etqw-sdk/source/game/botai/BotAI_Debug.h

28 lines
552 B
C

// Copyright (C) 2007 Id Software, Inc.
//
#ifndef __BOTDEBUG_H__
#define __BOTDEBUG_H__
#include "Bot_Common.h"
struct botDebugInfo_t {
bool inUse;
int botClientNum;
int tacticalActionNum;
int aasAreaNum;
int enemy;
int actionNumber;
int target;
int routeNum;
int vehicleNodeNum;
int botGoalTypeTarget;
float entDist;
const char* aiState;
const char* aiNode;
const char* moveNode;
botGoalTypes_t botGoalType;
};
#endif /* !__BOTDEBUG_H__ */