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Update r_opengl.c
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de5e44cfbc
commit
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1 changed files with 37 additions and 36 deletions
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@ -739,7 +739,9 @@ EXPORT void HWRAPI(LoadShaders) (void)
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if (gl_customfragmentshaders[i])
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if (gl_customfragmentshaders[i])
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frag_shader = gl_customfragmentshaders[i];
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frag_shader = gl_customfragmentshaders[i];
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if (i >= MAXSHADERS || i >= MAXSHADERPROGRAMS)
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if (i >= MAXSHADERS)
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break;
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if (i >= MAXSHADERPROGRAMS)
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break;
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break;
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//
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//
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@ -1590,10 +1592,8 @@ static void load_shaders(FSurfaceInfo *Surface, GLRGBAFloat *mix, GLRGBAFloat *f
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if (gl_shaderprograms[gl_currentshaderprogram])
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if (gl_shaderprograms[gl_currentshaderprogram])
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{
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{
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pglUseProgram(gl_shaderprograms[gl_currentshaderprogram]);
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pglUseProgram(gl_shaderprograms[gl_currentshaderprogram]);
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//
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// set uniforms
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// set uniforms
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//
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{
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#define GETUNI(uniform) pglGetUniformLocation(gl_shaderprograms[gl_currentshaderprogram], uniform);
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#define GETUNI(uniform) pglGetUniformLocation(gl_shaderprograms[gl_currentshaderprogram], uniform);
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GLint UNIFORM_fog_mode = GETUNI("fog_mode");
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GLint UNIFORM_fog_mode = GETUNI("fog_mode");
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GLint UNIFORM_fog_density = GETUNI("fog_density");
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GLint UNIFORM_fog_density = GETUNI("fog_density");
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@ -1639,6 +1639,7 @@ static void load_shaders(FSurfaceInfo *Surface, GLRGBAFloat *mix, GLRGBAFloat *f
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#undef UNIFORM_3
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#undef UNIFORM_3
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#undef UNIFORM_4
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#undef UNIFORM_4
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}
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}
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}
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else
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else
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pglUseProgram(0);
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pglUseProgram(0);
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}
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}
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