effect effects/impacts/tactical/hammer { size 14343 cutOffDistance 20480 sound "Close Distance Explosion Sound" { soundShader "sounds/deployables/ssm/explode" } sound "Medium Distance Explosion Sound" { soundShader "sounds/deployables/ssm/explode/med" } sound "Far Distance Explosion Sound" { soundShader "sounds/deployables/ssm/explode/far" } spawner "afterburn3" { count 15,15 attenuateEmitter attenuation 1024,2048 sprite { duration 1.5,1.5 blend add persist material "particles/explosion/explode07" trailRepeat 1 start { position { point 900,0,0 cone } velocity { box 400,0,0,600,0,0 } size { line 300,300,400,400 } tint { point 0,0,0 } offset { sphere 0,-1700,-1700,1200,1700,1700 } rotate { box -3.77778,3.77778 } } motion { size { envelope linear } tint { envelope shamus_fastinslowout } rotate { envelope convexfade count 99 } } end { size { line 400,400,600,600 } tint { point 0.117647,0.0705882,0.0156863 } rotate { box 3.77778,-3.77778 } } lineHit } } spawner "smoke7" { start 0.3,0.3 count 20,20 useMaterialColor attenuateEmitter attenuation 3000,3000 sprite { duration 8,12 persist material "textures/particles/smoke_test1" trailRepeat 1 start { position { point 2200,0,0 } velocity { box 50,-10,-10,50,10,10 } size { line 300,300,400,400 } tint { line 0.996078,0.576471,0.00392157,1,0.32549,0 } fade { point 0 } offset { sphere 0,-400,-400,0,400,400 } rotate { box 0.222222,-0.222222 } } motion { size { envelope exp_1minusx/x2 count 3,3 } tint { envelope convexfade count 3,3,3 } fade { envelope fastinslowout count 1.5 } offset { envelope shamus_exp_1minusx/x2 count 15,15,15 } rotate { envelope exp_1minusx/x2 } } end { size { line 500,500,800,800 } tint { line 0.505882,0.482353,0.439216,0.772549,0.756863,0.737255 } fade { point 1 } offset { sphere 100,-1800,-1800,900,1800,1800 } rotate { box -0.222222,0.222222 } } lineHit } } spawner "smoke3" { start 0.03,0.03 count 20,20 useMaterialColor sprite { duration 7,12 persist material "textures/particles/smoke_test1" gravity -0.03,-0.002 trailRepeat 1 start { velocity { box 0,-20,-20,0,20,20 } size { line 100,100,150,150 } tint { line 0.996078,0.576471,0.00392157,1,0.32549,0 } fade { point 0 } offset { sphere 50,-50,-50,100,50,50 linearSpacing } rotate { box 0.5,-0.5 } } motion { size { envelope exp_1minusx/x2 count 3,3 } tint { envelope convexfade count 3,3,3 } fade { envelope fastinslowout count 1.5 } offset { envelope shamus_exp_1minusx/x2 count 15,15,15 } rotate { envelope exp_1minusx/x2 } } end { size { line 300,300,550,550 } tint { line 0.133333,0.121569,0.109804,0.482353,0.443137,0.423529 } fade { point 1 } offset { sphere 50,-100,-100,2200,100,100 } rotate { box -0.5,0.5 } } lineHit } } spawner "smoke5" { start 0.05,0.05 count 40,40 useMaterialColor attenuateEmitter attenuation 6000,6000 sprite { duration 8,12 persist material "textures/particles/smoke_test1" trailRepeat 1 start { position { point 1000,0,0 } velocity { point 100,0,0 } size { line 300,300,400,400 } tint { line 0.996078,0.576471,0.00392157,1,0.32549,0 } fade { point 0 } offset { box 50,-400,-400,200,400,400 } rotate { box 0.777778,-0.777778 } } motion { size { envelope exp_1minusx/x2 count 3,3 } tint { envelope convexfade count 3,3,3 } fade { envelope fastinslowout count 1.5 } offset { envelope shamus_exp_1minusx/x2 count 15,15,15 } rotate { envelope exp_1minusx/x2 } } end { size { line 500,500,800,800 } tint { line 0.137255,0.12549,0.113725,0.501961,0.466667,0.443137 } fade { point 1 } offset { sphere 0,-2000,-2000,1500,2000,2000 } rotate { box -0.777778,0.777778 } } lineHit } } spawner "smoke6" { start 0.03,0.03 count 10,10 useMaterialColor attenuateEmitter attenuation 3000,3000 sprite { duration 8,12 persist material "textures/particles/smoke_test1" trailRepeat 1 start { position { point 200,0,0 } velocity { box 50,-10,-10,150,10,10 } size { line 300,300,400,400 } tint { line 0.996078,0.576471,0.00392157,1,0.32549,0 } fade { point 0 } offset { sphere 0,-400,-400,0,400,400 } rotate { box 0.222222,-0.222222 } } motion { size { envelope exp_1minusx/x2 count 3,3 } tint { envelope convexfade count 3,3,3 } fade { envelope fastinslowout count 1.5 } offset { envelope shamus_exp_1minusx/x2 count 15,15,15 } rotate { envelope exp_1minusx/x2 } } end { size { line 500,500,800,800 } tint { line 0.0941176,0.0862745,0.0784314,0.541176,0.513726,0.490196 } fade { point 1 } offset { sphere 0,-1500,-1500,0,1500,1500 } rotate { box -0.222222,0.222222 } } lineHit } } spawner "ground dust2" { count 50,50 depthsort inverseDrawOrder attenuateEmitter attenuation 1024,4000 sprite { duration 3,8 persist material "textures/particles/smoke_test1" gravity -0.01,0.01 trailRepeat 1 start { position { sphere 100,-5,-5,200,5,5 } velocity { box 0,-50,-50,50,50,50 } size { line 200,200,300,300 } tint { line 0.996078,0.576471,0.00392157,1,0.32549,0 } rotate { box 0.680556,-0.680556 } } motion { size { envelope exp_1minusx/x2 count 10,10 } tint { envelope convexfade count 3,3,3 } fade { envelope concavefade count 1.59177 offset -0.6 } offset { envelope exp_1minusx/x2 count 8,8,8 } rotate { envelope convexfade } } end { size { line 500,500,900,900 } tint { line 0.137255,0.12549,0.113725,0.537255,0.494118,0.478431 } offset { cylinder -250,-2000,-2000,0,2000,2000 surface } rotate { box -0.680556,0.680556 } } lineHit } } spawner "ground dust3" { count 30,30 depthsort inverseDrawOrder attenuateEmitter attenuation 1024,4000 sprite { duration 3,8 persist material "textures/particles/smoke_test1" gravity -0.01,0.01 trailRepeat 1 start { position { sphere 100,-5,-5,200,5,5 } velocity { box 0,-80,-80,100,80,80 } size { line 200,200,300,300 } tint { line 0.568627,0.521569,0.435294,0.545098,0.482353,0.454902 } fade { point 0.5 } rotate { box 0.680556,-0.680556 } } motion { size { envelope exp_1minusx/x2 count 10,10 } tint { envelope convexfade count 3,3,3 } fade { envelope concavefade count 1.59177 offset -0.6 } offset { envelope exp_1minusx/x2 count 4,4,4 } rotate { envelope convexfade } } end { size { line 800,800,1300,1300 } tint { line 0.666667,0.627451,0.592157,0.537255,0.494118,0.478431 } offset { cylinder -250,-4000,-4000,0,4000,4000 surface } rotate { box -0.680556,0.680556 } } lineHit } } spawner "flash - center" { count 1,1 locked sprite { duration 2,2 material "textures/particles/sparks/sparkflash03c" trailRepeat 1 start { position { point 400,0,0 } size { point 3500,3500 } tint { point 0.568627,0.482353,0.384314 } rotate { box -1,1 } } motion { size { envelope rr2_concavefade_start_at_1_fast } tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 } fade { envelope linear } } end { size { point 1000,1000 } } lineHit } } spawner "flash - massive" { count 1,1 locked sprite { duration 4,4 material "textures/particles/sparks/sparkflash03b" trailRepeat 1 start { position { point 400,0,0 } size { point 10000,10000 } tint { point 0.235294,0.117647,0 } rotate { box -1,1 } } motion { size { envelope rr2_concavefade_start_at_1_fast } tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 } fade { envelope linear } } end { size { point 7000,7000 } } lineHit } } spawner "flash - behind" { count 1,1 locked sprite { duration 5,5 material "textures/particles/sparks/sparkflash03b" trailRepeat 1 start { position { point 400,0,0 } size { point 4000,4000 } tint { point 0.345098,0.117647,0.00392157 } rotate { box -1,1 } } motion { size { envelope rr2_concavefade_start_at_1_fast } tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 } fade { envelope linear } } end { size { point 4000,4000 } } lineHit } } spawner "afterburn" { count 10,10 attenuateEmitter attenuation 1024,2048 sprite { duration 1,1 blend add persist material "particles/explosion/explode07" trailRepeat 1 start { position { point 280,0,0 cone } velocity { point 100,0,0 } size { line 150,150,400,400 } tint { point 0.439216,0.258824,0.0666667 } offset { line 0,-100,-100,1200,100,100 } rotate { box -1,1 } } motion { tint { envelope rr2_concavefade_start_at_1 } rotate { envelope convexfade count 99 } } end { rotate { box 1,-1 } } lineHit } } spawner "afterburn2" { count 20,20 attenuateEmitter attenuation 1024,2048 sprite { duration 1,2 blend add persist material "particles/explosion/explode07" trailRepeat 1 start { position { point 50,0,0 cone } velocity { box 200,-100,-100,300,100,100 } size { line 300,300,400,400 } tint { point 0.439216,0.258824,0.0666667 } offset { sphere 0,-1500,-1500,300,1500,1500 } rotate { box -1,1 } } motion { size { envelope linear } tint { envelope rr2_concavefade_start_at_1 } offset { envelope convexfade } rotate { envelope convexfade count 99 } } end { size { line 600,600,1000,1000 } offset { cylinder 0,-2000,-2000,0,2000,2000 } rotate { box 1,-1 } } lineHit } } emitter "flames4" { duration 1,1 count 50,50 sprite { duration 0.8,0.8 persist material "particles/explosion/explode32strip02" trailRepeat 1 start { velocity { point 200,0,0 } size { line 500,500,600,600 } tint { line 0.74902,0.74902,0.74902,0.54902,0.54902,0.54902 } offset { sphere 0,-1800,-1800,500,1800,1800 linearSpacing } rotate { box -0.138889,0.138889 } } motion { rotate { envelope linear } } end { rotate { box 0.138889,-0.138889 } } lineHit } } emitter "flames5" { start 0.1,0.1 duration 1,1 count 8,8 sprite { duration 0.8,0.8 persist material "particles/explosion/explode32strip02" trailRepeat 1 start { position { point 280,0,0 } velocity { box 75,0,0,150,0,0 } size { line 250,250,300,300 } tint { line 0.713726,0.713726,0.713726,0.501961,0.501961,0.501961 } offset { line 0,-100,-100,1000,100,100 } rotate { box -1,1 } } lineHit } } spawner "dirt streaks - large" { start 0,0.1 count 40,40 useMaterialColor attenuateEmitter attenuation 500,500 line { duration 2,6 persist material "particles/dust_spike2" gravity 0.005,0.02 generatedOriginNormal trailRepeat 1 start { position { sphere 0,-5,-5,3,5,5 cone } velocity { box 0.5,-0.5,-0.5,0.5,0.5,0.5 } size { box 15,20 } tint { line 0.858824,0.811765,0.447059,0.858824,0.619608,0.266667 } fade { line 0.1,0.5 } offset { sphere -10,-10,-10,40,10,10 } length { box 4,0,0,2,0,0 } } motion { size { envelope exp_1minusx/x2 } tint { envelope convexfade count 3,3,3 } fade { envelope rr2_concavefade_start_at_1 offset 0.1 } length { envelope exp_1minusx/x2 count 6,6,6 } } end { size { box 150,500 } tint { line 0.294118,0.266667,0.254902,0.282353,0.278431,0.176471 } length { box 600,0,0,3400,0,0 } } lineHit } } spawner "flash - covering bottom" { start 0.1,0.1 count 1,1 locked sprite { duration 5,5 material "textures/particles/sparks/sparkflash03c" trailRepeat 1 start { position { point 400,0,0 } size { point 1600,1600 } tint { point 0.215686,0.0901961,0 } rotate { box -1,1 } } motion { size { envelope rr2_concavefade_start_at_1_fast } tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 } fade { envelope linear } } end { size { point 800,800 } } lineHit } } } effect effects/impacts/tactical/ssm { size 14343 cutOffDistance 20480 sound "Close Distance Explosion Sound" { soundShader "sounds/deployables/ssm/explode" } sound "Medium Distance Explosion Sound" { soundShader "sounds/deployables/ssm/explode/med" } sound "Far Distance Explosion Sound" { soundShader "sounds/deployables/ssm/explode/far" } spawner "afterburn3" { count 15,15 attenuateEmitter attenuation 1024,2048 sprite { duration 1.5,1.5 blend add persist material "particles/explosion/explode07" trailRepeat 1 start { position { point 900,0,0 cone } velocity { box 400,0,0,600,0,0 } size { line 300,300,400,400 } tint { point 0,0,0 } offset { sphere 0,-1700,-1700,1200,1700,1700 } rotate { box -3.77778,3.77778 } } motion { size { envelope linear } tint { envelope shamus_fastinslowout } rotate { envelope convexfade count 99 } } end { size { line 400,400,600,600 } tint { point 0.117647,0.0705882,0.0156863 } rotate { box 3.77778,-3.77778 } } lineHit } } spawner "smoke7" { start 0.3,0.3 count 20,20 useMaterialColor attenuateEmitter attenuation 3000,3000 sprite { duration 8,12 persist material "textures/particles/smoke_test1" trailRepeat 1 start { position { point 2200,0,0 } velocity { box 50,-10,-10,50,10,10 } size { line 300,300,400,400 } tint { line 0.996078,0.576471,0.00392157,1,0.32549,0 } fade { point 0 } offset { sphere 0,-400,-400,0,400,400 } rotate { box 0.222222,-0.222222 } } motion { size { envelope exp_1minusx/x2 count 3,3 } tint { envelope convexfade count 3,3,3 } fade { envelope fastinslowout count 1.5 } offset { envelope shamus_exp_1minusx/x2 count 15,15,15 } rotate { envelope exp_1minusx/x2 } } end { size { line 500,500,800,800 } tint { line 0.505882,0.482353,0.439216,0.772549,0.756863,0.737255 } fade { point 1 } offset { sphere 100,-1800,-1800,900,1800,1800 } rotate { box -0.222222,0.222222 } } lineHit } } spawner "smoke3" { start 0.03,0.03 count 20,20 useMaterialColor sprite { duration 7,12 persist material "textures/particles/smoke_test1" gravity -0.03,-0.002 trailRepeat 1 start { velocity { box 0,-20,-20,0,20,20 } size { line 100,100,150,150 } tint { line 0.996078,0.576471,0.00392157,1,0.32549,0 } fade { point 0 } offset { sphere 50,-50,-50,100,50,50 linearSpacing } rotate { box 0.5,-0.5 } } motion { size { envelope exp_1minusx/x2 count 3,3 } tint { envelope convexfade count 3,3,3 } fade { envelope fastinslowout count 1.5 } offset { envelope shamus_exp_1minusx/x2 count 15,15,15 } rotate { envelope exp_1minusx/x2 } } end { size { line 300,300,550,550 } tint { line 0.133333,0.121569,0.109804,0.482353,0.443137,0.423529 } fade { point 1 } offset { sphere 50,-100,-100,2200,100,100 } rotate { box -0.5,0.5 } } lineHit } } spawner "smoke5" { start 0.05,0.05 count 40,40 useMaterialColor attenuateEmitter attenuation 6000,6000 sprite { duration 8,12 persist material "textures/particles/smoke_test1" trailRepeat 1 start { position { point 1000,0,0 } velocity { point 100,0,0 } size { line 300,300,400,400 } tint { line 0.996078,0.576471,0.00392157,1,0.32549,0 } fade { point 0 } offset { box 50,-400,-400,200,400,400 } rotate { box 0.777778,-0.777778 } } motion { size { envelope exp_1minusx/x2 count 3,3 } tint { envelope convexfade count 3,3,3 } fade { envelope fastinslowout count 1.5 } offset { envelope shamus_exp_1minusx/x2 count 15,15,15 } rotate { envelope exp_1minusx/x2 } } end { size { line 500,500,800,800 } tint { line 0.137255,0.12549,0.113725,0.501961,0.466667,0.443137 } fade { point 1 } offset { sphere 0,-2000,-2000,1500,2000,2000 } rotate { box -0.777778,0.777778 } } lineHit } } spawner "smoke6" { start 0.03,0.03 count 10,10 useMaterialColor attenuateEmitter attenuation 3000,3000 sprite { duration 8,12 persist material "textures/particles/smoke_test1" trailRepeat 1 start { position { point 200,0,0 } velocity { box 50,-10,-10,150,10,10 } size { line 300,300,400,400 } tint { line 0.996078,0.576471,0.00392157,1,0.32549,0 } fade { point 0 } offset { sphere 0,-400,-400,0,400,400 } rotate { box 0.222222,-0.222222 } } motion { size { envelope exp_1minusx/x2 count 3,3 } tint { envelope convexfade count 3,3,3 } fade { envelope fastinslowout count 1.5 } offset { envelope shamus_exp_1minusx/x2 count 15,15,15 } rotate { envelope exp_1minusx/x2 } } end { size { line 500,500,800,800 } tint { line 0.0941176,0.0862745,0.0784314,0.541176,0.513726,0.490196 } fade { point 1 } offset { sphere 0,-1500,-1500,0,1500,1500 } rotate { box -0.222222,0.222222 } } lineHit } } spawner "ground dust2" { count 50,50 depthsort inverseDrawOrder attenuateEmitter attenuation 1024,4000 sprite { duration 3,8 persist material "textures/particles/smoke_test1" gravity -0.01,0.01 trailRepeat 1 start { position { sphere 100,-5,-5,200,5,5 } velocity { box 0,-50,-50,50,50,50 } size { line 200,200,300,300 } tint { line 0.996078,0.576471,0.00392157,1,0.32549,0 } rotate { box 0.680556,-0.680556 } } motion { size { envelope exp_1minusx/x2 count 10,10 } tint { envelope convexfade count 3,3,3 } fade { envelope concavefade count 1.59177 offset -0.6 } offset { envelope exp_1minusx/x2 count 8,8,8 } rotate { envelope convexfade } } end { size { line 500,500,900,900 } tint { line 0.137255,0.12549,0.113725,0.537255,0.494118,0.478431 } offset { cylinder -250,-2000,-2000,0,2000,2000 surface } rotate { box -0.680556,0.680556 } } lineHit } } spawner "ground dust3" { count 30,30 depthsort inverseDrawOrder attenuateEmitter attenuation 1024,4000 sprite { duration 3,8 persist material "textures/particles/smoke_test1" gravity -0.01,0.01 trailRepeat 1 start { position { sphere 100,-5,-5,200,5,5 } velocity { box 0,-80,-80,100,80,80 } size { line 200,200,300,300 } tint { line 0.568627,0.521569,0.435294,0.545098,0.482353,0.454902 } fade { point 0.5 } rotate { box 0.680556,-0.680556 } } motion { size { envelope exp_1minusx/x2 count 10,10 } tint { envelope convexfade count 3,3,3 } fade { envelope concavefade count 1.59177 offset -0.6 } offset { envelope exp_1minusx/x2 count 4,4,4 } rotate { envelope convexfade } } end { size { line 800,800,1300,1300 } tint { line 0.666667,0.627451,0.592157,0.537255,0.494118,0.478431 } offset { cylinder -250,-4000,-4000,0,4000,4000 surface } rotate { box -0.680556,0.680556 } } lineHit } } spawner "flash - center" { count 1,1 locked sprite { duration 2,2 material "textures/particles/sparks/sparkflash03c" trailRepeat 1 start { position { point 400,0,0 } size { point 3500,3500 } tint { point 0.568627,0.482353,0.384314 } rotate { box -1,1 } } motion { size { envelope rr2_concavefade_start_at_1_fast } tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 } fade { envelope linear } } end { size { point 1000,1000 } } lineHit } } spawner "flash - massive" { count 1,1 locked sprite { duration 4,4 material "textures/particles/sparks/sparkflash03b" trailRepeat 1 start { position { point 400,0,0 } size { point 10000,10000 } tint { point 0.235294,0.117647,0 } rotate { box -1,1 } } motion { size { envelope rr2_concavefade_start_at_1_fast } tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 } fade { envelope linear } } end { size { point 7000,7000 } } lineHit } } spawner "flash - behind" { count 1,1 locked sprite { duration 5,5 material "textures/particles/sparks/sparkflash03b" trailRepeat 1 start { position { point 400,0,0 } size { point 4000,4000 } tint { point 0.345098,0.117647,0.00392157 } rotate { box -1,1 } } motion { size { envelope rr2_concavefade_start_at_1_fast } tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 } fade { envelope linear } } end { size { point 4000,4000 } } lineHit } } spawner "afterburn" { count 10,10 attenuateEmitter attenuation 1024,2048 sprite { duration 1,1 blend add persist material "particles/explosion/explode07" trailRepeat 1 start { position { point 280,0,0 cone } velocity { point 100,0,0 } size { line 150,150,400,400 } tint { point 0.439216,0.258824,0.0666667 } offset { line 0,-100,-100,1200,100,100 } rotate { box -1,1 } } motion { tint { envelope rr2_concavefade_start_at_1 } rotate { envelope convexfade count 99 } } end { rotate { box 1,-1 } } lineHit } } spawner "afterburn2" { count 20,20 attenuateEmitter attenuation 1024,2048 sprite { duration 1,2 blend add persist material "particles/explosion/explode07" trailRepeat 1 start { position { point 50,0,0 cone } velocity { box 200,-100,-100,300,100,100 } size { line 300,300,400,400 } tint { point 0.439216,0.258824,0.0666667 } offset { sphere 0,-1500,-1500,300,1500,1500 } rotate { box -1,1 } } motion { size { envelope linear } tint { envelope rr2_concavefade_start_at_1 } offset { envelope convexfade } rotate { envelope convexfade count 99 } } end { size { line 600,600,1000,1000 } offset { cylinder 0,-2000,-2000,0,2000,2000 } rotate { box 1,-1 } } lineHit } } emitter "flames4" { duration 1,1 count 50,50 sprite { duration 0.8,0.8 persist material "particles/explosion/explode32strip02" trailRepeat 1 start { velocity { point 200,0,0 } size { line 500,500,600,600 } tint { line 0.74902,0.74902,0.74902,0.54902,0.54902,0.54902 } offset { sphere 0,-1800,-1800,500,1800,1800 linearSpacing } rotate { box -0.138889,0.138889 } } motion { rotate { envelope linear } } end { rotate { box 0.138889,-0.138889 } } lineHit } } emitter "flames5" { start 0.1,0.1 duration 1,1 count 8,8 sprite { duration 0.8,0.8 persist material "particles/explosion/explode32strip02" trailRepeat 1 start { position { point 280,0,0 } velocity { box 75,0,0,150,0,0 } size { line 250,250,300,300 } tint { line 0.713726,0.713726,0.713726,0.501961,0.501961,0.501961 } offset { line 0,-100,-100,1000,100,100 } rotate { box -1,1 } } lineHit } } spawner "dirt streaks - large" { start 0,0.1 count 40,40 useMaterialColor attenuateEmitter attenuation 500,500 line { duration 2,6 persist material "particles/dust_spike2" gravity 0.005,0.02 generatedOriginNormal trailRepeat 1 start { position { sphere 0,-5,-5,3,5,5 cone } velocity { box 0.5,-0.5,-0.5,0.5,0.5,0.5 } size { box 15,20 } tint { line 0.858824,0.811765,0.447059,0.858824,0.619608,0.266667 } fade { line 0.1,0.5 } offset { sphere -10,-10,-10,40,10,10 } length { box 4,0,0,2,0,0 } } motion { size { envelope exp_1minusx/x2 } tint { envelope convexfade count 3,3,3 } fade { envelope rr2_concavefade_start_at_1 offset 0.1 } length { envelope exp_1minusx/x2 count 6,6,6 } } end { size { box 150,500 } tint { line 0.294118,0.266667,0.254902,0.282353,0.278431,0.176471 } length { box 600,0,0,3400,0,0 } } lineHit } } spawner "flash - covering bottom" { start 0.1,0.1 count 1,1 locked sprite { duration 5,5 material "textures/particles/sparks/sparkflash03c" trailRepeat 1 start { position { point 400,0,0 } size { point 1600,1600 } tint { point 0.215686,0.0901961,0 } rotate { box -1,1 } } motion { size { envelope rr2_concavefade_start_at_1_fast } tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 } fade { envelope linear } } end { size { point 800,800 } } lineHit } } } effect effects/impacts/tactical/ssm_air { size 14143 cutOffDistance 20480 sound "Close Distance Explosion Sound" { soundShader "sounds/deployables/ssm/explode" } sound "Medium Distance Explosion Sound" { soundShader "sounds/deployables/ssm/explode/med" } sound "Far Distance Explosion Sound" { soundShader "sounds/deployables/ssm/explode/far" } spawner "smoke6" { start 0.03,0.03 count 10,10 useMaterialColor attenuateEmitter attenuation 6000,6000 sprite { duration 8,12 persist material "textures/particles/smoke_test1" trailRepeat 1 start { position { point 200,0,0 } velocity { box 0,-10,-10,0,10,10 } size { line 300,300,400,400 } tint { line 0.996078,0.576471,0.00392157,0.894118,0.345098,0.0117647 } fade { point 0 } offset { sphere 0,-400,-400,0,400,400 } rotate { box 0.222222,-0.222222 } } motion { size { envelope exp_1minusx/x2 count 3,3 } tint { envelope convexfade count 3,3,3 } fade { envelope fastinslowout count 1.5 } offset { envelope shamus_exp_1minusx/x2 count 15,15,15 } rotate { envelope exp_1minusx/x2 } } end { size { line 500,500,800,800 } tint { line 0.137255,0.12549,0.113725,0.313726,0.290196,0.278431 } fade { point 1 } offset { sphere 0,-1500,-1500,0,1500,1500 } rotate { box -0.222222,0.222222 } } lineHit } } spawner "ground dust2" { count 50,50 depthsort inverseDrawOrder attenuateEmitter attenuation 1024,4096 sprite { duration 3,8 persist material "textures/particles/smoke_test1" gravity -0.01,0.01 trailRepeat 1 start { position { sphere -5,-5,-5,-5,5,5 } velocity { box -50,-50,-50,50,50,50 } size { line 200,200,300,300 } tint { line 0.984314,0.533333,0.0352941,0.94902,0.427451,0.0431373 } rotate { box 0.125,-0.125 } } motion { size { envelope exp_1minusx/x2 count 10,10 } tint { envelope convexfade count 3,3,3 } fade { envelope concavefade count 1.59177 offset -0.6 } offset { envelope exp_1minusx/x2 count 10,10,10 } rotate { envelope convexfade } } end { size { line 500,500,900,900 } tint { line 0.137255,0.12549,0.113725,0.513726,0.482353,0.458824 } offset { sphere -1500,-1500,-1500,1500,1500,1500 surface } rotate { box -0.125,0.125 } } lineHit } } spawner "flash - center" { count 1,1 locked sprite { duration 2,2 material "textures/particles/sparks/sparkflash03c" trailRepeat 1 start { size { point 3500,3500 } tint { point 0.568627,0.482353,0.384314 } rotate { box -1,1 } } motion { size { envelope rr2_concavefade_start_at_1_fast } tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 } fade { envelope linear } } end { size { point 1000,1000 } } lineHit } } spawner "flash - massive" { count 1,1 locked sprite { duration 4,4 material "textures/particles/sparks/sparkflash03b" trailRepeat 1 start { size { point 10000,10000 } tint { point 0.235294,0.117647,0 } rotate { box -1,1 } } motion { size { envelope rr2_concavefade_start_at_1_fast } tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 } fade { envelope linear } } end { size { point 7000,7000 } } lineHit } } spawner "flash - behind" { count 1,1 locked sprite { duration 5,5 material "textures/particles/sparks/sparkflash03b" trailRepeat 1 start { size { point 4000,4000 } tint { point 0.345098,0.117647,0.00392157 } rotate { box -1,1 } } motion { size { envelope rr2_concavefade_start_at_1_fast } tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 } fade { envelope linear } } end { size { point 4000,4000 } } lineHit } } spawner "afterburn" { count 10,10 attenuateEmitter attenuation 1024,2048 sprite { duration 1,1 blend add persist material "particles/explosion/explode07" trailRepeat 1 start { position { point 0,0,0 cone } size { line 150,150,400,400 } tint { point 0.439216,0.258824,0.0666667 } offset { line -100,-100,-100,100,100,100 } rotate { box -1,1 } } motion { tint { envelope rr2_concavefade_start_at_1 } rotate { envelope convexfade count 99 } } end { rotate { box 1,-1 } } lineHit } } spawner "afterburn2" { count 15,15 attenuateEmitter attenuation 1024,2048 sprite { duration 0.8,1.3 blend add persist material "particles/explosion/explode07" trailRepeat 1 start { position { point 0,0,0 cone } size { line 300,300,400,400 } tint { point 0.439216,0.258824,0.0666667 } offset { sphere -800,-800,-800,800,800,800 } rotate { box -1,1 } } motion { size { envelope linear } tint { envelope rr2_concavefade_start_at_1 } rotate { envelope convexfade count 99 } } end { size { line 600,600,800,800 } rotate { box 1,-1 } } lineHit } } spawner "flames4" { count 10,10 sprite { duration 0.8,0.8 persist material "particles/explosion/explode32strip02" trailRepeat 1 start { size { line 300,300,500,500 } tint { line 0.74902,0.74902,0.74902,0.54902,0.54902,0.54902 } offset { sphere -1100,-1100,-1100,1100,1100,1100 linearSpacing } rotate { box -1,1 } } lineHit } } emitter "flames5" { start 0.1,0.1 duration 1,1 count 8,8 sprite { duration 0.8,0.8 persist material "particles/explosion/explode32strip02" trailRepeat 1 start { size { line 250,250,300,300 } tint { line 0.713726,0.713726,0.713726,0.501961,0.501961,0.501961 } offset { sphere -500,-500,-500,500,500,500 } rotate { box -1,1 } } lineHit } } spawner "dirt streaks - large" { start 0,0.1 count 40,40 useMaterialColor attenuateEmitter attenuation 1200,1400 line { duration 2,6 persist material "particles/dust_spike2" gravity 0.005,0.02 generatedOriginNormal trailRepeat 1 start { position { sphere -5,-5,-5,5,5,5 cone } velocity { box -0.5,-0.5,-0.5,0.5,0.5,0.5 } size { box 15,20 } tint { line 0.858824,0.811765,0.447059,0.858824,0.619608,0.266667 } fade { line 0.1,0.5 } offset { sphere -10,-10,-10,10,10,10 } length { box 4,4,4,2,2,2 } } motion { size { envelope exp_1minusx/x2 } tint { envelope convexfade count 3,3,3 } fade { envelope rr2_concavefade_start_at_1 offset 0.1 } length { envelope exp_1minusx/x2 count 6,6,6 } } end { size { box 150,200 } tint { line 0.294118,0.270588,0.254902,0.494118,0.490196,0.305882 } length { box 600,600,600,3400,3400,3400 } } lineHit } } spawner "flash - covering bottom" { start 0.1,0.1 count 1,1 locked sprite { duration 5,5 material "textures/particles/sparks/sparkflash03c" trailRepeat 1 start { size { point 1200,1200 } tint { point 0.211765,0.0901961,0 } rotate { box -1,1 } } motion { size { envelope rr2_concavefade_start_at_1_fast } tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 } fade { envelope linear } } end { size { point 700,700 } } lineHit } } emitter "unnamed10" { duration 1,1 count 1,1 locked sprite { duration 2,2 material "textures/effects/ssm_shockwave2" trailRepeat 1 start { velocity { box 300,-50,-50,400,50,50 } size { point 6000,6000 } tint { point 0.886275,0.886275,0.886275 } } motion { size { envelope shamus_fastinslowout offset 0.4,0.4 } tint { envelope convexfade } fade { envelope shamus_fastinslowout } } end { size { point 4000,4000 } fade { point 1 } } lineHit } } emitter "unnamed11" { duration 1.5,1.5 count 2,2 locked sprite { duration 4,4 material "textures/sfx/forceripple" trailRepeat 1 start { position { point 1,0,0 } velocity { box 0,0,0,0,0,50 } size { point 1000,1000 } tint { line 0.709804,0.631373,0.0901961,0.286275,0.258824,0.0392157 } } motion { size { envelope convexfade } tint { envelope convexfade } fade { envelope concavefade } } end { size { line 4000,4000,6000,6000 } } lineHit } } } effect effects/impacts/tactical/ssm2 { size 24855 cutOffDistance 20480 sound "Close Distance Explosion Sound" { soundShader "sounds/deployables/ssm/explode" } sound "Medium Distance Explosion Sound" { soundShader "sounds/deployables/ssm/explode/med" } sound "Far Distance Explosion Sound" { soundShader "sounds/deployables/ssm/explode/far" } spawner "afterburn3" { count 15,15 attenuateEmitter attenuation 1024,2048 sprite { duration 1.5,1.5 blend add persist material "particles/explosion/explode07" trailRepeat 1 start { velocity { point 1,1 } size { point 0,0,0 } tint { point 0 } fade { point 0,0,0 } rotate { point 1 } } motion { angle { envelope linear } } lineHit } } spawner "smoke7" { start 0.3,0.3 count 20,20 useMaterialColor attenuateEmitter attenuation 3000,3000 sprite { duration 8,12 persist material "textures/particles/smoke_test1" trailRepeat 1 start { position { point 1 } size { point 0 } tint { point 0,0,0 } fade { point 0,0,0 } rotate { point 1,1 } } lineHit } } spawner "smoke3" { start 0.03,0.03 count 20,20 useMaterialColor sprite { duration 7,12 persist material "textures/particles/smoke_test1" gravity -0.03,-0.002 trailRepeat 1 start { velocity { point 1,1 } size { point 0,0,0 } tint { point 0 } fade { point 0,0,0 } rotate { point 1 } } lineHit } } spawner "smoke5" { start 0.05,0.05 count 40,40 useMaterialColor attenuateEmitter attenuation 6000,6000 sprite { duration 8,12 persist material "textures/particles/smoke_test1" trailRepeat 1 start { size { point 0,0,0 } tint { point 0 } fade { point 0 } windStrength { point 1 } } lineHit } } spawner "smoke6" { start 0.03,0.03 count 10,10 useMaterialColor attenuateEmitter attenuation 3000,3000 sprite { duration 8,12 persist material "textures/particles/smoke_test1" trailRepeat 1 start { angle { point 1,1,1 } size { point 0,0,0 } tint { point 0,0,0 } fade { point 0,0,0 } offset { point 1 } } lineHit } } spawner "ground dust2" { count 50,50 depthsort inverseDrawOrder attenuateEmitter attenuation 1024,4000 sprite { duration 3,8 persist material "textures/particles/smoke_test1" gravity -0.01,0.01 trailRepeat 1 start { angle { point 1,1,1 } size { point 0,0,0 } tint { point 0,0,0 } fade { point 0,0,0 } offset { point 1 } } lineHit } } spawner "ground dust3" { count 30,30 depthsort inverseDrawOrder attenuateEmitter attenuation 1024,4000 sprite { duration 3,8 persist material "textures/particles/smoke_test1" gravity -0.01,0.01 trailRepeat 1 start { angle { point 1,1,1 } size { point 0,0,0 } tint { point 0,0,0 } fade { point 0,0,0 } offset { point 1 } } lineHit } } spawner "flash - center" { count 1,1 locked sprite { duration 2,2 material "textures/particles/sparks/sparkflash03c" trailRepeat 1 start { angle { point 1600,1600 } size { box -1,1 } tint { point 0,0,0 } fade { point 800,800 } offset { point 400,0,0 } windStrength { line 0.294118,0.270588,0.254902,0.494118,0.490196,0.305882 } rotate { point 0.215686,0.0901961,0 } } motion { size { envelope linear } offset { envelope exp_1minusx/x2 count 6,6,6 } angle { envelope rr2_concavefade_start_at_1_fast } rotate { envelope rr2_concavefade_start_at_1_fast offset 0.05 } } end { size { sphere -10,-10,-10,40,10,10 } offset { box 15,20 } angle { line 0.858824,0.811765,0.447059,0.858824,0.619608,0.266667 } rotate { line 0.1,0.5 } } lineHit } } spawner "flash - massive" { count 1,1 locked sprite { duration 4,4 material "textures/particles/sparks/sparkflash03b" trailRepeat 1 start { position { sphere 0,-5,-5,3,5,5 cone } velocity { line 0,-100,-100,1000,100,100 } angle { line 0.74902,0.74902,0.74902,0.54902,0.54902,0.54902 } acceleration { line 0.713726,0.713726,0.713726,0.501961,0.501961,0.501961 } friction { line 250,250,300,300 } size { box -1,1 } tint { box 75,0,0,150,0,0 } fade { point 280,0,0 } offset { line 300,300,500,500 } windStrength { point 50,0,0 } rotate { sphere 0,-1500,-1500,500,1500,1500 linearSpacing } } motion { size { envelope convexfade count 99,99 } tint { envelope convexfade count 3,3,3 } fade { envelope exp_1minusx/x2 } offset { envelope rr2_concavefade_start_at_1 } angle { envelope convexfade count 99,99,99 } rotate { envelope rr2_concavefade_start_at_1 } } end { size { box -1,1 } tint { box 1,-1 } fade { line 600,600,800,800 } offset { line 300,300,400,400 } angle { point 0.439216,0.258824,0.0666667 } rotate { cylinder 0,-1000,-1000,800,1000,1000 } } lineHit } } spawner "flash - behind" { count 1,1 locked sprite { duration 5,5 material "textures/particles/sparks/sparkflash03b" trailRepeat 1 start { position { point 50,0,0 cone } velocity { box -1,1 } angle { box -1,1 } acceleration { line 0,-100,-100,1200,100,100 } friction { point 0.439216,0.258824,0.0666667 } size { point 280,0,0 cone } tint { line 150,150,400,400 } fade { point 50,0,0 } offset { point 0.345098,0.117647,0.00392157 } windStrength { point 400,0,0 } rotate { point 4000,4000 } } motion { size { envelope rr2_concavefade_start_at_1_fast } tint { envelope rr2_concavefade_start_at_1_fast } fade { envelope rr2_concavefade_start_at_1_fast offset 0.05 } offset { envelope convexfade } angle { envelope rr2_concavefade_start_at_1_fast } rotate { envelope rr2_concavefade_start_at_1_fast offset 0.05 } } end { size { point 0.235294,0.117647,0 } tint { point 7000,7000 } fade { box -1,1 } offset { point 1000,1000 } angle { point 400,0,0 } rotate { point 10000,10000 } } lineHit } } spawner "afterburn" { count 10,10 attenuateEmitter attenuation 1024,2048 sprite { duration 1,1 blend add persist material "particles/explosion/explode07" trailRepeat 1 start { position { point 0.568627,0.482353,0.384314 } velocity { point 400,0,0 } angle { line 200,200,300,300 } acceleration { box -0.125,0.125 } friction { cylinder -250,-2000,-2000,0,2000,2000 surface } size { box 0.125,-0.125 } tint { line 0.772549,0.74902,0.729412,0.513726,0.482353,0.458824 } fade { line 500,500,900,900 } offset { box 0,-50,-50,0,50,50 } windStrength { box -0.222222,0.222222 } rotate { line 0.211765,0.207843,0.188235,0.32549,0.32549,0.290196 } } motion { size { envelope exp_1minusx/x2 } tint { envelope concavefade count 1.59177,1.59177,1.59177 offset -0.6,-0.6,-0.6 } fade { envelope exp_1minusx/x2 count 10 } offset { envelope exp_1minusx/x2 count 3,3,3 } angle { envelope fastinslowout count 1.5,1.5,1.5 } rotate { envelope shamus_exp_1minusx/x2 count 15 } } end { size { line 0.772549,0.74902,0.729412,0.513726,0.482353,0.458824 } tint { sphere 0,-1500,-1500,0,1500,1500 } fade { point 1 } offset { sphere 0,-400,-400,0,400,400 } angle { box 0.222222,-0.222222 } rotate { line 500,500,800,800 } } lineHit } } spawner "afterburn2" { count 20,20 attenuateEmitter attenuation 1024,2048 sprite { duration 1,2 blend add persist material "particles/explosion/explode07" trailRepeat 1 start { position { line 0.27451,0.270588,0.243137,0.313726,0.313726,0.278431 } velocity { box 0,-10,-10,0,10,10 } angle { box 0.222222,-0.222222 } acceleration { point 200,0,0 } friction { box -0.222222,0.222222 } size { line 0.772549,0.74902,0.729412,0.513726,0.482353,0.458824 } tint { sphere 0,-1500,-1500,2000,1500,1500 } offset { sphere 50,-400,-400,200,400,400 } windStrength { line 0.14902,0.141176,0.12549,0.301961,0.301961,0.27451 } rotate { line 500,500,800,800 } } motion { size { envelope exp_1minusx/x2 count 3,3 } tint { envelope shamus_exp_1minusx/x2 count 15,15,15 } fade { envelope fastinslowout count 1.5 } offset { envelope fastinslowout count 1.5,1.5,1.5 } angle { envelope shamus_exp_1minusx/x2 count 15,15,15 } rotate { envelope exp_1minusx/x2 } } end { size { point 800,0,0 } tint { line 300,300,400,400 } fade { point 100,0,0 } offset { point 1 } angle { sphere 50,-100,-100,2200,100,100 } rotate { box -0.222222,0.222222 } } lineHit } } emitter "flames4" { duration 1,1 count 50,50 sprite { duration 0.8,0.8 persist material "particles/explosion/explode32strip02" trailRepeat 1 start { position { line 200,200,300,300 } velocity { sphere 50,-50,-50,100,50,50 linearSpacing } angle { point 0.215686,0.0901961,0 } friction { line 0.341176,0.337255,0.301961,0.396078,0.396078,0.352941 } size { point 800,800 } tint { line 100,100,150,150 } fade { box 0,-20,-20,0,20,20 } offset { point 1600,1600 } windStrength { box 600,0,0,3400,0,0 } rotate { box -1,1 } } motion { size { envelope exp_1minusx/x2 count 6,6 } tint { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 } fade { envelope rr2_concavefade_start_at_1_fast } offset { envelope exp_1minusx/x2 } angle { envelope convexfade count 3,3,3 } rotate { envelope rr2_concavefade_start_at_1 offset 0.1 } } end { size { box 4,0,0,2,0,0 } tint { line 0.294118,0.266667,0.254902,0.282353,0.278431,0.176471 } fade { box 150,500 } offset { line 0.858824,0.811765,0.447059,0.858824,0.619608,0.266667 } angle { line 0.1,0.5 } rotate { sphere -10,-10,-10,40,10,10 } } lineHit } } emitter "flames5" { start 0.1,0.1 duration 1,1 count 8,8 sprite { duration 0.8,0.8 persist material "particles/explosion/explode32strip02" trailRepeat 1 start { position { box 0.5,-0.5,-0.5,0.5,0.5,0.5 } velocity { box -1,1 } angle { box -0.138889,0.138889 } acceleration { line 0,-100,-100,1000,100,100 } friction { line 0.713726,0.713726,0.713726,0.501961,0.501961,0.501961 } size { point 280,0,0 } tint { line 250,250,300,300 } fade { box 75,0,0,150,0,0 } offset { sphere 0,-1800,-1800,500,1800,1800 linearSpacing } windStrength { line 500,500,600,600 } rotate { box 0.138889,-0.138889 } } motion { size { envelope convexfade count 99,99 } tint { envelope convexfade } fade { envelope rr2_concavefade_start_at_1 } offset { envelope rr2_concavefade_start_at_1_fast } angle { envelope rr2_concavefade_start_at_1_fast offset 0.05,0.05,0.05 } rotate { envelope rr2_concavefade_start_at_1 } } end { size { cylinder 0,-2000,-2000,0,2000,2000 } tint { point 200,0,0 } fade { box 1,-1 } offset { sphere 0,-1500,-1500,300,1500,1500 } angle { box -1,1 } rotate { line 600,600,1000,1000 } } lineHit } } spawner "dirt streaks - large" { start 0,0.1 count 40,40 useMaterialColor attenuateEmitter attenuation 500,500 line { duration 2,6 persist material "particles/dust_spike2" gravity 0.005,0.02 generatedOriginNormal trailRepeat 1 start { position { line 300,300,400,400 } velocity { point 50,0,0 cone } angle { point 280,0,0 cone } acceleration { box 1,-1 } friction { box -1,1 } size { line 150,150,400,400 } tint { line 0,-100,-100,1200,100,100 } fade { point 0.439216,0.258824,0.0666667 } offset { point 4000,4000 } windStrength { point 0.345098,0.117647,0.00392157 } length { box -1,1 } } motion { size { envelope rr2_concavefade_start_at_1_fast } tint { envelope rr2_concavefade_start_at_1_fast } fade { envelope rr2_concavefade_start_at_1_fast offset 0.05 } offset { envelope concavefade count 1.59177,1.59177,1.59177 offset -0.6,-0.6,-0.6 } angle { envelope exp_1minusx/x2 count 4,4,4 } length { envelope convexfade count 3,3,3 } } end { size { point 7000,7000 } tint { point 4000,4000 } fade { point 400,0,0 } offset { point 10000,10000 } angle { point 0.235294,0.117647,0 } length { point 400,0,0 } } lineHit } } spawner "flash - covering bottom" { start 0.1,0.1 count 1,1 locked sprite { duration 5,5 material "textures/particles/sparks/sparkflash03c" trailRepeat 1 start { position { point 1000,1000 } velocity { point 0.568627,0.482353,0.384314 } angle { box 0.680556,-0.680556 } acceleration { point 3500,3500 } friction { point 400,0,0 } size { line 0.666667,0.627451,0.592157,0.537255,0.494118,0.478431 } tint { box -0.680556,0.680556 } fade { cylinder -250,-4000,-4000,0,4000,4000 surface } offset { point 0.5 } windStrength { line 200,200,300,300 } rotate { line 800,800,1300,1300 } } motion { size { envelope exp_1minusx/x2 count 8,8 } tint { envelope exp_1minusx/x2 count 10,10,10 } fade { envelope convexfade } offset { envelope exp_1minusx/x2 count 10,10,10 } angle { envelope convexfade count 3,3,3 } rotate { envelope concavefade count 1.59177 offset -0.6 } } end { size { box -0.680556,0.680556 } tint { box 0,-80,-80,100,80,80 } fade { sphere 100,-5,-5,200,5,5 } offset { line 500,500,900,900 } angle { line 0.137255,0.12549,0.113725,0.537255,0.494118,0.478431 } rotate { cylinder -250,-2000,-2000,0,2000,2000 surface } } lineHit } } }