etqw-sdk/base/effects/unused.effect

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effect effects/weapons/blaster_bolt
{
size 2880
emitter "unnamed0"
{
duration 1,1
count 1,1
line
{
duration 1,1
material "particles/penta/strogglbaster_tracer"
trailRepeat 1
start
{
velocity { box 3000,0,0,6000,0,0 }
size { point 5 }
length { box 200,0,0,250,0,0 }
}
}
}
}
effect effects/unused/artillery_explosion
{
size 1332
sound "Close Distance Explosion Sound"
{
soundShader "sounds/deployables/artillery/explode"
}
sound "Medium Distance Explosion Sound"
{
soundShader "sounds/deployables/artillery/impact_medium"
}
sound "Far Distance Explosion Sound"
{
soundShader "sounds/deployables/artillery/impact_far"
}
emitter "Smoke"
{
duration 0.25,0.25
count 50,50
sprite
{
duration 2.5,2.5
persist
material "textures/particles/dustcloud_opaque"
generatedNormal
trailRepeat 1
start
{
velocity { box 600,-150,-150,700,150,150 }
size { point 128,128 }
tint { line 0.380392,0.380392,0.380392,0.615686,0.615686,0.615686 }
offset { box 0,0,0,32,32,32 }
}
motion
{
size { envelope jrad_concavefade }
fade { envelope fivestage }
offset { envelope jrad_convexfade }
}
end
{
size { point 192,192 }
offset { box -150,-150,-150,150,150,150 }
}
}
}
emitter "Explosion Decal"
{
duration 1,1
count 1,1
oriented
{
duration 0.5,0.5
persist
material "textures/particles/boomboom"
generatedNormal
trailRepeat 1
start
{
offset { point 0,0,256 }
}
motion
{
size { envelope jrad_concavefade }
}
end
{
size { point 250,250 }
}
}
}
spawner "Explosion Flash"
{
count 1,1
sprite
{
duration 1.25,1.25
blend add
persist
material "textures/particles/boomboom"
trailRepeat 1
start
{
fade { point 0 }
}
motion
{
size { envelope jrad_concavefade }
fade { envelope watersplashrgbtable }
}
end
{
size { point 300,300 }
fade { point 1 }
}
}
}
spawner "Flash"
{
count 1,1
sprite
{
duration 0.5,0.5
blend add
persist
material "textures/particles/boomboom"
trailRepeat 1
start
{
fade { point 0 }
}
motion
{
size { envelope jrad_convexfade }
fade { envelope woundfade }
}
end
{
size { point 750,750 }
fade { point 1 }
}
}
}
spawner "Sparks"
{
count 25,30
attenuateEmitter
attenuation 0,1600
sprite
{
duration 1,1
persist
material "textures/effects/spark"
gravity 0.5,0.5
trailRepeat 1
trailType motion
trailTime 0.25,0.25
trailCount 5,5
trailMaterial "textures/effects/motionblur_nobloom"
start
{
velocity { box 300,-800,-800,400,800,800 }
size { point 8,8 }
tint { point 1,0.501961,0.25098 }
}
motion
{
size { envelope decomlight1 }
tint { envelope fivestage }
}
}
}
light "Light"
{
light
{
duration 0.5,0.5
material "lights/impflash"
trailRepeat 1
start
{
size { point 384,384,384 }
}
}
}
}
effect effects/unused/artillery_explosion_sand
{
size 807
spawner "Horizontal Sand Burst"
{
count 50,50
locked
sprite
{
duration 1.5,1.5
persist
material "textures/particles/sand_heavy"
gravity 0.7,0.7
trailRepeat 1
start
{
position { spiral 0,-64,-64,0,64,64,64 }
velocity { box 150,-500,-500,250,500,500 }
size { point 32,32 }
tint { point 0.643137,0.501961,0.392157 }
offset { box 0,-64,-64,0,64,64 }
}
motion
{
size { envelope jrad_convexfade }
fade { envelope jrad_concavefade }
}
end
{
size { point 128,128 }
}
}
}
spawner "Vertical Sand Burst"
{
count 50,50
locked
sprite
{
duration 1.5,1.5
persist
material "textures/particles/sand_heavy"
gravity 0.7,0.7
trailRepeat 1
start
{
position { spiral 0,0,0,0,0,0,64 }
velocity { box 500,-100,-100,700,100,100 }
size { point 32,32 }
tint { point 0.643137,0.501961,0.392157 }
offset { box 0,-64,-64,0,64,64 }
}
motion
{
size { envelope jrad_convexfade }
fade { envelope jrad_concavefade }
}
end
{
size { point 128,128 }
}
}
}
effect "unnamed2"
{
effect "effects/unused/artillery_explosion"
}
}
effect effects/test {
}
effect effects/crap
{
size 181
emitter "unnamed0"
{
duration 1,1
count 5,5
sprite
{
duration 1,1
trailRepeat 1
start
{
velocity { box 300,-50,-50,400,50,50 }
size { point 2,2 }
}
}
}
}