etqw-sdk/source/macProjects/CompiledScript-Templates/NOTES.txt

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Place the files from this directory into the base/src directory in your build
products path, along with the other game data. For instance, on my machine,
I have:
Output/Enemy Territory QUAKE Wars.app
...
Output/base/game000.pk4
...
Output/base/src/compiledscript.so-Info.plist.base
Output/base/src/CompiledScript.xcodeproj/project.pbxproj.base
When exporting scripts from the game, the generated source and project files
will be in
~/Library/Application Support/ETQW/base/src
In order to build the compiled script bundle, you will need to inform XCode
of where your ETQW source base is. This is done using a Source Tree, called
ETQW_Source. It should point to the base of your Quake Wars source tree, so
that
$ETQW_Source/game/script/compiledscript
is a valid path.