etqw-sdk/base/effects/simple/impacts/charges_simple.effect

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effect effects/impacts/hecharge/explosion_default_simple
{
size 1980
cutOffDistance 10000
sound "Debris Sound"
{
soundShader "sounds/weapons/impacts/debris_large"
}
sound "Close Distance Explosion Sound2"
{
soundShader "sounds/deployables/artillery/explode"
}
sound "Medium Distance Explosion Sound2"
{
soundShader "sounds/deployables/artillery/impact_medium"
}
sound "Far Distance Explosion Sound2"
{
soundShader "sounds/deployables/artillery/impact_far"
}
spawner "ground smoke2"
{
count 12,12
useMaterialColor
attenuateEmitter
attenuation 1400,1400
sprite
{
duration 2,4
persist
material "textures/particles/smoke_test1"
gravity 0,0.0125
trailRepeat 1
start
{
position { sphere -5,-5,-5,5,5,5 }
velocity { box 20,-15,-15,50,15,15 }
friction { box 0.025,0,0,0.125,0,0 }
size { line 25,25,10,10 }
tint { line 0.282353,0.282353,0.282353,0.427451,0.415686,0.380392 }
fade { point 0 }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope exp_1minusx/x2 count 4,4 }
tint { envelope linear }
fade { envelope shamus_fastinholdslowout }
offset { envelope exp_1minusx/x2 }
rotate { envelope shamus_exp_1minusx/x2 }
}
end
{
size { line 100,100,200,200 }
tint { point 0.47451,0.47451,0.47451 }
fade { line 0.9,0.5 }
offset { cylinder 150,-600,-600,25,600,600 surface }
rotate { box -0.5,0.5 }
}
lineHit
}
}
spawner "flash2"
{
count 1,1
locked
sprite
{
duration 0.5,0.5
material "textures/particles/sparks/sparkflash03b"
trailRepeat 1
start
{
size { line 1200,1200,1400,1400 }
tint { point 0.282353,0.109804,0 }
rotate { box -1,1 }
}
motion
{
size { envelope rr2_concavefade_start_at_1_fast }
tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 }
fade { envelope linear }
}
end
{
size { point 1000,1000 }
}
lineHit
}
}
emitter "afterburn"
{
start 0.2,0.2
duration 1,1
count 1,1
attenuateEmitter
attenuation 400,500
sprite
{
duration 0.7,0.7
blend add
persist
material "particles/explosion/explode07"
trailRepeat 1
start
{
position { point 0,0,0 cone }
size { point 200,200 }
tint { point 0.439216,0.258824,0.0666667 }
rotate { box -1,1 }
}
motion
{
tint { envelope rr2_concavefade_start_at_1 }
offset { envelope exp_1minusx/x2 count 2,2,2 }
rotate { envelope convexfade count 99 }
}
end
{
rotate { box 1,-1 }
}
lineHit
}
}
spawner "flames3"
{
count 5,5
sprite
{
duration 0.8,0.8
persist
material "particles/explosion/explode32strip02"
trailRepeat 1
start
{
position { point 50,0,0 }
velocity { box 25,0,0,100,0,0 }
size { line 175,175,300,300 }
tint { line 1,1,1,0.74902,0.74902,0.74902 }
offset { sphere -300,-300,-300,300,300,300 }
rotate { box -1,1 }
}
lineHit
}
}
}effect effects/impacts/charges_temp_simple
{
size 1980
sound "Debris Sound"
{
soundShader "sounds/weapons/impacts/debris_large"
}
sound "Close Distance Explosion Sound2"
{
soundShader "sounds/deployables/artillery/explode"
}
sound "Medium Distance Explosion Sound2"
{
soundShader "sounds/deployables/artillery/impact_medium"
}
sound "Far Distance Explosion Sound2"
{
soundShader "sounds/deployables/artillery/impact_far"
}
spawner "ground smoke2"
{
count 12,12
useMaterialColor
attenuateEmitter
attenuation 1400,1400
sprite
{
duration 2,4
persist
material "textures/particles/smoke_test1"
gravity 0,0.0125
trailRepeat 1
start
{
position { sphere -5,-5,-5,5,5,5 }
velocity { box 20,-15,-15,50,15,15 }
friction { box 0.025,0,0,0.125,0,0 }
size { line 25,25,10,10 }
tint { line 0.282353,0.282353,0.282353,0.427451,0.415686,0.380392 }
fade { point 0 }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope exp_1minusx/x2 count 4,4 }
tint { envelope linear }
fade { envelope shamus_fastinholdslowout }
offset { envelope exp_1minusx/x2 }
rotate { envelope shamus_exp_1minusx/x2 }
}
end
{
size { line 100,100,200,200 }
tint { point 0.47451,0.47451,0.47451 }
fade { line 0.9,0.5 }
offset { cylinder 150,-600,-600,25,600,600 surface }
rotate { box -0.5,0.5 }
}
lineHit
}
}
spawner "flash2"
{
count 1,1
locked
sprite
{
duration 0.5,0.5
material "textures/particles/sparks/sparkflash03b"
trailRepeat 1
start
{
size { line 1200,1200,1400,1400 }
tint { point 0.282353,0.109804,0 }
rotate { box -1,1 }
}
motion
{
size { envelope rr2_concavefade_start_at_1_fast }
tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 }
fade { envelope linear }
}
end
{
size { point 1000,1000 }
}
lineHit
}
}
emitter "afterburn"
{
start 0.2,0.2
duration 1,1
count 1,1
attenuateEmitter
attenuation 400,500
sprite
{
duration 0.7,0.7
blend add
persist
material "particles/explosion/explode07"
trailRepeat 1
start
{
position { point 0,0,0 cone }
size { point 200,200 }
tint { point 0.439216,0.258824,0.0666667 }
rotate { box -1,1 }
}
motion
{
tint { envelope rr2_concavefade_start_at_1 }
offset { envelope exp_1minusx/x2 count 2,2,2 }
rotate { envelope convexfade count 99 }
}
end
{
rotate { box 1,-1 }
}
lineHit
}
}
spawner "flames3"
{
count 5,5
sprite
{
duration 0.8,0.8
persist
material "particles/explosion/explode32strip02"
trailRepeat 1
start
{
position { point 50,0,0 }
velocity { box 25,0,0,100,0,0 }
size { line 175,175,300,300 }
tint { line 1,1,1,0.74902,0.74902,0.74902 }
offset { sphere -300,-300,-300,300,300,300 }
rotate { box -1,1 }
}
lineHit
}
}
}
effect effects/impacts/hecharge/explosion_pavement_simple
{
size 8
effect "unnamed0"
{
effect "effects/impacts/hecharge/explosion_default_simple"
}
}effect effects/impacts/hecharge/explosion_dirt_simple
{
size 2457
cutOffDistance 10000
effect "unnamed0"
{
effect "effects/impacts/hecharge/explosion_default_simple"
}
spawner "dirt rain down"
{
count 3,3
useMaterialColor
attenuateEmitter
attenuation 500,1500
sprite
{
duration 2.5,4
persist
material "particles/debris/debris_dirtfly01"
gravity 0.5,0.8
trailRepeat 1
start
{
position { sphere -15,-25,-25,0,25,25 }
velocity { box 500,-125,-125,950,125,125 }
size { point 10,10 }
fade { point 0 }
offset { box -10,-10,-20,10,10,20 }
windStrength { point 0.2 }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope shamus_exp_1minusx/x2 count 0.5,0.5 }
tint { envelope linear }
fade { envelope shamus_fastinslowout }
offset { envelope shamus_exp_1minusx/x2 count 2,2,2 }
rotate { envelope shamus_exp_1minusx/x2 }
}
end
{
size { line 300,300,500,500 }
tint { point 0.643137,0.588235,0.541176 }
fade { line 0.5,0.25 }
offset { line 150,0,0,50,0,0 }
rotate { box -1.05556,1.05556 }
}
lineHit
}
}
}
effect effects/impacts/hecharge/explosion_metal_simple
{
size 8
effect "unnamed0"
{
effect "effects/impacts/hecharge/explosion_default_simple"
}
}effect effects/impacts/hecharge/explosion_sand_simple
{
size 1716
cutOffDistance 10000
effect "unnamed0"
{
effect "effects/impacts/hecharge/explosion_default_simple"
}
spawner "Horizontal Sand Burst"
{
count 25,25
locked
attenuateEmitter
attenuation 500,1500
sprite
{
duration 2.2,2.2
persist
material "textures/particles/sand_heavy"
gravity 0.7,0.7
trailRepeat 1
start
{
position { spiral 0,-64,-64,0,64,64,64 }
velocity { box 250,-900,-900,450,900,900 }
size { point 64,64 }
tint { point 0.454902,0.352941,0.270588 }
offset { box 0,-64,-64,0,64,64 }
}
motion
{
size { envelope jrad_convexfade }
fade { envelope jrad_alphain }
}
end
{
size { point 200,200 }
}
lineHit
}
}
emitter "Vertical Sand Burst"
{
duration 0.3,0.3
count 40,40
locked
attenuateEmitter
attenuation 500,1500
sprite
{
duration 2.2,2.2
persist
material "textures/particles/sand_heavy"
gravity 0.7,0.7
trailRepeat 1
start
{
velocity { box 700,-200,-200,1000,200,200 }
size { point 64,64 }
tint { point 0.639216,0.501961,0.392157 }
offset { box 0,-64,-64,0,64,64 }
}
motion
{
size { envelope jrad_convexfade }
fade { envelope jrad_concavefade }
}
end
{
size { point 200,200 }
}
lineHit
}
}
}
effect effects/impacts/hecharge/explosion_snow_simple
{
size 1716
effect "unnamed0"
{
effect "effects/impacts/hecharge/explosion_default_simple"
}
spawner "Horizontal Sand Burst"
{
count 25,25
locked
attenuateEmitter
attenuation 500,1500
sprite
{
duration 2.2,2.2
persist
material "particles/debris/debris_snow"
gravity 0.7,0.7
trailRepeat 1
start
{
position { spiral 0,-64,-64,0,64,64,64 }
velocity { box 250,-900,-900,450,900,900 }
size { point 64,64 }
tint { point 0.454902,0.352941,0.270588 }
offset { box 0,-64,-64,0,64,64 }
}
motion
{
size { envelope jrad_convexfade }
fade { envelope jrad_alphain }
}
end
{
size { point 200,200 }
}
}
}
emitter "Vertical Sand Burst"
{
duration 0.3,0.3
count 40,40
locked
attenuateEmitter
attenuation 500,1500
sprite
{
duration 2.2,2.2
persist
material "particles/debris/debris_snow"
gravity 0.7,0.7
trailRepeat 1
start
{
velocity { box 700,-200,-200,1000,200,200 }
size { point 64,64 }
tint { point 0.639216,0.501961,0.392157 }
offset { box 0,-64,-64,0,64,64 }
}
motion
{
size { envelope jrad_convexfade }
fade { envelope jrad_concavefade }
}
end
{
size { point 200,200 }
}
}
}
}effect effects/impacts/plasmacharge/explosion_default_simple
{
size 2596
cutOffDistance 10000
sound "Far Distance Explosion Sound"
{
soundShader "sounds/deployables/artillery/impact_far"
}
sound "Medium Distance Explosion Sound"
{
soundShader "sounds/deployables/artillery/impact_medium"
}
sound "Close Distance Explosion Sound"
{
soundShader "sounds/deployables/artillery/explode"
}
sound "Debris Sound2"
{
start 1.5,1.5
soundShader "sounds/weapons/impacts/debris_large"
}
sound "Debris Sound"
{
soundShader "sounds/weapons/impacts/debris_small"
}
spawner "ground dust3"
{
count 2,2
attenuateEmitter
attenuation 1400,1400
sprite
{
duration 2,5
persist
material "particles/dustcloud_02_litsmoke"
gravity 0.0025,0.0125
trailRepeat 1
start
{
position { sphere -5,-5,-5,5,5,5 }
velocity { box 20,-150,-150,-50,150,150 }
friction { box 0.025,0,0,0.125,0,0 }
size { box 5,5,2,2 }
tint { line 0.203922,0.196078,0.188235,0.541176,0.521569,0.458824 }
fade { line 0.4,1 }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope exp_1minusx/x2 count 10,10 }
tint { envelope linear }
fade { envelope rr2_concavefade_start_at_1 offset 0.1 }
offset { envelope exp_1minusx/x2 count 15,15,15 }
rotate { envelope shamus_exp_1minusx/x2 count 0.5 }
}
end
{
size { line 300,300,400,400 }
tint { line 0.792157,0.756863,0.709804,0.254902,0.247059,0.227451 }
offset { cylinder -150,-400,-400,150,400,400 surface }
rotate { box -0.25,0.25 }
}
lineHit
}
}
spawner "ground smoke2"
{
count 10,10
useMaterialColor
attenuateEmitter
attenuation 1400,1400
sprite
{
duration 2,4
persist
material "textures/particles/smoke_test1"
gravity 0,0.0125
trailRepeat 1
start
{
position { sphere -5,-5,-5,5,5,5 }
velocity { box 20,-15,-15,50,15,15 }
friction { box 0.025,0,0,0.125,0,0 }
size { line 25,25,10,10 }
tint { line 0.282353,0.282353,0.282353,0.427451,0.415686,0.380392 }
fade { point 0 }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope exp_1minusx/x2 count 4,4 }
tint { envelope linear }
fade { envelope shamus_fastinholdslowout }
offset { envelope exp_1minusx/x2 }
rotate { envelope shamus_exp_1minusx/x2 }
}
end
{
size { line 100,100,200,200 }
tint { point 0.47451,0.47451,0.47451 }
fade { line 0.9,0.5 }
offset { cylinder 150,-600,-600,25,600,600 surface }
rotate { box -0.5,0.5 }
}
lineHit
}
}
spawner "flames4"
{
count 3,3
sprite
{
duration 0.8,0.8
persist
material "particles/explosion/explode32strip02"
trailRepeat 1
start
{
position { point 50,0,0 }
velocity { box 25,0,0,100,0,0 }
size { line 175,175,300,300 }
tint { line 1,1,1,0.74902,0.74902,0.74902 }
offset { sphere -300,-300,-300,300,300,300 }
rotate { box -1,1 }
}
lineHit
}
}
spawner "unnamed8"
{
count 5,5
locked
calcDuration
sprite
{
duration 0.35,0.35
blend add
persist
material "particles/explosion/explode_burst01"
trailRepeat 1
start
{
position { line 20,-30,-30,35,30,30 }
size { line 175,175,250,250 }
tint { line 0.945098,0.47451,0.160784,0.921569,0.184314,0.184314 }
offset { sphere 50,-300,-300,450,300,300 }
rotate { box -0.166667,0.166667 }
}
motion
{
fade { envelope concavefade }
}
lineHit
}
}
spawner "flash4"
{
count 1,1
locked
sprite
{
duration 0.5,1
material "textures/particles/sparks/sparkflash03c"
trailRepeat 1
start
{
position { point 100,0,0 }
size { line 800,800,1800,1800 }
tint { line 0.239216,0.00392157,0,0.356863,0.0156863,0.00392157 }
rotate { box -1,1 }
}
motion
{
size { envelope rr2_concavefade_start_at_1_fast }
tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 }
fade { envelope linear }
}
end
{
size { point 500,500 }
}
lineHit
}
}
spawner "Dust cloud2"
{
count 10,10
attenuateEmitter
attenuation 1400,1400
sprite
{
duration 3,5
blend add
persist
material "particles/fire4a"
gravity -0.00125,0.0125
trailRepeat 1
start
{
position { line -1,-1,-1,1,1,1 }
velocity { box -60,-15,-15,15,15,15 }
size { point 10,10 }
tint { line 0.941177,0.278431,0.184314,0.85098,0.301961,0.0666667 }
fade { point 0 }
rotate { box -0.125,0.125 }
}
motion
{
size { envelope shamus_exp_1minusx/x2 }
tint { envelope shamus_exp_1minusx/x2 count 2,2,2 }
fade { envelope shamus_fastinholdslowout offset 0.025 }
offset { envelope shamus_exp_1minusx/x2 count 4,4,4 offset -0.025,-0.025,-0.025 }
rotate { envelope shamus_exp_1minusx/x2 count 2 }
}
end
{
size { line 120,120,240,240 }
tint { point 0.152941,0.0627451,0.0627451 }
fade { line 0.7,1 }
offset { sphere 50,-400,-400,125,400,400 surface }
rotate { box -1,1 relative }
}
lineHit
}
}
}
effect effects/impacts/plasmacharge/explosion_pavement_simple
{
size 8
effect "unnamed0"
{
effect "effects/impacts/plasmacharge/explosion_default_simple"
}
}
effect effects/impacts/plasmacharge/explosion_dirt_simple
{
size 8
effect "unnamed0"
{
effect "effects/impacts/plasmacharge/explosion_default_simple"
}
}
effect effects/impacts/plasmacharge/explosion_metal_simple
{
size 8
effect "unnamed0"
{
effect "effects/impacts/plasmacharge/explosion_default_simple"
}
}effect effects/impacts/plasmacharge/explosion_sand_simple
{
size 1716
cutOffDistance 10000
effect "unnamed0"
{
effect "effects/impacts/plasmacharge/explosion_default_simple"
}
spawner "Horizontal Sand Burst"
{
count 25,25
locked
attenuateEmitter
attenuation 500,1500
sprite
{
duration 2.2,2.2
persist
material "textures/particles/sand_heavy"
gravity 0.7,0.7
trailRepeat 1
start
{
position { spiral 0,-64,-64,0,64,64,64 }
velocity { box 250,-900,-900,450,900,900 }
size { point 64,64 }
tint { point 0.454902,0.352941,0.270588 }
offset { box 0,-64,-64,0,64,64 }
}
motion
{
size { envelope jrad_convexfade }
fade { envelope jrad_alphain }
}
end
{
size { point 200,200 }
}
lineHit
}
}
emitter "Vertical Sand Burst"
{
duration 0.3,0.3
count 40,40
locked
attenuateEmitter
attenuation 500,1500
sprite
{
duration 2.2,2.2
persist
material "textures/particles/sand_heavy"
gravity 0.7,0.7
trailRepeat 1
start
{
velocity { box 700,-200,-200,1000,200,200 }
size { point 64,64 }
tint { point 0.639216,0.501961,0.392157 }
offset { box 0,-64,-64,0,64,64 }
}
motion
{
size { envelope jrad_convexfade }
fade { envelope jrad_concavefade }
}
end
{
size { point 200,200 }
}
lineHit
}
}
}
effect effects/impacts/plasmacharge/explosion_snow_simple
{
size 1716
cutOffDistance 10000
effect "unnamed0"
{
effect "effects/impacts/plasmacharge/explosion_default_simple"
}
spawner "Horizontal snow Burst"
{
count 20,20
locked
attenuateEmitter
attenuation 500,1500
sprite
{
duration 2.2,2.2
persist
material "particles/debris/debris_snow"
gravity 0.7,0.7
trailRepeat 1
start
{
position { spiral 0,-64,-64,0,64,64,64 }
velocity { box 250,-900,-900,450,900,900 }
size { point 64,64 }
tint { point 0.454902,0.352941,0.270588 }
offset { box 0,-64,-64,0,64,64 }
}
motion
{
size { envelope jrad_convexfade }
fade { envelope jrad_alphain }
}
end
{
size { point 200,200 }
}
lineHit
}
}
emitter "Vertical snow Burst"
{
duration 0.3,0.3
count 20,20
locked
attenuateEmitter
attenuation 500,1500
sprite
{
duration 2.2,2.2
persist
material "particles/debris/debris_snow"
gravity 0.7,0.7
trailRepeat 1
start
{
velocity { box 700,-200,-200,1000,200,200 }
size { point 64,64 }
tint { point 0.639216,0.501961,0.392157 }
offset { box 0,-64,-64,0,64,64 }
}
motion
{
size { envelope jrad_convexfade }
fade { envelope jrad_concavefade }
}
end
{
size { point 200,200 }
}
lineHit
}
}
}