effect effects/player/spawn_edf { size 201 cutOffDistance 400 emitter "Up Rings" { duration 1,1 count 8,8 oriented { duration 1,2 material "textures/effects/ring" trailRepeat 1 start { size { point 0,0 } tint { line 0.121569,0.121569,0.121569,0.215686,0.215686,0.215686 } rotate { box -0.00833333,-0.00833333,0,0.00833333,0.00833333,0 } } motion { size { envelope jrad_spawnringsup count 0.78,0.78 } tint { envelope linear } offset { envelope jrad_concavefade } } end { size { point 40,40 } offset { line 64,0,0,72,0,0 } } lineHit } } emitter "Sparklies" { duration 1,1 count 50,50 attenuateEmitter attenuation 0,100 sprite { duration 0.5,1.3 blend add material "textures/effects/circle" trailRepeat 1 trailType motion trailTime 0.1,0.1 trailCount 4,4 trailScale 0.500000 trailMaterial "textures/effects/motionblur_nobloom" start { position { spiral 0,-16,-16,0,16,16,32 } velocity { box 50,0,0,75,0,0 } size { line 0.4,0.4,0.7,0.7 } fade { line 0.25,0.5 } offset { spiral -15,-15,-15,15,15,15,360 } } motion { tint { envelope linear } fade { envelope jrad_alphain } } lineHit } } delay "delay" { duration 4,4 } emitter "Sparklies3" { duration 1,1 count 10,10 attenuateEmitter attenuation 100,200 sprite { duration 1,1 blend add material "textures/particles/sparks/sparkflash03b" trailRepeat 1 start { position { spiral 0,-16,-16,0,16,16,32 } velocity { box 50,0,0,75,0,0 } size { point 25,25 } tint { line 0.431373,0.431373,0.431373,0.545098,0.545098,0.545098 } fade { point 0.1 } } motion { fade { envelope jrad_alphain } } lineHit } } emitter "warp2" { duration 1,1 density 1,1 locked oriented { duration 1.5,1.5 blend add material "textures/effects/ssm_shockwave3" trailRepeat 1 start { size { point 80,80 } } motion { size { envelope shamus_fastinslowout count 0.6,0.6 offset 0.5,0.5 } tint { envelope convexfade } fade { envelope shamus_fastinslowout } offset { envelope aa_testblasttable2 } } end { size { point 30,30 } fade { point 1 } } lineHit } } light "unnamed6" { light { duration 1.5,1.5 material "lights/round" trailRepeat 1 start { position { point 55,0,0 } size { point 100,100,100 } tint { point 0,0,0 } } motion { tint { envelope shamus_fastinslowout } } end { tint { point 0.286275,0.286275,0.286275 } } lineHit } } } effect effects/player/spawn_strogg { size 201 cutOffDistance 400 emitter "Up Rings" { duration 1,1 count 8,8 oriented { duration 1,2 material "textures/effects/ring" trailRepeat 1 start { size { point 0,0 } tint { line 0.188235,0.054902,0.054902,0.309804,0.117647,0.0588235 } rotate { box -0.00833333,-0.00833333,0,0.00833333,0.00833333,0 } } motion { size { envelope jrad_spawnringsup count 0.78,0.78 } tint { envelope linear } offset { envelope jrad_concavefade } } end { size { point 40,40 } offset { line 64,0,0,72,0,0 } } lineHit } } emitter "Sparklies" { duration 1,1 count 50,50 attenuateEmitter attenuation 0,100 sprite { duration 0.5,1.3 blend add material "textures/effects/circle" trailRepeat 1 trailType motion trailTime 0.1,0.1 trailCount 4,4 trailScale 0.500000 trailMaterial "textures/effects/motionblur_nobloom" start { position { spiral 0,-16,-16,0,16,16,32 } velocity { box 50,0,0,75,0,0 } size { line 0.4,0.4,0.7,0.7 } tint { line 0.933333,0.435294,0.266667,0.901961,0.301961,0.301961 } fade { line 0.4,1 } offset { spiral -15,-15,-15,15,15,15,360 } } motion { tint { envelope linear } fade { envelope jrad_alphain } } lineHit } } delay "delay" { duration 4,4 } emitter "Sparklies3" { duration 1,1 count 10,10 attenuateEmitter attenuation 100,200 sprite { duration 1,1 blend add material "textures/particles/sparks/sparkflash03b" trailRepeat 1 start { position { spiral 0,-16,-16,0,16,16,32 } velocity { box 50,0,0,75,0,0 } size { point 25,25 } tint { line 0.733333,0.133333,0.133333,0.760784,0.235294,0.137255 } fade { point 0.1 } } motion { fade { envelope jrad_alphain } } lineHit } } emitter "warp2" { duration 1,1 density 1,1 locked oriented { duration 1.5,1.5 blend add material "textures/effects/ssm_shockwave3" trailRepeat 1 start { size { point 80,80 } } motion { size { envelope shamus_fastinslowout count 0.6,0.6 offset 0.5,0.5 } tint { envelope convexfade } fade { envelope shamus_fastinslowout } offset { envelope aa_testblasttable2 } } end { size { point 30,30 } fade { point 1 } } lineHit } } light "unnamed6" { light { duration 1.5,1.5 material "lights/round" trailRepeat 1 start { position { point 55,0,0 } size { point 100,100,100 } tint { point 0,0,0 } } motion { tint { envelope shamus_fastinslowout } } end { tint { point 0.47451,0.145098,0.101961 } } lineHit } } }effect effects/crashland_strogg { size 213 cutOffDistance 2000 spawner "dirt puff" { count 1,1 attenuateEmitter attenuation 500,1500 sprite { duration 0.2,0.2 blend add persist material "particles/dustcloud_02_litsmoke" trailRepeat 1 start { velocity { point 5,5,5 } size { point 50,50 } tint { point 0.501961,0.501961,0.501961 } fade { point 0.7 } } motion { size { envelope jrad_convexfade } tint { envelope jrad_concavefade } fade { envelope jrad_concavefade } } end { size { point 70,70 } tint { point 0.752941,0.752941,0.752941 } } lineHit } } spawner "fire" { count 20,20 attenuateEmitter attenuation 500,1000 sprite { duration 1,2 persist material "particles/fire5a" gravity 0.01,0.01 trailRepeat 1 start { velocity { box 5,-20,-20,10,20,20 } size { point 25,25 } tint { line 0.192157,0.105882,0.00784314,0.356863,0.141176,0.00784314 } offset { box 0,-40,-40,50,40,40 } rotate { box 0,1 } } motion { size { envelope linear } tint { envelope jrad_cmzoom } fade { envelope jrad_smokefade } rotate { envelope linear } } end { size { point 35,35 } rotate { box 0.25,0.277778 relative } } lineHit } } emitter "core" { duration 1,1 count 1,1 locked sprite { duration 0.1,0.1 material "textures/particles/sparks/sparkflash03b" trailRepeat 1 start { velocity { point 0,0,5 } size { point 100,100 } tint { point 0.8,0.423529,0.0823529 } } motion { size { envelope linear } tint { envelope linear } } end { size { point 150,150 } } lineHit } } spawner "glow" { count 1,1 oriented { duration 5,5 blend add material "textures/particles/sparks/sparkflash03" trailRepeat 1 start { size { point 100,100 } tint { line 0.992157,0.211765,0.0156863,1,0.501961,0.247059 } rotate { box 0,0,0,0,0,2 } } motion { size { envelope linear } fade { envelope exp_x2 } } end { size { point 10,10 } } lineHit } } sound "Debris Sound" { start 0.3,0.3 soundShader "sounds/weapons/impacts/debris_small" freqshift 0.7,0.7 } }