effect effects/weapons/blaster_bolt { size 2880 emitter "unnamed0" { duration 1,1 count 1,1 line { duration 1,1 material "particles/penta/strogglbaster_tracer" trailRepeat 1 start { velocity { box 3000,0,0,6000,0,0 } size { point 5 } length { box 200,0,0,250,0,0 } } } } } effect effects/unused/artillery_explosion { size 1332 sound "Close Distance Explosion Sound" { soundShader "sounds/deployables/artillery/explode" } sound "Medium Distance Explosion Sound" { soundShader "sounds/deployables/artillery/impact_medium" } sound "Far Distance Explosion Sound" { soundShader "sounds/deployables/artillery/impact_far" } emitter "Smoke" { duration 0.25,0.25 count 50,50 sprite { duration 2.5,2.5 persist material "textures/particles/dustcloud_opaque" generatedNormal trailRepeat 1 start { velocity { box 600,-150,-150,700,150,150 } size { point 128,128 } tint { line 0.380392,0.380392,0.380392,0.615686,0.615686,0.615686 } offset { box 0,0,0,32,32,32 } } motion { size { envelope jrad_concavefade } fade { envelope fivestage } offset { envelope jrad_convexfade } } end { size { point 192,192 } offset { box -150,-150,-150,150,150,150 } } } } emitter "Explosion Decal" { duration 1,1 count 1,1 oriented { duration 0.5,0.5 persist material "textures/particles/boomboom" generatedNormal trailRepeat 1 start { offset { point 0,0,256 } } motion { size { envelope jrad_concavefade } } end { size { point 250,250 } } } } spawner "Explosion Flash" { count 1,1 sprite { duration 1.25,1.25 blend add persist material "textures/particles/boomboom" trailRepeat 1 start { fade { point 0 } } motion { size { envelope jrad_concavefade } fade { envelope watersplashrgbtable } } end { size { point 300,300 } fade { point 1 } } } } spawner "Flash" { count 1,1 sprite { duration 0.5,0.5 blend add persist material "textures/particles/boomboom" trailRepeat 1 start { fade { point 0 } } motion { size { envelope jrad_convexfade } fade { envelope woundfade } } end { size { point 750,750 } fade { point 1 } } } } spawner "Sparks" { count 25,30 attenuateEmitter attenuation 0,1600 sprite { duration 1,1 persist material "textures/effects/spark" gravity 0.5,0.5 trailRepeat 1 trailType motion trailTime 0.25,0.25 trailCount 5,5 trailMaterial "textures/effects/motionblur_nobloom" start { velocity { box 300,-800,-800,400,800,800 } size { point 8,8 } tint { point 1,0.501961,0.25098 } } motion { size { envelope decomlight1 } tint { envelope fivestage } } } } light "Light" { light { duration 0.5,0.5 material "lights/impflash" trailRepeat 1 start { size { point 384,384,384 } } } } } effect effects/unused/artillery_explosion_sand { size 807 spawner "Horizontal Sand Burst" { count 50,50 locked sprite { duration 1.5,1.5 persist material "textures/particles/sand_heavy" gravity 0.7,0.7 trailRepeat 1 start { position { spiral 0,-64,-64,0,64,64,64 } velocity { box 150,-500,-500,250,500,500 } size { point 32,32 } tint { point 0.643137,0.501961,0.392157 } offset { box 0,-64,-64,0,64,64 } } motion { size { envelope jrad_convexfade } fade { envelope jrad_concavefade } } end { size { point 128,128 } } } } spawner "Vertical Sand Burst" { count 50,50 locked sprite { duration 1.5,1.5 persist material "textures/particles/sand_heavy" gravity 0.7,0.7 trailRepeat 1 start { position { spiral 0,0,0,0,0,0,64 } velocity { box 500,-100,-100,700,100,100 } size { point 32,32 } tint { point 0.643137,0.501961,0.392157 } offset { box 0,-64,-64,0,64,64 } } motion { size { envelope jrad_convexfade } fade { envelope jrad_concavefade } } end { size { point 128,128 } } } } effect "unnamed2" { effect "effects/unused/artillery_explosion" } } effect effects/test { } effect effects/crap { size 181 emitter "unnamed0" { duration 1,1 count 5,5 sprite { duration 1,1 trailRepeat 1 start { velocity { box 300,-50,-50,400,50,50 } size { point 2,2 } } } } }