Place the files from this directory into the base/src directory in your build products path, along with the other game data. For instance, on my machine, I have: Output/Enemy Territory QUAKE Wars.app ... Output/base/game000.pk4 ... Output/base/src/compiledscript.so-Info.plist.base Output/base/src/CompiledScript.xcodeproj/project.pbxproj.base When exporting scripts from the game, the generated source and project files will be in ~/Library/Application Support/ETQW/base/src In order to build the compiled script bundle, you will need to inform XCode of where your ETQW source base is. This is done using a Source Tree, called ETQW_Source. It should point to the base of your Quake Wars source tree, so that $ETQW_Source/game/script/compiledscript is a valid path.