mirror of
https://git.do.srb2.org/KartKrew/Kart-Public.git
synced 2024-12-27 04:41:23 +00:00
Add masked FOF slopes (+other rendering tweaks)
This commit is contained in:
parent
e00d682185
commit
6026fa42eb
3 changed files with 163 additions and 17 deletions
|
@ -154,6 +154,7 @@ void R_DrawSpan_8(void);
|
|||
#ifdef ESLOPE
|
||||
void R_DrawTiltedSpan_8(void);
|
||||
void R_DrawTiltedTranslucentSpan_8(void);
|
||||
void R_DrawTiltedSplat_8(void);
|
||||
#endif
|
||||
void R_DrawSplat_8(void);
|
||||
void R_DrawTranslucentSplat_8(void);
|
||||
|
|
171
src/r_draw8.c
171
src/r_draw8.c
|
@ -593,8 +593,8 @@ void R_DrawTiltedSpan_8(void)
|
|||
do
|
||||
{
|
||||
double z = 1.f/iz;
|
||||
u = (UINT32)(uz*z) + viewx;
|
||||
v = (UINT32)(vz*z) + viewy;
|
||||
u = (INT64)(uz*z) + viewx;
|
||||
v = (INT64)(vz*z) + viewy;
|
||||
|
||||
colormap = planezlight[tiltlighting[ds_x1++]] + (ds_colormap - colormaps);
|
||||
|
||||
|
@ -630,8 +630,8 @@ void R_DrawTiltedSpan_8(void)
|
|||
double endv = vz*endz;
|
||||
UINT32 stepu = (INT64)((endu - startu) * INVSPAN);
|
||||
UINT32 stepv = (INT64)((endv - startv) * INVSPAN);
|
||||
u = (UINT32)(startu) + viewx;
|
||||
v = (UINT32)(startv) + viewy;
|
||||
u = (INT64)(startu) + viewx;
|
||||
v = (INT64)(startv) + viewy;
|
||||
|
||||
for (i = SPANSIZE-1; i >= 0; i--)
|
||||
{
|
||||
|
@ -649,8 +649,8 @@ void R_DrawTiltedSpan_8(void)
|
|||
{
|
||||
if (width == 1)
|
||||
{
|
||||
u = (UINT32)(startu);
|
||||
v = (UINT32)(startv);
|
||||
u = (INT64)(startu);
|
||||
v = (INT64)(startv);
|
||||
colormap = planezlight[tiltlighting[ds_x1++]] + (ds_colormap - colormaps);
|
||||
*dest = colormap[source[((v >> nflatyshift) & nflatmask) | (u >> nflatxshift)]];
|
||||
}
|
||||
|
@ -667,8 +667,8 @@ void R_DrawTiltedSpan_8(void)
|
|||
left = 1.f/left;
|
||||
UINT32 stepu = (INT64)((endu - startu) * left);
|
||||
UINT32 stepv = (INT64)((endv - startv) * left);
|
||||
u = (UINT32)(startu) + viewx;
|
||||
v = (UINT32)(startv) + viewy;
|
||||
u = (INT64)(startu) + viewx;
|
||||
v = (INT64)(startv) + viewy;
|
||||
|
||||
for (; width != 0; width--)
|
||||
{
|
||||
|
@ -726,8 +726,8 @@ void R_DrawTiltedTranslucentSpan_8(void)
|
|||
do
|
||||
{
|
||||
double z = 1.f/iz;
|
||||
u = (UINT32)(uz*z) + viewx;
|
||||
v = (UINT32)(vz*z) + viewy;
|
||||
u = (INT64)(uz*z) + viewx;
|
||||
v = (INT64)(vz*z) + viewy;
|
||||
|
||||
colormap = planezlight[tiltlighting[ds_x1++]] + (ds_colormap - colormaps);
|
||||
|
||||
|
@ -763,8 +763,8 @@ void R_DrawTiltedTranslucentSpan_8(void)
|
|||
double endv = vz*endz;
|
||||
UINT32 stepu = (INT64)((endu - startu) * INVSPAN);
|
||||
UINT32 stepv = (INT64)((endv - startv) * INVSPAN);
|
||||
u = (UINT32)(startu) + viewx;
|
||||
v = (UINT32)(startv) + viewy;
|
||||
u = (INT64)(startu) + viewx;
|
||||
v = (INT64)(startv) + viewy;
|
||||
|
||||
for (i = SPANSIZE-1; i >= 0; i--)
|
||||
{
|
||||
|
@ -782,8 +782,8 @@ void R_DrawTiltedTranslucentSpan_8(void)
|
|||
{
|
||||
if (width == 1)
|
||||
{
|
||||
u = (UINT32)(startu);
|
||||
v = (UINT32)(startv);
|
||||
u = (INT64)(startu);
|
||||
v = (INT64)(startv);
|
||||
colormap = planezlight[tiltlighting[ds_x1++]] + (ds_colormap - colormaps);
|
||||
*dest = colormap[*(ds_transmap + (source[((v >> nflatyshift) & nflatmask) | (u >> nflatxshift)] << 8) + dest[0])];
|
||||
}
|
||||
|
@ -800,8 +800,8 @@ void R_DrawTiltedTranslucentSpan_8(void)
|
|||
left = 1.f/left;
|
||||
UINT32 stepu = (INT64)((endu - startu) * left);
|
||||
UINT32 stepv = (INT64)((endv - startv) * left);
|
||||
u = (UINT32)(startu) + viewx;
|
||||
v = (UINT32)(startv) + viewy;
|
||||
u = (INT64)(startu) + viewx;
|
||||
v = (INT64)(startv) + viewy;
|
||||
|
||||
for (; width != 0; width--)
|
||||
{
|
||||
|
@ -815,6 +815,145 @@ void R_DrawTiltedTranslucentSpan_8(void)
|
|||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
void R_DrawTiltedSplat_8(void)
|
||||
{
|
||||
// x1, x2 = ds_x1, ds_x2
|
||||
int width = ds_x2 - ds_x1;
|
||||
double iz, uz, vz;
|
||||
UINT32 u, v;
|
||||
int i;
|
||||
|
||||
UINT8 *source;
|
||||
UINT8 *colormap;
|
||||
UINT8 *dest;
|
||||
|
||||
UINT8 val;
|
||||
|
||||
iz = ds_sz.z + ds_sz.y*(centery-ds_y) + ds_sz.x*(ds_x1-centerx);
|
||||
|
||||
// Lighting is simple. It's just linear interpolation from start to end
|
||||
{
|
||||
float planelightfloat = BASEVIDWIDTH*BASEVIDWIDTH/vid.width / (zeroheight - FIXED_TO_FLOAT(viewz)) / 21.0f;
|
||||
float lightstart, lightend;
|
||||
|
||||
lightend = (iz + ds_sz.x*width) * planelightfloat;
|
||||
lightstart = iz * planelightfloat;
|
||||
|
||||
R_CalcTiltedLighting(FLOAT_TO_FIXED(lightstart), FLOAT_TO_FIXED(lightend));
|
||||
//CONS_Printf("tilted lighting %f to %f (foc %f)\n", lightstart, lightend, focallengthf);
|
||||
}
|
||||
|
||||
uz = ds_su.z + ds_su.y*(centery-ds_y) + ds_su.x*(ds_x1-centerx);
|
||||
vz = ds_sv.z + ds_sv.y*(centery-ds_y) + ds_sv.x*(ds_x1-centerx);
|
||||
|
||||
dest = ylookup[ds_y] + columnofs[ds_x1];
|
||||
source = ds_source;
|
||||
//colormap = ds_colormap;
|
||||
|
||||
#if 0 // The "perfect" reference version of this routine. Pretty slow.
|
||||
// Use it only to see how things are supposed to look.
|
||||
i = 0;
|
||||
do
|
||||
{
|
||||
double z = 1.f/iz;
|
||||
u = (INT64)(uz*z) + viewx;
|
||||
v = (INT64)(vz*z) + viewy;
|
||||
|
||||
colormap = planezlight[tiltlighting[ds_x1++]] + (ds_colormap - colormaps);
|
||||
|
||||
val = colormap[source[((v >> nflatyshift) & nflatmask) | (u >> nflatxshift)]];
|
||||
if (val != TRANSPARENTPIXEL)
|
||||
*dest = val;
|
||||
dest++;
|
||||
iz += ds_sz.x;
|
||||
uz += ds_su.x;
|
||||
vz += ds_sv.x;
|
||||
} while (--width >= 0);
|
||||
#else
|
||||
#define SPANSIZE 16
|
||||
#define INVSPAN 0.0625f
|
||||
|
||||
double startz = 1.f/iz;
|
||||
double startu = uz*startz;
|
||||
double startv = vz*startz;
|
||||
double izstep, uzstep, vzstep;
|
||||
|
||||
izstep = ds_sz.x * SPANSIZE;
|
||||
uzstep = ds_su.x * SPANSIZE;
|
||||
vzstep = ds_sv.x * SPANSIZE;
|
||||
//x1 = 0;
|
||||
width++;
|
||||
|
||||
while (width >= SPANSIZE)
|
||||
{
|
||||
iz += izstep;
|
||||
uz += uzstep;
|
||||
vz += vzstep;
|
||||
|
||||
double endz = 1.f/iz;
|
||||
double endu = uz*endz;
|
||||
double endv = vz*endz;
|
||||
UINT32 stepu = (INT64)((endu - startu) * INVSPAN);
|
||||
UINT32 stepv = (INT64)((endv - startv) * INVSPAN);
|
||||
u = (INT64)(startu) + viewx;
|
||||
v = (INT64)(startv) + viewy;
|
||||
|
||||
for (i = SPANSIZE-1; i >= 0; i--)
|
||||
{
|
||||
colormap = planezlight[tiltlighting[ds_x1++]] + (ds_colormap - colormaps);
|
||||
val = colormap[source[((v >> nflatyshift) & nflatmask) | (u >> nflatxshift)]];
|
||||
if (val != TRANSPARENTPIXEL)
|
||||
*dest = val;
|
||||
dest++;
|
||||
u += stepu;
|
||||
v += stepv;
|
||||
}
|
||||
startu = endu;
|
||||
startv = endv;
|
||||
width -= SPANSIZE;
|
||||
}
|
||||
if (width > 0)
|
||||
{
|
||||
if (width == 1)
|
||||
{
|
||||
u = (INT64)(startu);
|
||||
v = (INT64)(startv);
|
||||
colormap = planezlight[tiltlighting[ds_x1++]] + (ds_colormap - colormaps);
|
||||
val = colormap[source[((v >> nflatyshift) & nflatmask) | (u >> nflatxshift)]];
|
||||
if (val != TRANSPARENTPIXEL)
|
||||
*dest = val;
|
||||
}
|
||||
else
|
||||
{
|
||||
double left = width;
|
||||
iz += ds_sz.x * left;
|
||||
uz += ds_su.x * left;
|
||||
vz += ds_sv.x * left;
|
||||
|
||||
double endz = 1.f/iz;
|
||||
double endu = uz*endz;
|
||||
double endv = vz*endz;
|
||||
left = 1.f/left;
|
||||
UINT32 stepu = (INT64)((endu - startu) * left);
|
||||
UINT32 stepv = (INT64)((endv - startv) * left);
|
||||
u = (INT64)(startu) + viewx;
|
||||
v = (INT64)(startv) + viewy;
|
||||
|
||||
for (; width != 0; width--)
|
||||
{
|
||||
colormap = planezlight[tiltlighting[ds_x1++]] + (ds_colormap - colormaps);
|
||||
val = colormap[source[((v >> nflatyshift) & nflatmask) | (u >> nflatxshift)]];
|
||||
if (val != TRANSPARENTPIXEL)
|
||||
*dest = val;
|
||||
dest++;
|
||||
u += stepu;
|
||||
v += stepv;
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
#endif // ESLOPE
|
||||
|
||||
/** \brief The R_DrawSplat_8 function
|
||||
|
|
|
@ -836,7 +836,11 @@ void R_DrawSinglePlane(visplane_t *pl)
|
|||
else light = (pl->lightlevel >> LIGHTSEGSHIFT);
|
||||
|
||||
#ifndef NOWATER
|
||||
if (pl->ffloor->flags & FF_RIPPLE)
|
||||
if (pl->ffloor->flags & FF_RIPPLE
|
||||
#ifdef ESLOPE
|
||||
&& !pl->slope
|
||||
#endif
|
||||
)
|
||||
{
|
||||
INT32 top, bottom;
|
||||
|
||||
|
@ -1024,6 +1028,8 @@ void R_DrawSinglePlane(visplane_t *pl)
|
|||
|
||||
if (spanfunc == R_DrawTranslucentSpan_8)
|
||||
spanfunc = R_DrawTiltedTranslucentSpan_8;
|
||||
else if (spanfunc == splatfunc)
|
||||
spanfunc = R_DrawTiltedSplat_8;
|
||||
else
|
||||
spanfunc = R_DrawTiltedSpan_8;
|
||||
|
||||
|
|
Loading…
Reference in a new issue