66 lines
1.1 KiB
Plaintext
66 lines
1.1 KiB
Plaintext
///////////////
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// Airstrike //
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///////////////
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sound sounds/deployables/vampire/idle {
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volume -10
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maxDistance 50
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looping
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sounds/deployables/radar/idle_01.wav
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}
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sound sounds/deployables/vampire/deploy/arms {
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volume -10
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maxDistance 50
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sounds/deployables/vampire/deploy_arm.wav
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}
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sound sounds/deployables/vampire/deploy/feet {
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volume -15
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maxDistance 50
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sounds/deployables/vampire/deploy_feet.wav
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}
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sound sounds/vehicles/vampire/declined {
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sounds/deployables/vampire/declined.wav
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}
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sound sounds/vehicles/vampire/fly {
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maxDistance 100
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no_occlusion
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omnidirectional
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looping
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sounds/vehicles/vampire/fly_01.wav
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sounds/vehicles/vampire/fly_02.wav
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sounds/vehicles/vampire/fly_03.wav
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sounds/vehicles/vampire/fly_04.wav
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sounds/vehicles/vampire/fly_05.wav
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}
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sound sounds/vehicles/vampire/flyby {
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no_occlusion
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omnidirectional
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sounds/vehicles/vampire/flyby_01.wav
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sounds/vehicles/vampire/flyby_02.wav
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}
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sound sounds/vehicles/vampire/flyby_far {
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maxdistance 500
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no_occlusion
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looping
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sounds/vehicles/vampire/flyby_far.wav
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}
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