etqw-sdk/base/effects/impacts/tactical.effect

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effect effects/impacts/tactical/hammer
{
size 14343
cutOffDistance 20480
sound "Close Distance Explosion Sound"
{
soundShader "sounds/deployables/ssm/explode"
}
sound "Medium Distance Explosion Sound"
{
soundShader "sounds/deployables/ssm/explode/med"
}
sound "Far Distance Explosion Sound"
{
soundShader "sounds/deployables/ssm/explode/far"
}
spawner "afterburn3"
{
count 15,15
attenuateEmitter
attenuation 1024,2048
sprite
{
duration 1.5,1.5
blend add
persist
material "particles/explosion/explode07"
trailRepeat 1
start
{
position { point 900,0,0 cone }
velocity { box 400,0,0,600,0,0 }
size { line 300,300,400,400 }
tint { point 0,0,0 }
offset { sphere 0,-1700,-1700,1200,1700,1700 }
rotate { box -3.77778,3.77778 }
}
motion
{
size { envelope linear }
tint { envelope shamus_fastinslowout }
rotate { envelope convexfade count 99 }
}
end
{
size { line 400,400,600,600 }
tint { point 0.117647,0.0705882,0.0156863 }
rotate { box 3.77778,-3.77778 }
}
lineHit
}
}
spawner "smoke7"
{
start 0.3,0.3
count 20,20
useMaterialColor
attenuateEmitter
attenuation 3000,3000
sprite
{
duration 8,12
persist
material "textures/particles/smoke_test1"
trailRepeat 1
start
{
position { point 2200,0,0 }
velocity { box 50,-10,-10,50,10,10 }
size { line 300,300,400,400 }
tint { line 0.996078,0.576471,0.00392157,1,0.32549,0 }
fade { point 0 }
offset { sphere 0,-400,-400,0,400,400 }
rotate { box 0.222222,-0.222222 }
}
motion
{
size { envelope exp_1minusx/x2 count 3,3 }
tint { envelope convexfade count 3,3,3 }
fade { envelope fastinslowout count 1.5 }
offset { envelope shamus_exp_1minusx/x2 count 15,15,15 }
rotate { envelope exp_1minusx/x2 }
}
end
{
size { line 500,500,800,800 }
tint { line 0.505882,0.482353,0.439216,0.772549,0.756863,0.737255 }
fade { point 1 }
offset { sphere 100,-1800,-1800,900,1800,1800 }
rotate { box -0.222222,0.222222 }
}
lineHit
}
}
spawner "smoke3"
{
start 0.03,0.03
count 20,20
useMaterialColor
sprite
{
duration 7,12
persist
material "textures/particles/smoke_test1"
gravity -0.03,-0.002
trailRepeat 1
start
{
velocity { box 0,-20,-20,0,20,20 }
size { line 100,100,150,150 }
tint { line 0.996078,0.576471,0.00392157,1,0.32549,0 }
fade { point 0 }
offset { sphere 50,-50,-50,100,50,50 linearSpacing }
rotate { box 0.5,-0.5 }
}
motion
{
size { envelope exp_1minusx/x2 count 3,3 }
tint { envelope convexfade count 3,3,3 }
fade { envelope fastinslowout count 1.5 }
offset { envelope shamus_exp_1minusx/x2 count 15,15,15 }
rotate { envelope exp_1minusx/x2 }
}
end
{
size { line 300,300,550,550 }
tint { line 0.133333,0.121569,0.109804,0.482353,0.443137,0.423529 }
fade { point 1 }
offset { sphere 50,-100,-100,2200,100,100 }
rotate { box -0.5,0.5 }
}
lineHit
}
}
spawner "smoke5"
{
start 0.05,0.05
count 40,40
useMaterialColor
attenuateEmitter
attenuation 6000,6000
sprite
{
duration 8,12
persist
material "textures/particles/smoke_test1"
trailRepeat 1
start
{
position { point 1000,0,0 }
velocity { point 100,0,0 }
size { line 300,300,400,400 }
tint { line 0.996078,0.576471,0.00392157,1,0.32549,0 }
fade { point 0 }
offset { box 50,-400,-400,200,400,400 }
rotate { box 0.777778,-0.777778 }
}
motion
{
size { envelope exp_1minusx/x2 count 3,3 }
tint { envelope convexfade count 3,3,3 }
fade { envelope fastinslowout count 1.5 }
offset { envelope shamus_exp_1minusx/x2 count 15,15,15 }
rotate { envelope exp_1minusx/x2 }
}
end
{
size { line 500,500,800,800 }
tint { line 0.137255,0.12549,0.113725,0.501961,0.466667,0.443137 }
fade { point 1 }
offset { sphere 0,-2000,-2000,1500,2000,2000 }
rotate { box -0.777778,0.777778 }
}
lineHit
}
}
spawner "smoke6"
{
start 0.03,0.03
count 10,10
useMaterialColor
attenuateEmitter
attenuation 3000,3000
sprite
{
duration 8,12
persist
material "textures/particles/smoke_test1"
trailRepeat 1
start
{
position { point 200,0,0 }
velocity { box 50,-10,-10,150,10,10 }
size { line 300,300,400,400 }
tint { line 0.996078,0.576471,0.00392157,1,0.32549,0 }
fade { point 0 }
offset { sphere 0,-400,-400,0,400,400 }
rotate { box 0.222222,-0.222222 }
}
motion
{
size { envelope exp_1minusx/x2 count 3,3 }
tint { envelope convexfade count 3,3,3 }
fade { envelope fastinslowout count 1.5 }
offset { envelope shamus_exp_1minusx/x2 count 15,15,15 }
rotate { envelope exp_1minusx/x2 }
}
end
{
size { line 500,500,800,800 }
tint { line 0.0941176,0.0862745,0.0784314,0.541176,0.513726,0.490196 }
fade { point 1 }
offset { sphere 0,-1500,-1500,0,1500,1500 }
rotate { box -0.222222,0.222222 }
}
lineHit
}
}
spawner "ground dust2"
{
count 50,50
depthsort
inverseDrawOrder
attenuateEmitter
attenuation 1024,4000
sprite
{
duration 3,8
persist
material "textures/particles/smoke_test1"
gravity -0.01,0.01
trailRepeat 1
start
{
position { sphere 100,-5,-5,200,5,5 }
velocity { box 0,-50,-50,50,50,50 }
size { line 200,200,300,300 }
tint { line 0.996078,0.576471,0.00392157,1,0.32549,0 }
rotate { box 0.680556,-0.680556 }
}
motion
{
size { envelope exp_1minusx/x2 count 10,10 }
tint { envelope convexfade count 3,3,3 }
fade { envelope concavefade count 1.59177 offset -0.6 }
offset { envelope exp_1minusx/x2 count 8,8,8 }
rotate { envelope convexfade }
}
end
{
size { line 500,500,900,900 }
tint { line 0.137255,0.12549,0.113725,0.537255,0.494118,0.478431 }
offset { cylinder -250,-2000,-2000,0,2000,2000 surface }
rotate { box -0.680556,0.680556 }
}
lineHit
}
}
spawner "ground dust3"
{
count 30,30
depthsort
inverseDrawOrder
attenuateEmitter
attenuation 1024,4000
sprite
{
duration 3,8
persist
material "textures/particles/smoke_test1"
gravity -0.01,0.01
trailRepeat 1
start
{
position { sphere 100,-5,-5,200,5,5 }
velocity { box 0,-80,-80,100,80,80 }
size { line 200,200,300,300 }
tint { line 0.568627,0.521569,0.435294,0.545098,0.482353,0.454902 }
fade { point 0.5 }
rotate { box 0.680556,-0.680556 }
}
motion
{
size { envelope exp_1minusx/x2 count 10,10 }
tint { envelope convexfade count 3,3,3 }
fade { envelope concavefade count 1.59177 offset -0.6 }
offset { envelope exp_1minusx/x2 count 4,4,4 }
rotate { envelope convexfade }
}
end
{
size { line 800,800,1300,1300 }
tint { line 0.666667,0.627451,0.592157,0.537255,0.494118,0.478431 }
offset { cylinder -250,-4000,-4000,0,4000,4000 surface }
rotate { box -0.680556,0.680556 }
}
lineHit
}
}
spawner "flash - center"
{
count 1,1
locked
sprite
{
duration 2,2
material "textures/particles/sparks/sparkflash03c"
trailRepeat 1
start
{
position { point 400,0,0 }
size { point 3500,3500 }
tint { point 0.568627,0.482353,0.384314 }
rotate { box -1,1 }
}
motion
{
size { envelope rr2_concavefade_start_at_1_fast }
tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 }
fade { envelope linear }
}
end
{
size { point 1000,1000 }
}
lineHit
}
}
spawner "flash - massive"
{
count 1,1
locked
sprite
{
duration 4,4
material "textures/particles/sparks/sparkflash03b"
trailRepeat 1
start
{
position { point 400,0,0 }
size { point 10000,10000 }
tint { point 0.235294,0.117647,0 }
rotate { box -1,1 }
}
motion
{
size { envelope rr2_concavefade_start_at_1_fast }
tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 }
fade { envelope linear }
}
end
{
size { point 7000,7000 }
}
lineHit
}
}
spawner "flash - behind"
{
count 1,1
locked
sprite
{
duration 5,5
material "textures/particles/sparks/sparkflash03b"
trailRepeat 1
start
{
position { point 400,0,0 }
size { point 4000,4000 }
tint { point 0.345098,0.117647,0.00392157 }
rotate { box -1,1 }
}
motion
{
size { envelope rr2_concavefade_start_at_1_fast }
tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 }
fade { envelope linear }
}
end
{
size { point 4000,4000 }
}
lineHit
}
}
spawner "afterburn"
{
count 10,10
attenuateEmitter
attenuation 1024,2048
sprite
{
duration 1,1
blend add
persist
material "particles/explosion/explode07"
trailRepeat 1
start
{
position { point 280,0,0 cone }
velocity { point 100,0,0 }
size { line 150,150,400,400 }
tint { point 0.439216,0.258824,0.0666667 }
offset { line 0,-100,-100,1200,100,100 }
rotate { box -1,1 }
}
motion
{
tint { envelope rr2_concavefade_start_at_1 }
rotate { envelope convexfade count 99 }
}
end
{
rotate { box 1,-1 }
}
lineHit
}
}
spawner "afterburn2"
{
count 20,20
attenuateEmitter
attenuation 1024,2048
sprite
{
duration 1,2
blend add
persist
material "particles/explosion/explode07"
trailRepeat 1
start
{
position { point 50,0,0 cone }
velocity { box 200,-100,-100,300,100,100 }
size { line 300,300,400,400 }
tint { point 0.439216,0.258824,0.0666667 }
offset { sphere 0,-1500,-1500,300,1500,1500 }
rotate { box -1,1 }
}
motion
{
size { envelope linear }
tint { envelope rr2_concavefade_start_at_1 }
offset { envelope convexfade }
rotate { envelope convexfade count 99 }
}
end
{
size { line 600,600,1000,1000 }
offset { cylinder 0,-2000,-2000,0,2000,2000 }
rotate { box 1,-1 }
}
lineHit
}
}
emitter "flames4"
{
duration 1,1
count 50,50
sprite
{
duration 0.8,0.8
persist
material "particles/explosion/explode32strip02"
trailRepeat 1
start
{
velocity { point 200,0,0 }
size { line 500,500,600,600 }
tint { line 0.74902,0.74902,0.74902,0.54902,0.54902,0.54902 }
offset { sphere 0,-1800,-1800,500,1800,1800 linearSpacing }
rotate { box -0.138889,0.138889 }
}
motion
{
rotate { envelope linear }
}
end
{
rotate { box 0.138889,-0.138889 }
}
lineHit
}
}
emitter "flames5"
{
start 0.1,0.1
duration 1,1
count 8,8
sprite
{
duration 0.8,0.8
persist
material "particles/explosion/explode32strip02"
trailRepeat 1
start
{
position { point 280,0,0 }
velocity { box 75,0,0,150,0,0 }
size { line 250,250,300,300 }
tint { line 0.713726,0.713726,0.713726,0.501961,0.501961,0.501961 }
offset { line 0,-100,-100,1000,100,100 }
rotate { box -1,1 }
}
lineHit
}
}
spawner "dirt streaks - large"
{
start 0,0.1
count 40,40
useMaterialColor
attenuateEmitter
attenuation 500,500
line
{
duration 2,6
persist
material "particles/dust_spike2"
gravity 0.005,0.02
generatedOriginNormal
trailRepeat 1
start
{
position { sphere 0,-5,-5,3,5,5 cone }
velocity { box 0.5,-0.5,-0.5,0.5,0.5,0.5 }
size { box 15,20 }
tint { line 0.858824,0.811765,0.447059,0.858824,0.619608,0.266667 }
fade { line 0.1,0.5 }
offset { sphere -10,-10,-10,40,10,10 }
length { box 4,0,0,2,0,0 }
}
motion
{
size { envelope exp_1minusx/x2 }
tint { envelope convexfade count 3,3,3 }
fade { envelope rr2_concavefade_start_at_1 offset 0.1 }
length { envelope exp_1minusx/x2 count 6,6,6 }
}
end
{
size { box 150,500 }
tint { line 0.294118,0.266667,0.254902,0.282353,0.278431,0.176471 }
length { box 600,0,0,3400,0,0 }
}
lineHit
}
}
spawner "flash - covering bottom"
{
start 0.1,0.1
count 1,1
locked
sprite
{
duration 5,5
material "textures/particles/sparks/sparkflash03c"
trailRepeat 1
start
{
position { point 400,0,0 }
size { point 1600,1600 }
tint { point 0.215686,0.0901961,0 }
rotate { box -1,1 }
}
motion
{
size { envelope rr2_concavefade_start_at_1_fast }
tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 }
fade { envelope linear }
}
end
{
size { point 800,800 }
}
lineHit
}
}
}
effect effects/impacts/tactical/ssm
{
size 14343
cutOffDistance 20480
sound "Close Distance Explosion Sound"
{
soundShader "sounds/deployables/ssm/explode"
}
sound "Medium Distance Explosion Sound"
{
soundShader "sounds/deployables/ssm/explode/med"
}
sound "Far Distance Explosion Sound"
{
soundShader "sounds/deployables/ssm/explode/far"
}
spawner "afterburn3"
{
count 15,15
attenuateEmitter
attenuation 1024,2048
sprite
{
duration 1.5,1.5
blend add
persist
material "particles/explosion/explode07"
trailRepeat 1
start
{
position { point 900,0,0 cone }
velocity { box 400,0,0,600,0,0 }
size { line 300,300,400,400 }
tint { point 0,0,0 }
offset { sphere 0,-1700,-1700,1200,1700,1700 }
rotate { box -3.77778,3.77778 }
}
motion
{
size { envelope linear }
tint { envelope shamus_fastinslowout }
rotate { envelope convexfade count 99 }
}
end
{
size { line 400,400,600,600 }
tint { point 0.117647,0.0705882,0.0156863 }
rotate { box 3.77778,-3.77778 }
}
lineHit
}
}
spawner "smoke7"
{
start 0.3,0.3
count 20,20
useMaterialColor
attenuateEmitter
attenuation 3000,3000
sprite
{
duration 8,12
persist
material "textures/particles/smoke_test1"
trailRepeat 1
start
{
position { point 2200,0,0 }
velocity { box 50,-10,-10,50,10,10 }
size { line 300,300,400,400 }
tint { line 0.996078,0.576471,0.00392157,1,0.32549,0 }
fade { point 0 }
offset { sphere 0,-400,-400,0,400,400 }
rotate { box 0.222222,-0.222222 }
}
motion
{
size { envelope exp_1minusx/x2 count 3,3 }
tint { envelope convexfade count 3,3,3 }
fade { envelope fastinslowout count 1.5 }
offset { envelope shamus_exp_1minusx/x2 count 15,15,15 }
rotate { envelope exp_1minusx/x2 }
}
end
{
size { line 500,500,800,800 }
tint { line 0.505882,0.482353,0.439216,0.772549,0.756863,0.737255 }
fade { point 1 }
offset { sphere 100,-1800,-1800,900,1800,1800 }
rotate { box -0.222222,0.222222 }
}
lineHit
}
}
spawner "smoke3"
{
start 0.03,0.03
count 20,20
useMaterialColor
sprite
{
duration 7,12
persist
material "textures/particles/smoke_test1"
gravity -0.03,-0.002
trailRepeat 1
start
{
velocity { box 0,-20,-20,0,20,20 }
size { line 100,100,150,150 }
tint { line 0.996078,0.576471,0.00392157,1,0.32549,0 }
fade { point 0 }
offset { sphere 50,-50,-50,100,50,50 linearSpacing }
rotate { box 0.5,-0.5 }
}
motion
{
size { envelope exp_1minusx/x2 count 3,3 }
tint { envelope convexfade count 3,3,3 }
fade { envelope fastinslowout count 1.5 }
offset { envelope shamus_exp_1minusx/x2 count 15,15,15 }
rotate { envelope exp_1minusx/x2 }
}
end
{
size { line 300,300,550,550 }
tint { line 0.133333,0.121569,0.109804,0.482353,0.443137,0.423529 }
fade { point 1 }
offset { sphere 50,-100,-100,2200,100,100 }
rotate { box -0.5,0.5 }
}
lineHit
}
}
spawner "smoke5"
{
start 0.05,0.05
count 40,40
useMaterialColor
attenuateEmitter
attenuation 6000,6000
sprite
{
duration 8,12
persist
material "textures/particles/smoke_test1"
trailRepeat 1
start
{
position { point 1000,0,0 }
velocity { point 100,0,0 }
size { line 300,300,400,400 }
tint { line 0.996078,0.576471,0.00392157,1,0.32549,0 }
fade { point 0 }
offset { box 50,-400,-400,200,400,400 }
rotate { box 0.777778,-0.777778 }
}
motion
{
size { envelope exp_1minusx/x2 count 3,3 }
tint { envelope convexfade count 3,3,3 }
fade { envelope fastinslowout count 1.5 }
offset { envelope shamus_exp_1minusx/x2 count 15,15,15 }
rotate { envelope exp_1minusx/x2 }
}
end
{
size { line 500,500,800,800 }
tint { line 0.137255,0.12549,0.113725,0.501961,0.466667,0.443137 }
fade { point 1 }
offset { sphere 0,-2000,-2000,1500,2000,2000 }
rotate { box -0.777778,0.777778 }
}
lineHit
}
}
spawner "smoke6"
{
start 0.03,0.03
count 10,10
useMaterialColor
attenuateEmitter
attenuation 3000,3000
sprite
{
duration 8,12
persist
material "textures/particles/smoke_test1"
trailRepeat 1
start
{
position { point 200,0,0 }
velocity { box 50,-10,-10,150,10,10 }
size { line 300,300,400,400 }
tint { line 0.996078,0.576471,0.00392157,1,0.32549,0 }
fade { point 0 }
offset { sphere 0,-400,-400,0,400,400 }
rotate { box 0.222222,-0.222222 }
}
motion
{
size { envelope exp_1minusx/x2 count 3,3 }
tint { envelope convexfade count 3,3,3 }
fade { envelope fastinslowout count 1.5 }
offset { envelope shamus_exp_1minusx/x2 count 15,15,15 }
rotate { envelope exp_1minusx/x2 }
}
end
{
size { line 500,500,800,800 }
tint { line 0.0941176,0.0862745,0.0784314,0.541176,0.513726,0.490196 }
fade { point 1 }
offset { sphere 0,-1500,-1500,0,1500,1500 }
rotate { box -0.222222,0.222222 }
}
lineHit
}
}
spawner "ground dust2"
{
count 50,50
depthsort
inverseDrawOrder
attenuateEmitter
attenuation 1024,4000
sprite
{
duration 3,8
persist
material "textures/particles/smoke_test1"
gravity -0.01,0.01
trailRepeat 1
start
{
position { sphere 100,-5,-5,200,5,5 }
velocity { box 0,-50,-50,50,50,50 }
size { line 200,200,300,300 }
tint { line 0.996078,0.576471,0.00392157,1,0.32549,0 }
rotate { box 0.680556,-0.680556 }
}
motion
{
size { envelope exp_1minusx/x2 count 10,10 }
tint { envelope convexfade count 3,3,3 }
fade { envelope concavefade count 1.59177 offset -0.6 }
offset { envelope exp_1minusx/x2 count 8,8,8 }
rotate { envelope convexfade }
}
end
{
size { line 500,500,900,900 }
tint { line 0.137255,0.12549,0.113725,0.537255,0.494118,0.478431 }
offset { cylinder -250,-2000,-2000,0,2000,2000 surface }
rotate { box -0.680556,0.680556 }
}
lineHit
}
}
spawner "ground dust3"
{
count 30,30
depthsort
inverseDrawOrder
attenuateEmitter
attenuation 1024,4000
sprite
{
duration 3,8
persist
material "textures/particles/smoke_test1"
gravity -0.01,0.01
trailRepeat 1
start
{
position { sphere 100,-5,-5,200,5,5 }
velocity { box 0,-80,-80,100,80,80 }
size { line 200,200,300,300 }
tint { line 0.568627,0.521569,0.435294,0.545098,0.482353,0.454902 }
fade { point 0.5 }
rotate { box 0.680556,-0.680556 }
}
motion
{
size { envelope exp_1minusx/x2 count 10,10 }
tint { envelope convexfade count 3,3,3 }
fade { envelope concavefade count 1.59177 offset -0.6 }
offset { envelope exp_1minusx/x2 count 4,4,4 }
rotate { envelope convexfade }
}
end
{
size { line 800,800,1300,1300 }
tint { line 0.666667,0.627451,0.592157,0.537255,0.494118,0.478431 }
offset { cylinder -250,-4000,-4000,0,4000,4000 surface }
rotate { box -0.680556,0.680556 }
}
lineHit
}
}
spawner "flash - center"
{
count 1,1
locked
sprite
{
duration 2,2
material "textures/particles/sparks/sparkflash03c"
trailRepeat 1
start
{
position { point 400,0,0 }
size { point 3500,3500 }
tint { point 0.568627,0.482353,0.384314 }
rotate { box -1,1 }
}
motion
{
size { envelope rr2_concavefade_start_at_1_fast }
tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 }
fade { envelope linear }
}
end
{
size { point 1000,1000 }
}
lineHit
}
}
spawner "flash - massive"
{
count 1,1
locked
sprite
{
duration 4,4
material "textures/particles/sparks/sparkflash03b"
trailRepeat 1
start
{
position { point 400,0,0 }
size { point 10000,10000 }
tint { point 0.235294,0.117647,0 }
rotate { box -1,1 }
}
motion
{
size { envelope rr2_concavefade_start_at_1_fast }
tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 }
fade { envelope linear }
}
end
{
size { point 7000,7000 }
}
lineHit
}
}
spawner "flash - behind"
{
count 1,1
locked
sprite
{
duration 5,5
material "textures/particles/sparks/sparkflash03b"
trailRepeat 1
start
{
position { point 400,0,0 }
size { point 4000,4000 }
tint { point 0.345098,0.117647,0.00392157 }
rotate { box -1,1 }
}
motion
{
size { envelope rr2_concavefade_start_at_1_fast }
tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 }
fade { envelope linear }
}
end
{
size { point 4000,4000 }
}
lineHit
}
}
spawner "afterburn"
{
count 10,10
attenuateEmitter
attenuation 1024,2048
sprite
{
duration 1,1
blend add
persist
material "particles/explosion/explode07"
trailRepeat 1
start
{
position { point 280,0,0 cone }
velocity { point 100,0,0 }
size { line 150,150,400,400 }
tint { point 0.439216,0.258824,0.0666667 }
offset { line 0,-100,-100,1200,100,100 }
rotate { box -1,1 }
}
motion
{
tint { envelope rr2_concavefade_start_at_1 }
rotate { envelope convexfade count 99 }
}
end
{
rotate { box 1,-1 }
}
lineHit
}
}
spawner "afterburn2"
{
count 20,20
attenuateEmitter
attenuation 1024,2048
sprite
{
duration 1,2
blend add
persist
material "particles/explosion/explode07"
trailRepeat 1
start
{
position { point 50,0,0 cone }
velocity { box 200,-100,-100,300,100,100 }
size { line 300,300,400,400 }
tint { point 0.439216,0.258824,0.0666667 }
offset { sphere 0,-1500,-1500,300,1500,1500 }
rotate { box -1,1 }
}
motion
{
size { envelope linear }
tint { envelope rr2_concavefade_start_at_1 }
offset { envelope convexfade }
rotate { envelope convexfade count 99 }
}
end
{
size { line 600,600,1000,1000 }
offset { cylinder 0,-2000,-2000,0,2000,2000 }
rotate { box 1,-1 }
}
lineHit
}
}
emitter "flames4"
{
duration 1,1
count 50,50
sprite
{
duration 0.8,0.8
persist
material "particles/explosion/explode32strip02"
trailRepeat 1
start
{
velocity { point 200,0,0 }
size { line 500,500,600,600 }
tint { line 0.74902,0.74902,0.74902,0.54902,0.54902,0.54902 }
offset { sphere 0,-1800,-1800,500,1800,1800 linearSpacing }
rotate { box -0.138889,0.138889 }
}
motion
{
rotate { envelope linear }
}
end
{
rotate { box 0.138889,-0.138889 }
}
lineHit
}
}
emitter "flames5"
{
start 0.1,0.1
duration 1,1
count 8,8
sprite
{
duration 0.8,0.8
persist
material "particles/explosion/explode32strip02"
trailRepeat 1
start
{
position { point 280,0,0 }
velocity { box 75,0,0,150,0,0 }
size { line 250,250,300,300 }
tint { line 0.713726,0.713726,0.713726,0.501961,0.501961,0.501961 }
offset { line 0,-100,-100,1000,100,100 }
rotate { box -1,1 }
}
lineHit
}
}
spawner "dirt streaks - large"
{
start 0,0.1
count 40,40
useMaterialColor
attenuateEmitter
attenuation 500,500
line
{
duration 2,6
persist
material "particles/dust_spike2"
gravity 0.005,0.02
generatedOriginNormal
trailRepeat 1
start
{
position { sphere 0,-5,-5,3,5,5 cone }
velocity { box 0.5,-0.5,-0.5,0.5,0.5,0.5 }
size { box 15,20 }
tint { line 0.858824,0.811765,0.447059,0.858824,0.619608,0.266667 }
fade { line 0.1,0.5 }
offset { sphere -10,-10,-10,40,10,10 }
length { box 4,0,0,2,0,0 }
}
motion
{
size { envelope exp_1minusx/x2 }
tint { envelope convexfade count 3,3,3 }
fade { envelope rr2_concavefade_start_at_1 offset 0.1 }
length { envelope exp_1minusx/x2 count 6,6,6 }
}
end
{
size { box 150,500 }
tint { line 0.294118,0.266667,0.254902,0.282353,0.278431,0.176471 }
length { box 600,0,0,3400,0,0 }
}
lineHit
}
}
spawner "flash - covering bottom"
{
start 0.1,0.1
count 1,1
locked
sprite
{
duration 5,5
material "textures/particles/sparks/sparkflash03c"
trailRepeat 1
start
{
position { point 400,0,0 }
size { point 1600,1600 }
tint { point 0.215686,0.0901961,0 }
rotate { box -1,1 }
}
motion
{
size { envelope rr2_concavefade_start_at_1_fast }
tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 }
fade { envelope linear }
}
end
{
size { point 800,800 }
}
lineHit
}
}
}
effect effects/impacts/tactical/ssm_air
{
size 14143
cutOffDistance 20480
sound "Close Distance Explosion Sound"
{
soundShader "sounds/deployables/ssm/explode"
}
sound "Medium Distance Explosion Sound"
{
soundShader "sounds/deployables/ssm/explode/med"
}
sound "Far Distance Explosion Sound"
{
soundShader "sounds/deployables/ssm/explode/far"
}
spawner "smoke6"
{
start 0.03,0.03
count 10,10
useMaterialColor
attenuateEmitter
attenuation 6000,6000
sprite
{
duration 8,12
persist
material "textures/particles/smoke_test1"
trailRepeat 1
start
{
position { point 200,0,0 }
velocity { box 0,-10,-10,0,10,10 }
size { line 300,300,400,400 }
tint { line 0.996078,0.576471,0.00392157,0.894118,0.345098,0.0117647 }
fade { point 0 }
offset { sphere 0,-400,-400,0,400,400 }
rotate { box 0.222222,-0.222222 }
}
motion
{
size { envelope exp_1minusx/x2 count 3,3 }
tint { envelope convexfade count 3,3,3 }
fade { envelope fastinslowout count 1.5 }
offset { envelope shamus_exp_1minusx/x2 count 15,15,15 }
rotate { envelope exp_1minusx/x2 }
}
end
{
size { line 500,500,800,800 }
tint { line 0.137255,0.12549,0.113725,0.313726,0.290196,0.278431 }
fade { point 1 }
offset { sphere 0,-1500,-1500,0,1500,1500 }
rotate { box -0.222222,0.222222 }
}
lineHit
}
}
spawner "ground dust2"
{
count 50,50
depthsort
inverseDrawOrder
attenuateEmitter
attenuation 1024,4096
sprite
{
duration 3,8
persist
material "textures/particles/smoke_test1"
gravity -0.01,0.01
trailRepeat 1
start
{
position { sphere -5,-5,-5,-5,5,5 }
velocity { box -50,-50,-50,50,50,50 }
size { line 200,200,300,300 }
tint { line 0.984314,0.533333,0.0352941,0.94902,0.427451,0.0431373 }
rotate { box 0.125,-0.125 }
}
motion
{
size { envelope exp_1minusx/x2 count 10,10 }
tint { envelope convexfade count 3,3,3 }
fade { envelope concavefade count 1.59177 offset -0.6 }
offset { envelope exp_1minusx/x2 count 10,10,10 }
rotate { envelope convexfade }
}
end
{
size { line 500,500,900,900 }
tint { line 0.137255,0.12549,0.113725,0.513726,0.482353,0.458824 }
offset { sphere -1500,-1500,-1500,1500,1500,1500 surface }
rotate { box -0.125,0.125 }
}
lineHit
}
}
spawner "flash - center"
{
count 1,1
locked
sprite
{
duration 2,2
material "textures/particles/sparks/sparkflash03c"
trailRepeat 1
start
{
size { point 3500,3500 }
tint { point 0.568627,0.482353,0.384314 }
rotate { box -1,1 }
}
motion
{
size { envelope rr2_concavefade_start_at_1_fast }
tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 }
fade { envelope linear }
}
end
{
size { point 1000,1000 }
}
lineHit
}
}
spawner "flash - massive"
{
count 1,1
locked
sprite
{
duration 4,4
material "textures/particles/sparks/sparkflash03b"
trailRepeat 1
start
{
size { point 10000,10000 }
tint { point 0.235294,0.117647,0 }
rotate { box -1,1 }
}
motion
{
size { envelope rr2_concavefade_start_at_1_fast }
tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 }
fade { envelope linear }
}
end
{
size { point 7000,7000 }
}
lineHit
}
}
spawner "flash - behind"
{
count 1,1
locked
sprite
{
duration 5,5
material "textures/particles/sparks/sparkflash03b"
trailRepeat 1
start
{
size { point 4000,4000 }
tint { point 0.345098,0.117647,0.00392157 }
rotate { box -1,1 }
}
motion
{
size { envelope rr2_concavefade_start_at_1_fast }
tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 }
fade { envelope linear }
}
end
{
size { point 4000,4000 }
}
lineHit
}
}
spawner "afterburn"
{
count 10,10
attenuateEmitter
attenuation 1024,2048
sprite
{
duration 1,1
blend add
persist
material "particles/explosion/explode07"
trailRepeat 1
start
{
position { point 0,0,0 cone }
size { line 150,150,400,400 }
tint { point 0.439216,0.258824,0.0666667 }
offset { line -100,-100,-100,100,100,100 }
rotate { box -1,1 }
}
motion
{
tint { envelope rr2_concavefade_start_at_1 }
rotate { envelope convexfade count 99 }
}
end
{
rotate { box 1,-1 }
}
lineHit
}
}
spawner "afterburn2"
{
count 15,15
attenuateEmitter
attenuation 1024,2048
sprite
{
duration 0.8,1.3
blend add
persist
material "particles/explosion/explode07"
trailRepeat 1
start
{
position { point 0,0,0 cone }
size { line 300,300,400,400 }
tint { point 0.439216,0.258824,0.0666667 }
offset { sphere -800,-800,-800,800,800,800 }
rotate { box -1,1 }
}
motion
{
size { envelope linear }
tint { envelope rr2_concavefade_start_at_1 }
rotate { envelope convexfade count 99 }
}
end
{
size { line 600,600,800,800 }
rotate { box 1,-1 }
}
lineHit
}
}
spawner "flames4"
{
count 10,10
sprite
{
duration 0.8,0.8
persist
material "particles/explosion/explode32strip02"
trailRepeat 1
start
{
size { line 300,300,500,500 }
tint { line 0.74902,0.74902,0.74902,0.54902,0.54902,0.54902 }
offset { sphere -1100,-1100,-1100,1100,1100,1100 linearSpacing }
rotate { box -1,1 }
}
lineHit
}
}
emitter "flames5"
{
start 0.1,0.1
duration 1,1
count 8,8
sprite
{
duration 0.8,0.8
persist
material "particles/explosion/explode32strip02"
trailRepeat 1
start
{
size { line 250,250,300,300 }
tint { line 0.713726,0.713726,0.713726,0.501961,0.501961,0.501961 }
offset { sphere -500,-500,-500,500,500,500 }
rotate { box -1,1 }
}
lineHit
}
}
spawner "dirt streaks - large"
{
start 0,0.1
count 40,40
useMaterialColor
attenuateEmitter
attenuation 1200,1400
line
{
duration 2,6
persist
material "particles/dust_spike2"
gravity 0.005,0.02
generatedOriginNormal
trailRepeat 1
start
{
position { sphere -5,-5,-5,5,5,5 cone }
velocity { box -0.5,-0.5,-0.5,0.5,0.5,0.5 }
size { box 15,20 }
tint { line 0.858824,0.811765,0.447059,0.858824,0.619608,0.266667 }
fade { line 0.1,0.5 }
offset { sphere -10,-10,-10,10,10,10 }
length { box 4,4,4,2,2,2 }
}
motion
{
size { envelope exp_1minusx/x2 }
tint { envelope convexfade count 3,3,3 }
fade { envelope rr2_concavefade_start_at_1 offset 0.1 }
length { envelope exp_1minusx/x2 count 6,6,6 }
}
end
{
size { box 150,200 }
tint { line 0.294118,0.270588,0.254902,0.494118,0.490196,0.305882 }
length { box 600,600,600,3400,3400,3400 }
}
lineHit
}
}
spawner "flash - covering bottom"
{
start 0.1,0.1
count 1,1
locked
sprite
{
duration 5,5
material "textures/particles/sparks/sparkflash03c"
trailRepeat 1
start
{
size { point 1200,1200 }
tint { point 0.211765,0.0901961,0 }
rotate { box -1,1 }
}
motion
{
size { envelope rr2_concavefade_start_at_1_fast }
tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 }
fade { envelope linear }
}
end
{
size { point 700,700 }
}
lineHit
}
}
emitter "unnamed10"
{
duration 1,1
count 1,1
locked
sprite
{
duration 2,2
material "textures/effects/ssm_shockwave2"
trailRepeat 1
start
{
velocity { box 300,-50,-50,400,50,50 }
size { point 6000,6000 }
tint { point 0.886275,0.886275,0.886275 }
}
motion
{
size { envelope shamus_fastinslowout offset 0.4,0.4 }
tint { envelope convexfade }
fade { envelope shamus_fastinslowout }
}
end
{
size { point 4000,4000 }
fade { point 1 }
}
lineHit
}
}
emitter "unnamed11"
{
duration 1.5,1.5
count 2,2
locked
sprite
{
duration 4,4
material "textures/sfx/forceripple"
trailRepeat 1
start
{
position { point 1,0,0 }
velocity { box 0,0,0,0,0,50 }
size { point 1000,1000 }
tint { line 0.709804,0.631373,0.0901961,0.286275,0.258824,0.0392157 }
}
motion
{
size { envelope convexfade }
tint { envelope convexfade }
fade { envelope concavefade }
}
end
{
size { line 4000,4000,6000,6000 }
}
lineHit
}
}
}
effect effects/impacts/tactical/ssm2
{
size 24855
cutOffDistance 20480
sound "Close Distance Explosion Sound"
{
soundShader "sounds/deployables/ssm/explode"
}
sound "Medium Distance Explosion Sound"
{
soundShader "sounds/deployables/ssm/explode/med"
}
sound "Far Distance Explosion Sound"
{
soundShader "sounds/deployables/ssm/explode/far"
}
spawner "afterburn3"
{
count 15,15
attenuateEmitter
attenuation 1024,2048
sprite
{
duration 1.5,1.5
blend add
persist
material "particles/explosion/explode07"
trailRepeat 1
start
{
velocity { point 1,1 }
size { point 0,0,0 }
tint { point 0 }
fade { point 0,0,0 }
rotate { point 1 }
}
motion
{
angle { envelope linear }
}
lineHit
}
}
spawner "smoke7"
{
start 0.3,0.3
count 20,20
useMaterialColor
attenuateEmitter
attenuation 3000,3000
sprite
{
duration 8,12
persist
material "textures/particles/smoke_test1"
trailRepeat 1
start
{
position { point 1 }
size { point 0 }
tint { point 0,0,0 }
fade { point 0,0,0 }
rotate { point 1,1 }
}
lineHit
}
}
spawner "smoke3"
{
start 0.03,0.03
count 20,20
useMaterialColor
sprite
{
duration 7,12
persist
material "textures/particles/smoke_test1"
gravity -0.03,-0.002
trailRepeat 1
start
{
velocity { point 1,1 }
size { point 0,0,0 }
tint { point 0 }
fade { point 0,0,0 }
rotate { point 1 }
}
lineHit
}
}
spawner "smoke5"
{
start 0.05,0.05
count 40,40
useMaterialColor
attenuateEmitter
attenuation 6000,6000
sprite
{
duration 8,12
persist
material "textures/particles/smoke_test1"
trailRepeat 1
start
{
size { point 0,0,0 }
tint { point 0 }
fade { point 0 }
windStrength { point 1 }
}
lineHit
}
}
spawner "smoke6"
{
start 0.03,0.03
count 10,10
useMaterialColor
attenuateEmitter
attenuation 3000,3000
sprite
{
duration 8,12
persist
material "textures/particles/smoke_test1"
trailRepeat 1
start
{
angle { point 1,1,1 }
size { point 0,0,0 }
tint { point 0,0,0 }
fade { point 0,0,0 }
offset { point 1 }
}
lineHit
}
}
spawner "ground dust2"
{
count 50,50
depthsort
inverseDrawOrder
attenuateEmitter
attenuation 1024,4000
sprite
{
duration 3,8
persist
material "textures/particles/smoke_test1"
gravity -0.01,0.01
trailRepeat 1
start
{
angle { point 1,1,1 }
size { point 0,0,0 }
tint { point 0,0,0 }
fade { point 0,0,0 }
offset { point 1 }
}
lineHit
}
}
spawner "ground dust3"
{
count 30,30
depthsort
inverseDrawOrder
attenuateEmitter
attenuation 1024,4000
sprite
{
duration 3,8
persist
material "textures/particles/smoke_test1"
gravity -0.01,0.01
trailRepeat 1
start
{
angle { point 1,1,1 }
size { point 0,0,0 }
tint { point 0,0,0 }
fade { point 0,0,0 }
offset { point 1 }
}
lineHit
}
}
spawner "flash - center"
{
count 1,1
locked
sprite
{
duration 2,2
material "textures/particles/sparks/sparkflash03c"
trailRepeat 1
start
{
angle { point 1600,1600 }
size { box -1,1 }
tint { point 0,0,0 }
fade { point 800,800 }
offset { point 400,0,0 }
windStrength { line 0.294118,0.270588,0.254902,0.494118,0.490196,0.305882 }
rotate { point 0.215686,0.0901961,0 }
}
motion
{
size { envelope linear }
offset { envelope exp_1minusx/x2 count 6,6,6 }
angle { envelope rr2_concavefade_start_at_1_fast }
rotate { envelope rr2_concavefade_start_at_1_fast offset 0.05 }
}
end
{
size { sphere -10,-10,-10,40,10,10 }
offset { box 15,20 }
angle { line 0.858824,0.811765,0.447059,0.858824,0.619608,0.266667 }
rotate { line 0.1,0.5 }
}
lineHit
}
}
spawner "flash - massive"
{
count 1,1
locked
sprite
{
duration 4,4
material "textures/particles/sparks/sparkflash03b"
trailRepeat 1
start
{
position { sphere 0,-5,-5,3,5,5 cone }
velocity { line 0,-100,-100,1000,100,100 }
angle { line 0.74902,0.74902,0.74902,0.54902,0.54902,0.54902 }
acceleration { line 0.713726,0.713726,0.713726,0.501961,0.501961,0.501961 }
friction { line 250,250,300,300 }
size { box -1,1 }
tint { box 75,0,0,150,0,0 }
fade { point 280,0,0 }
offset { line 300,300,500,500 }
windStrength { point 50,0,0 }
rotate { sphere 0,-1500,-1500,500,1500,1500 linearSpacing }
}
motion
{
size { envelope convexfade count 99,99 }
tint { envelope convexfade count 3,3,3 }
fade { envelope exp_1minusx/x2 }
offset { envelope rr2_concavefade_start_at_1 }
angle { envelope convexfade count 99,99,99 }
rotate { envelope rr2_concavefade_start_at_1 }
}
end
{
size { box -1,1 }
tint { box 1,-1 }
fade { line 600,600,800,800 }
offset { line 300,300,400,400 }
angle { point 0.439216,0.258824,0.0666667 }
rotate { cylinder 0,-1000,-1000,800,1000,1000 }
}
lineHit
}
}
spawner "flash - behind"
{
count 1,1
locked
sprite
{
duration 5,5
material "textures/particles/sparks/sparkflash03b"
trailRepeat 1
start
{
position { point 50,0,0 cone }
velocity { box -1,1 }
angle { box -1,1 }
acceleration { line 0,-100,-100,1200,100,100 }
friction { point 0.439216,0.258824,0.0666667 }
size { point 280,0,0 cone }
tint { line 150,150,400,400 }
fade { point 50,0,0 }
offset { point 0.345098,0.117647,0.00392157 }
windStrength { point 400,0,0 }
rotate { point 4000,4000 }
}
motion
{
size { envelope rr2_concavefade_start_at_1_fast }
tint { envelope rr2_concavefade_start_at_1_fast }
fade { envelope rr2_concavefade_start_at_1_fast offset 0.05 }
offset { envelope convexfade }
angle { envelope rr2_concavefade_start_at_1_fast }
rotate { envelope rr2_concavefade_start_at_1_fast offset 0.05 }
}
end
{
size { point 0.235294,0.117647,0 }
tint { point 7000,7000 }
fade { box -1,1 }
offset { point 1000,1000 }
angle { point 400,0,0 }
rotate { point 10000,10000 }
}
lineHit
}
}
spawner "afterburn"
{
count 10,10
attenuateEmitter
attenuation 1024,2048
sprite
{
duration 1,1
blend add
persist
material "particles/explosion/explode07"
trailRepeat 1
start
{
position { point 0.568627,0.482353,0.384314 }
velocity { point 400,0,0 }
angle { line 200,200,300,300 }
acceleration { box -0.125,0.125 }
friction { cylinder -250,-2000,-2000,0,2000,2000 surface }
size { box 0.125,-0.125 }
tint { line 0.772549,0.74902,0.729412,0.513726,0.482353,0.458824 }
fade { line 500,500,900,900 }
offset { box 0,-50,-50,0,50,50 }
windStrength { box -0.222222,0.222222 }
rotate { line 0.211765,0.207843,0.188235,0.32549,0.32549,0.290196 }
}
motion
{
size { envelope exp_1minusx/x2 }
tint { envelope concavefade count 1.59177,1.59177,1.59177 offset -0.6,-0.6,-0.6 }
fade { envelope exp_1minusx/x2 count 10 }
offset { envelope exp_1minusx/x2 count 3,3,3 }
angle { envelope fastinslowout count 1.5,1.5,1.5 }
rotate { envelope shamus_exp_1minusx/x2 count 15 }
}
end
{
size { line 0.772549,0.74902,0.729412,0.513726,0.482353,0.458824 }
tint { sphere 0,-1500,-1500,0,1500,1500 }
fade { point 1 }
offset { sphere 0,-400,-400,0,400,400 }
angle { box 0.222222,-0.222222 }
rotate { line 500,500,800,800 }
}
lineHit
}
}
spawner "afterburn2"
{
count 20,20
attenuateEmitter
attenuation 1024,2048
sprite
{
duration 1,2
blend add
persist
material "particles/explosion/explode07"
trailRepeat 1
start
{
position { line 0.27451,0.270588,0.243137,0.313726,0.313726,0.278431 }
velocity { box 0,-10,-10,0,10,10 }
angle { box 0.222222,-0.222222 }
acceleration { point 200,0,0 }
friction { box -0.222222,0.222222 }
size { line 0.772549,0.74902,0.729412,0.513726,0.482353,0.458824 }
tint { sphere 0,-1500,-1500,2000,1500,1500 }
offset { sphere 50,-400,-400,200,400,400 }
windStrength { line 0.14902,0.141176,0.12549,0.301961,0.301961,0.27451 }
rotate { line 500,500,800,800 }
}
motion
{
size { envelope exp_1minusx/x2 count 3,3 }
tint { envelope shamus_exp_1minusx/x2 count 15,15,15 }
fade { envelope fastinslowout count 1.5 }
offset { envelope fastinslowout count 1.5,1.5,1.5 }
angle { envelope shamus_exp_1minusx/x2 count 15,15,15 }
rotate { envelope exp_1minusx/x2 }
}
end
{
size { point 800,0,0 }
tint { line 300,300,400,400 }
fade { point 100,0,0 }
offset { point 1 }
angle { sphere 50,-100,-100,2200,100,100 }
rotate { box -0.222222,0.222222 }
}
lineHit
}
}
emitter "flames4"
{
duration 1,1
count 50,50
sprite
{
duration 0.8,0.8
persist
material "particles/explosion/explode32strip02"
trailRepeat 1
start
{
position { line 200,200,300,300 }
velocity { sphere 50,-50,-50,100,50,50 linearSpacing }
angle { point 0.215686,0.0901961,0 }
friction { line 0.341176,0.337255,0.301961,0.396078,0.396078,0.352941 }
size { point 800,800 }
tint { line 100,100,150,150 }
fade { box 0,-20,-20,0,20,20 }
offset { point 1600,1600 }
windStrength { box 600,0,0,3400,0,0 }
rotate { box -1,1 }
}
motion
{
size { envelope exp_1minusx/x2 count 6,6 }
tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 }
fade { envelope rr2_concavefade_start_at_1_fast }
offset { envelope exp_1minusx/x2 }
angle { envelope convexfade count 3,3,3 }
rotate { envelope rr2_concavefade_start_at_1 offset 0.1 }
}
end
{
size { box 4,0,0,2,0,0 }
tint { line 0.294118,0.266667,0.254902,0.282353,0.278431,0.176471 }
fade { box 150,500 }
offset { line 0.858824,0.811765,0.447059,0.858824,0.619608,0.266667 }
angle { line 0.1,0.5 }
rotate { sphere -10,-10,-10,40,10,10 }
}
lineHit
}
}
emitter "flames5"
{
start 0.1,0.1
duration 1,1
count 8,8
sprite
{
duration 0.8,0.8
persist
material "particles/explosion/explode32strip02"
trailRepeat 1
start
{
position { box 0.5,-0.5,-0.5,0.5,0.5,0.5 }
velocity { box -1,1 }
angle { box -0.138889,0.138889 }
acceleration { line 0,-100,-100,1000,100,100 }
friction { line 0.713726,0.713726,0.713726,0.501961,0.501961,0.501961 }
size { point 280,0,0 }
tint { line 250,250,300,300 }
fade { box 75,0,0,150,0,0 }
offset { sphere 0,-1800,-1800,500,1800,1800 linearSpacing }
windStrength { line 500,500,600,600 }
rotate { box 0.138889,-0.138889 }
}
motion
{
size { envelope convexfade count 99,99 }
tint { envelope convexfade }
fade { envelope rr2_concavefade_start_at_1 }
offset { envelope rr2_concavefade_start_at_1_fast }
angle { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 }
rotate { envelope rr2_concavefade_start_at_1 }
}
end
{
size { cylinder 0,-2000,-2000,0,2000,2000 }
tint { point 200,0,0 }
fade { box 1,-1 }
offset { sphere 0,-1500,-1500,300,1500,1500 }
angle { box -1,1 }
rotate { line 600,600,1000,1000 }
}
lineHit
}
}
spawner "dirt streaks - large"
{
start 0,0.1
count 40,40
useMaterialColor
attenuateEmitter
attenuation 500,500
line
{
duration 2,6
persist
material "particles/dust_spike2"
gravity 0.005,0.02
generatedOriginNormal
trailRepeat 1
start
{
position { line 300,300,400,400 }
velocity { point 50,0,0 cone }
angle { point 280,0,0 cone }
acceleration { box 1,-1 }
friction { box -1,1 }
size { line 150,150,400,400 }
tint { line 0,-100,-100,1200,100,100 }
fade { point 0.439216,0.258824,0.0666667 }
offset { point 4000,4000 }
windStrength { point 0.345098,0.117647,0.00392157 }
length { box -1,1 }
}
motion
{
size { envelope rr2_concavefade_start_at_1_fast }
tint { envelope rr2_concavefade_start_at_1_fast }
fade { envelope rr2_concavefade_start_at_1_fast offset 0.05 }
offset { envelope concavefade count 1.59177,1.59177,1.59177 offset -0.6,-0.6,-0.6 }
angle { envelope exp_1minusx/x2 count 4,4,4 }
length { envelope convexfade count 3,3,3 }
}
end
{
size { point 7000,7000 }
tint { point 4000,4000 }
fade { point 400,0,0 }
offset { point 10000,10000 }
angle { point 0.235294,0.117647,0 }
length { point 400,0,0 }
}
lineHit
}
}
spawner "flash - covering bottom"
{
start 0.1,0.1
count 1,1
locked
sprite
{
duration 5,5
material "textures/particles/sparks/sparkflash03c"
trailRepeat 1
start
{
position { point 1000,1000 }
velocity { point 0.568627,0.482353,0.384314 }
angle { box 0.680556,-0.680556 }
acceleration { point 3500,3500 }
friction { point 400,0,0 }
size { line 0.666667,0.627451,0.592157,0.537255,0.494118,0.478431 }
tint { box -0.680556,0.680556 }
fade { cylinder -250,-4000,-4000,0,4000,4000 surface }
offset { point 0.5 }
windStrength { line 200,200,300,300 }
rotate { line 800,800,1300,1300 }
}
motion
{
size { envelope exp_1minusx/x2 count 8,8 }
tint { envelope exp_1minusx/x2 count 10,10,10 }
fade { envelope convexfade }
offset { envelope exp_1minusx/x2 count 10,10,10 }
angle { envelope convexfade count 3,3,3 }
rotate { envelope concavefade count 1.59177 offset -0.6 }
}
end
{
size { box -0.680556,0.680556 }
tint { box 0,-80,-80,100,80,80 }
fade { sphere 100,-5,-5,200,5,5 }
offset { line 500,500,900,900 }
angle { line 0.137255,0.12549,0.113725,0.537255,0.494118,0.478431 }
rotate { cylinder -250,-2000,-2000,0,2000,2000 surface }
}
lineHit
}
}
}