Change draw order

Lakitu is a bottom
This commit is contained in:
TehRealSalt 2017-11-02 00:41:04 -04:00
parent 9522e1b95e
commit b7432cd154

View file

@ -4394,10 +4394,6 @@ void K_drawKartHUD(void)
// This is handled by console/menu values // This is handled by console/menu values
K_initKartHUD(); K_initKartHUD();
// Draw the CHECK indicator first, so it's overlapped by everything else
if (cv_kartcheck.value)
K_drawKartPlayerCheck();
// Draw Lakitu // Draw Lakitu
// This is done first so that regardless of HUD layers, // This is done first so that regardless of HUD layers,
// he'll appear to be in the 'real world' // he'll appear to be in the 'real world'
@ -4410,6 +4406,10 @@ void K_drawKartHUD(void)
K_drawLapLakitu(); K_drawLapLakitu();
} }
// Draw the CHECK indicator first, so it's overlapped by everything else
if (cv_kartcheck.value)
K_drawKartPlayerCheck();
// If the item window is closing, draw it closing! // If the item window is closing, draw it closing!
if (stplyr->kartstuff[k_itemclose]) if (stplyr->kartstuff[k_itemclose])
K_drawKartItemClose(); K_drawKartItemClose();