etqw-sdk/source/game/botai/BotAI_Obstacles.h

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502 B
C++

// Copyright (C) 2007 Id Software, Inc.
//
#ifndef __BOTOBSTACLES_H__
#define __BOTOBSTACLES_H__
class idBotObstacle {
public:
friend class idBotAI;
friend class idBotThreadData; //mal_FIXME: when get map loading finished, take this out!
idBotObstacle();
virtual ~idBotObstacle() {}
private:
int num; //mal: this will be a # > ( MAX_ENTITIES + MAX_CLIENTS ).
int areaNum[2]; // area number in
idBox bbox;
};
#endif /* __BOTOBSTACLES_H__ */