592 lines
9.7 KiB
Text
592 lines
9.7 KiB
Text
effect effects/tools/repairdrone/beam
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{
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size 61
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cutOffDistance 1200
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spawner "Bolts"
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{
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count 40,40
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locked
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linked
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{
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duration 0.25,0.25
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persist
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material "textures/effects/repairdrone_bolt"
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tiling 1
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useLightningAxis
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trailRepeat 1
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start
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{
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position { spiral 0,2,2,100,2,2,50 linearSpacing }
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size { point 10 }
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}
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motion
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{
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tint { envelope linear }
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}
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end
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{
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tint { point 0.501961,0.501961,0.501961 }
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}
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lineHit
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}
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}
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emitter "do_not_remove_cludge"
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{
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duration 0.25,0.25
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count 1,1
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sprite
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{
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duration 0.1,0.1
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material "particles/penta/icarus_trail1"
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trailRepeat 1
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start
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{
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size { point 2,2 }
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}
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motion
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{
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tint { envelope rr2_concavefade_start_at_1 }
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}
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lineHit
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}
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}
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spawner "Bolts2"
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{
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count 40,40
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locked
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linked
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{
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duration 0.25,0.25
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persist
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material "textures/effects/repairdrone_bolt"
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tiling 1
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useLightningAxis
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trailRepeat 1
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start
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{
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position { spiral 0,4,4,100,4,4,40 linearSpacing }
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size { point 10 }
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}
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motion
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{
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tint { envelope linear }
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}
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end
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{
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tint { point 0.501961,0.501961,0.501961 }
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}
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lineHit
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}
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}
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}effect effects/tools/repairdrone/engine
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{
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size 15
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cutOffDistance 2000
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emitter "firetrail"
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{
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duration 3,3
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count 20,20
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attenuateEmitter
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attenuation 400,500
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sprite
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{
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duration 0.1,0.2
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persist
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material "particles/explosion/explode07"
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trailRepeat 1
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start
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{
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size { line 2,2,6,6 }
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tint { line 1,0.501961,0.25098,1,0,0 }
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rotate { box 0,1 }
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}
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motion
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{
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tint { envelope linear }
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rotate { envelope linear }
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}
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end
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{
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rotate { box -0.25,0.25 relative }
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}
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lineHit
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}
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}
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emitter "unnamed2"
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{
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start 0.1,0.1
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duration 3,3
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count 10,10
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linked
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{
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duration 0.2,0.6
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material "textures/particles/trail_test"
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windDeviationAngle 5.000000
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trailRepeat 1
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start
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{
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position { sphere -2,-2,-2,2,2,2 cone }
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velocity { box -2,-8,-8,2,8,8 }
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friction { point 0.1,0,0 }
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size { box 6,8 }
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fade { line 0.8,0.5 }
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windStrength { line 0.1,0.2 }
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}
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motion
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{
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size { envelope shamus_exp_xoverx2 }
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fade { envelope rr2_convexfade_start_at_1 }
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}
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end
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{
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size { box 2,4 }
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}
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lineHit
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}
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}
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emitter "firetrail2"
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{
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duration 3,3
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count 20,20
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attenuateEmitter
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attenuation 100,100
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sprite
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{
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duration 0.4,0.8
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persist
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material "textures/particles/muzzleflash_haze"
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trailRepeat 1
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start
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{
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size { line 6,6,10,10 }
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rotate { box 0,1 }
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}
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motion
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{
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tint { envelope concavefade count 2,2,2 offset -1,-1,-1 }
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rotate { envelope linear }
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}
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end
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{
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rotate { box -0.25,0.25 relative }
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}
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lineHit
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}
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}
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}
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effect effects/tools/repairdrone/explode
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{
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size 566
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cutOffDistance 7000
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sound "Close Distance"
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{
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soundShader "sounds/weapons/grenades/shrap/explode"
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volume 10,15
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freqshift 1.5,1.5
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}
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sound "Close Distance Explosion Sound"
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{
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soundShader "sounds/deployables/artillery/explode"
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volume 2,5
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freqshift 2,2
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}
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sound "Medium Distance Explosion Sound2"
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{
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soundShader "sounds/deployables/artillery/impact_medium"
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volume 6,10
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freqshift 1.5,2
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}
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spawner "smoke3"
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{
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count 8,8
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useMaterialColor
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attenuateEmitter
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attenuation 300,300
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sprite
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{
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duration 2,3
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persist
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material "particles/dustcloud_02_litsmoke"
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gravity -0.002,-0.001
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trailRepeat 1
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start
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{
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velocity { box -15,-15,-15,15,15,15 }
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size { line 20,20,30,30 }
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tint { line 0.0666667,0.0666667,0.0627451,0.529412,0.478431,0.447059 }
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fade { point 0 }
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offset { sphere -30,-30,-30,30,30,30 }
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rotate { box 0.555556,-0.555556 }
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}
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motion
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{
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size { envelope exp_1minusx/x2 count 3,3 }
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tint { envelope linear }
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fade { envelope fastinslowout }
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offset { envelope convexfade count 10,10,10 offset 0.1,0.1,0.1 }
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rotate { envelope exp_1minusx/x2 }
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}
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end
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{
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size { line 50,50,60,60 }
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tint { point 0.647059,0.647059,0.647059 }
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fade { point 1 }
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offset { sphere -100,-100,-100,100,100,100 cone }
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rotate { box -0.555556,0.555556 }
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}
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lineHit
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}
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}
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spawner "flames3"
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{
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count 2,2
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sprite
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{
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duration 0.8,0.8
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persist
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material "particles/explosion/explode32strip02"
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trailRepeat 1
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start
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{
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size { line 50,50,110,110 }
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tint { line 1,1,1,0.74902,0.74902,0.74902 }
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offset { sphere -50,-50,-50,50,50,50 }
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rotate { box -1,1 }
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}
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lineHit
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}
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}
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spawner "flash4"
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{
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count 1,1
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locked
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sprite
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{
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duration 0.5,1
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material "textures/particles/sparks/sparkflash03b"
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trailRepeat 1
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start
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{
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size { line 300,300,400,400 }
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tint { line 0.239216,0.0901961,0,0.364706,0.137255,0 }
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rotate { box -1,1 }
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}
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motion
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{
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size { envelope rr2_concavefade_start_at_1_fast }
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tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 }
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fade { envelope linear }
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}
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end
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{
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size { point 200,200 }
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}
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lineHit
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}
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}
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spawner "fire"
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{
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count 7,7
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attenuateEmitter
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attenuation 300,300
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sprite
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{
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duration 3,5
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blend add
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persist
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material "particles/fire4a"
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gravity -0.00125,0.0125
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trailRepeat 1
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start
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{
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position { sphere -1,-1,-1,1,1,1 }
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velocity { box -5,-5,-5,5,5,5 }
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size { box 15,15,20,20 }
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tint { line 1,0.501961,0.247059,0.564706,0.282353,0 }
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fade { point 0 }
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rotate { box -0.125,0.125 }
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}
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motion
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{
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size { envelope shamus_exp_1minusx/x2 }
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tint { envelope shamus_exp_1minusx/x2 count 0.2,0.2,0.2 }
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fade { envelope shamus_fastinholdslowout offset 0.025 }
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offset { envelope shamus_exp_1minusx/x2 count 4,4,4 offset -0.025,-0.025,-0.025 }
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rotate { envelope shamus_exp_1minusx/x2 count 2 }
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}
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end
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{
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size { box 70,70,100,100 }
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fade { line 0.2,0.4 }
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offset { sphere -60,-60,-60,60,60,60 surface }
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rotate { box 0.125,-0.125 relative }
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}
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lineHit
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}
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}
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spawner "unnamed8"
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{
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count 2,2
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locked
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calcDuration
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sprite
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{
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duration 0.35,0.35
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blend add
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persist
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material "particles/explosion/explode_burst01"
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trailRepeat 1
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start
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{
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position { sphere -5,-5,-5,5,5,5 }
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size { line 70,70,120,120 }
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tint { line 0.933333,0.494118,0.176471,0.92549,0.184314,0.184314 }
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rotate { box -0.166667,0.166667 }
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}
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motion
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{
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fade { envelope concavefade }
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}
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lineHit
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}
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}
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}
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effect effects/tools/repairdrone/fizzle
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{
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size 283
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cutOffDistance 7000
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sound "Close Distance"
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{
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soundShader "sounds/weapons/grenades/shrap/explode"
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volume 6,8
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freqshift 1.5,1.5
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}
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spawner "smoke3"
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{
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count 4,4
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useMaterialColor
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attenuateEmitter
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attenuation 300,300
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sprite
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{
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duration 2,3
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persist
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material "particles/dustcloud_02_litsmoke"
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gravity -0.002,-0.001
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trailRepeat 1
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start
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{
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velocity { box -15,-15,-15,15,15,15 }
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size { line 20,20,30,30 }
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tint { line 0.0666667,0.0666667,0.0627451,0.529412,0.478431,0.447059 }
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fade { point 0 }
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offset { sphere -5,-5,-5,5,5,5 }
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rotate { box 0.555556,-0.555556 }
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}
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motion
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{
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size { envelope exp_1minusx/x2 count 3,3 }
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tint { envelope linear }
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fade { envelope fastinslowout }
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offset { envelope convexfade count 10,10,10 offset 0.1,0.1,0.1 }
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rotate { envelope exp_1minusx/x2 }
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}
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end
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{
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size { line 50,50,60,60 }
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tint { point 0.647059,0.647059,0.647059 }
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fade { point 1 }
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offset { sphere -50,-50,-50,50,50,50 cone }
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rotate { box -0.555556,0.555556 }
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}
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lineHit
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}
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}
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spawner "flames3"
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{
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count 2,2
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sprite
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{
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duration 0.8,0.8
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persist
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material "particles/explosion/explode32strip02"
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trailRepeat 1
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start
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{
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size { line 25,25,50,50 }
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tint { line 1,1,1,0.74902,0.74902,0.74902 }
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offset { sphere -30,-30,-30,30,30,30 }
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rotate { box -1,1 }
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}
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lineHit
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}
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}
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spawner "flash4"
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{
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count 1,1
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locked
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sprite
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{
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duration 0.5,1
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material "textures/particles/sparks/sparkflash03b"
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trailRepeat 1
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start
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{
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size { line 100,100,200,200 }
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tint { line 0.239216,0.0901961,0,0.364706,0.137255,0 }
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rotate { box -1,1 }
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}
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motion
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{
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size { envelope rr2_concavefade_start_at_1_fast }
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tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 }
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fade { envelope linear }
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}
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end
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{
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size { point 50,50 }
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}
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lineHit
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}
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}
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spawner "fire"
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{
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count 4,4
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attenuateEmitter
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attenuation 300,300
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sprite
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{
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duration 3,5
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blend add
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persist
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material "particles/fire4a"
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gravity -0.00125,0.0125
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trailRepeat 1
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start
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{
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position { sphere -1,-1,-1,1,1,1 }
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velocity { box -5,-5,-5,5,5,5 }
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size { box 15,15,20,20 }
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tint { line 1,0.501961,0.247059,0.564706,0.282353,0 }
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fade { point 0 }
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rotate { box -0.125,0.125 }
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}
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motion
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{
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size { envelope shamus_exp_1minusx/x2 }
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tint { envelope shamus_exp_1minusx/x2 count 0.2,0.2,0.2 }
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fade { envelope shamus_fastinholdslowout offset 0.025 }
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offset { envelope shamus_exp_1minusx/x2 count 4,4,4 offset -0.025,-0.025,-0.025 }
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rotate { envelope shamus_exp_1minusx/x2 count 2 }
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}
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end
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{
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size { box 70,70,100,100 }
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fade { line 0.2,0.4 }
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offset { sphere -60,-60,-60,60,60,60 surface }
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rotate { box 0.125,-0.125 relative }
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}
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lineHit
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}
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}
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spawner "unnamed8"
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{
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count 2,2
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locked
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calcDuration
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sprite
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{
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duration 0.35,0.35
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blend add
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persist
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material "particles/explosion/explode_burst01"
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trailRepeat 1
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start
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{
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position { sphere -5,-5,-5,5,5,5 }
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size { line 40,40,70,70 }
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tint { line 0.933333,0.494118,0.176471,0.92549,0.184314,0.184314 }
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rotate { box -0.166667,0.166667 }
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}
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motion
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{
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fade { envelope concavefade }
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}
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lineHit
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}
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}
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}
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