etqw-sdk/base/effects/weapons/assaultrifle.effect
2008-05-29 00:00:00 +00:00

1175 lines
19 KiB
Text

effect effects/weapons/assaultrifle_muzzleflash
{
size 17
cutOffDistance 15000
spawner "Muzzle Brake"
{
count 1,1
locked
sprite
{
duration 0.1,0.1
blend add
persist
material "textures/effects/weapons/muzzle_flash"
trailRepeat 1
start
{
size { point 8,8 }
}
motion
{
size { envelope jrad_concavefade }
tint { envelope linear }
fade { envelope linear }
}
end
{
size { point 12,12 }
}
lineHit
}
}
emitter "Flame"
{
duration 0.15,0.15
count 2,2
locked
sprite
{
duration 0.15,0.15
persist
material "textures/effects/weapons/muzzle_flash2"
trailRepeat 1
start
{
position { line 1,0,0,2,0,0 }
velocity { box 50,0,0,65,0,0 }
size { box 6,6,7,7 }
}
motion
{
size { envelope linear }
}
end
{
size { box 1,1,2,2 }
}
lineHit
}
}
}effect effects/weapons/assaultrifle_muzzleflash_view
{
size 130
effect "casings"
{
effect "effects/weapons/generic/casings"
}
spawner "shell"
{
count 1,1
model
{
duration 2,2
material "models/weapons/shells/mg_shell"
model "models/weapons/shells/mg_shell.lwo"
gravity 0.3,0.3
trailRepeat 1
start
{
position { point -15,-2,0 }
velocity { box -40,-30,40,40,-70,80 }
size { point 2,0.9,0.9 }
rotate { box 0.777778,0.777778,0.777778,-0.777778,-0.777778,-0.777778 }
}
motion
{
rotate { envelope exp_1minusx/x2 count 0.5,0.5,0.5 }
}
end
{
rotate { box -0.777778,-0.777778,-0.777778,0.777778,0.777778,0.777778 }
}
lineHit
}
}
spawner "unnamed10"
{
count 1,1
locked
sprite
{
duration 0.1,0.1
blend add
material "particles/explosion/explode07"
trailRepeat 1
start
{
position { point 5,0,0 }
size { line 3,3,6,6 }
tint { line 0.156863,0.156863,0.129412,0.721569,0.721569,0.721569 }
fade { line 0.5,1 }
rotate { box -0.5,0.5 }
}
motion
{
size { envelope linear }
fade { envelope linear }
rotate { envelope linear }
}
end
{
size { box 8,8,10,10 }
rotate { box 0.5,-0.5 }
}
lineHit
}
}
spawner "smoke front2"
{
count 1,1
sprite
{
duration 0.75,1.5
material "particles/penta/simple_smoke"
parentvelocity
trailRepeat 1
start
{
position { sphere -5,-0.5,-0.5,0.5,0.5,0.5 }
velocity { box -10,-5,-5,30,5,5 }
size { line 5,5,10,10 }
tint { point 0.784314,0.737255,0.709804 }
fade { line 0.08,0.12 }
rotate { box 0,0.125 }
}
motion
{
size { envelope exp_x2 }
tint { envelope linear }
fade { envelope rr2_convexfade_start_at_1 }
rotate { envelope linear }
}
end
{
size { line 50,50,30,30 }
rotate { box -0.25,0.25 }
}
lineHit
}
}
spawner "flash"
{
count 1,1
locked
oriented
{
duration 0.075,0.1
blend add
material "textures/effects/weapons/muzzle_flash3"
trailRepeat 1
start
{
position { point -1,0.5,0.5 }
size { line 7,7,8,8 }
tint { line 1,0.956863,0.866667,0.788235,0.776471,0.713726 }
rotate { box 0,0,0.333333,0,0,0.222222 }
}
motion
{
size { envelope linear }
tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 }
fade { envelope rr2_convexfade_start_at_1 offset 0.1 }
}
end
{
size { line 9,9,11,11 }
}
lineHit
}
}
light "light"
{
locked
light
{
duration 0.2,0.2
blend add
material "lights/round"
trailRepeat 1
start
{
position { point 15,5,6 }
size { line 50,50,50,70,70,70 }
tint { point 0.992157,0.784314,0.466667 }
}
motion
{
tint { envelope linear }
}
lineHit
}
}
}
effect effects/weapons/assaultrifle_muzzleflash_world
{
size 102
cutOffDistance 15000
effect "casings"
{
effect "effects/weapons/generic/casings"
}
spawner "smoke front2"
{
count 1,1
attenuateEmitter
attenuation 150,150
sprite
{
duration 1.5,2
material "particles/dustcloud_02_litsmoke"
parentvelocity
trailRepeat 1
start
{
position { sphere 6,-0.5,-0.5,6,0.5,0.5 }
velocity { box 25,-1,-5,35,1,5 }
friction { point 0.001,0,0 }
size { line 5,5,10,10 }
fade { line 0.2,0.1 }
rotate { box 0,0.125 }
}
motion
{
size { envelope linear }
tint { envelope linear }
fade { envelope rr2_convexfade_start_at_1 }
rotate { envelope linear }
}
end
{
size { line 30,30,40,40 }
tint { point 0.623529,0.623529,0.623529 }
rotate { box -0.25,0.25 }
}
lineHit
}
}
spawner "smoke right3"
{
count 1,1
attenuateEmitter
attenuation 150,150
sprite
{
duration 3,4
material "particles/penta/simple_smoke"
parentvelocity
gravity -0.005,-0.003
trailRepeat 1
start
{
position { sphere -15,-5,0,-20,-3,2 cone }
velocity { box 0,-1,0,0,2,0 }
size { box 1,1,2,2 }
tint { point 0.768628,0.768628,0.729412 }
fade { point 0.1 }
rotate { box 0,0.125 }
}
motion
{
size { envelope linear }
tint { envelope linear }
fade { envelope rr2_convexfade_start_at_1 offset 0.05 }
rotate { envelope linear }
}
end
{
size { box 15,15,30,30 }
tint { point 0.2,0.176471,0.14902 }
rotate { box -0.25,0.25 }
}
lineHit
}
}
spawner "flash"
{
count 1,1
locked
oriented
{
duration 0.03,0.08
material "textures/effects/weapons/muzzle_flash3"
trailRepeat 1
start
{
position { point 0.25,0.5,0.5 }
size { line 7,7,10,10 }
tint { line 0.94902,0.815686,0.407843,0.992157,0.901961,0.709804 }
fade { line 0.75,1 }
rotate { box 0,0,0.338889,0,0,0.394444 }
}
motion
{
size { envelope linear }
tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 }
fade { envelope rr2_convexfade_start_at_1 offset 0.1 }
}
end
{
size { line 15,15,20,20 }
}
lineHit
}
}
spawner "flame"
{
count 1,1
locked
line
{
duration 0.03,0.08
generatedLine
material "textures/effects/weapons/muzzle_flash_side2"
trailRepeat 1
start
{
position { point -2,0.25,0 }
velocity { box 2,-0.025,-0.25,4,0.075,-0.0125 }
size { box 7,10 }
tint { line 0.913726,0.411765,0.0823529,0.913726,0.811765,0.529412 }
fade { line 0.75,1 }
length { box 15,0,0,25,0,0 }
}
motion
{
tint { envelope rr2_concavefade_start_at_1_fast count 0.9,0.9,0.9 offset 0.05,0.05,0.05 }
fade { envelope rr2_convexfade_start_at_1 offset 0.1 }
}
lineHit
}
}
spawner "edge"
{
count 1,1
locked
sprite
{
duration 0.08,0.08
material "textures/effects/weapons/muzzle_flash2"
trailRepeat 1
start
{
position { point 3,0,0 }
size { line 10,10,12,12 }
tint { line 0.164706,0.121569,0,0.0823529,0.0627451,0 }
fade { point 0 }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope linear }
tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 }
rotate { envelope linear }
}
end
{
size { line 20,20,40,40 }
rotate { box -1,1 }
}
lineHit
}
}
spawner "unnamed10"
{
count 1,1
locked
attenuateEmitter
attenuation 300,300
sprite
{
duration 0.1,0.15
material "particles/explosion/explode07"
trailRepeat 1
start
{
position { line 4,-1,-1,5,-1,-1 }
size { line 3,3,5,5 }
tint { point 0.403922,0.4,0.0509804 }
rotate { box -0.111111,0.111111 }
}
motion
{
size { envelope linear }
fade { envelope linear }
}
end
{
size { line 6,6,15,15 }
}
lineHit
}
}
spawner "shell"
{
count 1,1
attenuateEmitter
attenuation 300,300
model
{
duration 2,2
material "models/weapons/shells/mg_shell"
model "models/weapons/shells/mg_shell.lwo"
gravity 0.3,0.3
trailRepeat 1
start
{
position { point -23,-2,3 }
velocity { box -40,-50,40,20,-100,80 }
size { point 1,0.9,0.9 }
rotate { box 0.777778,0.777778,0.777778,-0.777778,-0.777778,-0.777778 }
}
motion
{
rotate { envelope exp_1minusx/x2 count 0.5,0.5,0.5 }
}
end
{
rotate { box -0.777778,-0.777778,-0.777778,0.777778,0.777778,0.777778 }
}
impact
{
bounce 0.4
physicsDistance 300
}
lineHit
}
}
spawner "edge2"
{
count 1,1
locked
inverseAttenuateEmitter
attenuation 400,400
sprite
{
duration 0.08,0.08
material "textures/effects/weapons/muzzle_flash2"
trailRepeat 1
start
{
position { point 3,0,0 }
size { line 10,10,12,12 }
tint { line 0.282353,0.211765,0,0.207843,0.156863,0 }
fade { point 0 }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope linear }
tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 }
rotate { envelope linear }
}
end
{
size { line 50,50,60,60 }
rotate { box -1,1 }
}
lineHit
}
}
}
effect effects/weapons/assaultrifle_grenade2
{
size 130
spawner "smoke front2"
{
count 1,1
sprite
{
duration 0.35,1.5
material "particles/penta/simple_smoke"
parentvelocity
trailRepeat 1
start
{
position { line 10,-0.5,4,10,0.5,4 }
velocity { box -10,-5,-5,30,5,5 }
size { line 5,5,10,10 }
tint { point 0.745098,0.745098,0.745098 }
fade { line 0.08,0.8 }
offset { point 0,0,-5 }
rotate { box 0,0.125 }
}
motion
{
size { envelope exp_x2 }
tint { envelope linear }
fade { envelope rr2_convexfade_start_at_1 }
rotate { envelope linear }
}
end
{
size { line 50,50,30,30 }
rotate { box -0.25,0.25 }
}
}
}
spawner "flame"
{
count 1,1
locked
line
{
duration 0.0051,0.0051
generatedLine
material "textures/effects/weapons/blaster_fly_yellow"
trailRepeat 1
start
{
position { point 0,0.25,-5 linearSpacing }
velocity { box 2,-0.025,-0.025,4,0.075,0 }
size { box 3,4.5 }
tint { line 1,0.894118,0.682353,1,1,1 }
fade { line 0.75,1 }
length { box 30,0,30,60,0,60 }
}
motion
{
tint { envelope rr2_concavefade_start_at_1_fast count 0.9,0.9,0.9 offset 0.05,0.05,0.05 }
fade { envelope rr2_convexfade_start_at_1 offset 0.1 }
}
}
}
spawner "flash"
{
count 1,1
locked
oriented
{
duration 0.025,0.025
material "textures/effects/weapons/blaster_fly_yellow"
trailRepeat 1
start
{
position { point -10,0.5,-5 }
size { box 10,10,12,12 }
tint { line 1,0.956863,0.866667,0.74902,0.74902,0.74902 }
fade { line 0.25,0 }
rotate { box 0,0,0.338889,0,0,0.394444 }
}
motion
{
size { envelope linear }
tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 }
fade { envelope rr2_convexfade_start_at_1 offset 0.1 }
}
end
{
size { line 20,20,15,15 }
}
}
}
spawner "centre sparks"
{
count 1,1
locked
orientateIdentity
sprite
{
duration 0.15,0.15
blend add
material "textures/particles/sparks/sparkflash_strip01"
numFrames 4
trailRepeat 1
start
{
position { point -10,0,-3 }
size { point 2,2 }
tint { point 0.886275,0.639216,0.266667 }
fade { line 0.1,0.2 }
rotate { box -0.5,0.5 }
}
motion
{
size { envelope linear }
}
end
{
size { point 4,4 }
}
}
}
spawner "centre sparks2"
{
count 1,1
locked
orientateIdentity
sprite
{
duration 0.2,0.2
blend add
material "textures/particles/sparks/sparkflash_strip02"
numFrames 4
trailRepeat 1
start
{
position { point -10,0,-3 }
size { point 3,3 }
rotate { box -0.5,0.5 }
}
motion
{
size { envelope linear }
}
end
{
size { point 5,5 }
}
}
}
light "light"
{
locked
light
{
duration 0.3,0.3
blend add
material "lights/round"
trailRepeat 1
start
{
position { point 15,5,6 }
size { line 50,50,50,70,70,70 }
tint { point 0.996078,0.788235,0.470588 }
}
motion
{
tint { envelope linear }
}
}
}
}effect effects/weapons/assaultrifle_grenade_view
{
size 124
spawner "smoke front2"
{
count 1,1
sprite
{
duration 0.35,1.5
material "particles/penta/simple_smoke"
parentvelocity
trailRepeat 1
start
{
position { line 10,-0.5,4,10,0.5,4 }
velocity { box -10,-5,-5,30,5,5 }
size { line 5,5,10,10 }
tint { point 0.745098,0.745098,0.745098 }
fade { line 0.08,0.8 }
offset { point 0,0,-5 }
rotate { box 0,0.125 }
}
motion
{
size { envelope exp_x2 }
tint { envelope linear }
fade { envelope rr2_convexfade_start_at_1 }
rotate { envelope linear }
}
end
{
size { line 50,50,30,30 }
rotate { box -0.25,0.25 }
}
}
}
spawner "flame"
{
count 1,1
locked
line
{
duration 0.0051,0.0051
generatedLine
material "textures/effects/weapons/blaster_fly_yellow"
trailRepeat 1
start
{
position { point 0,0.25,-5 linearSpacing }
velocity { box 2,-0.025,-0.025,4,0.075,0 }
size { box 3,4.5 }
tint { line 1,0.894118,0.682353,1,1,1 }
fade { line 0.75,1 }
length { box 30,0,30,60,0,60 }
}
motion
{
tint { envelope rr2_concavefade_start_at_1_fast count 0.9,0.9,0.9 offset 0.05,0.05,0.05 }
fade { envelope rr2_convexfade_start_at_1 offset 0.1 }
}
}
}
spawner "flash"
{
count 1,1
locked
oriented
{
duration 0.025,0.025
material "textures/effects/weapons/blaster_fly_yellow"
trailRepeat 1
start
{
position { point -10,0.5,-5 }
size { box 10,10,12,12 }
tint { line 1,0.956863,0.866667,0.74902,0.74902,0.74902 }
fade { line 0.25,0 }
rotate { box 0,0,0.338889,0,0,0.394444 }
}
motion
{
size { envelope linear }
tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 }
fade { envelope rr2_convexfade_start_at_1 offset 0.1 }
}
end
{
size { line 20,20,15,15 }
}
}
}
spawner "centre sparks"
{
count 1,1
locked
orientateIdentity
sprite
{
duration 0.15,0.15
blend add
material "textures/particles/sparks/sparkflash_strip01"
numFrames 4
trailRepeat 1
start
{
position { point -10,0,-3 }
size { point 2,2 }
tint { point 0.886275,0.639216,0.266667 }
fade { line 0.1,0.2 }
rotate { box -0.5,0.5 }
}
motion
{
size { envelope linear }
}
end
{
size { point 4,4 }
}
}
}
spawner "centre sparks2"
{
count 1,1
locked
orientateIdentity
sprite
{
duration 0.2,0.2
blend add
material "textures/particles/sparks/sparkflash_strip02"
numFrames 4
trailRepeat 1
start
{
position { point -10,0,-3 }
size { point 3,3 }
rotate { box -0.5,0.5 }
}
motion
{
size { envelope linear }
}
end
{
size { point 5,5 }
}
}
}
light "light"
{
locked
light
{
duration 0.3,0.3
blend add
material "lights/round"
trailRepeat 1
start
{
position { point 0,5,0 }
size { line 50,50,50,70,70,70 }
tint { point 0.996078,0.788235,0.470588 }
}
motion
{
tint { envelope linear }
}
}
}
spawner "smoke front3"
{
count 4,4
sprite
{
duration 1.5,2
material "particles/dustcloud_02_litsmoke"
parentvelocity
trailRepeat 1
start
{
position { line -2,-0.5,-2,-2,0.5,-2 }
velocity { box 1,-1,-5,1,1,5 }
friction { point 0.001,0,0 }
size { line 2,2,5,5 }
fade { line 0.6,0.3 }
rotate { box 0,0.125 }
}
motion
{
size { envelope linear }
tint { envelope linear }
fade { envelope rr2_convexfade_start_at_1 offset 0.2 }
offset { envelope convexfade count 3,3,3 }
rotate { envelope linear }
}
end
{
size { line 8,8,20,20 }
tint { point 0.623529,0.623529,0.623529 }
offset { sphere 1,-2,-2,25,2,2 }
rotate { box -0.25,0.25 }
}
}
}
}effect effects/weapons/assaultrifle_grenade_world
{
size 60
cutOffDistance 10000
spawner "smoke front2"
{
count 8,8
attenuateEmitter
attenuation 150,150
sprite
{
duration 1.5,2
material "particles/dustcloud_02_litsmoke"
parentvelocity
trailRepeat 1
start
{
position { line -2,-0.5,-2,-2,0.5,-2 }
velocity { box 1,-1,-5,1,1,5 }
friction { point 0.001,0,0 }
size { line 2,2,5,5 }
fade { line 0.6,0.3 }
rotate { box 0,0.125 }
}
motion
{
size { envelope linear }
tint { envelope linear }
fade { envelope rr2_convexfade_start_at_1 offset 0.2 }
offset { envelope convexfade count 3,3,3 }
rotate { envelope linear }
}
end
{
size { line 8,8,20,20 }
tint { point 0.623529,0.623529,0.623529 }
offset { sphere 1,-2,-2,25,2,2 }
rotate { box -0.25,0.25 }
}
lineHit
}
}
spawner "flash"
{
count 1,1
locked
oriented
{
duration 0.03,0.08
material "textures/effects/weapons/muzzle_flash2"
trailRepeat 1
start
{
position { point -1.5,0.5,-2 }
size { line 7,7,10,10 }
tint { line 0.94902,0.815686,0.407843,0.992157,0.901961,0.709804 }
fade { line 0.75,1 }
rotate { box 0,0,0.338889,0,0,0.394444 }
}
motion
{
size { envelope linear }
tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 }
fade { envelope rr2_convexfade_start_at_1 offset 0.1 }
}
end
{
size { line 15,15,20,20 }
}
lineHit
}
}
spawner "flame"
{
count 1,1
locked
line
{
duration 0.03,0.08
generatedLine
material "textures/effects/weapons/muzzle_flash_side2"
trailRepeat 1
start
{
position { point -4,0.25,-2 }
velocity { box 2,-0.025,-0.25,4,0.075,-0.0125 }
size { box 7,10 }
tint { line 0.913726,0.415686,0.0862745,0.913726,0.815686,0.529412 }
fade { line 0.75,1 }
length { box 15,0,0,25,0,0 }
}
motion
{
tint { envelope rr2_concavefade_start_at_1_fast count 0.9,0.9,0.9 offset 0.05,0.05,0.05 }
fade { envelope rr2_convexfade_start_at_1 offset 0.1 }
}
lineHit
}
}
spawner "edge"
{
count 1,1
locked
attenuateEmitter
attenuation 300,300
sprite
{
duration 0.08,0.08
material "textures/effects/weapons/muzzle_flash2"
trailRepeat 1
start
{
position { point 3,0,-2 }
size { line 10,10,12,12 }
tint { line 0.164706,0.121569,0,0.0823529,0.0627451,0 }
fade { point 0 }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope linear }
tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 }
rotate { envelope linear }
}
end
{
size { line 20,20,40,40 }
rotate { box -1,1 }
}
lineHit
}
}
}
effect effects/weapons/assaultrifle_muzzleflash_view_novisuals
{
size 43
effect "casings"
{
effect "effects/weapons/generic/casings"
}
spawner "shell"
{
count 1,1
model
{
duration 1,1
material "models/weapons/shells/mg_shell"
model "models/weapons/shells/mg_shell.lwo"
gravity 0.3,0.3
trailRepeat 1
start
{
position { point -15,-2,0 }
velocity { box -40,-30,40,40,-70,80 }
size { point 2,0.9,0.9 }
rotate { box 0.777778,0.777778,0.777778,-0.777778,-0.777778,-0.777778 }
}
motion
{
rotate { envelope exp_1minusx/x2 count 0.5,0.5,0.5 }
}
end
{
rotate { box -0.777778,-0.777778,-0.777778,0.777778,0.777778,0.777778 }
}
lineHit
}
}
}