diff --git a/src/p_spec.c b/src/p_spec.c index 30564ea2..69489350 100644 --- a/src/p_spec.c +++ b/src/p_spec.c @@ -4413,7 +4413,7 @@ static void P_PlayerOnSpecial3DFloor(player_t *player, sector_t *sector) else { // Water and DEATH FOG!!! heh - if (player->mo->z > P_GetSpecialTopZ(player->mo, sectors + rover->secnum, sector) || (player->mo->z + player->mo->height) < P_GetSpecialTopZ(player->mo, sectors + rover->secnum, sector)) + if (player->mo->z > P_GetSpecialTopZ(player->mo, sectors + rover->secnum, sector) || (player->mo->z + player->mo->height) < P_GetSpecialBottomZ(player->mo, sectors + rover->secnum, sector)) continue; }