etqw-sdk/base/def/players/player.def
2008-05-29 00:00:00 +00:00

194 lines
5.9 KiB
Modula-2

#include "player_includes.include"
/////////////////
// Base Player //
/////////////////
entityDef player_base {
"spawnclass" "idPlayer"
"scriptobject" "player"
"aor_layout" "player"
"pain_delay" "0.5" // how long to wait before playing pain sound
"damage_xp_scale" "4"
"health" "100"
"maxhealth" "100"
"bleed" "1"
"icon_sort_self_cm" "-100"
"icon_sort_self_arc_cm" "-101"
"icon_sort_cm" "-20"
"icon_sort_cm_ftring" "-19"
"icon_sort_cm_request" "-102"
"snd_fall" "player_fall" // done
"snd_movement_stroggshuffle" "sounds/players/footsteps/strogg/cloth"
"snd_guienter" "gui_hover"
"snd_guiexit" "gui_close"
"snd_jump_gdf" "sounds/players/gdf/jump"
"snd_jump_strogg" "sounds/players/strogg/jump"
"snd_land" "player_thud" // done
"snd_stepladder" "sounds/players/footsteps/ladder"
"snd_weapon_switch" "silence"
"snd_hit_feedback" "feedback_hit_enemy"
"snd_hit_feedback_headshot" "feedback_hit_enemy_headshot"
"snd_hit_friendly_feedback" "feedback_hit_friendly"
"snd_hit_vehicle_feedback" "feedback_hit_vehicle_enemy"
"snd_hit_vehicle_friendly_feedback" "feedback_hit_vehicle_friendly"
"snd_login" "sounds/guis/admin/login"
"snd_no_mission" "sounds/ui/main/bad"
"snd_target_lock_alarm" "sounds/players/target_lock_alarm"
"icon_mortar_size_cm" "8"
"mtr_mortar_icon" "hud/commandmap/mortar_target"
"mtr_commandmapicon_self" "hud/commandmap/player_self"
"mtr_commandmapicon_self_arc" "hud/commandmap/player_self_arc"
"mtr_commandmapicon_tracking" "guis/assets/icons/tracking"
"mtr_commandmapicon_self_spectating" "hud/commandmap/player_self_spectating"
"mtr_icon_revive" "hud/icons/player/revive"
"mtr_icon_god" "hud/icons/player/god"
"mtr_medic" "hud/icons/player/voicemedic"
"mtr_repair" "hud/icons/player/voicerepair"
"mtr_ammo" "hud/icons/player/voiceammo"
"mtr_passenger" "hud/icons/player/voicepassenger"
"gui_camview" "guis/game/camview"
"gui_rankup" "guis/game/rankup"
"gui_hud" "hud"
"gui_postprocess" "guis/postprocess"
//"fx_spawn_gdf" "effects/player/spawn_edf"
//"fx_spawn_strogg" "effects/player/spawn_strogg"
"fx_killed" "effects/player/killed"
"fx_underWater" "effects/ambient/salvage_blizzard"
"tt_fireteam_become_leader" "fireteam_become_leader"
"tt_intro_use_me_1_revive" ""
"tt_intro_use_me_2_revive" ""
"tt_prone_failed" "prone_failed"
"tt_nodisguise_carryable" "player_nodisguise_carryable"
"tt_noobjective" "game_noobjective_warmup"
"tt_stroytransfer_fail" "stroytransfer_failed"
"tt_killed_by_mine" "killed_by_mine"
"tt_new_mission" "new_mission"
"tt_tooltip" "tooltip_information"
"tt_introductory1" "tooltip_introductory1"
"tt_introductory2" "tooltip_introductory2"
"tt_introductory3" "tooltip_introductory3"
"tt_warmup_not_ready" "tooltip_warmup_not_ready"
"tt_explain_objectives" "tooltip_explain_objectives"
"collection_players" "players"
"collection_interactive" "interactive"
"qc_revive" "team_revive"
"qc_revive_ack" "quick_onmyway"
"energy_charge_time" "30"
"dead_clamp_pitch_min" "-45"
"dead_clamp_pitch_max" "45"
"dead_clamp_yaw_min" "-67.5"
"dead_clamp_yaw_max" "67.5"
"prone_clamp_pitch_rate" "90"
"prone_clamp_yaw_rate" "90"
"loc_damage_area_damage_legs" "0.5"
"loc_damage_area_damage_torso" "1"
"loc_damage_area_damage_head" "1.2"
"loc_damage_area_damage_neck" "1"
"loc_damage_area_damage_headbox" "2.5"
"collection_he" "he"
"collection_arty" "arty"
"collection_ss" "ss"
"prone_crouch_to_prone_time" "700"
"prone_prone_to_crouch_time" "700"
"prone_stand_to_prone_time" "700"
"prone_prone_to_stand_time" "700"
"prone_eye_from_standing" "prone"
"prone_eye_from_crouch" "prone"
"maxVisDist" "7168"
"require_context_medic" "( ability_healthBoost || ability_revive ) && ( same_team == true )"
"require_context_spawnhost" "ability_revive && ( same_team == false )"
"require_context_repair" "ability_repair && ( same_team == true )"
"require_context_construct" "ability_construct && ( same_team == true )"
"require_context_kill" "same_team == false"
"require_context_disarm" "ability_engineer || ability_constructor"
"require_context_hack" "ability_hack"
"require_context_pickup" "ability_transport_player && ( same_team == true )"
"mtr_icon_hurt_ring" "hud/icons/player/hurtring"
"hurt_ring_size" "1.15"
"hurt_blink_rate" "0.250"
"hurt_blink_duty" "0.6"
"hurt_blink_time" "3.000"
"mtr_icon_team_ring" "hud/icons/player/hurtring"
"team_ring_size" "1.15"
"icon_visible_alpha" "0.6"
"icon_invisible_alpha" "0.2"
"fx_wake" "effects/player/wake"
"fx_splash" "effects/player/splash"
"occlusion_query" "1"
"ti_content_bounds_filter" "target_content_bounds"
"do_object_husky" "deployobject_husky"
"do_object_icarus" "deployobject_icarus"
}
toolTip proficiency_upgrade_respawn {
alwaysPlay
text "game/tt/player_profupgrade_respawn"
}
toolTip proficiency_upgrade_weapon_select {
alwaysPlay
text "game/tt/player_profupgrade_weapselect"
}
toolTip proficiency_upgrade_now {
alwaysPlay
text "game/tt/player_profupgrade_now"
length 8
}
toolTip player_nodisguise_carryable {
sound "sounds/ui/main/neutral"
text "game/tt/player_nodisguise_carryable"
}
stringMap artyViewData {
"binoculars_focustreshold_min" "0.8"
"binoculars_focustreshold_max" "1.75"
"binoculars_focusloststep" "0.09"
"binoculars_focusgainstep" "0.006"
"binoculars_zoomfocuslost" "1"
"mtr_targettingReticle" "textures/decals/artyReticle"
}