etqw-sdk/base/effects/player/spawn.effect

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effect effects/player/spawn_edf
{
size 201
cutOffDistance 400
emitter "Up Rings"
{
duration 1,1
count 8,8
oriented
{
duration 1,2
material "textures/effects/ring"
trailRepeat 1
start
{
size { point 0,0 }
tint { line 0.121569,0.121569,0.121569,0.215686,0.215686,0.215686 }
rotate { box -0.00833333,-0.00833333,0,0.00833333,0.00833333,0 }
}
motion
{
size { envelope jrad_spawnringsup count 0.78,0.78 }
tint { envelope linear }
offset { envelope jrad_concavefade }
}
end
{
size { point 40,40 }
offset { line 64,0,0,72,0,0 }
}
lineHit
}
}
emitter "Sparklies"
{
duration 1,1
count 50,50
attenuateEmitter
attenuation 0,100
sprite
{
duration 0.5,1.3
blend add
material "textures/effects/circle"
trailRepeat 1
trailType motion
trailTime 0.1,0.1
trailCount 4,4
trailScale 0.500000
trailMaterial "textures/effects/motionblur_nobloom"
start
{
position { spiral 0,-16,-16,0,16,16,32 }
velocity { box 50,0,0,75,0,0 }
size { line 0.4,0.4,0.7,0.7 }
fade { line 0.25,0.5 }
offset { spiral -15,-15,-15,15,15,15,360 }
}
motion
{
tint { envelope linear }
fade { envelope jrad_alphain }
}
lineHit
}
}
delay "delay"
{
duration 4,4
}
emitter "Sparklies3"
{
duration 1,1
count 10,10
attenuateEmitter
attenuation 100,200
sprite
{
duration 1,1
blend add
material "textures/particles/sparks/sparkflash03b"
trailRepeat 1
start
{
position { spiral 0,-16,-16,0,16,16,32 }
velocity { box 50,0,0,75,0,0 }
size { point 25,25 }
tint { line 0.431373,0.431373,0.431373,0.545098,0.545098,0.545098 }
fade { point 0.1 }
}
motion
{
fade { envelope jrad_alphain }
}
lineHit
}
}
emitter "warp2"
{
duration 1,1
density 1,1
locked
oriented
{
duration 1.5,1.5
blend add
material "textures/effects/ssm_shockwave3"
trailRepeat 1
start
{
size { point 80,80 }
}
motion
{
size { envelope shamus_fastinslowout count 0.6,0.6 offset 0.5,0.5 }
tint { envelope convexfade }
fade { envelope shamus_fastinslowout }
offset { envelope aa_testblasttable2 }
}
end
{
size { point 30,30 }
fade { point 1 }
}
lineHit
}
}
light "unnamed6"
{
light
{
duration 1.5,1.5
material "lights/round"
trailRepeat 1
start
{
position { point 55,0,0 }
size { point 100,100,100 }
tint { point 0,0,0 }
}
motion
{
tint { envelope shamus_fastinslowout }
}
end
{
tint { point 0.286275,0.286275,0.286275 }
}
lineHit
}
}
}
effect effects/player/spawn_strogg
{
size 201
cutOffDistance 400
emitter "Up Rings"
{
duration 1,1
count 8,8
oriented
{
duration 1,2
material "textures/effects/ring"
trailRepeat 1
start
{
size { point 0,0 }
tint { line 0.188235,0.054902,0.054902,0.309804,0.117647,0.0588235 }
rotate { box -0.00833333,-0.00833333,0,0.00833333,0.00833333,0 }
}
motion
{
size { envelope jrad_spawnringsup count 0.78,0.78 }
tint { envelope linear }
offset { envelope jrad_concavefade }
}
end
{
size { point 40,40 }
offset { line 64,0,0,72,0,0 }
}
lineHit
}
}
emitter "Sparklies"
{
duration 1,1
count 50,50
attenuateEmitter
attenuation 0,100
sprite
{
duration 0.5,1.3
blend add
material "textures/effects/circle"
trailRepeat 1
trailType motion
trailTime 0.1,0.1
trailCount 4,4
trailScale 0.500000
trailMaterial "textures/effects/motionblur_nobloom"
start
{
position { spiral 0,-16,-16,0,16,16,32 }
velocity { box 50,0,0,75,0,0 }
size { line 0.4,0.4,0.7,0.7 }
tint { line 0.933333,0.435294,0.266667,0.901961,0.301961,0.301961 }
fade { line 0.4,1 }
offset { spiral -15,-15,-15,15,15,15,360 }
}
motion
{
tint { envelope linear }
fade { envelope jrad_alphain }
}
lineHit
}
}
delay "delay"
{
duration 4,4
}
emitter "Sparklies3"
{
duration 1,1
count 10,10
attenuateEmitter
attenuation 100,200
sprite
{
duration 1,1
blend add
material "textures/particles/sparks/sparkflash03b"
trailRepeat 1
start
{
position { spiral 0,-16,-16,0,16,16,32 }
velocity { box 50,0,0,75,0,0 }
size { point 25,25 }
tint { line 0.733333,0.133333,0.133333,0.760784,0.235294,0.137255 }
fade { point 0.1 }
}
motion
{
fade { envelope jrad_alphain }
}
lineHit
}
}
emitter "warp2"
{
duration 1,1
density 1,1
locked
oriented
{
duration 1.5,1.5
blend add
material "textures/effects/ssm_shockwave3"
trailRepeat 1
start
{
size { point 80,80 }
}
motion
{
size { envelope shamus_fastinslowout count 0.6,0.6 offset 0.5,0.5 }
tint { envelope convexfade }
fade { envelope shamus_fastinslowout }
offset { envelope aa_testblasttable2 }
}
end
{
size { point 30,30 }
fade { point 1 }
}
lineHit
}
}
light "unnamed6"
{
light
{
duration 1.5,1.5
material "lights/round"
trailRepeat 1
start
{
position { point 55,0,0 }
size { point 100,100,100 }
tint { point 0,0,0 }
}
motion
{
tint { envelope shamus_fastinslowout }
}
end
{
tint { point 0.47451,0.145098,0.101961 }
}
lineHit
}
}
}effect effects/crashland_strogg
{
size 213
cutOffDistance 2000
spawner "dirt puff"
{
count 1,1
attenuateEmitter
attenuation 500,1500
sprite
{
duration 0.2,0.2
blend add
persist
material "particles/dustcloud_02_litsmoke"
trailRepeat 1
start
{
velocity { point 5,5,5 }
size { point 50,50 }
tint { point 0.501961,0.501961,0.501961 }
fade { point 0.7 }
}
motion
{
size { envelope jrad_convexfade }
tint { envelope jrad_concavefade }
fade { envelope jrad_concavefade }
}
end
{
size { point 70,70 }
tint { point 0.752941,0.752941,0.752941 }
}
lineHit
}
}
spawner "fire"
{
count 20,20
attenuateEmitter
attenuation 500,1000
sprite
{
duration 1,2
persist
material "particles/fire5a"
gravity 0.01,0.01
trailRepeat 1
start
{
velocity { box 5,-20,-20,10,20,20 }
size { point 25,25 }
tint { line 0.192157,0.105882,0.00784314,0.356863,0.141176,0.00784314 }
offset { box 0,-40,-40,50,40,40 }
rotate { box 0,1 }
}
motion
{
size { envelope linear }
tint { envelope jrad_cmzoom }
fade { envelope jrad_smokefade }
rotate { envelope linear }
}
end
{
size { point 35,35 }
rotate { box 0.25,0.277778 relative }
}
lineHit
}
}
emitter "core"
{
duration 1,1
count 1,1
locked
sprite
{
duration 0.1,0.1
material "textures/particles/sparks/sparkflash03b"
trailRepeat 1
start
{
velocity { point 0,0,5 }
size { point 100,100 }
tint { point 0.8,0.423529,0.0823529 }
}
motion
{
size { envelope linear }
tint { envelope linear }
}
end
{
size { point 150,150 }
}
lineHit
}
}
spawner "glow"
{
count 1,1
oriented
{
duration 5,5
blend add
material "textures/particles/sparks/sparkflash03"
trailRepeat 1
start
{
size { point 100,100 }
tint { line 0.992157,0.211765,0.0156863,1,0.501961,0.247059 }
rotate { box 0,0,0,0,0,2 }
}
motion
{
size { envelope linear }
fade { envelope exp_x2 }
}
end
{
size { point 10,10 }
}
lineHit
}
}
sound "Debris Sound"
{
start 0.3,0.3
soundShader "sounds/weapons/impacts/debris_small"
freqshift 0.7,0.7
}
}