effect effects/weapons/assaultrifle_muzzleflash { size 17 cutOffDistance 15000 spawner "Muzzle Brake" { count 1,1 locked sprite { duration 0.1,0.1 blend add persist material "textures/effects/weapons/muzzle_flash" trailRepeat 1 start { size { point 8,8 } } motion { size { envelope jrad_concavefade } tint { envelope linear } fade { envelope linear } } end { size { point 12,12 } } lineHit } } emitter "Flame" { duration 0.15,0.15 count 2,2 locked sprite { duration 0.15,0.15 persist material "textures/effects/weapons/muzzle_flash2" trailRepeat 1 start { position { line 1,0,0,2,0,0 } velocity { box 50,0,0,65,0,0 } size { box 6,6,7,7 } } motion { size { envelope linear } } end { size { box 1,1,2,2 } } lineHit } } }effect effects/weapons/assaultrifle_muzzleflash_view { size 130 effect "casings" { effect "effects/weapons/generic/casings" } spawner "shell" { count 1,1 model { duration 2,2 material "models/weapons/shells/mg_shell" model "models/weapons/shells/mg_shell.lwo" gravity 0.3,0.3 trailRepeat 1 start { position { point -15,-2,0 } velocity { box -40,-30,40,40,-70,80 } size { point 2,0.9,0.9 } rotate { box 0.777778,0.777778,0.777778,-0.777778,-0.777778,-0.777778 } } motion { rotate { envelope exp_1minusx/x2 count 0.5,0.5,0.5 } } end { rotate { box -0.777778,-0.777778,-0.777778,0.777778,0.777778,0.777778 } } lineHit } } spawner "unnamed10" { count 1,1 locked sprite { duration 0.1,0.1 blend add material "particles/explosion/explode07" trailRepeat 1 start { position { point 5,0,0 } size { line 3,3,6,6 } tint { line 0.156863,0.156863,0.129412,0.721569,0.721569,0.721569 } fade { line 0.5,1 } rotate { box -0.5,0.5 } } motion { size { envelope linear } fade { envelope linear } rotate { envelope linear } } end { size { box 8,8,10,10 } rotate { box 0.5,-0.5 } } lineHit } } spawner "smoke front2" { count 1,1 sprite { duration 0.75,1.5 material "particles/penta/simple_smoke" parentvelocity trailRepeat 1 start { position { sphere -5,-0.5,-0.5,0.5,0.5,0.5 } velocity { box -10,-5,-5,30,5,5 } size { line 5,5,10,10 } tint { point 0.784314,0.737255,0.709804 } fade { line 0.08,0.12 } rotate { box 0,0.125 } } motion { size { envelope exp_x2 } tint { envelope linear } fade { envelope rr2_convexfade_start_at_1 } rotate { envelope linear } } end { size { line 50,50,30,30 } rotate { box -0.25,0.25 } } lineHit } } spawner "flash" { count 1,1 locked oriented { duration 0.075,0.1 blend add material "textures/effects/weapons/muzzle_flash3" trailRepeat 1 start { position { point -1,0.5,0.5 } size { line 7,7,8,8 } tint { line 1,0.956863,0.866667,0.788235,0.776471,0.713726 } rotate { box 0,0,0.333333,0,0,0.222222 } } motion { size { envelope linear } tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 } fade { envelope rr2_convexfade_start_at_1 offset 0.1 } } end { size { line 9,9,11,11 } } lineHit } } light "light" { locked light { duration 0.2,0.2 blend add material "lights/round" trailRepeat 1 start { position { point 15,5,6 } size { line 50,50,50,70,70,70 } tint { point 0.992157,0.784314,0.466667 } } motion { tint { envelope linear } } lineHit } } } effect effects/weapons/assaultrifle_muzzleflash_world { size 102 cutOffDistance 15000 effect "casings" { effect "effects/weapons/generic/casings" } spawner "smoke front2" { count 1,1 attenuateEmitter attenuation 150,150 sprite { duration 1.5,2 material "particles/dustcloud_02_litsmoke" parentvelocity trailRepeat 1 start { position { sphere 6,-0.5,-0.5,6,0.5,0.5 } velocity { box 25,-1,-5,35,1,5 } friction { point 0.001,0,0 } size { line 5,5,10,10 } fade { line 0.2,0.1 } rotate { box 0,0.125 } } motion { size { envelope linear } tint { envelope linear } fade { envelope rr2_convexfade_start_at_1 } rotate { envelope linear } } end { size { line 30,30,40,40 } tint { point 0.623529,0.623529,0.623529 } rotate { box -0.25,0.25 } } lineHit } } spawner "smoke right3" { count 1,1 attenuateEmitter attenuation 150,150 sprite { duration 3,4 material "particles/penta/simple_smoke" parentvelocity gravity -0.005,-0.003 trailRepeat 1 start { position { sphere -15,-5,0,-20,-3,2 cone } velocity { box 0,-1,0,0,2,0 } size { box 1,1,2,2 } tint { point 0.768628,0.768628,0.729412 } fade { point 0.1 } rotate { box 0,0.125 } } motion { size { envelope linear } tint { envelope linear } fade { envelope rr2_convexfade_start_at_1 offset 0.05 } rotate { envelope linear } } end { size { box 15,15,30,30 } tint { point 0.2,0.176471,0.14902 } rotate { box -0.25,0.25 } } lineHit } } spawner "flash" { count 1,1 locked oriented { duration 0.03,0.08 material "textures/effects/weapons/muzzle_flash3" trailRepeat 1 start { position { point 0.25,0.5,0.5 } size { line 7,7,10,10 } tint { line 0.94902,0.815686,0.407843,0.992157,0.901961,0.709804 } fade { line 0.75,1 } rotate { box 0,0,0.338889,0,0,0.394444 } } motion { size { envelope linear } tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 } fade { envelope rr2_convexfade_start_at_1 offset 0.1 } } end { size { line 15,15,20,20 } } lineHit } } spawner "flame" { count 1,1 locked line { duration 0.03,0.08 generatedLine material "textures/effects/weapons/muzzle_flash_side2" trailRepeat 1 start { position { point -2,0.25,0 } velocity { box 2,-0.025,-0.25,4,0.075,-0.0125 } size { box 7,10 } tint { line 0.913726,0.411765,0.0823529,0.913726,0.811765,0.529412 } fade { line 0.75,1 } length { box 15,0,0,25,0,0 } } motion { tint { envelope rr2_concavefade_start_at_1_fast count 0.9,0.9,0.9 offset 0.05,0.05,0.05 } fade { envelope rr2_convexfade_start_at_1 offset 0.1 } } lineHit } } spawner "edge" { count 1,1 locked sprite { duration 0.08,0.08 material "textures/effects/weapons/muzzle_flash2" trailRepeat 1 start { position { point 3,0,0 } size { line 10,10,12,12 } tint { line 0.164706,0.121569,0,0.0823529,0.0627451,0 } fade { point 0 } rotate { box -0.125,0.125 } } motion { size { envelope linear } tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 } rotate { envelope linear } } end { size { line 20,20,40,40 } rotate { box -1,1 } } lineHit } } spawner "unnamed10" { count 1,1 locked attenuateEmitter attenuation 300,300 sprite { duration 0.1,0.15 material "particles/explosion/explode07" trailRepeat 1 start { position { line 4,-1,-1,5,-1,-1 } size { line 3,3,5,5 } tint { point 0.403922,0.4,0.0509804 } rotate { box -0.111111,0.111111 } } motion { size { envelope linear } fade { envelope linear } } end { size { line 6,6,15,15 } } lineHit } } spawner "shell" { count 1,1 attenuateEmitter attenuation 300,300 model { duration 2,2 material "models/weapons/shells/mg_shell" model "models/weapons/shells/mg_shell.lwo" gravity 0.3,0.3 trailRepeat 1 start { position { point -23,-2,3 } velocity { box -40,-50,40,20,-100,80 } size { point 1,0.9,0.9 } rotate { box 0.777778,0.777778,0.777778,-0.777778,-0.777778,-0.777778 } } motion { rotate { envelope exp_1minusx/x2 count 0.5,0.5,0.5 } } end { rotate { box -0.777778,-0.777778,-0.777778,0.777778,0.777778,0.777778 } } impact { bounce 0.4 physicsDistance 300 } lineHit } } spawner "edge2" { count 1,1 locked inverseAttenuateEmitter attenuation 400,400 sprite { duration 0.08,0.08 material "textures/effects/weapons/muzzle_flash2" trailRepeat 1 start { position { point 3,0,0 } size { line 10,10,12,12 } tint { line 0.282353,0.211765,0,0.207843,0.156863,0 } fade { point 0 } rotate { box -0.125,0.125 } } motion { size { envelope linear } tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 } rotate { envelope linear } } end { size { line 50,50,60,60 } rotate { box -1,1 } } lineHit } } } effect effects/weapons/assaultrifle_grenade2 { size 130 spawner "smoke front2" { count 1,1 sprite { duration 0.35,1.5 material "particles/penta/simple_smoke" parentvelocity trailRepeat 1 start { position { line 10,-0.5,4,10,0.5,4 } velocity { box -10,-5,-5,30,5,5 } size { line 5,5,10,10 } tint { point 0.745098,0.745098,0.745098 } fade { line 0.08,0.8 } offset { point 0,0,-5 } rotate { box 0,0.125 } } motion { size { envelope exp_x2 } tint { envelope linear } fade { envelope rr2_convexfade_start_at_1 } rotate { envelope linear } } end { size { line 50,50,30,30 } rotate { box -0.25,0.25 } } } } spawner "flame" { count 1,1 locked line { duration 0.0051,0.0051 generatedLine material "textures/effects/weapons/blaster_fly_yellow" trailRepeat 1 start { position { point 0,0.25,-5 linearSpacing } velocity { box 2,-0.025,-0.025,4,0.075,0 } size { box 3,4.5 } tint { line 1,0.894118,0.682353,1,1,1 } fade { line 0.75,1 } length { box 30,0,30,60,0,60 } } motion { tint { envelope rr2_concavefade_start_at_1_fast count 0.9,0.9,0.9 offset 0.05,0.05,0.05 } fade { envelope rr2_convexfade_start_at_1 offset 0.1 } } } } spawner "flash" { count 1,1 locked oriented { duration 0.025,0.025 material "textures/effects/weapons/blaster_fly_yellow" trailRepeat 1 start { position { point -10,0.5,-5 } size { box 10,10,12,12 } tint { line 1,0.956863,0.866667,0.74902,0.74902,0.74902 } fade { line 0.25,0 } rotate { box 0,0,0.338889,0,0,0.394444 } } motion { size { envelope linear } tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 } fade { envelope rr2_convexfade_start_at_1 offset 0.1 } } end { size { line 20,20,15,15 } } } } spawner "centre sparks" { count 1,1 locked orientateIdentity sprite { duration 0.15,0.15 blend add material "textures/particles/sparks/sparkflash_strip01" numFrames 4 trailRepeat 1 start { position { point -10,0,-3 } size { point 2,2 } tint { point 0.886275,0.639216,0.266667 } fade { line 0.1,0.2 } rotate { box -0.5,0.5 } } motion { size { envelope linear } } end { size { point 4,4 } } } } spawner "centre sparks2" { count 1,1 locked orientateIdentity sprite { duration 0.2,0.2 blend add material "textures/particles/sparks/sparkflash_strip02" numFrames 4 trailRepeat 1 start { position { point -10,0,-3 } size { point 3,3 } rotate { box -0.5,0.5 } } motion { size { envelope linear } } end { size { point 5,5 } } } } light "light" { locked light { duration 0.3,0.3 blend add material "lights/round" trailRepeat 1 start { position { point 15,5,6 } size { line 50,50,50,70,70,70 } tint { point 0.996078,0.788235,0.470588 } } motion { tint { envelope linear } } } } }effect effects/weapons/assaultrifle_grenade_view { size 124 spawner "smoke front2" { count 1,1 sprite { duration 0.35,1.5 material "particles/penta/simple_smoke" parentvelocity trailRepeat 1 start { position { line 10,-0.5,4,10,0.5,4 } velocity { box -10,-5,-5,30,5,5 } size { line 5,5,10,10 } tint { point 0.745098,0.745098,0.745098 } fade { line 0.08,0.8 } offset { point 0,0,-5 } rotate { box 0,0.125 } } motion { size { envelope exp_x2 } tint { envelope linear } fade { envelope rr2_convexfade_start_at_1 } rotate { envelope linear } } end { size { line 50,50,30,30 } rotate { box -0.25,0.25 } } } } spawner "flame" { count 1,1 locked line { duration 0.0051,0.0051 generatedLine material "textures/effects/weapons/blaster_fly_yellow" trailRepeat 1 start { position { point 0,0.25,-5 linearSpacing } velocity { box 2,-0.025,-0.025,4,0.075,0 } size { box 3,4.5 } tint { line 1,0.894118,0.682353,1,1,1 } fade { line 0.75,1 } length { box 30,0,30,60,0,60 } } motion { tint { envelope rr2_concavefade_start_at_1_fast count 0.9,0.9,0.9 offset 0.05,0.05,0.05 } fade { envelope rr2_convexfade_start_at_1 offset 0.1 } } } } spawner "flash" { count 1,1 locked oriented { duration 0.025,0.025 material "textures/effects/weapons/blaster_fly_yellow" trailRepeat 1 start { position { point -10,0.5,-5 } size { box 10,10,12,12 } tint { line 1,0.956863,0.866667,0.74902,0.74902,0.74902 } fade { line 0.25,0 } rotate { box 0,0,0.338889,0,0,0.394444 } } motion { size { envelope linear } tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 } fade { envelope rr2_convexfade_start_at_1 offset 0.1 } } end { size { line 20,20,15,15 } } } } spawner "centre sparks" { count 1,1 locked orientateIdentity sprite { duration 0.15,0.15 blend add material "textures/particles/sparks/sparkflash_strip01" numFrames 4 trailRepeat 1 start { position { point -10,0,-3 } size { point 2,2 } tint { point 0.886275,0.639216,0.266667 } fade { line 0.1,0.2 } rotate { box -0.5,0.5 } } motion { size { envelope linear } } end { size { point 4,4 } } } } spawner "centre sparks2" { count 1,1 locked orientateIdentity sprite { duration 0.2,0.2 blend add material "textures/particles/sparks/sparkflash_strip02" numFrames 4 trailRepeat 1 start { position { point -10,0,-3 } size { point 3,3 } rotate { box -0.5,0.5 } } motion { size { envelope linear } } end { size { point 5,5 } } } } light "light" { locked light { duration 0.3,0.3 blend add material "lights/round" trailRepeat 1 start { position { point 0,5,0 } size { line 50,50,50,70,70,70 } tint { point 0.996078,0.788235,0.470588 } } motion { tint { envelope linear } } } } spawner "smoke front3" { count 4,4 sprite { duration 1.5,2 material "particles/dustcloud_02_litsmoke" parentvelocity trailRepeat 1 start { position { line -2,-0.5,-2,-2,0.5,-2 } velocity { box 1,-1,-5,1,1,5 } friction { point 0.001,0,0 } size { line 2,2,5,5 } fade { line 0.6,0.3 } rotate { box 0,0.125 } } motion { size { envelope linear } tint { envelope linear } fade { envelope rr2_convexfade_start_at_1 offset 0.2 } offset { envelope convexfade count 3,3,3 } rotate { envelope linear } } end { size { line 8,8,20,20 } tint { point 0.623529,0.623529,0.623529 } offset { sphere 1,-2,-2,25,2,2 } rotate { box -0.25,0.25 } } } } }effect effects/weapons/assaultrifle_grenade_world { size 60 cutOffDistance 10000 spawner "smoke front2" { count 8,8 attenuateEmitter attenuation 150,150 sprite { duration 1.5,2 material "particles/dustcloud_02_litsmoke" parentvelocity trailRepeat 1 start { position { line -2,-0.5,-2,-2,0.5,-2 } velocity { box 1,-1,-5,1,1,5 } friction { point 0.001,0,0 } size { line 2,2,5,5 } fade { line 0.6,0.3 } rotate { box 0,0.125 } } motion { size { envelope linear } tint { envelope linear } fade { envelope rr2_convexfade_start_at_1 offset 0.2 } offset { envelope convexfade count 3,3,3 } rotate { envelope linear } } end { size { line 8,8,20,20 } tint { point 0.623529,0.623529,0.623529 } offset { sphere 1,-2,-2,25,2,2 } rotate { box -0.25,0.25 } } lineHit } } spawner "flash" { count 1,1 locked oriented { duration 0.03,0.08 material "textures/effects/weapons/muzzle_flash2" trailRepeat 1 start { position { point -1.5,0.5,-2 } size { line 7,7,10,10 } tint { line 0.94902,0.815686,0.407843,0.992157,0.901961,0.709804 } fade { line 0.75,1 } rotate { box 0,0,0.338889,0,0,0.394444 } } motion { size { envelope linear } tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 } fade { envelope rr2_convexfade_start_at_1 offset 0.1 } } end { size { line 15,15,20,20 } } lineHit } } spawner "flame" { count 1,1 locked line { duration 0.03,0.08 generatedLine material "textures/effects/weapons/muzzle_flash_side2" trailRepeat 1 start { position { point -4,0.25,-2 } velocity { box 2,-0.025,-0.25,4,0.075,-0.0125 } size { box 7,10 } tint { line 0.913726,0.415686,0.0862745,0.913726,0.815686,0.529412 } fade { line 0.75,1 } length { box 15,0,0,25,0,0 } } motion { tint { envelope rr2_concavefade_start_at_1_fast count 0.9,0.9,0.9 offset 0.05,0.05,0.05 } fade { envelope rr2_convexfade_start_at_1 offset 0.1 } } lineHit } } spawner "edge" { count 1,1 locked attenuateEmitter attenuation 300,300 sprite { duration 0.08,0.08 material "textures/effects/weapons/muzzle_flash2" trailRepeat 1 start { position { point 3,0,-2 } size { line 10,10,12,12 } tint { line 0.164706,0.121569,0,0.0823529,0.0627451,0 } fade { point 0 } rotate { box -0.125,0.125 } } motion { size { envelope linear } tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 } rotate { envelope linear } } end { size { line 20,20,40,40 } rotate { box -1,1 } } lineHit } } } effect effects/weapons/assaultrifle_muzzleflash_view_novisuals { size 43 effect "casings" { effect "effects/weapons/generic/casings" } spawner "shell" { count 1,1 model { duration 1,1 material "models/weapons/shells/mg_shell" model "models/weapons/shells/mg_shell.lwo" gravity 0.3,0.3 trailRepeat 1 start { position { point -15,-2,0 } velocity { box -40,-30,40,40,-70,80 } size { point 2,0.9,0.9 } rotate { box 0.777778,0.777778,0.777778,-0.777778,-0.777778,-0.777778 } } motion { rotate { envelope exp_1minusx/x2 count 0.5,0.5,0.5 } } end { rotate { box -0.777778,-0.777778,-0.777778,0.777778,0.777778,0.777778 } } lineHit } } }