Commit graph

6465 commits

Author SHA1 Message Date
Monster Iestyn
7758b28164 Merge branch 'mi-side-discolor-fix' into 'master'
MI's side discolor fix

See merge request STJr/SRB2!475
2019-03-26 09:43:20 -04:00
Monster Iestyn
67874180b2 Merge branch 'gametype-strings-backport' into 'next'
Gametype strings backport

See merge request STJr/SRB2!473
2019-03-26 09:42:52 -04:00
fickleheart
9bc3acd17a Fix compile issues 2019-03-26 08:26:41 -05:00
fickleheart
7090cf16b4 Unclose a node if it sends PT_CLIENTJOIN..? fuck it, why not 2019-03-26 01:36:12 -05:00
fickleheart
ca2979c1af Free nodes properly in cleanupnodes
Hopefully the other changes herein have rendered
cleanupnodes obsolete, but I'm not too sure of
that.....
2019-03-26 01:10:00 -05:00
fickleheart
6cf7cc0276 Is this useful in any way? 2019-03-26 00:09:23 -05:00
fickleheart
204a6d5c20 Let's try some sanity checks on the resync code... 2019-03-25 23:58:44 -05:00
fickleheart
29f460a21f pbbbbt fix compile error 2019-03-25 22:52:42 -05:00
fickleheart
0485b4cf5c Make sure clients never have local_resynchinprogress on when joining a game... 2019-03-25 22:49:37 -05:00
fickleheart
3455791054 More attempts that may fix things?
I'm uncommenting a bunch of LJ code that was never
committed uncommented, so I might be breaking something
horribly here....
2019-03-25 22:44:34 -05:00
fickleheart
a35e9d5abd Don't force-close connection when getting a join request!
We need to send the ackret, first of all!
2019-03-25 22:23:35 -05:00
fickleheart
8c56f1aa0b Wacky attempt at not reopening nodes for D/Ced ackreting clients 2019-03-25 22:22:25 -05:00
Monster Iestyn
8c1c0875a2 Fix credits gamestate in dedicated mode, by properly separating the timer variable code from the drawing code in a semi-hacky way 2019-03-25 21:35:04 +00:00
Alam Ed Arias
73fa35baf0 TravisCI: use stock sdl2_mixer for prebuild bottle 2019-03-25 16:59:47 -04:00
Alam Ed Arias
fd284f232e travisCI: add sdl2_mixer from mazmazz's srb2 tap 2019-03-25 16:43:33 -04:00
Alam Ed Arias
9de5055d7f TravisCI: install deps on sdl2_mixer 2019-03-25 16:30:02 -04:00
Alam Ed Arias
ec0afaf6c9 TravisCI: try updating homebew 2019-03-25 16:02:30 -04:00
Alam Ed Arias
3472bf857c TravisCI: build custom sdl2_mixer build 2019-03-25 15:51:13 -04:00
Alam Ed Arias
594c906376 use default osx image 2019-03-25 15:48:33 -04:00
Alam Ed Arias
3ab0f675ec TravisCI: move homebrew packages for all mac builds 2019-03-25 15:44:33 -04:00
Alam Ed Arias
a8681a5b72 CircleCI: rebuild depend file with BLUA 2019-03-25 15:34:25 -04:00
Alam Ed Arias
fe22fdc5a3 P_SuperDamage() is too big for inlining 2019-03-25 15:30:25 -04:00
Alam Ed Arias
c4e8a60112 CircleCI: also test compiling without BLUA support 2019-03-25 15:21:52 -04:00
Alam Ed Arias
9a8d36b822 Travis-CI: use a new version of xcode and use homebrew add-on to install packages 2019-03-25 15:16:43 -04:00
Monster Iestyn
147221cf6e R_RenderThickSideRange: clamp lights that fail overflow test, rather than skipping them. 2019-03-25 18:54:47 +00:00
Monster Iestyn
7441dd7d9b Merge branch 'master' into next 2019-03-25 18:08:36 +00:00
fickleheart
2a9dd8e1f9 Allow entering a title for replays on save 2019-03-24 22:40:52 -05:00
fickleheart
b2cbe3ed6d Refactor replay saving handler for later use 2019-03-24 21:55:08 -05:00
fickleheart
4b7d2aea84 Move public demo vars to a single struct 2019-03-24 21:32:15 -05:00
fickleheart
ccefc48af3 Use demo title as filename for multiplayer replays 2019-03-24 20:36:22 -05:00
fickleheart
0940be1633 Move save replay prompt into the upper-right corner 2019-03-24 19:57:11 -05:00
fickleheart
8906718fb8 Use skin with closest stats if the expected one wasn't found
This allows people to watch replays without the characters loaded,
without making everyone be Sonic.
2019-03-24 19:41:25 -05:00
fickleheart
402796b3c6 Add some checks against invalid replays 2019-03-24 19:19:57 -05:00
fickleheart
b135c46d60 Clean up demo header read/write code 2019-03-24 19:14:34 -05:00
fickleheart
c7109c0ae4 Add title to netreplays and do some format cleanup 2019-03-24 18:48:14 -05:00
fickleheart
7af0554aba Prepare for a demo format upgrade! 2019-03-24 17:47:24 -05:00
fickleheart
ca37b467e0 Clear P3 and P4 controls too when clearing all controls 2019-03-24 17:31:04 -05:00
fickleheart
d5f27c8339 Merge remote-tracking branch 'remotes/upstream/master' into new_netreplays 2019-03-24 17:23:49 -05:00
Alam Arias
32fd6dc834 Merge remote-tracking branch 'upstream/master' 2019-03-23 15:08:45 -04:00
Nev3r
b5a1030722 Merge branch 'allow-localhost' into 'master'
Allow connecting to localhost / 127.0.0.1

See merge request STJr/SRB2!474
2019-03-23 05:16:44 -04:00
Alam Arias
0aeae058df Merge remote-tracking branch 'upstream/master' 2019-03-22 10:42:07 -04:00
Alam Arias
544f806f92 Merge commit 'upstream/master~1' 2019-03-22 10:18:10 -04:00
Alam Arias
9b930a8e9e Merge commit 'upstream/master~2' 2019-03-22 10:15:32 -04:00
Jaime Passos
e1f1e63cc9 fix postprocessor 2019-03-21 18:33:03 -03:00
Jaime Passos
76967e46bb destroy hw_glide.h because no modern GPU supports such API 2019-03-21 18:23:40 -03:00
wolfy852
7911fa24d0 Fix Visual Studio compiling 2019-03-21 00:32:27 -05:00
James R
ed0f8fd967 Actually allow connecting to "localhost"
Because IPv6 doesn't seem to work anyway.
2019-03-20 20:37:00 -07:00
James R
f139ffd1dc Let localhost connections 2019-03-20 20:37:00 -07:00
wolfy852
6b743d383b Merge branch 'next' into md3-vanilla-kart
# Conflicts:
#	src/hardware/r_opengl/r_opengl.c
2019-03-20 19:50:20 -05:00
Monster Iestyn
ecb6322a52 Merge branch 'sdl-noxinput-nohidapi' into 'master'
-noxinput and -nohidapi command line parameters.

See merge request STJr/SRB2!468
2019-03-20 17:33:04 -04:00