:00
toaster
aece934083 Fix not found 40833 2018-11-10 22:27:04 +00:00
Sryder
6af56273bf Merge branch 'next' of git@git.magicalgirl.moe:STJr/SRB2.git into nextmerge
# Conflicts:
#	src/d_main.c
#	src/d_main.h
#	src/d_netcmd.c
#	src/doomtype.h
#	src/hardware/hw_md2.h
#	src/p_user.c
#	src/r_splats.h
#	src/s_sound.c
#	src/s_sound.h
#	src/screen.c
#	src/sdl/i_system.c
2018-11-10 21:14:53 +00:00
Monster Iestyn
fced19d291 Merge branch 'master' into next 2018-11-10 19:05:33 +00:00
Monster Iestyn
c7e58b7cd5 Merge branch 'opengl-new-clipping-backport' into 'master'
OpenGL new clipping backport

See merge request STJr/SRB2!315
2018-11-10 13:57:16 -05:00
Monster Iestyn
46b58cba55 Merge branch 'alias-recursion-hotfix' into 'next'
Alias recursion hotfix

See merge request STJr/SRB2!314
2018-11-10 13:56:43 -05:00
Monster Iestyn
51df32dd3d Merge branch 'gcc-compiling-cleanup' into 'master'
Compiling cleanup and fixes

See merge request STJr/SRB2!311
2018-11-10 13:56:17 -05:00
toaster
e1a28bbe1c Three more CV_NOSHOWHELP's I missed the first time around. (Not making another exe for this, it'll show up the next time one is made... not that important.) 2018-11-10 18:50:19 +00:00
toaster
45fc2c46e9 Merge branch 'fof-slope-skew-backport' of https://git.magicalgirl.moe/STJr/SRB2.git 2018-11-10 18:27:13 +00:00
Sryder
a0165f1ac1 Merge branch 'com_cleanup_redo' into 'master'
Improved "HELP" command

See merge request KartKrew/Kart!82
2018-11-10 12:51:51 -05:00
Monster Iestyn
323c89dbaf fix using abs() on unsigned 2018-11-10 17:40:09 +00:00
Monster Iestyn
dd83652b71 Whoops, this broke my non-NEWCLIP test build 2018-11-10 16:10:25 +00:00
Monster Iestyn
3608f73d39 Updated SRB2.cbp for hw_clip.c/h 2018-11-10 16:10:08 +00:00
Monster Iestyn
8ba0f2a177 clipping code didn't seem so bad this time (at least compared to without), let's enable it now? 2018-11-10 16:09:52 +00:00
Monster Iestyn
c4569e61a8 Made some efforts to improve efficiency of new code, hard to tell if I've made it better or worse though honestly
R_IsEmptyLine is now a thing too btw
2018-11-10 16:09:21 +00:00
Monster Iestyn
1e98e3b4f2 More progress, NEWCLIP added to doomdef.h, sadly it actually all lags the game so I've disabled it for now
Other notes:
* on second thought I'll keep the hw_clip functions' gld prefixes rather than HWR, not like it matters either way
* despite the extra lag it does fix the issues with translucent walls and such when displayed at different vertical angles, such as with the GFZ1 waterfall
2018-11-10 16:08:56 +00:00
Monster Iestyn
a733a29f4c Starting work on porting hw_clip.c/h code, Makefiles and CMake can compile them at least
Other notes:
* Renamed all new functions to have HWR_ prefix instead of gld_, for consistency
* HWR_FrustrumSetup and HWR_SphereInFrustum are disabled and require HAVE_SPHEREFRUSTRUM. This is because 1) SRB2CB did not need the code, so presumably neither will we, and 2) there are some OpenGL API functions used there that due to our way of using OpenGL we don't use outside of r_opengl.c, which makes dealing with HWR_FrustrumSetup complicated in theory
* The new clipping functions are not added to OpenGL's "main" rendering code itself just yet, they're just available to use now once hw_clip.h is included
2018-11-10 16:08:26 +00:00
Monster Iestyn
31301660cd Merge branch 'master' into next 2018-11-10 14:27:27 +00:00
Monster Iestyn
925a56ad98 Merge branch 'opengl-improvements-backport' into 'master'
Opengl improvements backport

See merge request STJr/SRB2!304
2018-11-10 09:25:18 -05:00